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//! Frame builder types.
use std::{
ops,
sync::{atomic::AtomicUsize, Arc},
};
use serde::{Deserialize, Serialize};
use crate::{
api_extension::{ApiExtensionId, ApiExtensionPayload},
font::{FontId, GlyphInstance, GlyphOptions},
image::ImageTextureId,
window::FrameId,
AlphaType, BorderSide, ExtendMode, GradientStop, ImageRendering, LineOrientation, LineStyle, MixBlendMode, ReferenceFrameId,
RepeatMode, TransformStyle,
};
use zng_unit::*;
/// Represents a builder for display items that will be rendered in the view process.
#[derive(Debug)]
pub struct DisplayListBuilder {
frame_id: FrameId,
list: Vec<DisplayItem>,
clip_len: usize,
mask_len: usize,
space_len: usize,
stacking_len: usize,
seg_id: SegmentId,
seg_id_gen: Arc<AtomicUsize>,
segments: Vec<(SegmentId, usize)>,
has_reuse_ranges: bool,
}
impl DisplayListBuilder {
/// New default.
pub fn new(frame_id: FrameId) -> Self {
Self::with_capacity(frame_id, 100)
}
/// New with pre-allocation.
pub fn with_capacity(frame_id: FrameId, capacity: usize) -> Self {
Self {
frame_id,
list: Vec::with_capacity(capacity),
clip_len: 1,
mask_len: 1,
space_len: 1,
stacking_len: 1,
seg_id: 0,
seg_id_gen: Arc::new(AtomicUsize::new(1)),
segments: vec![(0, 0)],
has_reuse_ranges: false,
}
}
/// Frame that will be rendered by this display list.
pub fn frame_id(&self) -> FrameId {
self.frame_id
}
/// Mark the start of a reuse range, the range can be completed with [`finish_reuse_range`].
///
/// Reuse ranges can be nested.
///
/// [`finish_reuse_range`]: Self::finish_reuse_range
pub fn start_reuse_range(&mut self) -> ReuseStart {
ReuseStart {
frame_id: self.frame_id,
seg_id: self.seg_id,
start: self.list.len(),
clip_len: self.clip_len,
mask_len: self.mask_len,
space_len: self.space_len,
stacking_len: self.stacking_len,
}
}
/// Mark the end of a reuse range.
///
/// # Panics
///
/// Panics if `start` was not generated by a call to [`start_reuse_range`] on the same builder.
///
/// Panics if clips, masks, reference frames or stacking contexts where pushed inside the reuse range and not popped
/// before the call to finish.
///
/// [`start_reuse_range`]: Self::start_reuse_range
pub fn finish_reuse_range(&mut self, start: ReuseStart) -> ReuseRange {
assert_eq!(self.frame_id, start.frame_id, "reuse range not started by the same builder");
assert_eq!(self.seg_id, start.seg_id, "reuse range not started by the same builder");
assert_eq!(
self.clip_len, start.clip_len,
"reuse range cannot finish before all clips pushed inside it are popped"
);
assert_eq!(
self.mask_len, start.mask_len,
"reuse range cannot finish before all masks pushed inside it are popped"
);
assert_eq!(
self.space_len, start.space_len,
"reuse range cannot finish before all reference frames pushed inside it are popped"
);
assert_eq!(
self.stacking_len, start.stacking_len,
"reuse range cannot finish before all stacking contexts pushed inside it are popped"
);
debug_assert!(start.start <= self.list.len());
self.has_reuse_ranges = true;
ReuseRange {
frame_id: self.frame_id,
seg_id: self.seg_id,
start: start.start,
end: self.list.len(),
}
}
/// Push a range of items to be copied from the previous display list on the same pipeline.
///
/// Panics if `range` does not have a compatible pipeline id.
pub fn push_reuse_range(&mut self, range: &ReuseRange) {
if !range.is_empty() {
self.list.push(DisplayItem::Reuse {
frame_id: range.frame_id,
seg_id: range.seg_id,
start: range.start,
end: range.end,
});
}
}
/// Start a new spatial context, must be paired with a call to [`pop_reference_frame`].
