zng_ext_window/vars.rs
1use std::sync::Arc;
2
3use crate::{AutoSize, CursorSource, MonitorQuery, WindowIcon};
4use zng_app::{
5 widget::{WidgetId, base::Parallel, info::access::AccessEnabled},
6 window::{MonitorId, WINDOW, WindowId},
7};
8use zng_color::LightDark;
9use zng_layout::unit::{
10 Dip, DipPoint, DipRect, DipSideOffsets, DipSize, DipToPx, Factor, FactorUnits, Length, LengthUnits, Point, PxPoint, PxSize, Size,
11};
12use zng_state_map::{StateId, static_id};
13use zng_txt::Txt;
14use zng_unique_id::IdSet;
15use zng_var::{Var, merge_var, var, var_from};
16use zng_view_api::{
17 config::{ColorScheme, ColorsConfig},
18 window::{CursorIcon, FocusIndicator, RenderMode, VideoMode, WindowButton, WindowState},
19};
20
21#[cfg(feature = "image")]
22use crate::FrameCaptureMode;
23#[cfg(feature = "image")]
24use zng_ext_image::Img;
25
26pub(super) struct WindowVarsData {
27 chrome: Var<bool>,
28 icon: Var<WindowIcon>,
29 #[cfg(feature = "image")]
30 pub(super) actual_icon: Var<Option<Img>>,
31 cursor: Var<CursorSource>,
32 #[cfg(feature = "image")]
33 pub(super) actual_cursor_img: Var<Option<(Img, PxPoint)>>,
34 title: Var<Txt>,
35
36 state: Var<WindowState>,
37 focus_indicator: Var<Option<FocusIndicator>>,
38
39 position: Var<Point>,
40 monitor: Var<MonitorQuery>,
41 video_mode: Var<VideoMode>,
42
43 size: Var<Size>,
44 pub(super) auto_size: Var<AutoSize>,
45 auto_size_origin: Var<Point>,
46 min_size: Var<Size>,
47 max_size: Var<Size>,
48
49 font_size: Var<Length>,
50
51 pub(super) actual_position: Var<DipPoint>,
52 pub(super) global_position: Var<PxPoint>,
53 pub(super) actual_monitor: Var<Option<MonitorId>>,
54 pub(super) actual_size: Var<DipSize>,
55 pub(super) safe_padding: Var<DipSideOffsets>,
56
57 pub(super) scale_factor: Var<Factor>,
58
59 pub(super) restore_state: Var<WindowState>,
60 pub(super) restore_rect: Var<DipRect>,
61
62 enabled_buttons: Var<WindowButton>,
63
64 resizable: Var<bool>,
65 movable: Var<bool>,
66
67 always_on_top: Var<bool>,
68
69 visible: Var<bool>,
70 taskbar_visible: Var<bool>,
71
72 parent: Var<Option<WindowId>>,
73 pub(super) nest_parent: Var<Option<WidgetId>>,
74 modal: Var<bool>,
75 pub(super) children: Var<IdSet<WindowId>>,
76
77 color_scheme: Var<Option<ColorScheme>>,
78 pub(super) actual_color_scheme: Var<ColorScheme>,
79 accent_color: Var<Option<LightDark>>,
80 pub(super) actual_accent_color: Var<LightDark>,
81
82 pub(super) is_open: Var<bool>,
83 pub(super) is_loaded: Var<bool>,
84
85 #[cfg(feature = "image")]
86 frame_capture_mode: Var<FrameCaptureMode>,
87 pub(super) render_mode: Var<RenderMode>,
88
89 pub(super) access_enabled: Var<AccessEnabled>,
90 system_shutdown_warn: Var<Txt>,
91
92 parallel: Var<Parallel>,
93}
94
95/// Variables that configure the opening or open window.
96///
97/// You can get the vars for any window using [`WINDOWS.vars`].
98///
99/// You can get the vars for the current context window using [`WINDOW.vars`].
