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#![doc(html_favicon_url = "https://raw.githubusercontent.com/zng-ui/zng/main/examples/image/res/zng-logo-icon.png")]
#![doc(html_logo_url = "https://raw.githubusercontent.com/zng-ui/zng/main/examples/image/res/zng-logo.png")]
//!
//! The View Process API.
//!
//! Zng isolates all render and windowing related code to a different process (the view-process), this crate
//! provides the API that must be implemented to create a view-process backend, plus the [`Controller`] that
//! can be used from an app-process to spawn and communicate with a view-process.
//!
//! # VERSION
//!
//! The [`VERSION`] of this crate must match exactly in both *App-Process* and *View-Process*, otherwise a runtime
//! panic error is generated.
//!
//! # Same Process Patch
//!
//! Dynamically loaded same process implementers must propagate a [`StaticPatch`], otherwise the view will not connect.
//!
//! # Crate
//!
#![doc = include_str!(concat!("../", std::env!("CARGO_PKG_README")))]
#![warn(missing_docs)]
#![warn(unused_extern_crates)]
#[cfg(ipc)]
use serde::{Deserialize, Serialize};
/// The *App Process* and *View Process* must be build using the same exact version and this is
/// validated during run-time, causing a panic if the versions don't match.
pub const VERSION: &str = env!("CARGO_PKG_VERSION");
pub mod access;
pub mod api_extension;
pub mod clipboard;
pub mod config;
pub mod dialog;
pub mod display_list;
pub mod font;
pub mod image;
pub mod ipc;
pub mod keyboard;
pub mod mouse;
pub mod touch;
pub mod window;
mod types;
pub use types::*;
mod app_process;
pub use app_process::*;
mod view_process;
pub use view_process::*;
use zng_txt::Txt;
use std::fmt;
use api_extension::{ApiExtensionId, ApiExtensionPayload};
use clipboard::{ClipboardData, ClipboardError};
use dialog::DialogId;
use font::{FontFaceId, FontId, FontOptions, FontVariationName};
use image::{ImageId, ImageMaskMode, ImageRequest, ImageTextureId};
use ipc::{IpcBytes, IpcBytesReceiver};
use window::WindowId;
use zng_unit::{DipPoint, DipRect, DipSize, Factor, Px, PxRect};
/// Packaged API request.
#[derive(Debug)]
#[cfg_attr(ipc, derive(Serialize, Deserialize))]
pub struct Request(RequestData);
impl Request {
/// Returns `true` if the request can only be made after the *init* event.
pub fn must_be_online(&self) -> bool {
!matches!(&self.0, RequestData::init { .. })
}
/// Returns `true` if the request represents a new frame or frame update for the window with the same wait ID.
pub fn is_frame(&self, window_id: WindowId, wait_id: Option<window::FrameWaitId>) -> bool {
match &self.0 {
RequestData::render { id, frame } if *id == window_id && frame.wait_id == wait_id => true,
RequestData::render_update { id, frame } if *id == window_id && frame.wait_id == wait_id => true,
_ => false,
}
}
/// Returns `true` if the request affects position or size of the window.
pub fn affects_window_rect(&self, window_id: WindowId) -> bool {
matches!(
&self.0,
RequestData::set_state { id, .. }
if *id == window_id
)
}
/// Returns `true` if this request will receive a response. Only [`Api`] methods
/// that have a return value send back a response.
pub fn expect_response(&self) -> bool {
self.0.expect_response()
}
}
/// Packaged API response.
