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zng_ext_window/
vars.rs

1use core::fmt;
2use std::sync::{Arc, atomic::AtomicBool};
3
4use crate::{AutoSize, CursorSource, MonitorQuery, WindowIcon, WindowInstanceState};
5use zng_app::{
6    widget::{WidgetId, base::Parallel, info::access::AccessEnabled},
7    window::{MonitorId, WINDOW, WindowId},
8};
9use zng_color::LightDark;
10use zng_layout::unit::{
11    Dip, DipPoint, DipRect, DipSideOffsets, DipSize, DipToPx, Factor, FactorUnits, Frequency, FrequencyUnits as _, Length, LengthUnits,
12    Point, PxPoint, PxSize, Size,
13};
14use zng_state_map::{StateId, static_id};
15use zng_txt::Txt;
16use zng_unique_id::IdSet;
17use zng_var::{Var, VarValue, merge_var, var, var_from};
18use zng_view_api::{
19    config::{ColorScheme, ColorsConfig},
20    window::{CursorIcon, FocusIndicator, RenderMode, VideoMode, WindowButton, WindowState, WindowStateAll},
21};
22
23#[cfg(feature = "image")]
24use crate::FrameCaptureMode;
25#[cfg(feature = "image")]
26use zng_ext_image::ImageEntry;
27
28pub(crate) struct WindowVarsData {
29    pub(crate) instance_state: Var<WindowInstanceState>,
30
31    pub(crate) chrome: Var<bool>,
32    pub(crate) icon: Var<WindowIcon>,
33    #[cfg(feature = "image")]
34    pub(crate) actual_icon: Var<Option<ImageEntry>>,
35    pub(crate) cursor: Var<CursorSource>,
36    #[cfg(feature = "image")]
37    pub(crate) actual_cursor_img: Var<Option<(ImageEntry, PxPoint)>>,
38    pub(crate) title: Var<Txt>,
39
40    pub(crate) state: Var<WindowState>,
41    pub(crate) focus_indicator: Var<Option<FocusIndicator>>,
42
43    pub(crate) position: Var<Point>,
44    pub(crate) monitor: Var<MonitorQuery>,
45    pub(crate) video_mode: Var<VideoMode>,
46
47    pub(crate) size: Var<Size>,
48    pub(crate) auto_size: Var<AutoSize>,
49    pub(crate) auto_size_origin: Var<Point>,
50    pub(crate) min_size: Var<Size>,
51    pub(crate) max_size: Var<Size>,
52
53    pub(crate) font_size: Var<Length>,
54
55    pub(crate) actual_position: Var<DipPoint>,
56    pub(crate) global_position: Var<PxPoint>,
57    pub(crate) actual_monitor: Var<Option<MonitorId>>,
58    pub(crate) actual_size: Var<DipSize>,
59    pub(crate) actual_min_size: Var<DipSize>,
60    pub(crate) actual_max_size: Var<DipSize>,
61    pub(crate) safe_padding: Var<DipSideOffsets>,
62
63    pub(crate) scale_factor: Var<Factor>,
64    pub(crate) refresh_rate: Var<Frequency>,
65
66    pub(crate) restore_state: Var<WindowState>,
67    pub(crate) restore_state_fullscreen: Var<Option<WindowState>>,
68    pub(crate) restore_rect: Var<DipRect>,
69
70    pub(crate) enabled_buttons: Var<WindowButton>,
71
72    pub(crate) resizable: Var<bool>,
73    pub(crate) movable: Var<bool>,
74
75    pub(crate) always_on_top: Var<bool>,
76
77    pub(crate) visible: Var<bool>,
78    pub(crate) taskbar_visible: Var<bool>,
79
80    pub(crate) parent: Var<Option<WindowId>>,
81    pub(crate) nest_parent: Var<Option<WidgetId>>,
82    modal: Var<bool>,
83    pub(crate) children: Var<IdSet<WindowId>>,
84
85    pub(crate) color_scheme: Var<Option<ColorScheme>>,
86    pub(crate) actual_color_scheme: Var<ColorScheme>,
87    pub(crate) accent_color: Var<Option<LightDark>>,
88    pub(crate) actual_accent_color: Var<LightDark>,
89
90    pub(crate) focused: Var<bool>,
91
92    #[cfg(feature = "image")]
93    pub(crate) frame_capture_mode: Var<FrameCaptureMode>,
94    pub(crate) render_mode: Var<RenderMode>,
95
96    pub(crate) access_enabled: Var<AccessEnabled>,
97    pub(crate) system_shutdown_warn: Var<Txt>,
98
99    parallel: Var<Parallel>,
100
101    pub(crate) pending_state_update: AtomicBool,
102}
103
104/// Variables that configure the opening or open window.