100///
101/// [`WINDOWS.vars`]: crate::WINDOWS::vars
102/// [`WINDOW.vars`]: crate::WINDOW_Ext::vars
103#[derive(Clone)]
104pub struct WindowVars(pub(super) Arc<WindowVarsData>);
105impl WindowVars {
106 pub(super) fn new(default_render_mode: RenderMode, primary_scale_factor: Factor, system_colors: ColorsConfig) -> Self {
107 let vars = Arc::new(WindowVarsData {
108 chrome: var(true),
109 icon: var(WindowIcon::Default),
110 #[cfg(feature = "image")]
111 actual_icon: var(None),
112 cursor: var_from(CursorIcon::Default),
113 #[cfg(feature = "image")]
114 actual_cursor_img: var(None),
115 title: var(zng_env::about().app.clone()),
116
117 state: var(WindowState::Normal),
118 focus_indicator: var(None),
119
120 position: var(Point::default()),
121 monitor: var(MonitorQuery::default()),
122 video_mode: var(VideoMode::default()),
123 size: var(Size::default()),
124
125 font_size: var(11.pt()),
126
127 actual_position: var(DipPoint::zero()),
128 global_position: var(PxPoint::zero()),
129 actual_monitor: var(None),
130 actual_size: var(DipSize::zero()),
131 safe_padding: var(DipSideOffsets::zero()),
132
133 scale_factor: var(primary_scale_factor),
134
135 restore_state: var(WindowState::Normal),
136 restore_rect: var(DipRect::new(
137 DipPoint::new(Dip::new(30), Dip::new(30)),
138 DipSize::new(Dip::new(800), Dip::new(600)),
139 )),
140
141 enabled_buttons: var(WindowButton::all()),
142
143 min_size: var(Size::new(192, 48)),
144 max_size: var(Size::new(100.pct(), 100.pct())),
145
146 auto_size: var(AutoSize::empty()),
147 auto_size_origin: var(Point::top_left()),
148
149 resizable: var(true),
150 movable: var(true),
151
152 always_on_top: var(false),
153
154 visible: var(true),
155 taskbar_visible: var(true),
156
157 parent: var(None),
158 nest_parent: var(None),
159 modal: var(false),
160 children: var(IdSet::default()),
161
162 color_scheme: var(None),
163 actual_color_scheme: var(system_colors.scheme),
164 accent_color: var(None),
165 actual_accent_color: var(system_colors.accent.into()),
166
167 is_open: var(true),
168 is_loaded: var(false),
169
170 #[cfg(feature = "image")]
171 frame_capture_mode: var(FrameCaptureMode::Sporadic),
172 render_mode: var(default_render_mode),
173
174 access_enabled: var(AccessEnabled::empty()),
175 system_shutdown_warn: var(Txt::from("")),
176
177 parallel: var(Parallel::default()),
178 });
179 Self(vars)
180 }
181
182 /// Require the window vars from the window state.
183 ///
184 /// # Panics
185 ///
186 /// Panics if called in a custom window context that did not setup the variables.
187 pub(super) fn req() -> Self {
188 WINDOW.req_state(*WINDOW_VARS_ID)
189 }
190
191 /// Defines if the window chrome is visible.
192 ///
193 /// The window chrome is the non-client area of the window, usually a border with resize handles and a title bar.
194 ///
195 /// The default value is `true`.
196 ///
197 /// Note that if the [`WINDOWS.system_chrome`] reports the windowing system prefers a custom chrome **and** does not
198 /// provide one the system chrome is not requested, even if this is `true`. Window widget implementers can use this to
199 /// detect when a fallback chrome must be provided.
200 ///
201 /// [`WINDOWS.system_chrome`]: crate::WINDOWS::system_chrome
202 pub fn chrome(&self) -> Var<bool> {
203 self.0.chrome.clone()
204 }
205
206 /// Window icon.
207 ///
208 /// See [`WindowIcon`] for details.
209 ///
210 /// The default value is [`WindowIcon::Default`].
211 ///
212 /// You can retrieve the custom icon image using [`actual_icon`].