#[derive(Debug)]
#[cfg_attr(ipc, derive(Serialize, Deserialize))]
pub struct Response(ResponseData);
impl Response {
/// If this response must be send back to the app process. Only [`Api`] methods
/// that have a return value send back a response.
pub fn must_be_send(&self) -> bool {
self.0.must_be_send()
}
}
macro_rules! TypeOrNil {
($T:ty) => {
$T
};
() => {
()
};
}
macro_rules! type_is_some {
(if $T:ty { $($t_true:tt)* } else { $($t_false:tt)* }) => {
$($t_true)*
};
(if { $($t_true:tt)* } else { $($t_false:tt)* }) => {
$($t_false)*
};
}
/// Declares the internal `Request` and `Response` enums, public methods in `Controller` and the public trait `ViewApp`, in the
/// controller it packs and sends the request and receives and unpacks the response. In the view it implements
/// the method.
macro_rules! declare_api {
(
$(
$(#[$meta:meta])*
$vis:vis fn $method:ident(
&mut $self:ident
$(, $input:ident : $RequestType:ty)* $(,)?
) $(-> $ResponseType:ty)?;
)*
) => {
#[cfg_attr(ipc, derive(Serialize, Deserialize))]
#[allow(non_camel_case_types)]
#[allow(clippy::large_enum_variant)]
#[repr(u32)]
enum RequestData {
$(
$(#[$meta])*
$method { $($input: $RequestType),* },
)*
}
impl RequestData {
#[allow(unused_doc_comments)]
pub fn expect_response(&self) -> bool {
match self {
$(
$(#[$meta])*
Self::$method { .. } => type_is_some! {
if $($ResponseType)? {
true
} else {
false
}
},
)*
}
}
}
impl fmt::Debug for RequestData {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
#[allow(unused_doc_comments)]
if f.alternate() {
match self {
$(
$(#[$meta])*
RequestData::$method { $($input),* } => write!(f, "{}{:#?}", stringify!($method), ($($input),*)),
)+
}
} else {
match self {
$(
$(#[$meta])*
RequestData::$method { .. } => write!(f, "{}(..)", stringify!($method)),
)+
}
}
}
}
#[derive(Debug)]
#[cfg_attr(ipc, derive(Serialize, Deserialize))]
#[allow(non_camel_case_types)]
#[repr(u32)]
enum ResponseData {
$(
$(#[$meta])*
$method(TypeOrNil![$($ResponseType)?]),
)*
}
impl ResponseData {
#[allow(unused_doc_comments)]
pub fn must_be_send(&self) -> bool {
match self {
$(
$(#[$meta])*
Self::$method(_) => type_is_some! {
if $($ResponseType)? {
true
} else {
false
}
},
)*
}
}
}
#[allow(unused_parens)]
impl Controller {
$(
$(#[$meta])*
#[allow(clippy::too_many_arguments)]
$vis fn $method(&mut self $(, $input: $RequestType)*) -> VpResult<TypeOrNil![$($ResponseType)?]> {
let req = Request(RequestData::$method { $($input),* });
type_is_some! {
if $($ResponseType)? {
match self.talk(req)?.0 {
ResponseData::$method(r) => Ok(r),
r => panic!("view-process did not respond correctly for `{}`, {r:?}", stringify!($method))
}
} else {
self.command(req)
}
}
}
)*
}
/// The view-process API.
pub trait Api {
/// Already implemented, matches a request, calls the corresponding method and packages the response.
fn respond(&mut self, request: Request) -> Response {
match request.0 {
$(
#[allow(unused_doc_comments)]
$(#[$meta])* // for the cfg
RequestData::$method { $($input),* } => {
let r = self.$method($($input),*);
Response(ResponseData::$method(r))
}
)*
}
}
$(
$(#[$meta])*
#[allow(clippy::too_many_arguments)]
fn $method(&mut self, $($input: $RequestType),*) $(-> $ResponseType)?;
)*
}
};
}
declare_api! {
/// Called once on init.
///
/// Sends an [`Event::Inited`] once the view is completely online.
/// Other methods may only be called after this event.
fn init(&mut self, gen: ViewProcessGen, is_respawn: bool, device_events: bool, headless: bool);
/// Called once after exit, if running in a managed external process it will be killed after this call.
fn exit(&mut self);
/// Open a window.