///
/// If `transform_style` is `Preserve3D` if extends the 3D context of the parent. If the parent
/// is not `Preserve3D` a stacking context with `Preserve3D` must be the next display item.
///
/// [`pop_reference_frame`]: Self::pop_reference_frame
pub fn push_reference_frame(
&mut self,
key: ReferenceFrameId,
transform: FrameValue<PxTransform>,
transform_style: TransformStyle,
is_2d_scale_translation: bool,
) {
self.space_len += 1;
self.list.push(DisplayItem::PushReferenceFrame {
id: key,
transform,
transform_style,
is_2d_scale_translation,
});
}
/// Finish the flat spatial context started by a call to [`push_reference_frame`].
///
/// [`push_reference_frame`]: Self::push_reference_frame
pub fn pop_reference_frame(&mut self) {
debug_assert!(self.space_len > 1);
self.space_len -= 1;
self.list.push(DisplayItem::PopReferenceFrame);
}
/// Start a new filters context or extend 3D space, must be paired with a call to [`pop_stacking_context`].
///
/// Note that `transform_style` is coerced to `Flat` if any filter is also set.
///
/// [`pop_stacking_context`]: Self::pop_stacking_context
pub fn push_stacking_context(&mut self, blend_mode: MixBlendMode, transform_style: TransformStyle, filters: &[FilterOp]) {
self.stacking_len += 1;
self.list.push(DisplayItem::PushStackingContext {
blend_mode,
transform_style,
filters: filters.to_vec().into_boxed_slice(),
})
}
/// Finish the filters context started by a call to [`push_stacking_context`].
///
/// [`push_stacking_context`]: Self::push_stacking_context
pub fn pop_stacking_context(&mut self) {
debug_assert!(self.stacking_len > 1);
self.stacking_len -= 1;
self.list.push(DisplayItem::PopStackingContext);
}
/// Push a rectangular clip that will affect all pushed items until a paired call to [`pop_clip`].
///
/// [`pop_clip`]: Self::pop_clip
pub fn push_clip_rect(&mut self, clip_rect: PxRect, clip_out: bool) {
self.clip_len += 1;
self.list.push(DisplayItem::PushClipRect { clip_rect, clip_out });
}
/// Push a rectangular clip with rounded corners that will affect all pushed items until a paired call to [`pop_clip`].
///
/// If `clip_out` is `true` only pixels outside the rounded rect are visible.
///
/// [`pop_clip`]: Self::pop_clip
pub fn push_clip_rounded_rect(&mut self, clip_rect: PxRect, corners: PxCornerRadius, clip_out: bool) {
self.clip_len += 1;
self.list.push(DisplayItem::PushClipRoundedRect {
clip_rect,
corners,
clip_out,
});
}
/// Pop a clip previously pushed by a call to [`push_clip_rect`]. Items pushed after this call are not
/// clipped.
///
/// [`push_clip_rect`]: Self::push_clip_rect
pub fn pop_clip(&mut self) {
debug_assert!(self.clip_len > 1);
self.clip_len -= 1;
self.list.push(DisplayItem::PopClip);
}
/// Push an image mask that will affect all pushed items until a paired call to [`pop_mask`].
///
/// [`pop_mask`]: Self::pop_mask
pub fn push_mask(&mut self, image_id: ImageTextureId, rect: PxRect) {
self.mask_len += 1;
self.list.push(DisplayItem::PushMask { image_id, rect })
}
/// Pop an image mask previously pushed by a call to [`push_mask`]. Items pushed after this call are not
/// masked.
///
/// [`push_mask`]: Self::push_mask
pub fn pop_mask(&mut self) {
debug_assert!(self.mask_len > 1);
self.mask_len -= 1;
self.list.push(DisplayItem::PopMask);
}
/// Push a normal border.