213 ///
214 /// [`actual_icon`]: Self::actual_icon
215 pub fn icon(&self) -> Var<WindowIcon> {
216 self.0.icon.clone()
217 }
218
219 /// Window icon image.
220 ///
221 /// This is `None` if [`icon`] is [`WindowIcon::Default`], otherwise it is an [`Img`]
222 /// reference clone.
223 ///
224 /// [`icon`]: Self::icon
225 /// [`Img`]: zng_ext_image::Img
226 #[cfg(feature = "image")]
227 pub fn actual_icon(&self) -> Var<Option<Img>> {
228 self.0.actual_icon.read_only()
229 }
230
231 /// Window cursor icon and visibility.
232 ///
233 /// See [`CursorSource`] for details.
234 ///
235 /// The default is [`CursorIcon::Default`].
236 ///
237 /// [`CursorIcon`]: zng_view_api::window::CursorIcon
238 /// [`CursorIcon::Default`]: zng_view_api::window::CursorIcon::Default
239 pub fn cursor(&self) -> Var<CursorSource> {
240 self.0.cursor.clone()
241 }
242
243 /// Window custom cursor image.
244 ///
245 /// This is `None` if [`cursor`] is not set to a custom image, otherwise it is an [`Img`]
246 /// reference clone with computed hotspot [`PxPoint`].
247 ///
248 /// [`cursor`]: Self::cursor
249 /// [`Img`]: zng_ext_image::Img
250 /// [`PxPoint`]: zng_layout::unit::PxPoint
251 #[cfg(feature = "image")]
252 pub fn actual_cursor_img(&self) -> Var<Option<(Img, PxPoint)>> {
253 self.0.actual_cursor_img.read_only()
254 }
255
256 /// Window title text.
257 ///
258 /// The default value is `""`.
259 pub fn title(&self) -> Var<Txt> {
260 self.0.title.clone()
261 }
262
263 /// Window screen state.
264 ///
265 /// Minimized, maximized or fullscreen. See [`WindowState`] for details.
266 ///
267 /// The default value is [`WindowState::Normal`].
268 pub fn state(&self) -> Var<WindowState> {
269 self.0.state.clone()
270 }
271
272 /// Window monitor.
273 ///
274 /// The query selects the monitor to which the [`position`] and [`size`] is relative to.
275 ///
276 /// It evaluate once when the window opens and then once every time the variable updates. You can track
277 /// what the current monitor is by using [`actual_monitor`].
278 ///
279 /// # Behavior After Open
280 ///
281 /// If this variable is changed after the window has opened, and the new query produces a different
282 /// monitor from the [`actual_monitor`] and the window is visible; then the window is moved to
283 /// the new monitor:
284 ///
285 /// * **Maximized**: The window is maximized in the new monitor.
286 /// * **Normal**: The window is centered in the new monitor, keeping the same size, unless the
287 /// [`position`] and [`size`] where set in the same update, in that case these values are used.
288 /// * **Minimized/Hidden**: The window restore position and size are defined like **Normal**.
289 ///
290 /// [`position`]: WindowVars::position
291 /// [`actual_monitor`]: WindowVars::actual_monitor
292 /// [`size`]: WindowVars::size
293 pub fn monitor(&self) -> Var<MonitorQuery> {
294 self.0.monitor.clone()
295 }
296
297 /// Video mode for exclusive fullscreen.
298 pub fn video_mode(&self) -> Var<VideoMode> {
299 self.0.video_mode.clone()
300 }
301
302 /// Current monitor hosting the window.
303 ///
304 /// This is `None` only if the window has not opened yet (before first render) or if
305 /// no monitors where found in the operating system or if the window is headless without renderer.
306 pub fn actual_monitor(&self) -> Var<Option<MonitorId>> {
307 self.0.actual_monitor.read_only()
308 }
309
310 /// Available video modes in the current monitor.
311 pub fn video_modes(&self) -> Var<Vec<VideoMode>> {
312 self.0.actual_monitor.flat_map(|&m| {
313 m.and_then(|m| super::MONITORS.monitor(m))
314 .unwrap_or_else(super::MonitorInfo::fallback)
315 .video_modes()
316 })
317 }
318
319 /// Current scale factor of the current monitor hosting the window.
