1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397
//! Async channels.
//!
//! The channel can work across UI tasks and parallel tasks, it can be [`bounded`] or [`unbounded`] and is MPMC.
//!
//! This module is a thin wrapper around the [`flume`] crate's channel that just limits the API
//! surface to only `async` methods. You can convert from/into that [`flume`] channel.
//!
//! # Examples
//!
//! ```no_run
//! use zng_task::{self as task, channel};
//! # use zng_unit::*;
//!
//! let (sender, receiver) = channel::bounded(5);
//!
//! task::spawn(async move {
//! task::deadline(5.secs()).await;
//! if let Err(e) = sender.send("Data!").await {
//! eprintln!("no receiver connected, did not send message: '{}'", e.0)
//! }
//! });
//! task::spawn(async move {
//! match receiver.recv().await {
//! Ok(msg) => println!("{msg}"),
//! Err(_) => eprintln!("no message in channel and no sender connected")
//! }
//! });
//! ```
//!
//! [`flume`]: https://docs.rs/flume/0.10.7/flume/
use std::{convert::TryFrom, fmt};
pub use flume::{RecvError, RecvTimeoutError, SendError, SendTimeoutError};
use zng_time::Deadline;
/// The transmitting end of an unbounded channel.
///
/// Use [`unbounded`] to create a channel.
pub struct UnboundSender<T>(flume::Sender<T>);
impl<T> fmt::Debug for UnboundSender<T> {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
write!(f, "UnboundSender<{}>", pretty_type_name::pretty_type_name::<T>())
}
}
impl<T> Clone for UnboundSender<T> {
fn clone(&self) -> Self {
UnboundSender(self.0.clone())
}
}
impl<T> TryFrom<flume::Sender<T>> for UnboundSender<T> {
type Error = flume::Sender<T>;
/// Convert to [`UnboundSender`] if the flume sender is unbound.
fn try_from(value: flume::Sender<T>) -> Result<Self, Self::Error> {
if value.capacity().is_none() {
Ok(UnboundSender(value))
} else {
Err(value)
}
}
}
impl<T> From<UnboundSender<T>> for flume::Sender<T> {
fn from(s: UnboundSender<T>) -> Self {
s.0
}
}
impl<T> UnboundSender<T> {
/// Send a value into the channel.
///
/// If the messages are not received they accumulate in the channel buffer.
///
/// Returns an error if all receivers have been dropped.
pub fn send(&self, msg: T) -> Result<(), SendError<T>> {
self.0.send(msg)
}
/// Returns `true` if all receivers for this channel have been dropped.
pub fn is_disconnected(&self) -> bool {
self.0.is_disconnected()
}
/// Returns `true` if the channel is empty.
pub fn is_empty(&self) -> bool {
self.0.is_empty()
}
/// Returns the number of messages in the channel.
pub fn len(&self) -> usize {
self.0.len()
}
}
/// The transmitting end of a channel.
///
/// Use [`bounded`] or [`rendezvous`] to create a channel. You can also convert an [`UnboundSender`] into this one.
pub struct Sender<T>(flume::Sender<T>);
impl<T> fmt::Debug for Sender<T> {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
write!(f, "Sender<{}>", pretty_type_name::pretty_type_name::<T>())
}
}
impl<T> Clone for Sender<T> {
fn clone(&self) -> Self {
Sender(self.0.clone())
}
}
impl<T> From<flume::Sender<T>> for Sender<T> {
fn from(s: flume::Sender<T>) -> Self {
Sender(s)
}
}
impl<T> From<Sender<T>> for flume::Sender<T> {
fn from(s: Sender<T>) -> Self {
s.0
}
}
impl<T> Sender<T> {
/// Send a value into the channel.
///
/// Waits until there is space in the channel buffer.
///
/// Returns an error if all receivers have been dropped.
pub async fn send(&self, msg: T) -> Result<(), SendError<T>> {
self.0.send_async(msg).await
}
/// Send a value into the channel.
///
/// Waits until there is space in the channel buffer or the `deadline` is reached.
