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#![doc(html_favicon_url = "https://raw.githubusercontent.com/zng-ui/zng/main/examples/image/res/zng-logo-icon.png")]
#![doc(html_logo_url = "https://raw.githubusercontent.com/zng-ui/zng/main/examples/image/res/zng-logo.png")]
//!
//! Batch updated variables in an app context.
//!
//! # Crate
//!
#![doc = include_str!(concat!("../", std::env!("CARGO_PKG_README")))]
// suppress nag about very simple boxed closure signatures.
#![expect(clippy::type_complexity)]
#![warn(unused_extern_crates)]
#![warn(missing_docs)]
#![deny(clippy::future_not_send)]
use animation::{
easing::{EasingStep, EasingTime},
Transitionable,
};
use bitflags::bitflags;
use parking_lot::Mutex;
use std::{
any::{Any, TypeId},
borrow::Cow,
fmt,
future::Future,
marker::PhantomData,
ops,
sync::{
atomic::{AtomicBool, Ordering::Relaxed},
Arc,
},
time::Duration,
};
use zng_app_context::{AppLocalId, ContextLocal};
use zng_clone_move::clmv;
use zng_txt::{formatx, ToTxt, Txt};
use zng_unit::{Factor, FactorUnits};
pub mod animation;
mod arc;
mod boxed;
mod impls;
mod context;
mod contextualized;
mod cow;
mod expr;
mod flat_map;
mod future;
mod local;
mod map_ref;
mod merge;
mod read_only;
mod response;
mod vars;
mod vec;
mod when;
#[macro_use]
mod util;
pub use arc::{getter_var, state_var, var, var_default, var_from, ArcVar};
pub use boxed::{BoxedAnyVar, BoxedAnyWeakVar, BoxedVar, BoxedWeakVar};
#[doc(inline)]
pub use context::{ContextInitHandle, ContextVar, ReadOnlyContextVar};
pub use local::LocalVar;
#[doc(inline)]
pub use merge::MergeVarBuilder;
pub use read_only::ReadOnlyArcVar;
pub use response::{response_done_var, response_var, ResponderVar, ResponseVar};
pub use vars::*;
pub use vec::ObservableVec;
/// Other variable types.
pub mod types {
use std::marker::PhantomData;
#[doc(hidden)]
pub use zng_app_context::context_local;
pub use impls::*;
pub use super::arc::WeakArcVar;
pub use super::boxed::{VarBoxed, WeakVarBoxed};
pub use super::context::{context_var_init, WeakContextInitHandle};
pub use super::contextualized::{ContextualizedVar, WeakContextualizedVar};
pub use super::cow::{ArcCowVar, WeakCowVar};
pub use super::expr::{__expr_var, expr_var_as, expr_var_into, expr_var_map};
pub use super::flat_map::{ArcFlatMapVar, WeakFlatMapVar};
pub use super::map_ref::{MapRef, MapRefBidi, WeakMapRef, WeakMapRefBidi};
pub use super::merge::{ArcMergeVar, ArcMergeVarInput, MergeVarInputs, WeakMergeVar, __merge_var};
pub use super::read_only::{ReadOnlyVar, WeakReadOnlyVar};
pub use super::response::Response;
pub use super::vec::VecChange;
pub use super::when::{AnyWhenVarBuilder, ArcWhenVar, ContextualizedArcWhenVar, WeakWhenVar, WhenVarBuilder, __when_var};
use super::*;
/// Identifies the source variable in another variable a value update.
///
/// The [`Var::set_from`] and bidirectional map/binding methods use this tag to avoid an extra "map_back" caused by "map" itself.
///
/// The tag is only equal to the same variable.
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub struct SourceVarTag(usize);
impl SourceVarTag {
/// Tag that identifies the `source` variable.
pub fn new(source: &impl AnyVar) -> Self {
SourceVarTag(source.var_ptr().raw_pointer() as _)
}
}
/// Helper type for debug printing [`Var<T>`].
///
/// You can use [`Var::debug`] to get an instance.
pub struct VarDebug<'a, T: VarValue, V: Var<T>> {
pub(super) var: &'a V,
pub(super) _t: PhantomData<fn() -> T>,
}
impl<'a, T: VarValue, V: Var<T>> fmt::Debug for VarDebug<'a, T, V> {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
self.var.with(|t| fmt::Debug::fmt(t, f))
}
}
/// Helper type for display printing [`Var<T>`].
///
/// You can use [`Var::display`] to get an instance.
pub struct VarDisplay<'a, T: VarValue + fmt::Display, V: Var<T>> {
pub(super) var: &'a V,
pub(super) _t: PhantomData<fn() -> T>,
}
impl<'a, T: VarValue + fmt::Display, V: Var<T>> fmt::Display for VarDisplay<'a, T, V> {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
self.var.with(|t| fmt::Display::fmt(t, f))
}
}
}
mod private {
// https://rust-lang.github.io/api-guidelines/future-proofing.html#sealed-traits-protect-against-downstream-implementations-c-sealed
pub trait Sealed {}
}
/// Represents a type that can be a [`Var<T>`] value.