320 pub fn scale_factor(&self) -> Var<Factor> {
321 self.0.scale_factor.read_only()
322 }
323
324 /// Window actual position on the [monitor].
325 ///
326 /// This is a read-only variable that tracks the computed position of the window, it updates every
327 /// time the window moves.
328 ///
329 /// The initial value is `(0, 0)`, it starts updating once the window opens. The point
330 /// is relative to the origin of the [monitor].
331 ///
332 /// [monitor]: Self::actual_monitor
333 pub fn actual_position(&self) -> Var<DipPoint> {
334 self.0.actual_position.read_only()
335 }
336
337 /// Window actual position on the virtual screen that encompasses all monitors.
338 ///
339 /// This is a read-only variable that tracks the computed position of the window, it updates every
340 /// time the window moves.
341 ///
342 /// The initial value is `(0, 0)`, it starts updating once the window opens.
343 pub fn global_position(&self) -> Var<PxPoint> {
344 self.0.global_position.read_only()
345 }
346
347 /// Window restore state.
348 ///
349 /// The restore state that the window must be set to be restored, if the [current state] is [`Maximized`], [`Fullscreen`] or [`Exclusive`]
350 /// the restore state is [`Normal`], if the [current state] is [`Minimized`] the restore state is the previous state.
351 ///
352 /// When the restore state is [`Normal`] the [`restore_rect`] defines the window position and size.
353 ///
354 /// [current state]: Self::state
355 /// [`Maximized`]: WindowState::Maximized
356 /// [`Fullscreen`]: WindowState::Fullscreen
357 /// [`Exclusive`]: WindowState::Exclusive
358 /// [`Normal`]: WindowState::Normal
359 /// [`Minimized`]: WindowState::Minimized
360 /// [`restore_rect`]: Self::restore_rect
361 pub fn restore_state(&self) -> Var<WindowState> {
362 self.0.restore_state.read_only()
363 }
364
365 /// Window restore position and size when restoring to [`Normal`].
366 ///
367 /// The restore rectangle is the window position and size when its state is [`Normal`], when the state is not [`Normal`]
368 /// this variable tracks the last normal position and size, it will be the window [`actual_position`] and [`actual_size`] again
369 /// when the state is set back to [`Normal`].
370 ///
371 /// This is a read-only variable, to programmatically set it assign the [`position`] and [`size`] variables. The initial
372 /// value is `(30, 30).at(800, 600)`, it starts updating when the window opens.
373 ///
374 /// Note that to restore the window you only need to set [`state`] to [`restore_state`], if the restore state is [`Normal`]
375 /// this position and size will be applied automatically.
376 ///
377 /// [`Normal`]: WindowState::Normal
378 /// [`actual_position`]: Self::actual_position
379 /// [`actual_size`]: Self::actual_size
380 /// [`position`]: Self::position
381 /// [`size`]: Self::size
382 /// [`monitor`]: Self::monitor
383 /// [`actual_monitor`]: Self::actual_monitor
384 /// [`state`]: Self::state
385 /// [`restore_state`]: Self::restore_state
386 pub fn restore_rect(&self) -> Var<DipRect> {
387 self.0.restore_rect.read_only()
388 }
389
390 /// Window top-left offset on the [`monitor`] when the window is [`Normal`].
391 ///
392 /// Relative values are computed in relation to the [`monitor`] size, updating every time the
393 /// position or monitor variable updates.
394 ///
395 /// When the user moves the window this value is considered stale, when it updates it overwrites the window position again,
396 /// note that the window is only moved if it is in the [`Normal`] state, otherwise only the [`restore_rect`] updates.
397 ///
398 /// When the window is moved by the user this variable does **not** update back, to track the current position of the window
399 /// use [`actual_position`], to track the restore position use [`restore_rect`].
400 ///
401 /// The [`Length::Default`] value causes the OS to select a value.