#[expect(clippy::too_many_arguments)]
pub fn push_border(
&mut self,
bounds: PxRect,
widths: PxSideOffsets,
top: BorderSide,
right: BorderSide,
bottom: BorderSide,
left: BorderSide,
radius: PxCornerRadius,
) {
self.list.push(DisplayItem::Border {
bounds,
widths,
sides: [top, right, bottom, left],
radius,
})
}
/// Push a nine-patch border.
pub fn push_nine_patch_border(
&mut self,
bounds: PxRect,
source: NinePatchSource,
widths: PxSideOffsets,
fill: bool,
repeat_horizontal: RepeatMode,
repeat_vertical: RepeatMode,
) {
self.list.push(DisplayItem::NinePatchBorder {
bounds,
source,
widths,
fill,
repeat_horizontal,
repeat_vertical,
})
}
/// Push a text run.
pub fn push_text(
&mut self,
clip_rect: PxRect,
font_id: FontId,
glyphs: &[GlyphInstance],
color: FrameValue<Rgba>,
options: GlyphOptions,
) {
self.list.push(DisplayItem::Text {
clip_rect,
font_id,
glyphs: glyphs.to_vec().into_boxed_slice(),
color,
options,
});
}
/// Push an image.
#[expect(clippy::too_many_arguments)]
pub fn push_image(
&mut self,
clip_rect: PxRect,
image_id: ImageTextureId,
image_size: PxSize,
tile_size: PxSize,
tile_spacing: PxSize,
rendering: ImageRendering,
alpha_type: AlphaType,
) {
self.list.push(DisplayItem::Image {
clip_rect,
image_id,
image_size,
rendering,
alpha_type,
tile_size,
tile_spacing,
})
}
/// Push a color rectangle.
pub fn push_color(&mut self, clip_rect: PxRect, color: FrameValue<Rgba>) {
self.list.push(DisplayItem::Color { clip_rect, color })
}
/// Push a filter that applies to all rendered pixels behind `clip_rect`.
pub fn push_backdrop_filter(&mut self, clip_rect: PxRect, filters: &[FilterOp]) {
self.list.push(DisplayItem::BackdropFilter {
clip_rect,
filters: filters.to_vec().into_boxed_slice(),
})
}
/// Push a linear gradient rectangle.
#[expect(clippy::too_many_arguments)]
pub fn push_linear_gradient(
&mut self,
clip_rect: PxRect,
start_point: euclid::Point2D<f32, Px>,
end_point: euclid::Point2D<f32, Px>,
extend_mode: ExtendMode,
stops: &[GradientStop],
tile_origin: PxPoint,
tile_size: PxSize,
tile_spacing: PxSize,
) {
self.list.push(DisplayItem::LinearGradient {
clip_rect,
start_point,
end_point,
extend_mode,
stops: stops.to_vec().into_boxed_slice(),
tile_origin,
tile_size,
tile_spacing,
})
}
/// Push a radial gradient rectangle.
#[expect(clippy::too_many_arguments)]
pub fn push_radial_gradient(
&mut self,
clip_rect: PxRect,
center: euclid::Point2D<f32, Px>,
radius: euclid::Size2D<f32, Px>,
start_offset: f32,
end_offset: f32,
extend_mode: ExtendMode,
stops: &[GradientStop],
tile_origin: PxPoint,
tile_size: PxSize,
tile_spacing: PxSize,
) {
self.list.push(DisplayItem::RadialGradient {
clip_rect,
center,
radius,
start_offset,
end_offset,
extend_mode,
stops: stops.to_vec().into_boxed_slice(),
tile_origin,
tile_size,
tile_spacing,
});
}
/// Push a conic gradient rectangle.
#[expect(clippy::too_many_arguments)]
pub fn push_conic_gradient(
&mut self,
clip_rect: PxRect,
center: euclid::Point2D<f32, Px>,
angle: AngleRadian,
start_offset: f32,
end_offset: f32,
extend_mode: ExtendMode,
stops: &[GradientStop],
tile_origin: PxPoint,
tile_size: PxSize,
tile_spacing: PxSize,
) {
self.list.push(DisplayItem::ConicGradient {
clip_rect,
center,
angle,
start_offset,
end_offset,
extend_mode,
stops: stops.to_vec().into_boxed_slice(),
tile_origin,
tile_size,
tile_spacing,
});
}
/// Push a styled vertical or horizontal line.
pub fn push_line(&mut self, clip_rect: PxRect, color: Rgba, style: LineStyle, orientation: LineOrientation) {
self.list.push(DisplayItem::Line {
clip_rect,
color,
style,
orientation,
})
}
/// Push a custom extension payload.