///
/// Returns an error if all receivers have been dropped or the `deadline` is reached. The `msg` is lost in case of timeout.
pub async fn send_deadline(&self, msg: T, deadline: impl Into<Deadline>) -> Result<(), SendTimeoutError<Option<T>>> {
match super::with_deadline(self.send(msg), deadline).await {
Ok(r) => match r {
Ok(_) => Ok(()),
Err(e) => Err(SendTimeoutError::Disconnected(Some(e.0))),
},
Err(_) => Err(SendTimeoutError::Timeout(None)),
}
}
/// Returns `true` if all receivers for this channel have been dropped.
pub fn is_disconnected(&self) -> bool {
self.0.is_disconnected()
}
/// Returns `true` if the channel is empty.
///
/// Note: [`rendezvous`] channels are always empty.
pub fn is_empty(&self) -> bool {
self.0.is_empty()
}
/// Returns `true` if the channel is full.
///
/// Note: [`rendezvous`] channels are always full and [`unbounded`] channels are never full.
pub fn is_full(&self) -> bool {
self.0.is_full()
}
/// Returns the number of messages in the channel.
pub fn len(&self) -> usize {
self.0.len()
}
/// If the channel is bounded, returns its capacity.
pub fn capacity(&self) -> Option<usize> {
self.0.capacity()
}
}
/// The receiving end of a channel.
///
/// Use [`bounded`],[`unbounded`] or [`rendezvous`] to create a channel.
///
/// # Work Stealing
///
/// Cloning the receiver **does not** turn this channel into a broadcast channel.
/// Each message will only be received by a single receiver. You can use this to
/// to implement work stealing.
pub struct Receiver<T>(flume::Receiver<T>);
impl<T> fmt::Debug for Receiver<T> {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
write!(f, "Receiver<{}>", pretty_type_name::pretty_type_name::<T>())
}
}
impl<T> Clone for Receiver<T> {
fn clone(&self) -> Self {
Receiver(self.0.clone())
}
}
impl<T> Receiver<T> {
/// Wait for an incoming value from the channel associated with this receiver.
///
/// Returns an error if all senders have been dropped.
pub async fn recv(&self) -> Result<T, RecvError> {
self.0.recv_async().await
}
/// Wait for an incoming value from the channel associated with this receiver.
///
/// Returns an error if all senders have been dropped or the `deadline` is reached.
pub async fn recv_deadline(&self, deadline: impl Into<Deadline>) -> Result<T, RecvTimeoutError> {
match super::with_deadline(self.recv(), deadline).await {
Ok(r) => match r {
Ok(m) => Ok(m),
Err(_) => Err(RecvTimeoutError::Disconnected),
},
Err(_) => Err(RecvTimeoutError::Timeout),
}
}
/// Returns `true` if all senders for this channel have been dropped.
pub fn is_disconnected(&self) -> bool {
self.0.is_disconnected()
}
/// Returns `true` if the channel is empty.
///
/// Note: [`rendezvous`] channels are always empty.
pub fn is_empty(&self) -> bool {
self.0.is_empty()
}
/// Returns `true` if the channel is full.
///
/// Note: [`rendezvous`] channels are always full and [`unbounded`] channels are never full.
pub fn is_full(&self) -> bool {
self.0.is_full()
}
/// Returns the number of messages in the channel.
pub fn len(&self) -> usize {
self.0.len()
}
/// If the channel is bounded, returns its capacity.
pub fn capacity(&self) -> Option<usize> {
self.0.capacity()
}
/// Takes all sitting in the channel.
pub fn drain(&self) -> flume::Drain<T> {
self.0.drain()
}
}
/// Create a channel with no maximum capacity.
///
/// Unbound channels always [`send`] messages immediately, never yielding on await.
/// If the messages are no [received] they accumulate in the channel buffer.
///
/// # Examples
///
/// The example [spawns] two parallel tasks, the receiver task takes a while to start receiving but then
/// rapidly consumes all messages in the buffer and new messages as they are send.