402 ///
403 /// [`restore_rect`]: WindowVars::restore_rect
404 /// [`actual_position`]: WindowVars::actual_position
405 /// [`monitor`]: WindowVars::monitor
406 /// [`Normal`]: WindowState::Normal
407 /// [`Length::Default`]: zng_layout::unit::Length::Default
408 pub fn position(&self) -> Var<Point> {
409 self.0.position.clone()
410 }
411
412 /// Window actual size on the screen.
413 ///
414 /// This is a read-only variable that tracks the computed size of the window, it updates every time
415 /// the window resizes.
416 ///
417 /// The initial value is `(0, 0)`, it starts updating when the window opens.
418 pub fn actual_size(&self) -> Var<DipSize> {
419 self.0.actual_size.read_only()
420 }
421
422 /// Window [`actual_size`], converted to pixels given the [`scale_factor`].
423 ///
424 /// [`actual_size`]: Self::actual_size
425 /// [`scale_factor`]: Self::scale_factor
426 pub fn actual_size_px(&self) -> Var<PxSize> {
427 merge_var!(self.0.actual_size.clone(), self.0.scale_factor.clone(), |size, factor| {
428 PxSize::new(size.width.to_px(*factor), size.height.to_px(*factor))
429 })
430 }
431
432 /// Padding that must be applied to the window content so that it stays clear of screen obstructions
433 /// such as a camera notch cutout.
434 ///
435 /// Note that the *unsafe* area must still be rendered as it may be partially visible, just don't place nay
436 /// interactive or important content outside of this padding.
437 pub fn safe_padding(&self) -> Var<DipSideOffsets> {
438 self.0.safe_padding.read_only()
439 }
440
441 /// Window width and height on the screen when the window is [`Normal`].
442 ///
443 /// Relative values are computed in relation to the [`monitor`] size, updating every time the
444 /// size or monitor variable updates.
445 ///
446 /// When the user resizes the window this value is considered stale, when it updates it overwrites the window size again,
447 /// note that the window is only resized if it is in the [`Normal`] state, otherwise only the [`restore_rect`] updates.
448 ///
449 /// When the window is resized this variable is **not** updated back, to track the current window size use [`actual_size`],
450 /// to track the restore size use [`restore_rect`].
451 ///
452 /// The default value is `(800, 600)`.
453 ///
454 /// [`actual_size`]: WindowVars::actual_size
455 /// [`monitor`]: WindowVars::monitor
456 /// [`restore_rect`]: WindowVars::restore_rect
457 /// [`Normal`]: WindowState::Normal
458 pub fn size(&self) -> Var<Size> {
459 self.0.size.clone()
460 }
461
462 /// Defines if and how the window size is controlled by the content layout.
463 ///
464 /// When enabled overwrites [`size`](Self::size), but is still coerced by [`min_size`](Self::min_size)
465 /// and [`max_size`](Self::max_size). Auto-size is disabled if the user [manually resizes](Self::resizable).
466 ///
467 /// The default value is [`AutoSize::DISABLED`].
468 pub fn auto_size(&self) -> Var<AutoSize> {
469 self.0.auto_size.clone()
470 }
471
472 /// The point in the window content that does not move when the window is resized by [`auto_size`].
473 ///
474 /// When the window size increases it *grows* to the right-bottom, the top-left corner does not move because
475 /// the origin of windows it at the top-left and the position did not change, this variables overwrites this origin
476 /// for [`auto_size`] size changes, the window position is adjusted so that it is the center of the resize.
477 ///
478 /// Note this only applies to resizes, the initial auto-size when the window opens is positioned according to the [`StartPosition`] value.
479 ///
480 /// The default value is [`Point::top_left`].
481 ///
482 /// [`auto_size`]: Self::auto_size
483 /// [`monitor`]: WindowVars::monitor
484 /// [`StartPosition`]: crate::StartPosition
485 /// [`Point::top_left`]: zng_layout::unit::Point::top_left
486 pub fn auto_size_origin(&self) -> Var<Point> {
487 self.0.auto_size_origin.clone()
488 }
489
490 /// Minimal window width and height constraint on the [`size`].
