zng_ext_window/vars.rs
1use core::fmt;
2use std::sync::{Arc, atomic::AtomicBool};
3
4use crate::{AutoSize, CursorSource, MonitorQuery, WindowIcon, WindowInstanceState};
5use zng_app::{
6 widget::{WidgetId, base::Parallel, info::access::AccessEnabled},
7 window::{MonitorId, WINDOW, WindowId},
8};
9use zng_color::LightDark;
10use zng_layout::unit::{
11 Dip, DipPoint, DipRect, DipSideOffsets, DipSize, DipToPx, Factor, FactorUnits, Frequency, FrequencyUnits as _, Length, LengthUnits,
12 Point, PxPoint, PxSize, Size,
13};
14use zng_state_map::{StateId, static_id};
15use zng_txt::Txt;
16use zng_unique_id::IdSet;
17use zng_var::{Var, VarValue, merge_var, var, var_from};
18use zng_view_api::{
19 config::{ColorScheme, ColorsConfig},
20 window::{CursorIcon, FocusIndicator, RenderMode, VideoMode, WindowButton, WindowState, WindowStateAll},
21};
22
23#[cfg(feature = "image")]
24use crate::FrameCaptureMode;
25#[cfg(feature = "image")]
26use zng_ext_image::ImageEntry;
27
28pub(crate) struct WindowVarsData {
29 pub(crate) instance_state: Var<WindowInstanceState>,
30
31 pub(crate) chrome: Var<bool>,
32 pub(crate) icon: Var<WindowIcon>,
33 #[cfg(feature = "image")]
34 pub(crate) actual_icon: Var<Option<ImageEntry>>,
35 pub(crate) cursor: Var<CursorSource>,
36 #[cfg(feature = "image")]
37 pub(crate) actual_cursor_img: Var<Option<(ImageEntry, PxPoint)>>,
38 pub(crate) title: Var<Txt>,
39
40 pub(crate) state: Var<WindowState>,
41 pub(crate) focus_indicator: Var<Option<FocusIndicator>>,
42
43 pub(crate) position: Var<Point>,
44 pub(crate) monitor: Var<MonitorQuery>,
45 pub(crate) video_mode: Var<VideoMode>,
46
47 pub(crate) size: Var<Size>,
48 pub(crate) auto_size: Var<AutoSize>,
49 pub(crate) auto_size_origin: Var<Point>,
50 pub(crate) min_size: Var<Size>,
51 pub(crate) max_size: Var<Size>,
52
53 pub(crate) font_size: Var<Length>,
54
55 pub(crate) actual_position: Var<DipPoint>,
56 pub(crate) global_position: Var<PxPoint>,
57 pub(crate) actual_monitor: Var<Option<MonitorId>>,
58 pub(crate) actual_size: Var<DipSize>,
59 pub(crate) actual_min_size: Var<DipSize>,
60 pub(crate) actual_max_size: Var<DipSize>,
61 pub(crate) safe_padding: Var<DipSideOffsets>,
62
63 pub(crate) scale_factor: Var<Factor>,
64 pub(crate) refresh_rate: Var<Frequency>,
65
66 pub(crate) restore_state: Var<WindowState>,
67 pub(crate) restore_rect: Var<DipRect>,
68
69 pub(crate) enabled_buttons: Var<WindowButton>,
70
71 pub(crate) resizable: Var<bool>,
72 pub(crate) movable: Var<bool>,
73
74 pub(crate) always_on_top: Var<bool>,
75
76 pub(crate) visible: Var<bool>,
77 pub(crate) taskbar_visible: Var<bool>,
78
79 pub(crate) parent: Var<Option<WindowId>>,
80 pub(crate) nest_parent: Var<Option<WidgetId>>,
81 modal: Var<bool>,
82 pub(crate) children: Var<IdSet<WindowId>>,
83
84 pub(crate) color_scheme: Var<Option<ColorScheme>>,
85 pub(crate) actual_color_scheme: Var<ColorScheme>,
86 pub(crate) accent_color: Var<Option<LightDark>>,
87 pub(crate) actual_accent_color: Var<LightDark>,
88
89 pub(crate) focused: Var<bool>,
90
91 #[cfg(feature = "image")]
92 pub(crate) frame_capture_mode: Var<FrameCaptureMode>,
93 pub(crate) render_mode: Var<RenderMode>,
94
95 pub(crate) access_enabled: Var<AccessEnabled>,
96 pub(crate) system_shutdown_warn: Var<Txt>,
97
98 parallel: Var<Parallel>,
99
100 pub(crate) pending_state_update: AtomicBool,
101}
102
103/// Variables that configure the opening or open window.