105///
106/// You can get the vars for any window using [`WINDOWS.vars`].
107///
108/// You can get the vars for the current context window using [`WINDOW.vars`].
109///
110/// [`WINDOWS.vars`]: crate::WINDOWS::vars
111/// [`WINDOW.vars`]: crate::WINDOW_Ext::vars
112#[derive(Clone)]
113pub struct WindowVars(pub(crate) Arc<WindowVarsData>);
114impl fmt::Debug for WindowVars {
115    fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
116        f.debug_tuple("WindowVars").finish_non_exhaustive()
117    }
118}
119impl WindowVars {
120    pub(crate) fn new(default_render_mode: RenderMode, primary_scale_factor: Factor, system_colors: ColorsConfig) -> Self {
121        let vars = Arc::new(WindowVarsData {
122            instance_state: var(WindowInstanceState::Building),
123            chrome: var(true),
124            icon: var(WindowIcon::Default),
125            #[cfg(feature = "image")]
126            actual_icon: var(None),
127            cursor: var_from(CursorIcon::Default),
128            #[cfg(feature = "image")]
129            actual_cursor_img: var(None),
130            title: var(zng_env::about().app.clone()),
131
132            state: var(WindowState::Normal),
133            focus_indicator: var(None),
134
135            position: var(Point::default()),
136            monitor: var(MonitorQuery::default()),
137            video_mode: var(VideoMode::default()),
138            size: var(Size::default()),
139
140            font_size: var(11.pt()),
141
142            actual_position: var(DipPoint::zero()),
143            global_position: var(PxPoint::zero()),
144            actual_monitor: var(None),
145            actual_size: var(DipSize::zero()),
146            actual_min_size: var(DipSize::zero()),
147            actual_max_size: var(DipSize::splat(Dip::MAX)),
148            safe_padding: var(DipSideOffsets::zero()),
149
150            scale_factor: var(primary_scale_factor),
151            refresh_rate: var(60.hertz()),
152
153            restore_state: var(WindowState::Normal),
154            restore_state_fullscreen: var(None),
155            restore_rect: var(DipRect::new(
156                DipPoint::new(Dip::new(30), Dip::new(30)),
157                DipSize::new(Dip::new(800), Dip::new(600)),
158            )),
159
160            enabled_buttons: var(WindowButton::all()),
161
162            min_size: var(Size::new(192, 48)),
163            max_size: var(Size::new(100.pct(), 100.pct())),
164
165            auto_size: var(AutoSize::empty()),
166            auto_size_origin: var(Point::top_left()),
167
168            resizable: var(true),
169            movable: var(true),
170
171            always_on_top: var(false),
172
173            visible: var(true),
174            taskbar_visible: var(true),
175
176            parent: var(None),
177            nest_parent: var(None),
178            modal: var(false),
179            children: var(IdSet::default()),
180
181            color_scheme: var(None),
182            actual_color_scheme: var(system_colors.scheme),
183            accent_color: var(None),
184            actual_accent_color: var(system_colors.accent.into()),
185
186            focused: var(false),
187
188            #[cfg(feature = "image")]
189            frame_capture_mode: var(FrameCaptureMode::Sporadic),
190            render_mode: var(default_render_mode),
191
192            access_enabled: var(AccessEnabled::empty()),
193            system_shutdown_warn: var(Txt::from("")),
194
195            parallel: var(Parallel::default()),
196
197            pending_state_update: AtomicBool::new(false),
198        });
199        Self(vars)
200    }
201
202    /// Require the window vars from the window state.
203    ///
204    /// # Panics
205    ///
206    /// Panics if called in a custom window context that did not setup the variables.
207    pub(crate) fn req() -> Self {
208        WINDOW.req_state(*WINDOW_VARS_ID)
209    }
210
211    /// Window instance state.
212    pub fn instance_state(&self) -> Var<WindowInstanceState> {
213        self.0.instance_state.read_only()
214    }
215
216    /// Defines if the window chrome is visible.
217    ///
218    /// The window chrome is the non-client area of the window, usually a border with resize handles and a title bar.
219    ///
220    /// The default value is `true`.
221    ///
222    /// Note that if the [`WINDOWS.system_chrome`] reports the windowing system prefers a custom chrome **and** does not
223    /// provide one the system chrome is not requested, even if this is `true`. Window widget implementers can use that variable to
224    /// detect when a fallback chrome must be provided.
225    ///
226    /// [`WINDOWS.system_chrome`]: crate::WINDOWS::system_chrome
227    pub fn chrome(&self) -> Var<bool> {
228        self.0.chrome.clone()
229    }
230
231    /// Window icon.
232    ///
233    /// See [`WindowIcon`] for details.