491 ///
492 /// Relative values are computed in relation to the [`monitor`] size, updating every time the
493 /// size or monitor variable updates.
494 ///
495 /// Note that the OS can also define a minimum size that supersedes this variable.
496 ///
497 /// The default value is `(192, 48)`.
498 ///
499 /// [`monitor`]: WindowVars::monitor
500 /// [`size`]: Self::size
501 pub fn min_size(&self) -> Var<Size> {
502 self.0.min_size.clone()
503 }
504
505 /// Maximal window width and height constraint on the [`size`].
506 ///
507 /// Relative values are computed in relation to the [`monitor`] size, updating every time the
508 /// size or monitor variable updates.
509 ///
510 /// Note that the OS can also define a maximum size that supersedes this variable.
511 ///
512 /// The default value is `(100.pct(), 100.pct())`
513 ///
514 /// [`monitor`]: WindowVars::monitor
515 /// [`size`]: Self::size
516 pub fn max_size(&self) -> Var<Size> {
517 self.0.max_size.clone()
518 }
519
520 /// Root font size.
521 ///
522 /// This is the font size in all widget branches that do not override the font size. The [`rem`] unit is relative to this value.
523 ///
524 /// [`rem`]: LengthUnits::rem
525 pub fn font_size(&self) -> Var<Length> {
526 self.0.font_size.clone()
527 }
528
529 /// Defines if the user can resize the window using the window frame.
530 ///
531 /// Note that even if disabled the window can still be resized from other sources.
532 ///
533 /// The default value is `true`.
534 pub fn resizable(&self) -> Var<bool> {
535 self.0.resizable.clone()
536 }
537
538 /// Defines if the user can move the window using the window frame.
539 ///
540 /// Note that even if disabled the window can still be moved from other sources.
541 ///
542 /// The default value is `true`.
543 pub fn movable(&self) -> Var<bool> {
544 self.0.movable.clone()
545 }
546
547 /// Defines the enabled state of the window chrome buttons.
548 pub fn enabled_buttons(&self) -> Var<WindowButton> {
549 self.0.enabled_buttons.clone()
550 }
551
552 /// Defines if the window should always stay on top of other windows.
553 ///
554 /// Note this only applies to other windows that are not also "always-on-top".
555 ///
556 /// The default value is `false`.
557 pub fn always_on_top(&self) -> Var<bool> {
558 self.0.always_on_top.clone()
559 }
560
561 /// Defines if the window is visible on the screen and in the task-bar.
562 ///
563 /// This variable is observed only after the first frame render, before that the window
564 /// is always not visible.
565 ///
566 /// The default value is `true`.
567 pub fn visible(&self) -> Var<bool> {
568 self.0.visible.clone()
569 }
570
571 /// Defines if the window is visible in the task-bar.
572 ///
573 /// The default value is `true`.
574 pub fn taskbar_visible(&self) -> Var<bool> {
575 self.0.taskbar_visible.clone()
576 }
577
578 /// Defines the parent window.
579 ///
580 /// If a parent is set this behavior applies:
581 ///
582 /// * If the parent is minimized, this window is also minimized.
583 /// * If the parent window is maximized, this window is restored.
584 /// * This window is always on-top of the parent window.
585 /// * If the parent window is closed, this window is also closed.
586 /// * If [`modal`] is set, the parent window cannot be focused while this window is open.
587 /// * If a [`color_scheme`] is not set, the fallback is the parent's actual scheme.
588 /// * If an [`accent_color`] is not set, the fallback is the parent's actual accent.
589 ///
590 /// The default value is `None`.
591 ///
592 /// # Validation
593 ///
594 /// The parent window cannot have a parent, if it has, that parent ID is used instead.
595 /// The parent window must exist. This window (child) cannot have children, it also can't set itself as the parent.
596 ///
597 /// If any of these conditions are not met, an error is logged and the parent var is restored to the previous value.