104///
105/// You can get the vars for any window using [`WINDOWS.vars`].
106///
107/// You can get the vars for the current context window using [`WINDOW.vars`].
108///
109/// [`WINDOWS.vars`]: crate::WINDOWS::vars
110/// [`WINDOW.vars`]: crate::WINDOW_Ext::vars
111#[derive(Clone)]
112pub struct WindowVars(pub(crate) Arc<WindowVarsData>);
113impl fmt::Debug for WindowVars {
114 fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
115 f.debug_tuple("WindowVars").finish_non_exhaustive()
116 }
117}
118impl WindowVars {
119 pub(crate) fn new(default_render_mode: RenderMode, primary_scale_factor: Factor, system_colors: ColorsConfig) -> Self {
120 let vars = Arc::new(WindowVarsData {
121 instance_state: var(WindowInstanceState::Building),
122 chrome: var(true),
123 icon: var(WindowIcon::Default),
124 #[cfg(feature = "image")]
125 actual_icon: var(None),
126 cursor: var_from(CursorIcon::Default),
127 #[cfg(feature = "image")]
128 actual_cursor_img: var(None),
129 title: var(zng_env::about().app.clone()),
130
131 state: var(WindowState::Normal),
132 focus_indicator: var(None),
133
134 position: var(Point::default()),
135 monitor: var(MonitorQuery::default()),
136 video_mode: var(VideoMode::default()),
137 size: var(Size::default()),
138
139 font_size: var(11.pt()),
140
141 actual_position: var(DipPoint::zero()),
142 global_position: var(PxPoint::zero()),
143 actual_monitor: var(None),
144 actual_size: var(DipSize::zero()),
145 actual_min_size: var(DipSize::zero()),
146 actual_max_size: var(DipSize::splat(Dip::MAX)),
147 safe_padding: var(DipSideOffsets::zero()),
148
149 scale_factor: var(primary_scale_factor),
150 refresh_rate: var(60.hertz()),
151
152 restore_state: var(WindowState::Normal),
153 restore_rect: var(DipRect::new(
154 DipPoint::new(Dip::new(30), Dip::new(30)),
155 DipSize::new(Dip::new(800), Dip::new(600)),
156 )),
157
158 enabled_buttons: var(WindowButton::all()),
159
160 min_size: var(Size::new(192, 48)),
161 max_size: var(Size::new(100.pct(), 100.pct())),
162
163 auto_size: var(AutoSize::empty()),
164 auto_size_origin: var(Point::top_left()),
165
166 resizable: var(true),
167 movable: var(true),
168
169 always_on_top: var(false),
170
171 visible: var(true),
172 taskbar_visible: var(true),
173
174 parent: var(None),
175 nest_parent: var(None),
176 modal: var(false),
177 children: var(IdSet::default()),
178
179 color_scheme: var(None),
180 actual_color_scheme: var(system_colors.scheme),
181 accent_color: var(None),
182 actual_accent_color: var(system_colors.accent.into()),
183
184 focused: var(false),
185
186 #[cfg(feature = "image")]
187 frame_capture_mode: var(FrameCaptureMode::Sporadic),
188 render_mode: var(default_render_mode),
189
190 access_enabled: var(AccessEnabled::empty()),
191 system_shutdown_warn: var(Txt::from("")),
192
193 parallel: var(Parallel::default()),
194
195 pending_state_update: AtomicBool::new(false),
196 });
197 Self(vars)
198 }
199
200 /// Require the window vars from the window state.
201 ///
202 /// # Panics
203 ///
204 /// Panics if called in a custom window context that did not setup the variables.
205 pub(crate) fn req() -> Self {
206 WINDOW.req_state(*WINDOW_VARS_ID)
207 }
208
209 /// Window instance state.
210 pub fn instance_state(&self) -> Var<WindowInstanceState> {
211 self.0.instance_state.read_only()
212 }
213
214 /// Defines if the window chrome is visible.
215 ///
216 /// The window chrome is the non-client area of the window, usually a border with resize handles and a title bar.
217 ///
218 /// The default value is `true`.
219 ///
220 /// Note that if the [`WINDOWS.system_chrome`] reports the windowing system prefers a custom chrome **and** does not
221 /// provide one the system chrome is not requested, even if this is `true`. Window widget implementers can use that variable to
222 /// detect when a fallback chrome must be provided.