///
/// Sends an [`Event::WindowOpened`] once the window, context and renderer have finished initializing or a
/// [`Event::WindowOrHeadlessOpenError`] if it failed.
pub fn open_window(&mut self, request: window::WindowRequest);
/// Open a headless surface.
///
/// This is a real renderer but not connected to any window, you can requests pixels to get the
/// rendered frames.
///
/// Sends an [`Event::HeadlessOpened`] once the context and renderer have finished initializing or a
/// [`Event::WindowOrHeadlessOpenError`] if it failed.
pub fn open_headless(&mut self, request: window::HeadlessRequest);
/// Close the window or headless surface.
///
/// All documents associated with the window or surface are also closed.
pub fn close(&mut self, id: WindowId);
/// Set window title.
pub fn set_title(&mut self, id: WindowId, title: Txt);
/// Set window visible.
pub fn set_visible(&mut self, id: WindowId, visible: bool);
/// Set if the window is "top-most".
pub fn set_always_on_top(&mut self, id: WindowId, always_on_top: bool);
/// Set if the user can drag-move the window when it is in `Normal` mode.
pub fn set_movable(&mut self, id: WindowId, movable: bool);
/// Set if the user can resize the window when it is in `Normal` mode.
pub fn set_resizable(&mut self, id: WindowId, resizable: bool);
/// Set the window taskbar icon visibility.
pub fn set_taskbar_visible(&mut self, id: WindowId, visible: bool);
/// Bring the window to the Z top, without focusing it.
pub fn bring_to_top(&mut self, id: WindowId);
/// Set the window state, position, size.
pub fn set_state(&mut self, id: WindowId, state: window::WindowStateAll);
/// Set the headless surface or document area size (viewport size).
pub fn set_headless_size(&mut self, id: WindowId, size: DipSize, scale_factor: Factor);
/// Set the window icon, the icon image must be loaded.
pub fn set_icon(&mut self, id: WindowId, icon: Option<ImageId>);
/// Set the window cursor icon and visibility.
pub fn set_cursor(&mut self, id: WindowId, cursor: Option<window::CursorIcon>);
/// Set the window cursor to a custom image.
///
/// Falls back to cursor icon if not supported or if set to `None`.
pub fn set_cursor_image(&mut self, id: WindowId, cursor: Option<window::CursorImage>);
/// Sets the user attention request indicator, the indicator is cleared when the window is focused or
/// if canceled by setting to `None`.
pub fn set_focus_indicator(&mut self, id: WindowId, indicator: Option<window::FocusIndicator>);
/// Set enabled window chrome buttons.
pub fn set_enabled_buttons(&mut self, id: WindowId, buttons: window::WindowButton);
/// Brings the window to the front and sets input focus.
///
/// Sends an [`Event::FocusChanged`] if the window is focused, the request can be ignored by the window manager, or if the
/// window is not visible, minimized or already focused.
///
/// This request can steal focus from other apps disrupting the user, be careful with it.
pub fn focus(&mut self, id: WindowId) -> FocusResult;
/// Moves the window with the left mouse button until the button is released.
///
/// There's no guarantee that this will work unless the left mouse button was pressed immediately before this function is called.
pub fn drag_move(&mut self, id: WindowId);
/// Resizes the window with the left mouse button until the button is released.
///
/// There's no guarantee that this will work unless the left mouse button was pressed immediately before this function is called.
pub fn drag_resize(&mut self, id: WindowId, direction: window::ResizeDirection);
/// Open the system title bar context menu.
pub fn open_title_bar_context_menu(&mut self, id: WindowId, position: DipPoint);
/// Cache an image resource.
///
/// The image is decoded asynchronously, the events [`Event::ImageMetadataLoaded`], [`Event::ImageLoaded`]
/// or [`Event::ImageLoadError`] will be send when the image is ready for use or failed.
///
/// The [`ImageRequest::data`] handle must contain the full image data already, it will be dropped after the image finishes decoding.
///
/// Images are shared between renderers, to use an image in a window you must first call [`use_image`]
/// this will register the image data with the renderer.