598 ///
599 /// [`modal`]: Self::modal
600 /// [`color_scheme`]: Self::color_scheme
601 /// [`accent_color`]: Self::accent_color
602 pub fn parent(&self) -> Var<Option<WindowId>> {
603 self.0.parent.clone()
604 }
605
606 /// Gets the widget in [`parent`] that hosts the window, if it is nesting.
607 ///
608 /// Nesting windows are presented as an widget, similar to an "iframe".
609 ///
610 /// [`parent`]: Self::parent
611 pub fn nest_parent(&self) -> Var<Option<WidgetId>> {
612 self.0.nest_parent.read_only()
613 }
614
615 /// Defines the [`parent`](Self::parent) connection.
616 ///
617 /// Value is ignored if `parent` is not set. When this is `true` the parent window cannot be focused while this window is open.
618 ///
619 /// The default value is `false`.
620 pub fn modal(&self) -> Var<bool> {
621 self.0.modal.clone()
622 }
623
624 /// Window children.
625 ///
626 /// This is a set of other windows that have this window as a [`parent`].
627 ///
628 /// [`parent`]: Self::parent
629 pub fn children(&self) -> Var<IdSet<WindowId>> {
630 self.0.children.read_only()
631 }
632
633 /// Override the preferred color scheme.
634 ///
635 /// If set to `None` the system preference is used, see [`actual_color_scheme`].
636 ///
637 /// [`actual_color_scheme`]: Self::actual_color_scheme
638 pub fn color_scheme(&self) -> Var<Option<ColorScheme>> {
639 self.0.color_scheme.clone()
640 }
641
642 /// Actual color scheme to use.
643 ///
644 /// This is the system preference, or [`color_scheme`] if it is set.
645 ///
646 /// [`color_scheme`]: Self::color_scheme
647 pub fn actual_color_scheme(&self) -> Var<ColorScheme> {
648 self.0.actual_color_scheme.read_only()
649 }
650
651 /// Override the preferred accent color.
652 ///
653 /// If set to `None` the system preference is used, see [`actual_accent_color`].
654 ///
655 /// [`actual_accent_color`]: Self::actual_accent_color
656 pub fn accent_color(&self) -> Var<Option<LightDark>> {
657 self.0.accent_color.clone()
658 }
659
660 /// Actual accent color to use.
661 ///
662 /// This is the system preference, or [`color_scheme`] if it is set.
663 ///
664 /// The window widget also sets [`ACCENT_COLOR_VAR`] to this variable.
665 ///
666 /// [`color_scheme`]: Self::color_scheme
667 /// [`ACCENT_COLOR_VAR`]: zng_color::colors::ACCENT_COLOR_VAR
668 pub fn actual_accent_color(&self) -> Var<LightDark> {
669 self.0.actual_accent_color.read_only()
670 }
671
672 /// If the window is open.
673 ///
674 /// This is a read-only variable, it starts set to `true` and will update only once,
675 /// when the window finishes opening.
676 ///
677 /// Note that a window is only actually opened in the view-process after it [`is_loaded`].
678 ///
679 /// [`is_loaded`]: Self::is_loaded
680 pub fn is_open(&self) -> Var<bool> {
681 self.0.is_open.read_only()
682 }
683
684 /// If the window has finished loading.
685 ///
686 /// This is a read-only variable, it starts set to `false` and will update only once, after
687 /// the first window layout and when all loading handles to the window are released.
688 ///
689 /// A window is only opened in the view-process once it is loaded, see [`WINDOWS.loading_handle`] for more details.
690 ///
691 /// [`WINDOWS.loading_handle`]: crate::WINDOWS::loading_handle
692 pub fn is_loaded(&self) -> Var<bool> {
693 self.0.is_loaded.read_only()
694 }
695
696 /// Defines the active user attention required indicator.
697 ///
698 /// This is usually a visual indication on the taskbar icon that prompts the user to focus on the window, it is automatically
699 /// changed to `None` once the window receives focus or you can set it to `None` to cancel the indicator.
700 ///
701 /// Prefer using the `FOCUS` service and advanced `FocusRequest` configs instead of setting this variable directly.