234    ///
235    /// The default value is [`WindowIcon::Default`].
236    ///
237    /// You can retrieve the custom icon image using [`actual_icon`].
238    ///
239    /// [`actual_icon`]: Self::actual_icon
240    pub fn icon(&self) -> Var<WindowIcon> {
241        self.0.icon.clone()
242    }
243
244    /// Window icon image.
245    ///
246    /// This is `None` if [`icon`] is [`WindowIcon::Default`], otherwise it is an [`ImageEntry`]
247    /// reference clone.
248    ///
249    /// [`icon`]: Self::icon
250    /// [`ImageEntry`]: zng_ext_image::ImageEntry
251    #[cfg(feature = "image")]
252    pub fn actual_icon(&self) -> Var<Option<ImageEntry>> {
253        self.0.actual_icon.read_only()
254    }
255
256    /// Window cursor icon and visibility.
257    ///
258    /// See [`CursorSource`] for details.
259    ///
260    /// The default is [`CursorIcon::Default`].
261    ///
262    /// [`CursorIcon`]: zng_view_api::window::CursorIcon
263    /// [`CursorIcon::Default`]: zng_view_api::window::CursorIcon::Default
264    pub fn cursor(&self) -> Var<CursorSource> {
265        self.0.cursor.clone()
266    }
267
268    /// Window custom cursor image.
269    ///
270    /// This is `None` if [`cursor`] is not set to a custom image, otherwise it is an [`ImageEntry`]
271    /// reference clone with computed hotspot [`PxPoint`].
272    ///
273    /// [`cursor`]: Self::cursor
274    /// [`ImageEntry`]: zng_ext_image::ImageEntry
275    /// [`PxPoint`]: zng_layout::unit::PxPoint
276    #[cfg(feature = "image")]
277    pub fn actual_cursor_img(&self) -> Var<Option<(ImageEntry, PxPoint)>> {
278        self.0.actual_cursor_img.read_only()
279    }
280
281    /// Window title text.
282    ///
283    /// The default value is `""`.
284    pub fn title(&self) -> Var<Txt> {
285        self.0.title.clone()
286    }
287
288    /// Window screen state.
289    ///
290    /// Minimized, maximized or fullscreen. See [`WindowState`] for details.
291    ///
292    /// The default value is [`WindowState::Normal`].
293    pub fn state(&self) -> Var<WindowState> {
294        self.0.state.clone()
295    }
296
297    /// Window monitor.
298    ///
299    /// The query selects the monitor to which the [`position`] and [`size`] is relative to.
300    ///
301    /// It evaluate once when the window opens and then once every time the variable updates. You can track
302    /// what the current monitor is by using [`actual_monitor`].
303    ///
304    /// # Behavior After Open
305    ///
306    /// If this variable is changed after the window has opened, and the new query produces a different
307    /// monitor from the [`actual_monitor`] and the window is visible; then the window is moved to
308    /// the new monitor:
309    ///
310    /// * **Maximized**: The window is maximized in the new monitor.
311    /// * **Fullscreen**: The window is fullscreen in the new monitor.
312    /// * **Normal**: The window is centered in the new monitor, keeping the same size.
313    /// * **Minimized/Hidden**: The window remains hidden, the restore position and size are defined like **Normal**.
314    ///
315    /// [`position`]: WindowVars::position
316    /// [`actual_monitor`]: WindowVars::actual_monitor
317    /// [`size`]: WindowVars::size
318    pub fn monitor(&self) -> Var<MonitorQuery> {
319        self.0.monitor.clone()
320    }
321
322    /// Video mode for exclusive fullscreen.
323    pub fn video_mode(&self) -> Var<VideoMode> {
324        self.0.video_mode.clone()
325    }
326
327    /// Current monitor hosting the window.
328    ///
329    /// This is `None` if the window has not opened yet (before first render) or if
330    /// no monitors where found in the operating system or if the window is headless without renderer.
331    pub fn actual_monitor(&self) -> Var<Option<MonitorId>> {
332        self.0.actual_monitor.read_only()
333    }
334
335    /// Available video modes in the current monitor.
336    pub fn video_modes(&self) -> Var<Vec<VideoMode>> {
337        self.0.actual_monitor.flat_map(|&m| {
338            m.and_then(|m| super::MONITORS.monitor(m))
339                .unwrap_or_else(super::MonitorInfo::fallback)
340                .video_modes()
341        })
342    }
343
344    /// Current scale factor of the current monitor hosting the window.
345    ///
346    /// Note that this is only set after [`actual_monitor`] is set. During layout prefer [`LAYOUT.scale_factor`] as
347    /// it will already be set to the scale factor of the expected monitor when the window is still opening.