223 ///
224 /// [`WINDOWS.system_chrome`]: crate::WINDOWS::system_chrome
225 pub fn chrome(&self) -> Var<bool> {
226 self.0.chrome.clone()
227 }
228
229 /// Window icon.
230 ///
231 /// See [`WindowIcon`] for details.
232 ///
233 /// The default value is [`WindowIcon::Default`].
234 ///
235 /// You can retrieve the custom icon image using [`actual_icon`].
236 ///
237 /// [`actual_icon`]: Self::actual_icon
238 pub fn icon(&self) -> Var<WindowIcon> {
239 self.0.icon.clone()
240 }
241
242 /// Window icon image.
243 ///
244 /// This is `None` if [`icon`] is [`WindowIcon::Default`], otherwise it is an [`ImageEntry`]
245 /// reference clone.
246 ///
247 /// [`icon`]: Self::icon
248 /// [`ImageEntry`]: zng_ext_image::ImageEntry
249 #[cfg(feature = "image")]
250 pub fn actual_icon(&self) -> Var<Option<ImageEntry>> {
251 self.0.actual_icon.read_only()
252 }
253
254 /// Window cursor icon and visibility.
255 ///
256 /// See [`CursorSource`] for details.
257 ///
258 /// The default is [`CursorIcon::Default`].
259 ///
260 /// [`CursorIcon`]: zng_view_api::window::CursorIcon
261 /// [`CursorIcon::Default`]: zng_view_api::window::CursorIcon::Default
262 pub fn cursor(&self) -> Var<CursorSource> {
263 self.0.cursor.clone()
264 }
265
266 /// Window custom cursor image.
267 ///
268 /// This is `None` if [`cursor`] is not set to a custom image, otherwise it is an [`ImageEntry`]
269 /// reference clone with computed hotspot [`PxPoint`].
270 ///
271 /// [`cursor`]: Self::cursor
272 /// [`ImageEntry`]: zng_ext_image::ImageEntry
273 /// [`PxPoint`]: zng_layout::unit::PxPoint
274 #[cfg(feature = "image")]
275 pub fn actual_cursor_img(&self) -> Var<Option<(ImageEntry, PxPoint)>> {
276 self.0.actual_cursor_img.read_only()
277 }
278
279 /// Window title text.
280 ///
281 /// The default value is `""`.
282 pub fn title(&self) -> Var<Txt> {
283 self.0.title.clone()
284 }
285
286 /// Window screen state.
287 ///
288 /// Minimized, maximized or fullscreen. See [`WindowState`] for details.
289 ///
290 /// The default value is [`WindowState::Normal`].
291 pub fn state(&self) -> Var<WindowState> {
292 self.0.state.clone()
293 }
294
295 /// Window monitor.
296 ///
297 /// The query selects the monitor to which the [`position`] and [`size`] is relative to.
298 ///
299 /// It evaluate once when the window opens and then once every time the variable updates. You can track
300 /// what the current monitor is by using [`actual_monitor`].
301 ///
302 /// # Behavior After Open
303 ///
304 /// If this variable is changed after the window has opened, and the new query produces a different
305 /// monitor from the [`actual_monitor`] and the window is visible; then the window is moved to
306 /// the new monitor:
307 ///
308 /// * **Maximized**: The window is maximized in the new monitor.
309 /// * **Fullscreen**: The window is fullscreen in the new monitor.
310 /// * **Normal**: The window is centered in the new monitor, keeping the same size.
311 /// * **Minimized/Hidden**: The window remains hidden, the restore position and size are defined like **Normal**.
312 ///
313 /// [`position`]: WindowVars::position
314 /// [`actual_monitor`]: WindowVars::actual_monitor
315 /// [`size`]: WindowVars::size
316 pub fn monitor(&self) -> Var<MonitorQuery> {
317 self.0.monitor.clone()
318 }
319
320 /// Video mode for exclusive fullscreen.
321 pub fn video_mode(&self) -> Var<VideoMode> {
322 self.0.video_mode.clone()
323 }
324
325 /// Current monitor hosting the window.
326 ///
327 /// This is `None` if the window has not opened yet (before first render) or if
328 /// no monitors where found in the operating system or if the window is headless without renderer.
329 pub fn actual_monitor(&self) -> Var<Option<MonitorId>> {
330 self.0.actual_monitor.read_only()
331 }
332
333 /// Available video modes in the current monitor.