///
/// # Trait Alias
///
/// This trait is used like a type alias for traits and is
/// already implemented for all types it applies to.
///
/// # Implementing
///
/// Types need to be `Debug + Clone + PartialEq + Send + Sync + Any` to auto-implement this trait,
/// if you want to place an external type in a variable and it does not implement all the traits
/// you may need to declare a *newtype* wrapper, if the external type is `Debug + Send + Sync + Any` at
/// least you can use the [`ArcEq<T>`] wrapper to quickly implement `Clone + PartialEq`, this is particularly
/// useful for error types in [`ResponseVar<Result<_, E>>`].
#[diagnostic::on_unimplemented(note = "`VarValue` is implemented for all `T: Debug + Clone + PartialEq + Any + Send + Sync`")]
pub trait VarValue: fmt::Debug + Clone + PartialEq + Any + Send + Sync {}
impl<T: fmt::Debug + Clone + PartialEq + Any + Send + Sync> VarValue for T {}
/// Trait implemented for all [`VarValue`] types.
pub trait AnyVarValue: fmt::Debug + Any + Send + Sync {
/// Access to `dyn Any` methods.
fn as_any(&self) -> &dyn Any;
/// Access to mut `dyn Any` methods.
fn as_any_mut(&mut self) -> &mut dyn Any;
/// Access to `Box<dyn Any>` methods.
fn into_any(self: Box<Self>) -> Box<dyn Any>;
/// Clone the value.
fn clone_boxed(&self) -> Box<dyn AnyVarValue>;
/// Clone the value into a new boxed [`LocalVar<Self>`].
fn clone_boxed_var(&self) -> BoxedAnyVar;
/// Gets if `self` equals `other`.
fn eq_any(&self, other: &dyn AnyVarValue) -> bool;
}
impl<T: VarValue> AnyVarValue for T {
fn as_any(&self) -> &dyn Any {
self
}
fn as_any_mut(&mut self) -> &mut dyn Any {
self
}
fn clone_boxed(&self) -> Box<dyn AnyVarValue> {
Box::new(self.clone())
}
fn clone_boxed_var(&self) -> BoxedAnyVar {
Box::new(LocalVar(self.clone()))
}
fn into_any(self: Box<Self>) -> Box<dyn Any> {
self
}
fn eq_any(&self, other: &dyn AnyVarValue) -> bool {
match other.as_any().downcast_ref::<T>() {
Some(v) => self == v,
None => false,
}
}
}
/// A property value that is not a variable but can be inspected.
///
/// # Implementing
///
/// The trait is only auto-implemented for `T: Into<T> + VarValue`, unfortunately actual type conversions
/// must be manually implemented, note that the [`impl_from_and_into_var!`] macro auto-implements this conversion.
///
/// [inspected]: crate::inspector
/// [`Debug`]: std::fmt::Debug
/// [`impl_from_and_into_var`]: impl_from_and_into_var
#[diagnostic::on_unimplemented(
note = "`IntoValue<T>` is implemented for all `T: VarValue`",
note = "you can use `impl_from_and_into_var!` to implement conversions"
)]
pub trait IntoValue<T: VarValue>: Into<T> {}
impl<T: VarValue> IntoValue<T> for T {}
bitflags! {
/// Kinds of interactions allowed by a [`Var<T>`] in the current update.
///
/// You can get the current capabilities of a var by using the [`AnyVar::capabilities`] method.
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
pub struct VarCapability: u8 {
/// Var value can change.
///
/// If this is set the [`AnyVar::is_new`] can be `true` in some updates, a variable can `NEW`
/// even if it cannot `MODIFY`, in this case the variable is a read-only wrapper on a read-write variable.
const NEW = 0b0000_0010;
/// Var can be modified.
///
/// If this is set [`Var::modify`] always returns `Ok`, if this is set `NEW` is also set.
///
/// Note that modify requests from inside overridden animations can still be ignored, see [`AnyVar::modify_importance`].
const MODIFY = 0b0000_0011;
/// Var capabilities can change.
///
/// Var capabilities can only change in between app updates, just like the var value, but [`AnyVar::last_update`]
/// may not change when capability changes.
const CAPS_CHANGE = 0b1000_0000;
}
}
impl VarCapability {
/// Remove only the `MODIFY` flag without removing `NEW`.
pub fn as_read_only(self) -> Self {
Self::from_bits_truncate(self.bits() & 0b1111_1110)
}
/// If cannot `MODIFY` and is not `CAPS_CHANGE`.
pub fn is_always_read_only(self) -> bool {
!self.contains(Self::MODIFY) && !self.contains(Self::CAPS_CHANGE)
}
/// If cannot `NEW` and is not `CAPS_CHANGE`.
pub fn is_always_static(self) -> bool {
self.is_empty()
}
/// Has the `MODIFY` capability.
pub fn can_modify(self) -> bool {
self.contains(Self::MODIFY)
}
}
/// Error when an attempt to modify a variable without the [`MODIFY`] capability is made.