///
/// ```no_run
/// use zng_task::{self as task, channel};
/// # use zng_unit::*;
///
/// let (sender, receiver) = channel::unbounded();
///
/// task::spawn(async move {
/// for msg in ["Hello!", "Are you still there?"].into_iter().cycle() {
/// task::deadline(300.ms()).await;
/// if let Err(e) = sender.send(msg) {
/// eprintln!("no receiver connected, the message `{}` was not send", e.0);
/// break;
/// }
/// }
/// });
/// task::spawn(async move {
/// task::deadline(5.secs()).await;
///
/// loop {
/// match receiver.recv().await {
/// Ok(msg) => println!("{msg}"),
/// Err(_) => {
/// eprintln!("no message in channel and no sender connected");
/// break;
/// }
/// }
/// }
/// });
/// ```
///
/// Note that you don't need to `.await` on [`send`] as there is always space in the channel buffer.
///
/// [`send`]: UnboundSender::send
/// [received]: Receiver::recv
/// [spawns]: crate::spawn
pub fn unbounded<T>() -> (UnboundSender<T>, Receiver<T>) {
let (s, r) = flume::unbounded();
(UnboundSender(s), Receiver(r))
}
/// Create a channel with a maximum capacity.
///
/// Bounded channels [`send`] until the channel reaches its capacity then it awaits until a message
/// is [received] before sending another message.
///
/// # Examples
///
/// The example [spawns] two parallel tasks, the receiver task takes a while to start receiving but then
/// rapidly consumes the 2 messages in the buffer and unblocks the sender to send more messages.
///
/// ```no_run
/// use zng_task::{self as task, channel};
/// # use zng_unit::*;
///
/// let (sender, receiver) = channel::bounded(2);
///
/// task::spawn(async move {
/// for msg in ["Hello!", "Data!"].into_iter().cycle() {
/// task::deadline(300.ms()).await;
/// if let Err(e) = sender.send(msg).await {
/// eprintln!("no receiver connected, the message `{}` was not send", e.0);
/// break;
/// }
/// }
/// });
/// task::spawn(async move {
/// task::deadline(5.secs()).await;
///
/// loop {
/// match receiver.recv().await {
/// Ok(msg) => println!("{msg}"),
/// Err(_) => {
/// eprintln!("no message in channel and no sender connected");
/// break;
/// }
/// }
/// }
/// });
/// ```
///
/// [`send`]: UnboundSender::send
/// [received]: Receiver::recv
/// [spawns]: crate::spawn
pub fn bounded<T>(capacity: usize) -> (Sender<T>, Receiver<T>) {
let (s, r) = flume::bounded(capacity);
(Sender(s), Receiver(r))
}
/// Create a [`bounded`] channel with `0` capacity.
///
/// Rendezvous channels always awaits until the message is [received] to *return* from [`send`], there is no buffer.
///
/// # Examples
///
/// The example [spawns] two parallel tasks, the sender and receiver *handshake* when transferring the message, the
/// receiver takes 2 seconds to receive, so the sender takes 2 seconds to send.
///
/// ```no_run
/// use zng_task::{self as task, channel};
/// # use zng_unit::*;
/// # use std::time::*;
/// # use zng_time::*;
///
/// let (sender, receiver) = channel::rendezvous();
///
/// task::spawn(async move {
/// loop {
/// let t = INSTANT.now();
///
/// if let Err(e) = sender.send("the stuff").await {
/// eprintln!(r#"failed to send "{}", no receiver connected"#, e.0);
/// break;
/// }
///
/// assert!(t.elapsed() >= 2.secs());
/// }
/// });
/// task::spawn(async move {
/// loop {
/// task::deadline(2.secs()).await;
///
/// match receiver.recv().await {
/// Ok(msg) => println!(r#"got "{msg}""#),
/// Err(_) => {
/// eprintln!("no sender connected");
/// break;
/// }
/// }
/// }
/// });
/// ```
///
/// [`send`]: UnboundSender::send
/// [received]: Receiver::recv
/// [spawns]: crate::spawn
pub fn rendezvous<T>() -> (Sender<T>, Receiver<T>) {
bounded::<T>(0)
}