334 pub fn video_modes(&self) -> Var<Vec<VideoMode>> {
335 self.0.actual_monitor.flat_map(|&m| {
336 m.and_then(|m| super::MONITORS.monitor(m))
337 .unwrap_or_else(super::MonitorInfo::fallback)
338 .video_modes()
339 })
340 }
341
342 /// Current scale factor of the current monitor hosting the window.
343 ///
344 /// Note that this is only set after [`actual_monitor`] is set. During layout prefer [`LAYOUT.scale_factor`] as
345 /// it will already be set to the scale factor of the expected monitor when the window is still opening.
346 ///
347 /// [`actual_monitor`]: Self::actual_monitor
348 /// [`LAYOUT.scale_factor`]: zng_wgt::prelude::LAYOUT::scale_factor
349 pub fn scale_factor(&self) -> Var<Factor> {
350 self.0.scale_factor.read_only()
351 }
352
353 /// Window actual position on the [monitor].
354 ///
355 /// This is a read-only variable that tracks the computed position of the window, it updates every
356 /// time the window moves.
357 ///
358 /// The initial value is `(0, 0)`, it starts updating once the window opens. The point
359 /// is relative to the origin of the [monitor].
360 ///
361 /// [monitor]: Self::actual_monitor
362 pub fn actual_position(&self) -> Var<DipPoint> {
363 self.0.actual_position.read_only()
364 }
365
366 /// Window actual position on the virtual screen that encompasses all monitors.
367 ///
368 /// This is a read-only variable that tracks the computed position of the window, it updates every
369 /// time the window moves.
370 ///
371 /// The initial value is `(0, 0)`, it starts updating once the window opens.
372 pub fn global_position(&self) -> Var<PxPoint> {
373 self.0.global_position.read_only()
374 }
375
376 /// Window restore state.
377 ///
378 /// The restore state that the window must be set to be restored, if the [current state] is [`Maximized`], [`Fullscreen`] or [`Exclusive`]
379 /// the restore state is [`Normal`], if the [current state] is [`Minimized`] the restore state is the previous state.
380 ///
381 /// When the restore state is [`Normal`] the [`restore_rect`] defines the window position and size.
382 ///
383 /// [current state]: Self::state
384 /// [`Maximized`]: WindowState::Maximized
385 /// [`Fullscreen`]: WindowState::Fullscreen
386 /// [`Exclusive`]: WindowState::Exclusive
387 /// [`Normal`]: WindowState::Normal
388 /// [`Minimized`]: WindowState::Minimized
389 /// [`restore_rect`]: Self::restore_rect
390 pub fn restore_state(&self) -> Var<WindowState> {
391 self.0.restore_state.read_only()
392 }
393
394 /// Window restore position and size when restoring to [`Normal`].
395 ///
396 /// The restore rectangle is the window position and size when its state is [`Normal`], when the state is not [`Normal`]
397 /// this variable tracks the last normal position and size, it will be the window [`actual_position`] and [`actual_size`] again
398 /// when the state is set back to [`Normal`].
399 ///
400 /// This is a read-only variable, to programmatically set it assign the [`position`] and [`size`] variables. The initial
401 /// value is `(30, 30).at(800, 600)`, it starts updating when the window opens.
402 ///
403 /// Note that to restore the window you only need to set [`state`] to [`restore_state`], if the restore state is [`Normal`]
404 /// this position and size will be applied automatically.
405 ///
406 /// [`Normal`]: WindowState::Normal
407 /// [`actual_position`]: Self::actual_position
408 /// [`actual_size`]: Self::actual_size
409 /// [`position`]: Self::position
410 /// [`size`]: Self::size
411 /// [`monitor`]: Self::monitor
412 /// [`actual_monitor`]: Self::actual_monitor
413 /// [`state`]: Self::state
414 /// [`restore_state`]: Self::restore_state
415 pub fn restore_rect(&self) -> Var<DipRect> {
416 self.0.restore_rect.read_only()
417 }
418
419 /// Window top-left offset on the [`monitor`] when the window is [`Normal`].
420 ///
421 /// Relative values are computed in relation to the [`monitor`] size, updating every time the
422 /// position or monitor variable updates.
423 ///
424 /// When the user moves the window this value is considered stale, when it updates it overwrites the window position again,
425 /// note that the window is only moved if it is in the [`Normal`] state, otherwise only the [`restore_rect`] updates.
426 ///
427 /// When the window is moved by the user this variable does **not** update back, to track the current position of the window
428 /// use [`actual_position`], to track the restore position use [`restore_rect`].
429 ///
430 /// The [`Length::Default`] value causes the OS to select a value.