///
/// This can be used by custom renderer implementations to support custom items defined in the context
/// of normal display items.
///
/// There are two types of display items, normal items like [`push_color`] and context items like
/// [`push_clip_rect`]-[`pop_clip`], if the extension is a normal item only the `push_extension` method must
/// be called, if the extension is a context item the [`pop_extension`] must also be called.
///
/// [`push_color`]: Self::push_color
/// [`push_clip_rect`]: Self::push_clip_rect
/// [`pop_clip`]: Self::pop_clip
/// [`pop_extension`]: Self::pop_extension
pub fn push_extension(&mut self, extension_id: ApiExtensionId, payload: ApiExtensionPayload) {
self.list.push(DisplayItem::PushExtension { extension_id, payload })
}
/// Pop an extension previously pushed.
///
/// Only required if the extension implementation requires it, item extensions do not need to pop.
pub fn pop_extension(&mut self, extension_id: ApiExtensionId) {
self.list.push(DisplayItem::PopExtension { extension_id })
}
/// Sets the backface visibility of all display items after this call.
pub fn set_backface_visibility(&mut self, visible: bool) {
self.list.push(DisplayItem::SetBackfaceVisibility { visible })
}
/// Number of display items.
pub fn len(&self) -> usize {
self.list.len()
}
/// Returns `true` if the list has no display items.
pub fn is_empty(&self) -> bool {
self.list.is_empty()
}
/// Create a display list builder that can be send to be build in parallel and then folded back onto
/// this list using [`parallel_fold`].
///
/// [`parallel_fold`]: Self::parallel_fold
pub fn parallel_split(&self) -> Self {
Self {
frame_id: self.frame_id,
list: vec![],
clip_len: 1,
mask_len: 1,
space_len: 1,
stacking_len: 1,
seg_id: self.seg_id_gen.fetch_add(1, std::sync::atomic::Ordering::Relaxed),
seg_id_gen: self.seg_id_gen.clone(),
segments: vec![],
has_reuse_ranges: false,
}
}
/// Append the `split` onto `self`.
///
/// # Panics
///
/// Panics if `split` was not generated by a call to [`parallel_split`] on `self` or a
/// *parent* display list.
///
/// Panics if `split` has not closed all reference frames, clips or stacking contexts that it opened.
///
/// [`parallel_split`]: Self::parallel_split
pub fn parallel_fold(&mut self, mut split: Self) {
assert!(
Arc::ptr_eq(&self.seg_id_gen, &split.seg_id_gen),
"cannot fold list not split from this one or parent"
);
assert_eq!(split.space_len, 1);
assert_eq!(split.clip_len, 1);
assert_eq!(split.mask_len, 1);
assert_eq!(split.stacking_len, 1);
if !self.list.is_empty() {
for (_, offset) in &mut split.segments {
*offset += self.list.len();
}
}
if self.segments.is_empty() {
self.segments = split.segments;
} else {
self.segments.append(&mut split.segments);
}
if split.has_reuse_ranges {
self.segments.push((split.seg_id, self.list.len()));
}
if self.list.is_empty() {
self.list = split.list;
} else {
self.list.append(&mut split.list);
}
}
/// Returns the display list.
pub fn finalize(self) -> DisplayList {
DisplayList {
frame_id: self.frame_id,
list: self.list,
segments: self.segments,
}
}
}
/// Id of the offset a parallel list folded onto the main list is at.
pub type SegmentId = usize;
/// Represents the start of a display list reuse range.
///
/// See [`DisplayListBuilder::start_reuse_range`] for more details.
pub struct ReuseStart {
frame_id: FrameId,
seg_id: SegmentId,
start: usize,
clip_len: usize,
mask_len: usize,
space_len: usize,
stacking_len: usize,
}
/// Represents a display list reuse range.