348    ///
349    /// [`actual_monitor`]: Self::actual_monitor
350    /// [`LAYOUT.scale_factor`]: zng_wgt::prelude::LAYOUT::scale_factor
351    pub fn scale_factor(&self) -> Var<Factor> {
352        self.0.scale_factor.read_only()
353    }
354
355    /// Window actual position on the [monitor].
356    ///
357    /// This is a read-only variable that tracks the computed position of the window, it updates every
358    /// time the window moves.
359    ///
360    /// The initial value is `(0, 0)`, it starts updating once the window opens. The point
361    /// is relative to the origin of the [monitor].
362    ///
363    /// [monitor]: Self::actual_monitor
364    pub fn actual_position(&self) -> Var<DipPoint> {
365        self.0.actual_position.read_only()
366    }
367
368    /// Window actual position on the virtual screen that encompasses all monitors.
369    ///
370    /// This is a read-only variable that tracks the computed position of the window, it updates every
371    /// time the window moves.
372    ///
373    /// The initial value is `(0, 0)`, it starts updating once the window opens.
374    pub fn global_position(&self) -> Var<PxPoint> {
375        self.0.global_position.read_only()
376    }
377
378    /// Window restore state.
379    ///
380    /// Defines the state the window will return to when restored from [`Maximized`] or [`Minimized`].
381    ///
382    /// * If the [current state] is [`Maximized`], this is [`Normal`].
383    /// * If the [current state] is [`Minimized`], this is the pre-minimization state.
384    /// * If the [current state] is [`Fullscreen`] or [`Exclusive`], this retains the previous
385    ///   non-fullscreen state (e.g., [`Maximized`] or [`Normal`]) to restore to when exiting fullscreen.
386    ///
387    /// When this resolves to [`Normal`], the [`restore_rect`] defines the window's position and size.
388    ///
389    /// Note that if a fullscreen window is minimized, [`restore_state_fullscreen`] is set and will
390    /// take precedence over this value upon restoration.
391    ///
392    /// [current state]: Self::state
393    /// [`Maximized`]: WindowState::Maximized
394    /// [`Fullscreen`]: WindowState::Fullscreen
395    /// [`Exclusive`]: WindowState::Exclusive
396    /// [`Normal`]: WindowState::Normal
397    /// [`Minimized`]: WindowState::Minimized
398    /// [`restore_rect`]: Self::restore_rect
399    /// [`restore_state_fullscreen`]: Self::restore_state_fullscreen
400    pub fn restore_state(&self) -> Var<WindowState> {
401        self.0.restore_state.read_only()
402    }
403
404    /// Fullscreen restore state from minimized.
405    ///
406    /// Stores the fullscreen mode if the window was minimized while in [`Fullscreen`]
407    /// or [`Exclusive`].
408    ///
409    /// When this is `Some` and the window exits [`Minimized`], it restores directly back to
410    /// this fullscreen mode instead of [`restore_state`]. This variable resets to `None` once the window is restored.
411    ///
412    /// [`restore_state`]: Self::restore_state
413    /// [`Fullscreen`]: WindowState::Fullscreen
414    /// [`Exclusive`]: WindowState::Exclusive
415    /// [`Minimized`]: WindowState::Minimized
416    pub fn restore_state_fullscreen(&self) -> Var<Option<WindowState>> {
417        self.0.restore_state_fullscreen.read_only()
418    }
419
420    /// Window restore position and size when restoring to [`Normal`].
421    ///
422    /// The restore rectangle is the window position and size when its state is [`Normal`], when the state is not [`Normal`]
423    /// this variable tracks the last normal position and size, it will be the window [`actual_position`] and [`actual_size`] again
424    /// when the state is set back to [`Normal`].
425    ///
426    /// This is a read-only variable, to programmatically set it assign the [`position`] and [`size`] variables. The initial
427    /// value is `(30, 30).at(800, 600)`, it starts updating when the window opens.
428    ///
429    /// Note that to restore the window you only need to set [`state`] to [`restore_state`], if the restore state is [`Normal`]
430    /// this position and size will be applied automatically.
431    ///
432    /// [`Normal`]: WindowState::Normal
433    /// [`actual_position`]: Self::actual_position
434    /// [`actual_size`]: Self::actual_size
435    /// [`position`]: Self::position
436    /// [`size`]: Self::size
437    /// [`monitor`]: Self::monitor
438    /// [`actual_monitor`]: Self::actual_monitor
439    /// [`state`]: Self::state
440    /// [`restore_state`]: Self::restore_state
441    pub fn restore_rect(&self) -> Var<DipRect> {
442        self.0.restore_rect.read_only()
443    }
444
445    /// Window top-left offset on the [`monitor`] when the window is [`Normal`].