431 ///
432 /// [`restore_rect`]: WindowVars::restore_rect
433 /// [`actual_position`]: WindowVars::actual_position
434 /// [`monitor`]: WindowVars::monitor
435 /// [`Normal`]: WindowState::Normal
436 /// [`Length::Default`]: zng_layout::unit::Length::Default
437 pub fn position(&self) -> Var<Point> {
438 self.0.position.clone()
439 }
440
441 /// Window actual size on the screen.
442 ///
443 /// This is a read-only variable that tracks the computed size of the window, it updates every time
444 /// the window resizes.
445 ///
446 /// The initial value is `(0, 0)`, it starts updating when the window opens.
447 pub fn actual_size(&self) -> Var<DipSize> {
448 self.0.actual_size.read_only()
449 }
450
451 /// Window [`actual_size`], converted to pixels given the [`scale_factor`].
452 ///
453 /// [`actual_size`]: Self::actual_size
454 /// [`scale_factor`]: Self::scale_factor
455 pub fn actual_size_px(&self) -> Var<PxSize> {
456 merge_var!(self.0.actual_size.clone(), self.0.scale_factor.clone(), |size, factor| {
457 PxSize::new(size.width.to_px(*factor), size.height.to_px(*factor))
458 })
459 }
460
461 /// Window actual min size.
462 ///
463 /// This is a read-only variable that tracks the computed min size of the window.
464 pub fn actual_min_size(&self) -> Var<DipSize> {
465 self.0.actual_min_size.read_only()
466 }
467
468 /// Window actual max size.
469 ///
470 /// This is a read-only variable that tracks the computed min size of the window.
471 pub fn actual_max_size(&self) -> Var<DipSize> {
472 self.0.actual_max_size.read_only()
473 }
474
475 /// Padding that must be applied to the window content so that it stays clear of screen obstructions
476 /// such as a camera notch cutout.
477 ///
478 /// Note that the *unsafe* area must still be rendered as it may be partially visible, just don't place nay
479 /// interactive or important content outside of this padding.
480 pub fn safe_padding(&self) -> Var<DipSideOffsets> {
481 self.0.safe_padding.read_only()
482 }
483
484 /// Window width and height on the screen when the window is [`Normal`].
485 ///
486 /// Relative values are computed in relation to the [`monitor`] size, updating every time the
487 /// size or monitor variable updates.
488 ///
489 /// When the user resizes the window this value is considered stale, when it updates it overwrites the window size again,
490 /// note that the window is only resized if it is in the [`Normal`] state, otherwise only the [`restore_rect`] updates.
491 ///
492 /// When the window is resized this variable is **not** updated back, to track the current window size use [`actual_size`],
493 /// to track the restore size use [`restore_rect`].
494 ///
495 /// The default value is `(800, 600)`.
496 ///
497 /// [`actual_size`]: WindowVars::actual_size
498 /// [`monitor`]: WindowVars::monitor
499 /// [`restore_rect`]: WindowVars::restore_rect
500 /// [`Normal`]: WindowState::Normal
501 pub fn size(&self) -> Var<Size> {
502 self.0.size.clone()
503 }
504
505 /// Defines if and how the window size is controlled by the content layout.
506 ///
507 /// When enabled overwrites previously set window size, but is still coerced by [`min_size`]
508 /// and [`max_size`]. Auto-size is disabled if the user resizes the window or if [`size`]
509 /// is set.
510 ///
511 /// The default value is [`AutoSize::DISABLED`].
512 ///
513 /// [`size`]: Self::size
514 /// [`min_size`]: Self::min_size
515 /// [`max_size`]: Self::max_size
516 pub fn auto_size(&self) -> Var<AutoSize> {
517 self.0.auto_size.clone()
518 }
519
520 /// The point in the window content that does not move when the window is resized by [`auto_size`].
521 ///
522 /// When the window size increases it *grows* to the right-bottom, the top-left corner does not move because
523 /// the origin of windows it at the top-left and the position did not change, this variables overwrites this origin
524 /// for [`auto_size`] size changes, the window position is adjusted so that it is the center of the resize.
525 ///
526 /// Note this only applies to resizes, the initial auto-size when the window opens is positioned according to the [`StartPosition`] value.
527 ///
528 /// The default value is [`Point::top_left`].
529 ///
530 /// [`auto_size`]: Self::auto_size
531 /// [`monitor`]: WindowVars::monitor
532 /// [`StartPosition`]: crate::StartPosition
533 /// [`Point::top_left`]: zng_layout::unit::Point::top_left
534 pub fn auto_size_origin(&self) -> Var<Point> {
535 self.0.auto_size_origin.clone()
536 }
537
538 /// Minimal window width and height constraint on the [`size`].