///
/// See [`DisplayListBuilder::push_reuse_range`] for more details.
///
/// [`DisplayListBuilder::push_reuse_range`]: crate::display_list::DisplayListBuilder::push_reuse_range
#[derive(Debug, Clone)]
pub struct ReuseRange {
frame_id: FrameId,
seg_id: SegmentId,
start: usize,
end: usize,
}
impl ReuseRange {
/// Frame that owns the reused items selected by this range.
pub fn frame_id(&self) -> FrameId {
self.frame_id
}
/// If the reuse range did not capture any display item.
pub fn is_empty(&self) -> bool {
self.start == self.end
}
}
/// Represents a finalized display list.
///
/// See [`DisplayListBuilder::finalize`] for more details.
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct DisplayList {
frame_id: FrameId,
list: Vec<DisplayItem>,
segments: Vec<(SegmentId, usize)>,
}
impl DisplayList {
/// Frame that will be rendered by this display list.
pub fn frame_id(&self) -> FrameId {
self.frame_id
}
/// Destructure the list.
pub fn into_parts(self) -> (FrameId, Vec<DisplayItem>, Vec<(SegmentId, usize)>) {
(self.frame_id, self.list, self.segments)
}
}
impl ops::Deref for DisplayList {
type Target = [DisplayItem];
fn deref(&self) -> &Self::Target {
&self.list
}
}
/// Frame value binding ID.
///
/// This ID is defined by the app-process.
///
/// See [`FrameValue`] for more details.
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash, serde::Serialize, serde::Deserialize)]
#[serde(transparent)]
pub struct FrameValueId(u64);
impl FrameValueId {
/// Dummy ID, zero.
pub const INVALID: Self = Self(0);
/// Create the first valid ID.
pub const fn first() -> Self {
Self(1)
}
/// Create the next ID.
///
/// IDs wrap around to [`first`] when the entire `u32` space is used, it is never `INVALID`.
///
/// [`first`]: Self::first
#[must_use]
pub const fn next(self) -> Self {
let r = Self(self.0.wrapping_add(1));
if r.0 == Self::INVALID.0 {
Self::first()
} else {
r
}
}
/// Replace self with [`next`] and returns.
///
/// [`next`]: Self::next
#[must_use]
pub fn incr(&mut self) -> Self {
std::mem::replace(self, self.next())
}
/// Get the raw ID.
pub const fn get(self) -> u64 {
self.0
}
/// Create an ID using a custom value.
///
/// Note that only the documented process must generate IDs, and that it must only
/// generate IDs using this function or the [`next`] function.
///
/// If the `id` is zero it will still be [`INVALID`] and handled differently by the other process,
/// zero is never valid.
///
/// [`next`]: Self::next
/// [`INVALID`]: Self::INVALID
pub const fn from_raw(id: u64) -> Self {
Self(id)
}
}
/// Represents a frame value that may be updated.
///
/// This value is send in a full frame request, after frame updates may be send targeting the key.
#[derive(Debug, Clone, Copy, PartialEq, Serialize, Deserialize)]
pub enum FrameValue<T> {
/// Value that is updated with frame update requests.
Bind {
/// ID that will be used to update the value.
id: FrameValueId,
/// Initial value.
value: T,
/// If the value will update rapidly.
animating: bool,
},
/// Value is not updated, a new frame must be send to change this value.
Value(T),
}
impl<T> FrameValue<T> {
/// Reference the (initial) value.
pub fn value(&self) -> &T {
match self {
FrameValue::Bind { value, .. } | FrameValue::Value(value) => value,
}
}
/// Into the (initial) value.
pub fn into_value(self) -> T {
match self {
FrameValue::Bind { value, .. } | FrameValue::Value(value) => value,
}
}
/// Returns `true` if a new frame must be generated.
fn update_bindable(value: &mut T, animating: &mut bool, update: &FrameValueUpdate<T>) -> bool
where
T: PartialEq + Copy,
{
// if changed to `true`, needs a frame to register the binding.