446    ///
447    /// Relative values are computed in relation to the [`monitor`] size, updating every time the
448    /// position or monitor variable updates.
449    ///
450    /// When the user moves the window this value is considered stale, when it updates it overwrites the window position again,
451    /// note that the window is only moved if it is in the [`Normal`] state, otherwise only the [`restore_rect`] updates.
452    ///
453    /// When the window is moved by the user this variable does **not** update back, to track the current position of the window
454    /// use [`actual_position`], to track the restore position use [`restore_rect`].
455    ///
456    /// The [`Length::Default`] value causes the OS to select a value.
457    ///
458    /// [`restore_rect`]: WindowVars::restore_rect
459    /// [`actual_position`]: WindowVars::actual_position
460    /// [`monitor`]: WindowVars::monitor
461    /// [`Normal`]: WindowState::Normal
462    /// [`Length::Default`]: zng_layout::unit::Length::Default
463    pub fn position(&self) -> Var<Point> {
464        self.0.position.clone()
465    }
466
467    /// Window actual size on the screen.
468    ///
469    /// This is a read-only variable that tracks the computed size of the window, it updates every time
470    /// the window resizes.
471    ///
472    /// The initial value is `(0, 0)`, it starts updating when the window opens.
473    pub fn actual_size(&self) -> Var<DipSize> {
474        self.0.actual_size.read_only()
475    }
476
477    /// Window [`actual_size`], converted to pixels given the [`scale_factor`].
478    ///
479    /// [`actual_size`]: Self::actual_size
480    /// [`scale_factor`]: Self::scale_factor
481    pub fn actual_size_px(&self) -> Var<PxSize> {
482        merge_var!(self.0.actual_size.clone(), self.0.scale_factor.clone(), |size, factor| {
483            PxSize::new(size.width.to_px(*factor), size.height.to_px(*factor))
484        })
485    }
486
487    /// Window actual min size.
488    ///
489    /// This is a read-only variable that tracks the computed min size of the window.
490    pub fn actual_min_size(&self) -> Var<DipSize> {
491        self.0.actual_min_size.read_only()
492    }
493
494    /// Window actual max size.
495    ///
496    /// This is a read-only variable that tracks the computed min size of the window.
497    pub fn actual_max_size(&self) -> Var<DipSize> {
498        self.0.actual_max_size.read_only()
499    }
500
501    /// Padding that must be applied to the window content so that it stays clear of screen obstructions
502    /// such as a camera notch cutout.
503    ///
504    /// Note that the *unsafe* area must still be rendered as it may be partially visible, just don't place nay
505    /// interactive or important content outside of this padding.
506    pub fn safe_padding(&self) -> Var<DipSideOffsets> {
507        self.0.safe_padding.read_only()
508    }
509
510    /// Window width and height on the screen when the window is [`Normal`].
511    ///
512    /// Relative values are computed in relation to the [`monitor`] size, updating every time the
513    /// size or monitor variable updates.
514    ///
515    /// When the user resizes the window this value is considered stale, when it updates it overwrites the window size again,
516    /// note that the window is only resized if it is in the [`Normal`] state, otherwise only the [`restore_rect`] updates.
517    ///
518    /// When the window is resized this variable is **not** updated back, to track the current window size use [`actual_size`],
519    /// to track the restore size use [`restore_rect`].
520    ///
521    /// The default value is `(800, 600)`.
522    ///
523    /// [`actual_size`]: WindowVars::actual_size
524    /// [`monitor`]: WindowVars::monitor
525    /// [`restore_rect`]: WindowVars::restore_rect
526    /// [`Normal`]: WindowState::Normal
527    pub fn size(&self) -> Var<Size> {
528        self.0.size.clone()
529    }
530
531    /// Defines if and how the window size is controlled by the content layout.
532    ///
533    /// When enabled overwrites previously set window size, but is still coerced by [`min_size`]
534    /// and [`max_size`]. Auto-size is disabled if the user resizes the window or if [`size`]
535    /// is set.
536    ///
537    /// The default value is [`AutoSize::DISABLED`].
538    ///
539    /// [`size`]: Self::size
540    /// [`min_size`]: Self::min_size
541    /// [`max_size`]: Self::max_size
542    pub fn auto_size(&self) -> Var<AutoSize> {
543        self.0.auto_size.clone()
544    }
545
546    /// The point in the window content that does not move when the window is resized by [`auto_size`].
547    ///
548    /// When the window size increases it *grows* to the right-bottom, the top-left corner does not move because
549    /// the origin of windows it at the top-left and the position did not change, this variables overwrites this origin
550    /// for [`auto_size`] size changes, the window position is adjusted so that it is the center of the resize.
551    ///
552    /// Note this only applies to resizes, the initial auto-size when the window opens is positioned according to the [`StartPosition`] value.