///
/// [`use_image`]: Api::use_image
pub fn add_image(&mut self, request: ImageRequest<IpcBytes>) -> ImageId;
/// Cache an image from data that has not fully loaded.
///
/// If the view-process implementation supports **progressive decoding** it will start decoding the image
/// as more data is received, otherwise it will collect all data first and then [`add_image`]. Each
/// [`ImageRequest::`data`] package is the continuation of the previous call, send an empty package to indicate finish.
///
/// The events [`Event::ImageMetadataLoaded`], [`Event::ImageLoaded`] or [`Event::ImageLoadError`] will
/// be send while decoding.
///
/// [`add_image`]: Api::add_image
pub fn add_image_pro(&mut self, request: ImageRequest<IpcBytesReceiver>) -> ImageId;
/// Remove an image from cache.
///
/// Note that if the image is in use in a renderer it will remain in memory until [`delete_image_use`] is
/// called or the renderer is deinited by closing the window.
///
/// [`delete_image_use`]: Api::delete_image_use
pub fn forget_image(&mut self, id: ImageId);
/// Add an image resource to the window renderer.
///
/// Returns the new image texture ID. If the `image_id` is not loaded returns the [`INVALID`] image ID.
///
/// [`INVALID`]: ImageTextureId::INVALID
pub fn use_image(&mut self, id: WindowId, image_id: ImageId) -> ImageTextureId;
/// Replace the image resource in the window renderer.
///
/// The [`ImageTextureId`] will be associated with the new [`ImageId`].
pub fn update_image_use(&mut self, id: WindowId, texture_id: ImageTextureId, image_id: ImageId);
/// Delete the image resource in the window renderer.
pub fn delete_image_use(&mut self, id: WindowId, texture_id: ImageTextureId);
/// Returns a list of image decoders supported by this implementation.
///
/// Each string is the lower-case file extension.
pub fn image_decoders(&mut self) -> Vec<Txt>;
/// Returns a list of image encoders supported by this implementation.
///
/// Each string is the lower-case file extension.
pub fn image_encoders(&mut self) -> Vec<Txt>;
/// Encode the image into the `format`.
///
/// The format must be one of the values returned by [`image_encoders`].
///
/// Returns immediately. The encoded data will be send as the event
/// [`Event::ImageEncoded`] or [`Event::ImageEncodeError`].
///
/// [`image_encoders`]: Api::image_encoders
pub fn encode_image(&mut self, id: ImageId, format: Txt);
/// Add a raw font resource to the window renderer.
///
/// Returns the new font key.
pub fn add_font_face(&mut self, id: WindowId, bytes: IpcBytes, index: u32) -> FontFaceId;
/// Delete the font resource in the window renderer.
pub fn delete_font_face(&mut self, id: WindowId, font_face_id: FontFaceId);
/// Add a sized font to the window renderer.
///
/// Returns the new fond ID.
pub fn add_font(
&mut self,
id: WindowId,
font_face_id: FontFaceId,
glyph_size: Px,
options: FontOptions,
variations: Vec<(FontVariationName, f32)>,
) -> FontId;
/// Delete a font instance.
pub fn delete_font(&mut self, id: WindowId, font_id: FontId);
/// Sets if the headed window is in *capture-mode*. If `true` the resources used to capture
/// a screenshot may be kept in memory to be reused in the next screenshot capture.
///
/// Note that capture must still be requested in each frame request.
pub fn set_capture_mode(&mut self, id: WindowId, enable: bool);
/// Create a new image resource from the current rendered frame.
///
/// If `mask` is set captures an A8 mask, otherwise captures a full BGRA8 image.
///
/// Returns immediately if an [`Event::FrameImageReady`] will be send when the image is ready.
/// Returns `0` if the window is not found.
pub fn frame_image(&mut self, id: WindowId, mask: Option<ImageMaskMode>) -> ImageId;
/// Create a new image from a selection of the current rendered frame.