//
// if changed to `false`, needs a frame to un-register the binding so that the renderer can start caching
// the tiles in the region again, we can't use the binding "one last time" because if a smaller region
// continues animating it would keep refreshing the large region too.
//
// if continues to be `false` only needs to update if the value actually changed.
let need_frame = (*animating != update.animating) || (!*animating && *value != update.value);
*animating = update.animating;
*value = update.value;
need_frame
}
/// Returns `true` if a new frame must be generated.
fn update_value(value: &mut T, update: &FrameValueUpdate<T>) -> bool
where
T: PartialEq + Copy,
{
if value != &update.value {
*value = update.value;
true
} else {
false
}
}
}
impl<T> From<T> for FrameValue<T> {
fn from(value: T) -> Self {
FrameValue::Value(value)
}
}
/// Represents an update targeting a previously setup [`FrameValue`].
#[derive(Debug, Clone, Copy, Serialize, Deserialize)]
pub struct FrameValueUpdate<T> {
/// Value ID.
pub id: FrameValueId,
/// New value.
pub value: T,
/// If the value is updating rapidly.
pub animating: bool,
}
/// Represents one of the filters applied to a stacking context.
#[derive(Debug, Clone, Copy, PartialEq, Serialize, Deserialize)]
pub enum FilterOp {
/// Blur, width and height in pixels.
Blur(f32, f32),
/// Brightness, in [0..=1] range.
Brightness(f32),
/// Contrast, in [0..=1] range.
Contrast(f32),
/// Grayscale, in [0..=1] range.
Grayscale(f32),
/// Hue shift, in degrees.
HueRotate(f32),
/// Invert, in [0..=1] range.
Invert(f32),
/// Opacity, in [0..=1] range, can be bound.
Opacity(FrameValue<f32>),
/// Saturation, in [0..=1] range.
Saturate(f32),
/// Sepia, in [0..=1] range.
Sepia(f32),
/// Pixel perfect shadow.
DropShadow {
/// Shadow offset.
offset: euclid::Vector2D<f32, Px>,
/// Shadow color.
color: Rgba,
/// Shadow blur.
blur_radius: f32,
},
/// Custom filter.
///
/// The color matrix is in the format of SVG color matrix, [0..5] is the first matrix row.
ColorMatrix([f32; 20]),
/// Fill with color.
Flood(Rgba),
}
/// Display item in a [`DisplayList`].
#[allow(missing_docs)]
#[derive(Debug, Clone, Serialize, Deserialize)]
pub enum DisplayItem {
Reuse {
frame_id: FrameId,
seg_id: SegmentId,
start: usize,
end: usize,
},
PushReferenceFrame {
id: ReferenceFrameId,
transform: FrameValue<PxTransform>,
transform_style: TransformStyle,
is_2d_scale_translation: bool,
},
PopReferenceFrame,
PushStackingContext {
transform_style: TransformStyle,
blend_mode: MixBlendMode,
filters: Box<[FilterOp]>,
},
PopStackingContext,
PushClipRect {
clip_rect: PxRect,
clip_out: bool,
},
PushClipRoundedRect {
clip_rect: PxRect,
corners: PxCornerRadius,
clip_out: bool,
},
PopClip,
PushMask {
image_id: ImageTextureId,
rect: PxRect,
},
PopMask,
Border {
bounds: PxRect,
widths: PxSideOffsets,
sides: [BorderSide; 4],
radius: PxCornerRadius,
},
NinePatchBorder {
bounds: PxRect,
source: NinePatchSource,
widths: PxSideOffsets,
fill: bool,
repeat_horizontal: RepeatMode,
repeat_vertical: RepeatMode,
},
Text {
clip_rect: PxRect,
font_id: FontId,
glyphs: Box<[GlyphInstance]>,
color: FrameValue<Rgba>,
options: GlyphOptions,
},
Image {
clip_rect: PxRect,
image_id: ImageTextureId,