539 ///
540 /// Relative values are computed in relation to the [`monitor`] size, updating every time the
541 /// size or monitor variable updates.
542 ///
543 /// Note that the OS can also define a minimum size that supersedes this variable.
544 ///
545 /// The default value is `(192, 48)`.
546 ///
547 /// [`monitor`]: WindowVars::monitor
548 /// [`size`]: Self::size
549 pub fn min_size(&self) -> Var<Size> {
550 self.0.min_size.clone()
551 }
552
553 /// Maximal window width and height constraint on the [`size`].
554 ///
555 /// Relative values are computed in relation to the [`monitor`] size, updating every time the
556 /// size or monitor variable updates.
557 ///
558 /// Note that the OS can also define a maximum size that supersedes this variable.
559 ///
560 /// The default value is `(100.pct(), 100.pct())`
561 ///
562 /// [`monitor`]: WindowVars::monitor
563 /// [`size`]: Self::size
564 pub fn max_size(&self) -> Var<Size> {
565 self.0.max_size.clone()
566 }
567
568 /// Root font size.
569 ///
570 /// This is the font size in all widget branches that do not override the font size. The [`rem`] unit is relative to this value.
571 ///
572 /// [`rem`]: LengthUnits::rem
573 pub fn font_size(&self) -> Var<Length> {
574 self.0.font_size.clone()
575 }
576
577 /// Defines if the user can resize the window using the window frame.
578 ///
579 /// Note that even if disabled the window can still be resized from other sources.
580 ///
581 /// The default value is `true`.
582 pub fn resizable(&self) -> Var<bool> {
583 self.0.resizable.clone()
584 }
585
586 /// Defines if the user can move the window using the window frame.
587 ///
588 /// Note that even if disabled the window can still be moved from other sources.
589 ///
590 /// The default value is `true`.
591 pub fn movable(&self) -> Var<bool> {
592 self.0.movable.clone()
593 }
594
595 /// Defines the enabled state of the window chrome buttons.
596 pub fn enabled_buttons(&self) -> Var<WindowButton> {
597 self.0.enabled_buttons.clone()
598 }
599
600 /// Defines if the window should always stay on top of other windows.
601 ///
602 /// Note this only applies to other windows that are not also "always-on-top".
603 ///
604 /// The default value is `false`.
605 pub fn always_on_top(&self) -> Var<bool> {
606 self.0.always_on_top.clone()
607 }
608
609 /// Defines if the window is visible on the screen and in the task-bar.
610 ///
611 /// This variable is observed only after the first frame render, before that the window
612 /// is always not visible.
613 ///
614 /// The default value is `true`.
615 pub fn visible(&self) -> Var<bool> {
616 self.0.visible.clone()
617 }
618
619 /// Defines if the window is visible in the task-bar.
620 ///
621 /// The default value is `true`.
622 pub fn taskbar_visible(&self) -> Var<bool> {
623 self.0.taskbar_visible.clone()
624 }
625
626 /// Defines the parent window.
627 ///
628 /// If a parent is set this behavior applies:
629 ///
630 /// * If the parent is minimized, this window is also minimized.
631 /// * If the parent window is maximized, this window is restored.
632 /// * This window is always on-top of the parent window.
633 /// * If the parent window is closed, this window is also closed.
634 /// * If [`modal`] is set, the parent window cannot be focused while this window is open.
635 /// * If a [`color_scheme`] is not set, the fallback is the parent's actual scheme.
636 /// * If an [`accent_color`] is not set, the fallback is the parent's actual accent.
637 ///
638 /// The default value is `None`.
639 ///
640 /// # Validation
641 ///
642 /// The parent window cannot have a parent, if it has, that parent ID is used instead.
643 /// The parent window must exist. This window (child) cannot have children, it also can't set itself as the parent.
644 ///
645 /// If any of these conditions are not met, an error is logged and the parent var is restored to the previous value.
646 ///
647 /// [`modal`]: Self::modal
648 /// [`color_scheme`]: Self::color_scheme
649 /// [`accent_color`]: Self::accent_color
650 pub fn parent(&self) -> Var<Option<WindowId>> {
651 self.0.parent.clone()
652 }
653
654 /// Gets the widget in [`parent`] that hosts the window, if it is nesting.
655 ///
656 /// Nesting windows are presented as an widget, similar to an "iframe".