///
/// If `mask` is set captures an A8 mask, otherwise captures a full BGRA8 image.
///
/// Returns immediately if an [`Event::FrameImageReady`] will be send when the image is ready.
/// Returns `0` if the window is not found.
pub fn frame_image_rect(&mut self, id: WindowId, rect: PxRect, mask: Option<ImageMaskMode>) -> ImageId;
/// Set the video mode used when the window is in exclusive fullscreen.
pub fn set_video_mode(&mut self, id: WindowId, mode: window::VideoMode);
/// Render a new frame.
pub fn render(&mut self, id: WindowId, frame: window::FrameRequest);
/// Update the current frame and re-render it.
pub fn render_update(&mut self, id: WindowId, frame: window::FrameUpdateRequest);
/// Update the window's accessibility info tree.
pub fn access_update(&mut self, id: WindowId, update: access::AccessTreeUpdate);
/// Shows a native message dialog for the window.
///
/// Returns an ID that identifies the response event.
pub fn message_dialog(&mut self, id: WindowId, dialog: dialog::MsgDialog) -> DialogId;
/// Shows a native file/folder picker for the window.
///
/// Returns the ID that identifies the response event.
pub fn file_dialog(&mut self, id: WindowId, dialog: dialog::FileDialog) -> DialogId;
/// Get the clipboard content that matches the `data_type`.
pub fn read_clipboard(&mut self, data_type: clipboard::ClipboardType) -> Result<ClipboardData, ClipboardError>;
/// Set the clipboard content.
pub fn write_clipboard(&mut self, data: ClipboardData) -> Result<(), ClipboardError>;
/// Enable or disable IME by setting a cursor area.
///
/// In mobile platforms also shows the software keyboard for `Some(_)` and hides it for `None`.
pub fn set_ime_area(&mut self, id: WindowId, area: Option<DipRect>);
/// Attempt to set a system wide shutdown warning associated with the window.
///
/// Operating systems that support this show the `reason` in a warning for the user, it must be a short text
/// that identifies the critical operation that cannot be cancelled.
///
/// Note that there is no guarantee that the view-process or operating system will actually set a block, there
/// is no error result because operating systems can silently ignore block requests at any moment, even after
/// an initial successful block.
///
/// Set to an empty text to remove the warning.
pub fn set_system_shutdown_warn(&mut self, id: WindowId, reason: Txt);
/// Licenses that may be required to be displayed in the app about screen.
///
/// This is specially important for prebuilt view users, as the tools that scrap licenses
/// may not find the prebuilt dependencies.
pub fn third_party_licenses(&mut self) -> Vec<zng_tp_licenses::LicenseUsed>;
/// Call the API extension.
///
/// The `extension_id` is the index of an extension in the extensions list provided by the view-process on init.
/// The `extension_request` is any data required by the extension.
///
/// Returns the extension response or [`ApiExtensionPayload::unknown_extension`] if the `extension_id` is
/// not on the list, or [`ApiExtensionPayload::invalid_request`] if the `extension_request` is not in a
/// format expected by the extension.
pub fn app_extension(&mut self, extension_id: ApiExtensionId, extension_request: ApiExtensionPayload) -> ApiExtensionPayload;
/// Call the API extension.
///
/// This is similar to [`Api::app_extension`], but is targeting the instance of an extension associated
/// with the `id` window or headless surface.
pub fn window_extension(
&mut self,
id: WindowId,
extension_id: ApiExtensionId,
extension_request: ApiExtensionPayload,
) -> ApiExtensionPayload;
/// Call the API extension.
///
/// This is similar to [`Api::app_extension`], but is targeting the instance of an extension associated
/// with the `id` renderer.
pub fn render_extension(
&mut self,
id: WindowId,
extension_id: ApiExtensionId,
extension_request: ApiExtensionPayload,
) -> ApiExtensionPayload;
}
pub(crate) type AnyResult<T> = std::result::Result<T, Box<dyn std::error::Error>>;