zng/
menu.rs

1#![cfg(feature = "menu")]
2
3//! Menu widgets, properties and other types.
4//!
5//! ```no_run
6//! use zng::prelude::*;
7//! # APP.defaults().run_window(async {
8//!
9//! fn main_menu() -> impl UiNode {
10//!     Menu!(ui_vec![
11//!         SubMenu!(
12//!             "File",
13//!             ui_vec![
14//!                 Button!(zng::app::NEW_CMD.scoped(WINDOW.id())),
15//!                 Button!(zng::app::OPEN_CMD.scoped(WINDOW.id())),
16//!                 Toggle! {
17//!                     child = Text!("Auto Save");
18//!                     checked = var(true);
19//!                 },
20//!                 Hr!(),
21//!                 SubMenu!(
22//!                     "Recent",
23//!                     (0..10)
24//!                         .map(|i| Button! { child = Text!(formatx!("recent file {i}")) })
25//!                         .collect::<UiVec>()
26//!                 ),
27//!                 Hr!(),
28//!                 Button!(zng::app::EXIT_CMD),
29//!             ]
30//!         ),
31//!         SubMenu!(
32//!             "Help",
33//!             ui_vec![Button! {
34//!                 child = Text!("About");
35//!                 on_click = hn!(|_| { });
36//!             }]
37//!         ),
38//!     ])
39//! }
40//!
41//! Window! {
42//!     child_top = main_menu(), 0;
43//!     zng::app::on_new = hn!(|_| { });
44//!     zng::app::on_open = hn!(|_| { });
45//!     // ..
46//! }
47//! # });
48//! ```
49//!
50//! The example above declares a [`Menu!`](struct@Menu) for a window, it demonstrates nested [`SubMenu!`](struct@sub::SubMenu),
51//! and menu items, [`Button!`](struct@crate::button::Button),
52//! [`Toggle!`](struct@crate::toggle::Toggle) and [`Hr!`](struct@crate::rule_line::hr::Hr). There is no menu item widget,
53//! the `SubMenu!` widget re-styles button and toggle.
54//!
55//! # Context Menu
56//!
57//! This module also provides a context menu. The example below declares a context menu for the window, it will show
58//! on context click, that is, by right-clicking the window, long pressing it or pressing the context menu key.
59//!
60//! ```
61//! use zng::prelude::*;
62//! # fn demo() {
63//!
64//! # let _ =
65//! Window! {
66//!     context_menu = ContextMenu!(ui_vec![
67//!         Button!(zng::app::NEW_CMD.scoped(WINDOW.id())),
68//!         Button!(zng::app::OPEN_CMD.scoped(WINDOW.id())),
69//!         Toggle! {
70//!             child = Text!("Auto Save");
71//!             checked = var(true);
72//!         },
73//!         Hr!(),
74//!         SubMenu!("Help", ui_vec![Button! {
75//!             child = Text!("About");
76//!             on_click = hn!(|_| { });
77//!         }]),
78//!         Hr!(),
79//!         Button!(zng::app::EXIT_CMD),
80//!     ]);
81//! }
82//! # ; }
83//! ```
84//!
85//! # Full API
86//!
87//! See [`zng_wgt_menu`] for the full widget API.
88
89pub use zng_wgt_menu::{
90    ButtonStyle, DefaultStyle, Menu, ToggleStyle, TouchButtonStyle, icon, icon_fn, panel_fn, shortcut_spacing, shortcut_txt, style_fn,
91};
92
93/// Submenu widget and properties.
94///
95/// See [`zng_wgt_menu::sub`] for the full widget API.
96pub mod sub {
97    pub use zng_wgt_menu::sub::{
98        DefaultStyle, SubMenu, SubMenuAncestors, SubMenuStyle, SubMenuWidgetInfoExt, column_width_padding, end_column, end_column_fn,
99        end_column_width, hover_open_delay, is_open, start_column, start_column_fn, start_column_width,
100    };
101}
102
103/// Context menu widget and properties.
104///
105/// See [`zng_wgt_menu::context`] for the full widget API.
106pub mod context {
107    pub use zng_wgt_menu::context::{
108        ContextMenu, ContextMenuArgs, DefaultStyle, TouchStyle, context_menu, context_menu_anchor, context_menu_fn, disabled_context_menu,
109        disabled_context_menu_fn, panel_fn, style_fn,
110    };
111}
112
113/// Sub-menu popup widget and properties.
114///
115/// See [`zng_wgt_menu::popup`] for the full widget API.
116pub mod popup {
117    pub use zng_wgt_menu::popup::{DefaultStyle, SubMenuPopup, panel_fn, style_fn};
118}