657 ///
658 /// [`parent`]: Self::parent
659 pub fn nest_parent(&self) -> Var<Option<WidgetId>> {
660 self.0.nest_parent.read_only()
661 }
662
663 /// Defines the [`parent`](Self::parent) connection.
664 ///
665 /// Value is ignored if `parent` is not set. When this is `true` the parent window cannot be focused while this window is open.
666 ///
667 /// The default value is `false`.
668 pub fn modal(&self) -> Var<bool> {
669 self.0.modal.clone()
670 }
671
672 /// Window children.
673 ///
674 /// This is a set of other windows that have this window as a [`parent`].
675 ///
676 /// [`parent`]: Self::parent
677 pub fn children(&self) -> Var<IdSet<WindowId>> {
678 self.0.children.read_only()
679 }
680
681 /// Override the preferred color scheme.
682 ///
683 /// If set to `None` the system preference is used, see [`actual_color_scheme`].
684 ///
685 /// [`actual_color_scheme`]: Self::actual_color_scheme
686 pub fn color_scheme(&self) -> Var<Option<ColorScheme>> {
687 self.0.color_scheme.clone()
688 }
689
690 /// Actual color scheme to use.
691 ///
692 /// This is the system preference, or [`color_scheme`] if it is set.
693 ///
694 /// [`color_scheme`]: Self::color_scheme
695 pub fn actual_color_scheme(&self) -> Var<ColorScheme> {
696 self.0.actual_color_scheme.read_only()
697 }
698
699 /// Override the preferred accent color.
700 ///
701 /// If set to `None` the system preference is used, see [`actual_accent_color`].
702 ///
703 /// [`actual_accent_color`]: Self::actual_accent_color
704 pub fn accent_color(&self) -> Var<Option<LightDark>> {
705 self.0.accent_color.clone()
706 }
707
708 /// Actual accent color to use.
709 ///
710 /// This is the system preference, or [`color_scheme`] if it is set.
711 ///
712 /// The window widget also sets [`ACCENT_COLOR_VAR`] to this variable.
713 ///
714 /// [`color_scheme`]: Self::color_scheme
715 /// [`ACCENT_COLOR_VAR`]: zng_color::colors::ACCENT_COLOR_VAR
716 pub fn actual_accent_color(&self) -> Var<LightDark> {
717 self.0.actual_accent_color.read_only()
718 }
719
720 /// Read-only variable that tracks if the window is focused in the system window manager.
721 ///
722 /// Note that most of the time its preferable to use the `FOCUS` service as it also tracks the widget focus.
723 pub fn is_focused(&self) -> Var<bool> {
724 self.0.focused.read_only()
725 }
726
727 /// Defines the active user attention required indicator.
728 ///
729 /// This is usually a visual indication on the taskbar icon that prompts the user to focus on the window, it is automatically
730 /// changed to `None` once the window receives focus or you can set it to `None` to cancel the indicator.
731 ///
732 /// Prefer using the `FOCUS` service and advanced `FocusRequest` configs instead of setting this variable directly.
733 pub fn focus_indicator(&self) -> Var<Option<FocusIndicator>> {
734 self.0.focus_indicator.clone()
735 }
736
737 /// Defines if and how the frame pixels are captured for the next rendered frames.
738 ///
739 /// If set to [`Next`] the value will change to [`Sporadic`] after the next frame is rendered.
740 ///
741 /// Note that setting this to [`Next`] does not cause a frame request. Use [`WIDGET.render_update`] for that.
742 ///
743 /// [`Next`]: FrameCaptureMode::Next
744 /// [`Sporadic`]: FrameCaptureMode::Sporadic
745 /// [`WIDGET.render_update`]: zng_app::widget::WIDGET::render_update
746 #[cfg(feature = "image")]
747 pub fn frame_capture_mode(&self) -> Var<FrameCaptureMode> {
748 self.0.frame_capture_mode.clone()
749 }
750
751 /// Window actual render mode.
752 ///
753 /// The initial value is the [`default_render_mode`], it can update after the window is created, when the view-process
754 /// actually creates the backend window and after a view-process respawn.
755 ///
756 /// [`default_render_mode`]: crate::WINDOWS::default_render_mode
757 pub fn render_mode(&self) -> Var<RenderMode> {
758 self.0.render_mode.read_only()
759 }
760
761 /// If an accessibility service has requested info from this window.
762 ///
763 /// You can enable this in the app-process using [`enable_access`], the
764 /// view-process can also enable it on the first request for accessibility info by an external tool.