image_size: PxSize,
rendering: ImageRendering,
alpha_type: AlphaType,
tile_size: PxSize,
tile_spacing: PxSize,
},
Color {
clip_rect: PxRect,
color: FrameValue<Rgba>,
},
BackdropFilter {
clip_rect: PxRect,
filters: Box<[FilterOp]>,
},
LinearGradient {
clip_rect: PxRect,
start_point: euclid::Point2D<f32, Px>,
end_point: euclid::Point2D<f32, Px>,
extend_mode: ExtendMode,
stops: Box<[GradientStop]>,
tile_origin: PxPoint,
tile_size: PxSize,
tile_spacing: PxSize,
},
RadialGradient {
clip_rect: PxRect,
center: euclid::Point2D<f32, Px>,
radius: euclid::Size2D<f32, Px>,
start_offset: f32,
end_offset: f32,
extend_mode: ExtendMode,
stops: Box<[GradientStop]>,
tile_origin: PxPoint,
tile_size: PxSize,
tile_spacing: PxSize,
},
ConicGradient {
clip_rect: PxRect,
center: euclid::Point2D<f32, Px>,
angle: AngleRadian,
start_offset: f32,
end_offset: f32,
extend_mode: ExtendMode,
stops: Box<[GradientStop]>,
tile_origin: PxPoint,
tile_size: PxSize,
tile_spacing: PxSize,
},
Line {
clip_rect: PxRect,
color: Rgba,
style: LineStyle,
orientation: LineOrientation,
},
PushExtension {
extension_id: ApiExtensionId,
payload: ApiExtensionPayload,
},
PopExtension {
extension_id: ApiExtensionId,
},
SetBackfaceVisibility {
visible: bool,
},
}
impl DisplayItem {
/// Update the value and returns if a new full frame must be rendered.
pub fn update_transform(&mut self, t: &FrameValueUpdate<PxTransform>) -> bool {
match self {
DisplayItem::PushReferenceFrame {
transform:
FrameValue::Bind {
id,
value,
animating: animation,
},
..
} if *id == t.id => FrameValue::update_bindable(value, animation, t),
_ => false,
}
}
/// Update the value and returns if a new full frame must be rendered.
pub fn update_float(&mut self, t: &FrameValueUpdate<f32>) -> bool {
match self {
DisplayItem::PushStackingContext { filters, .. } => {
let mut new_frame = false;
for filter in filters.iter_mut() {
match filter {
FilterOp::Opacity(FrameValue::Bind {
id,
value,
animating: animation,
}) if *id == t.id => {
new_frame |= FrameValue::update_bindable(value, animation, t);
}
_ => {}
}
}
new_frame
}
_ => false,
}
}
/// Update the value and returns if a new full frame must be rendered.
pub fn update_color(&mut self, t: &FrameValueUpdate<Rgba>) -> bool {
match self {
DisplayItem::Color {
color:
FrameValue::Bind {
id,
value,
animating: animation,
},
..
} if *id == t.id => FrameValue::update_bindable(value, animation, t),
DisplayItem::Text {
color: FrameValue::Bind { id, value, .. },
..
} if *id == t.id => FrameValue::update_value(value, t),
_ => false,
}
}
}
/// Nine-patch image source.
#[allow(missing_docs)]
#[derive(Debug, Clone, Serialize, Deserialize)]
pub enum NinePatchSource {
Image {
image_id: ImageTextureId,
rendering: ImageRendering,
},
LinearGradient {
start_point: euclid::Point2D<f32, Px>,
end_point: euclid::Point2D<f32, Px>,
extend_mode: ExtendMode,
stops: Box<[GradientStop]>,
},
RadialGradient {
center: euclid::Point2D<f32, Px>,
radius: euclid::Size2D<f32, Px>,
start_offset: f32,
end_offset: f32,
extend_mode: ExtendMode,
stops: Box<[GradientStop]>,
},
ConicGradient {
center: euclid::Point2D<f32, Px>,
angle: AngleRadian,
start_offset: f32,
end_offset: f32,
extend_mode: ExtendMode,
stops: Box<[GradientStop]>,
},
}