553    ///
554    /// The default value is [`Point::top_left`].
555    ///
556    /// [`auto_size`]: Self::auto_size
557    /// [`monitor`]: WindowVars::monitor
558    /// [`StartPosition`]: crate::StartPosition
559    /// [`Point::top_left`]: zng_layout::unit::Point::top_left
560    pub fn auto_size_origin(&self) -> Var<Point> {
561        self.0.auto_size_origin.clone()
562    }
563
564    /// Minimal window width and height constraint on the [`size`].
565    ///
566    /// Relative values are computed in relation to the [`monitor`] size, updating every time the
567    /// size or monitor variable updates.
568    ///
569    /// Note that the OS can also define a minimum size that supersedes this variable.
570    ///
571    /// The default value is `(192, 48)`.
572    ///
573    /// [`monitor`]: WindowVars::monitor
574    /// [`size`]: Self::size
575    pub fn min_size(&self) -> Var<Size> {
576        self.0.min_size.clone()
577    }
578
579    /// Maximal window width and height constraint on the [`size`].
580    ///
581    /// Relative values are computed in relation to the [`monitor`] size, updating every time the
582    /// size or monitor variable updates.
583    ///
584    /// Note that the OS can also define a maximum size that supersedes this variable.
585    ///
586    /// The default value is `(100.pct(), 100.pct())`
587    ///
588    /// [`monitor`]: WindowVars::monitor
589    /// [`size`]: Self::size
590    pub fn max_size(&self) -> Var<Size> {
591        self.0.max_size.clone()
592    }
593
594    /// Root font size.
595    ///
596    /// This is the font size in all widget branches  that do not override the font size. The [`rem`] unit is relative to this value.
597    ///
598    /// [`rem`]: LengthUnits::rem
599    pub fn font_size(&self) -> Var<Length> {
600        self.0.font_size.clone()
601    }
602
603    /// Defines if the user can resize the window using the window frame.
604    ///
605    /// Note that even if disabled the window can still be resized from other sources.
606    ///
607    /// The default value is `true`.
608    pub fn resizable(&self) -> Var<bool> {
609        self.0.resizable.clone()
610    }
611
612    /// Defines if the user can move the window using the window frame.
613    ///
614    /// Note that even if disabled the window can still be moved from other sources.
615    ///
616    /// The default value is `true`.
617    pub fn movable(&self) -> Var<bool> {
618        self.0.movable.clone()
619    }
620
621    /// Defines the enabled state of the window chrome buttons.
622    ///
623    /// Note that the operating system may ignore or not implement this.
624    ///
625    /// Note that the window can still enter states represented by a disabled button if set directly.
626    pub fn enabled_buttons(&self) -> Var<WindowButton> {
627        // TODO(breaking) replace this with a best effort `enabled_states`.
628        self.0.enabled_buttons.clone()
629    }
630
631    /// Defines if the window should always stay on top of other windows.
632    ///
633    /// Note this only applies to other windows that are not also "always-on-top".
634    ///
635    /// The default value is `false`.
636    pub fn always_on_top(&self) -> Var<bool> {
637        self.0.always_on_top.clone()
638    }
639
640    /// Defines if the window is visible on the screen and in the task-bar.
641    ///
642    /// This variable is observed only after the first frame render, before that the window
643    /// is always not visible.
644    ///
645    /// The default value is `true`.
646    pub fn visible(&self) -> Var<bool> {
647        self.0.visible.clone()
648    }
649
650    /// Defines if the window is visible in the task-bar.
651    ///
652    /// The default value is `true`.
653    pub fn taskbar_visible(&self) -> Var<bool> {
654        self.0.taskbar_visible.clone()
655    }
656
657    /// Defines the parent window.
658    ///
659    /// If a parent is set this behavior applies:
660    ///
661    /// * If the parent is minimized, this window is also minimized.
662    /// * If the parent window is maximized, this window is restored.
663    /// * This window is always on-top of the parent window.
664    /// * If the parent window is closed, this window is also closed.
665    /// * If [`modal`] is set, the parent window cannot be focused while this window is open.
666    /// * If a [`color_scheme`] is not set, the fallback is the parent's actual scheme.
667    /// * If an [`accent_color`] is not set, the fallback is the parent's actual accent.
668    ///
669    /// The default value is `None`.
670    ///
671    /// # Validation
672    ///
673    /// The parent window cannot have a parent, if it has, that parent ID is used instead.
674    /// The parent window must exist. This window (child) cannot have children, it also can't set itself as the parent.
675    ///
676    /// If any of these conditions are not met, an error is logged and the parent var is restored to the previous value.