765 ///
766 /// This variable does not update to fully disabled after first enable, but the VIEW bit can disable and re-enable.
767 ///
768 /// [`enable_access`]: crate::WINDOW_Ext::enable_access
769 pub fn access_enabled(&self) -> Var<AccessEnabled> {
770 self.0.access_enabled.read_only()
771 }
772
773 /// Attempt to set a system wide shutdown warning associated with the window.
774 ///
775 /// Operating systems that support this show the text in a warning for the user, it must be a short text
776 /// that identifies the critical operation that cannot be cancelled.
777 ///
778 /// Set to an empty text to remove the warning.
779 ///
780 /// Note that this does not stop the window from closing or the app from exiting normally, you must
781 /// handle window close requests and show some feedback to the user, the view-process will send a window close
782 /// request when a system shutdown attempt is detected.
783 ///
784 /// Note that there is no guarantee that the view-process or operating system will actually set a block, there
785 /// is no error result because operating systems can silently ignore block requests at any moment, even after
786 /// an initial successful block.
787 ///
788 /// ## Current Limitations
789 ///
790 /// The current `zng::view_process` or `zng-view` only implements this feature on Windows and it will only work properly
791 /// under these conditions:
792 ///
793 /// * It must be running in `run_same_process` mode. Windows kills all other processes, so in a run with `init` the app-process
794 /// will be lost. Note that this also mean that the crash handler and worker processes are also killed.
795 /// * Must be built with `#![windows_subsystem = "windows"]` and must be running from the Windows Explorer (desktop).
796 pub fn system_shutdown_warn(&self) -> Var<Txt> {
797 self.0.system_shutdown_warn.clone()
798 }
799
800 /// Defines what node list methods can run in parallel in the window widgets.
801 ///
802 /// The window binds [`PARALLEL_VAR`] to this value at the root node ensuring all window nodes are
803 /// configured.
804 ///
805 /// See also [`WINDOWS.parallel`] to define parallelization between windows.
806 ///
807 /// [`PARALLEL_VAR`]: zng_app::widget::base::PARALLEL_VAR
808 /// [`WINDOWS.parallel`]: crate::WINDOWS::parallel
809 pub fn parallel(&self) -> Var<Parallel> {
810 self.0.parallel.clone()
811 }
812
813 #[cfg(feature = "image")]
814 pub(crate) fn take_frame_capture(&self) -> zng_view_api::window::FrameCapture {
815 use zng_view_api::window::FrameCapture;
816 match self.0.frame_capture_mode.get() {
817 FrameCaptureMode::Sporadic => FrameCapture::None,
818 FrameCaptureMode::Next => {
819 self.0.frame_capture_mode.set(FrameCaptureMode::Sporadic);
820 FrameCapture::Full
821 }
822 FrameCaptureMode::All => FrameCapture::Full,
823 FrameCaptureMode::NextMask(m) => {
824 self.0.frame_capture_mode.set(FrameCaptureMode::Sporadic);
825 FrameCapture::Mask(m)
826 }
827 FrameCaptureMode::AllMask(m) => FrameCapture::Mask(m),
828 }
829 }
830 #[cfg(not(feature = "image"))]
831 pub(crate) fn take_frame_capture(&self) -> zng_view_api::window::FrameCapture {
832 zng_view_api::window::FrameCapture::None
833 }
834
835 pub(crate) fn window_state_all(&self) -> WindowStateAll {
836 WindowStateAll::new(
837 self.0.state.get(),
838 self.0.global_position.get(),
839 self.0.restore_rect.get(),
840 self.0.restore_state.get(),
841 self.0.actual_min_size.get(),
842 self.0.actual_max_size.get(),
843 self.0.chrome.get(),
844 )
845 }
846
847 pub(crate) fn set_from_view<T: VarValue>(&self, var: impl FnOnce(&Self) -> &Var<T>, new_value: T) {
848 var(self).modify(move |a| {
849 if a.set(new_value) {
850 a.push_tag(SetFromViewTag);
851 }
852 });
853 }
854}
855impl PartialEq for WindowVars {
856 fn eq(&self, other: &Self) -> bool {
857 Arc::ptr_eq(&self.0, &other.0)
858 }
859}
860impl Eq for WindowVars {}
861
862static_id! {
863 pub(crate) static ref WINDOW_VARS_ID: StateId<WindowVars>;
864}
865
866/// Identifies a variable update set from the view-process.
867#[derive(Debug, Clone, Copy, PartialEq, Eq)]
868pub struct SetFromViewTag;