702 pub fn focus_indicator(&self) -> Var<Option<FocusIndicator>> {
703 self.0.focus_indicator.clone()
704 }
705
706 /// Defines if and how the frame pixels are captured for the next rendered frames.
707 ///
708 /// If set to [`Next`] the value will change to [`Sporadic`] after the next frame is rendered.
709 ///
710 /// Note that setting this to [`Next`] does not cause a frame request. Use [`WIDGET.render_update`] for that.
711 ///
712 /// [`Next`]: FrameCaptureMode::Next
713 /// [`Sporadic`]: FrameCaptureMode::Sporadic
714 /// [`WIDGET.render_update`]: zng_app::widget::WIDGET::render_update
715 #[cfg(feature = "image")]
716 pub fn frame_capture_mode(&self) -> Var<FrameCaptureMode> {
717 self.0.frame_capture_mode.clone()
718 }
719
720 /// Window actual render mode.
721 ///
722 /// The initial value is the [`default_render_mode`], it can update after the window is created, when the view-process
723 /// actually creates the backend window and after a view-process respawn.
724 ///
725 /// [`default_render_mode`]: crate::WINDOWS::default_render_mode
726 pub fn render_mode(&self) -> Var<RenderMode> {
727 self.0.render_mode.read_only()
728 }
729
730 /// If an accessibility service has requested info from this window.
731 ///
732 /// You can enable this in the app-process using [`enable_access`], the
733 /// view-process can also enable it on the first request for accessibility info by an external tool.
734 ///
735 /// This variable does not update to fully disabled after first enable, but the VIEW bit can disable and re-enable.
736 ///
737 /// [`enable_access`]: crate::WINDOW_Ext::enable_access
738 pub fn access_enabled(&self) -> Var<AccessEnabled> {
739 self.0.access_enabled.read_only()
740 }
741
742 /// Attempt to set a system wide shutdown warning associated with the window.
743 ///
744 /// Operating systems that support this show the text in a warning for the user, it must be a short text
745 /// that identifies the critical operation that cannot be cancelled.
746 ///
747 /// Set to an empty text to remove the warning.
748 ///
749 /// Note that this does not stop the window from closing or the app from exiting normally, you must
750 /// handle window close requests and show some feedback to the user, the view-process will send a window close
751 /// request when a system shutdown attempt is detected.
752 ///
753 /// Note that there is no guarantee that the view-process or operating system will actually set a block, there
754 /// is no error result because operating systems can silently ignore block requests at any moment, even after
755 /// an initial successful block.
756 ///
757 /// ## Current Limitations
758 ///
759 /// The current `zng::view_process` or `zng-view` only implements this feature on Windows and it will only work properly
760 /// under these conditions:
761 ///
762 /// * It must be running in `run_same_process` mode. Windows kills all other processes, so in a run with `init` the app-process
763 /// will be lost. Note that this also mean that the crash handler and worker processes are also killed.
764 /// * Must be built with `#![windows_subsystem = "windows"]` and must be running from the Windows Explorer (desktop).
765 pub fn system_shutdown_warn(&self) -> Var<Txt> {
766 self.0.system_shutdown_warn.clone()
767 }
768
769 /// Defines what node list methods can run in parallel in the window widgets.
770 ///
771 /// The window binds [`PARALLEL_VAR`] to this value at the root node ensuring all window nodes are
772 /// configured.
773 ///
774 /// See also [`WINDOWS.parallel`] to define parallelization between windows.
775 ///
776 /// [`PARALLEL_VAR`]: zng_app::widget::base::PARALLEL_VAR
777 /// [`WINDOWS.parallel`]: crate::WINDOWS::parallel
778 pub fn parallel(&self) -> Var<Parallel> {
779 self.0.parallel.clone()
780 }
781}
782impl PartialEq for WindowVars {
783 fn eq(&self, other: &Self) -> bool {
784 Arc::ptr_eq(&self.0, &other.0)
785 }
786}
787impl Eq for WindowVars {}
788
789static_id! {
790 pub(super) static ref WINDOW_VARS_ID: StateId<WindowVars>;
791}