use std::{fmt, ops};
use zng_var::{animation::Transitionable, impl_from_and_into_var};
use super::{impl_length_comp_conversions, DipSize, Factor, Factor2d, FactorPercent, Layout1d, LayoutMask, Length, PxSize, Rect, Vector};
#[derive(Clone, Default, PartialEq, serde::Serialize, serde::Deserialize, Transitionable)]
pub struct Size {
pub width: Length,
pub height: Length,
}
impl fmt::Debug for Size {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
if f.alternate() {
f.debug_struct("Size")
.field("width", &self.width)
.field("height", &self.height)
.finish()
} else {
write!(f, "({:?}, {:?})", self.width, self.height)
}
}
}
impl fmt::Display for Size {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
if let Some(p) = f.precision() {
write!(f, "{:.p$} × {:.p$}", self.width, self.height, p = p)
} else {
write!(f, "{} × {}", self.width, self.height)
}
}
}
impl Size {
pub fn new<W: Into<Length>, H: Into<Length>>(width: W, height: H) -> Self {
Size {
width: width.into(),
height: height.into(),
}
}
pub fn splat(wh: impl Into<Length>) -> Self {
let wh = wh.into();
Size {
width: wh.clone(),
height: wh,
}
}
pub fn zero() -> Self {
Self::new(Length::zero(), Length::zero())
}
pub fn fill() -> Self {
Self::new(Length::fill(), Length::fill())
}
pub fn as_tuple(self) -> (Length, Length) {
(self.width, self.height)
}
pub fn as_array(self) -> [Length; 2] {
[self.width, self.height]
}
pub fn is_default(&self) -> bool {
self.width.is_default() && self.height.is_default()
}
pub fn replace_default(&mut self, overwrite: &Size) {
self.width.replace_default(&overwrite.width);
self.height.replace_default(&overwrite.height);
}
pub fn as_vector(self) -> Vector {
Vector {
x: self.width,
y: self.height,
}
}
}
impl super::Layout2d for Size {
type Px = PxSize;
fn layout_dft(&self, default: Self::Px) -> Self::Px {
PxSize::new(self.width.layout_dft_x(default.width), self.height.layout_dft_y(default.height))
}
fn affect_mask(&self) -> LayoutMask {
self.width.affect_mask() | self.height.affect_mask()
}
}
impl_length_comp_conversions! {
fn from(width: W, height: H) -> Size {
Size::new(width, height)
}
}
impl_from_and_into_var! {
fn from(all: Length) -> Size {
Size::splat(all)
}
fn from(percent: FactorPercent) -> Size {
Size::splat(percent)
}
fn from(norm: Factor) -> Size {
Size::splat(norm)
}
fn from(f: f32) -> Size {
Size::splat(f)
}
fn from(i: i32) -> Size {
Size::splat(i)
}
fn from(size: PxSize) -> Size {
Size::new(size.width, size.height)
}
fn from(size: DipSize) -> Size {
Size::new(size.width, size.height)
}
fn from(v: Vector) -> Size {
v.as_size()
}
fn from(r: Rect) -> Size {
r.size
}
}
impl<S: Into<Size>> ops::Add<S> for Size {
type Output = Size;
fn add(self, rhs: S) -> Self::Output {
let rhs = rhs.into();
Size {
width: self.width + rhs.width,
height: self.height + rhs.height,
}
}
}
impl<S: Into<Size>> ops::AddAssign<S> for Size {
fn add_assign(&mut self, rhs: S) {
let rhs = rhs.into();
self.width += rhs.width;
self.height += rhs.height;
}
}
impl<S: Into<Size>> ops::Sub<S> for Size {
type Output = Size;
fn sub(self, rhs: S) -> Self::Output {
let rhs = rhs.into();
Size {
width: self.width - rhs.width,
height: self.height - rhs.height,
}
}
}
impl<S: Into<Size>> ops::SubAssign<S> for Size {
fn sub_assign(&mut self, rhs: S) {
let rhs = rhs.into();
self.width -= rhs.width;
self.height -= rhs.height;
}
}
impl<S: Into<Factor2d>> ops::Mul<S> for Size {
type Output = Self;
fn mul(mut self, rhs: S) -> Self {
self *= rhs;
self
}
}
impl<S: Into<Factor2d>> ops::Mul<S> for &Size {
type Output = Size;
fn mul(self, rhs: S) -> Self::Output {
self.clone() * rhs
}
}
impl<S: Into<Factor2d>> ops::MulAssign<S> for Size {
fn mul_assign(&mut self, rhs: S) {
let rhs = rhs.into();
self.width *= rhs.x;
self.height *= rhs.y;
}
}
impl<S: Into<Factor2d>> ops::Div<S> for Size {
type Output = Self;
fn div(mut self, rhs: S) -> Self {
self /= rhs;
self
}
}
impl<S: Into<Factor2d>> ops::Div<S> for &Size {
type Output = Size;
fn div(self, rhs: S) -> Self::Output {
self.clone() / rhs
}
}
impl<S: Into<Factor2d>> ops::DivAssign<S> for Size {
fn div_assign(&mut self, rhs: S) {
let rhs = rhs.into();
self.width /= rhs.x;
self.height /= rhs.y;
}
}