677    ///
678    /// [`modal`]: Self::modal
679    /// [`color_scheme`]: Self::color_scheme
680    /// [`accent_color`]: Self::accent_color
681    pub fn parent(&self) -> Var<Option<WindowId>> {
682        self.0.parent.clone()
683    }
684
685    /// Gets the widget in [`parent`] that hosts the window, if it is nesting.
686    ///
687    /// Nesting windows are presented as an widget, similar to an "iframe".
688    ///
689    /// [`parent`]: Self::parent
690    pub fn nest_parent(&self) -> Var<Option<WidgetId>> {
691        self.0.nest_parent.read_only()
692    }
693
694    /// Defines the [`parent`](Self::parent) connection.
695    ///
696    /// Value is ignored if `parent` is not set. When this is `true` the parent window cannot be focused while this window is open.
697    ///
698    /// The default value is `false`.
699    pub fn modal(&self) -> Var<bool> {
700        self.0.modal.clone()
701    }
702
703    /// Window children.
704    ///
705    /// This is a set of other windows that have this window as a [`parent`].
706    ///
707    /// [`parent`]: Self::parent
708    pub fn children(&self) -> Var<IdSet<WindowId>> {
709        self.0.children.read_only()
710    }
711
712    /// Override the preferred color scheme.
713    ///
714    /// If set to `None` the system preference is used, see [`actual_color_scheme`].
715    ///
716    /// [`actual_color_scheme`]: Self::actual_color_scheme
717    pub fn color_scheme(&self) -> Var<Option<ColorScheme>> {
718        self.0.color_scheme.clone()
719    }
720
721    /// Actual color scheme to use.
722    ///
723    /// This is the system preference, or [`color_scheme`] if it is set.
724    ///
725    /// [`color_scheme`]: Self::color_scheme
726    pub fn actual_color_scheme(&self) -> Var<ColorScheme> {
727        self.0.actual_color_scheme.read_only()
728    }
729
730    /// Override the preferred accent color.
731    ///
732    /// If set to `None` the system preference is used, see [`actual_accent_color`].
733    ///
734    /// [`actual_accent_color`]: Self::actual_accent_color
735    pub fn accent_color(&self) -> Var<Option<LightDark>> {
736        self.0.accent_color.clone()
737    }
738
739    /// Actual accent color to use.
740    ///
741    /// This is the system preference, or [`color_scheme`] if it is set.
742    ///
743    /// The window widget also sets [`ACCENT_COLOR_VAR`] to this variable.
744    ///
745    /// [`color_scheme`]: Self::color_scheme
746    /// [`ACCENT_COLOR_VAR`]: zng_color::colors::ACCENT_COLOR_VAR
747    pub fn actual_accent_color(&self) -> Var<LightDark> {
748        self.0.actual_accent_color.read_only()
749    }
750
751    /// Read-only variable that tracks if the window is focused in the system window manager.
752    ///
753    /// Note that most of the time its preferable to use the `FOCUS` service as it also tracks the widget focus.
754    pub fn is_focused(&self) -> Var<bool> {
755        self.0.focused.read_only()
756    }
757
758    /// Defines the active user attention required indicator.
759    ///
760    /// This is usually a visual indication on the taskbar icon that prompts the user to focus on the window, it is automatically
761    /// changed to `None` once the window receives focus or you can set it to `None` to cancel the indicator.
762    ///
763    /// Prefer using the `FOCUS` service and advanced `FocusRequest` configs instead of setting this variable directly.
764    pub fn focus_indicator(&self) -> Var<Option<FocusIndicator>> {
765        self.0.focus_indicator.clone()
766    }
767
768    /// Defines if and how the frame pixels are captured for the next rendered frames.
769    ///
770    /// If set to [`Next`] the value will change to [`Sporadic`] after the next frame is rendered.
771    ///
772    /// Note that setting this to [`Next`] does not cause a frame request. Use [`WIDGET.render_update`] for that.
773    ///
774    /// [`Next`]: FrameCaptureMode::Next
775    /// [`Sporadic`]: FrameCaptureMode::Sporadic
776    /// [`WIDGET.render_update`]: zng_app::widget::WIDGET::render_update
777    #[cfg(feature = "image")]
778    pub fn frame_capture_mode(&self) -> Var<FrameCaptureMode> {
779        self.0.frame_capture_mode.clone()
780    }
781
782    /// Window actual render mode.
783    ///
784    /// The initial value is the [`default_render_mode`], it can update after the window is created, when the view-process
785    /// actually creates the backend window and after a view-process respawn.
786    ///
787    /// [`default_render_mode`]: crate::WINDOWS::default_render_mode
788    pub fn render_mode(&self) -> Var<RenderMode> {
789        self.0.render_mode.read_only()
790    }
791
792    /// If an accessibility service has requested info from this window.
793    ///
794    /// You can enable this in the app-process using [`enable_access`], the
795    /// view-process can also enable it on the first request for accessibility info by an external tool.
796    ///
797    /// This variable does not update to fully disabled after first enable, but the VIEW bit can disable and re-enable.
798    ///
799    /// [`enable_access`]: crate::WINDOW_Ext::enable_access
800    pub fn access_enabled(&self) -> Var<AccessEnabled> {
801        self.0.access_enabled.read_only()
802    }
803
804    /// Attempt to set a system wide shutdown warning associated with the window.
805    ///
806    /// Operating systems that support this show the text in a warning for the user, it must be a short text
807    /// that identifies the critical operation that cannot be cancelled.
808    ///
809    /// Set to an empty text to remove the warning.
810    ///
811    /// Note that this does not stop the window from closing or the app from exiting normally, you must
812    /// handle window close requests and show some feedback to the user, the view-process will send a window close
813    /// request when a system shutdown attempt is detected.
814    ///
815    /// Note that there is no guarantee that the view-process or operating system will actually set a block, there
816    /// is no error result because operating systems can silently ignore block requests at any moment, even after
817    /// an initial successful block.
818    ///
819    /// ## Current Limitations
820    ///
821    /// The current `zng::view_process` or `zng-view` only implements this feature on Windows and it will only work properly
822    /// under these conditions:
823    ///
824    /// * It must be running in `run_same_process` mode. Windows kills all other processes, so in a run with `init` the app-process
825    ///   will be lost. Note that this also mean that the crash handler and worker processes are also killed.
826    /// * Must be built with `#![windows_subsystem = "windows"]` and must be running from the Windows Explorer (desktop).
827    pub fn system_shutdown_warn(&self) -> Var<Txt> {
828        self.0.system_shutdown_warn.clone()
829    }
830
831    /// Defines what node list methods can run in parallel in the window widgets.
832    ///
833    /// The window binds [`PARALLEL_VAR`] to this value at the root node ensuring all window nodes are
834    /// configured.
835    ///
836    /// See also [`WINDOWS.parallel`] to define parallelization between windows.
837    ///
838    /// [`PARALLEL_VAR`]: zng_app::widget::base::PARALLEL_VAR
839    /// [`WINDOWS.parallel`]: crate::WINDOWS::parallel
840    pub fn parallel(&self) -> Var<Parallel> {
841        self.0.parallel.clone()
842    }
843
844    #[cfg(feature = "image")]
845    pub(crate) fn take_frame_capture(&self) -> zng_view_api::window::FrameCapture {
846        use zng_view_api::window::FrameCapture;
847        match self.0.frame_capture_mode.get() {
848            FrameCaptureMode::Sporadic => FrameCapture::None,
849            FrameCaptureMode::Next => {
850                self.0.frame_capture_mode.set(FrameCaptureMode::Sporadic);
851                FrameCapture::Full
852            }
853            FrameCaptureMode::All => FrameCapture::Full,
854            FrameCaptureMode::NextMask(m) => {
855                self.0.frame_capture_mode.set(FrameCaptureMode::Sporadic);
856                FrameCapture::Mask(m)
857            }
858            FrameCaptureMode::AllMask(m) => FrameCapture::Mask(m),
859        }
860    }
861    #[cfg(not(feature = "image"))]
862    pub(crate) fn take_frame_capture(&self) -> zng_view_api::window::FrameCapture {
863        zng_view_api::window::FrameCapture::None
864    }
865
866    pub(crate) fn window_state_all(&self) -> WindowStateAll {
867        WindowStateAll::new2(
868            self.0.state.get(),
869            self.0.global_position.get(),
870            self.0.restore_rect.get(),
871            self.0.restore_state.get(),
872            self.0.restore_state_fullscreen.get(),
873            self.0.actual_min_size.get(),
874            self.0.actual_max_size.get(),
875            self.0.chrome.get(),
876        )
877    }
878
879    pub(crate) fn set_from_view<T: VarValue>(&self, var: impl FnOnce(&Self) -> &Var<T>, new_value: T) {
880        var(self).modify(move |a| {
881            if a.set(new_value) {
882                a.push_tag(SetFromViewTag);
883            }
884        });
885    }
886}
887impl PartialEq for WindowVars {
888    fn eq(&self, other: &Self) -> bool {
889        Arc::ptr_eq(&self.0, &other.0)
890    }
891}
892impl Eq for WindowVars {}
893
894static_id! {
895    pub(crate) static ref WINDOW_VARS_ID: StateId<WindowVars>;
896}
897
898/// Identifies a variable update set from the view-process.
899#[derive(Debug, Clone, Copy, PartialEq, Eq)]
900pub struct SetFromViewTag;