///
/// [`MODIFY`]: VarCapability::MODIFY
#[derive(Debug, Clone, Copy)]
pub struct VarIsReadOnlyError {
/// Variable capabilities when the request was made.
pub capabilities: VarCapability,
}
impl fmt::Display for VarIsReadOnlyError {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
write!(f, "cannot modify variable")
}
}
impl std::error::Error for VarIsReadOnlyError {}
struct VarHandleData {
perm: AtomicBool,
action: Box<dyn Fn(&AnyVarHookArgs) -> bool + Send + Sync>,
}
/// Represents the var side of a [`VarHandle`].
struct VarHook(Arc<VarHandleData>);
impl VarHook {
/// Calls the handle action, returns `true` if the handle must be retained.
pub fn call(&self, args: &AnyVarHookArgs) -> bool {
self.is_alive() && (self.0.action)(args)
}
/// If the handle is still held or is permanent.
pub fn is_alive(&self) -> bool {
Arc::strong_count(&self.0) > 1 || self.0.perm.load(Relaxed)
}
}
/// Handle to a variable hook.
///
/// This can represent a widget subscriber, a var binding, var app handler or animation, dropping the handler stops
/// the behavior it represents.
#[derive(Clone)]
#[must_use = "var handle stops the behavior it represents on drop"]
pub struct VarHandle(Option<Arc<VarHandleData>>);
impl VarHandle {
/// New handle, the `action` depends on the behavior the handle represents.
fn new(action: Box<dyn Fn(&AnyVarHookArgs) -> bool + Send + Sync>) -> (VarHandle, VarHook) {
let c = Arc::new(VarHandleData {
perm: AtomicBool::new(false),
action,
});
(VarHandle(Some(c.clone())), VarHook(c))
}
/// Handle to no variable.
pub fn dummy() -> Self {
VarHandle(None)
}
/// Returns `true` if the handle is a [`dummy`].
///
/// [`dummy`]: VarHandle::dummy
pub fn is_dummy(&self) -> bool {
self.0.is_none()
}
/// Drop the handle without stopping the behavior it represents.
///
/// Note that the behavior can still be stopped by dropping the involved variables.
pub fn perm(self) {
if let Some(s) = &self.0 {
s.perm.store(true, Relaxed);
}
}
/// Create a [`VarHandles`] collection with `self` and `other`.
pub fn with(self, other: Self) -> VarHandles {
[self, other].into()
}
}
impl PartialEq for VarHandle {
fn eq(&self, other: &Self) -> bool {
match (&self.0, &other.0) {
(None, None) => true,
(None, Some(_)) | (Some(_), None) => false,
(Some(a), Some(b)) => Arc::ptr_eq(a, b),
}
}
}
impl Eq for VarHandle {}
impl std::hash::Hash for VarHandle {
fn hash<H: std::hash::Hasher>(&self, state: &mut H) {
let i = match &self.0 {
Some(rc) => Arc::as_ptr(rc) as usize,
None => 0,
};
state.write_usize(i);
}
}
impl fmt::Debug for VarHandle {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
let i = match &self.0 {
Some(rc) => Arc::as_ptr(rc) as usize,
None => 0,
};
f.debug_tuple("VarHandle").field(&i).finish()
}
}
impl Default for VarHandle {
fn default() -> Self {
Self::dummy()
}
}
/// Represents a collection of var handles.
#[must_use = "var handles stops the behavior they represents on drop"]
#[derive(Clone, Default)]
pub struct VarHandles(pub Vec<VarHandle>);
impl VarHandles {
/// Empty collection.
pub const fn dummy() -> Self {
VarHandles(vec![])
}
/// Returns `true` if empty or all handles are dummy.
pub fn is_dummy(&self) -> bool {
self.0.is_empty() || self.0.iter().all(VarHandle::is_dummy)
}
/// Drop all handles without stopping their behavior.
pub fn perm(self) {
for handle in self.0 {
handle.perm()
}
}
/// Add the `other` handle to the collection, if it is not dummy.
pub fn push(&mut self, other: VarHandle) -> &mut Self {
if !other.is_dummy() {
self.0.push(other);
}
self
}
/// Drop all handles.
pub fn clear(&mut self) {
self.0.clear()
}
}
impl FromIterator<VarHandle> for VarHandles {
fn from_iter<T: IntoIterator<Item = VarHandle>>(iter: T) -> Self {
VarHandles(iter.into_iter().filter(|h| !h.is_dummy()).collect())
}
}
impl<const N: usize> From<[VarHandle; N]> for VarHandles {
fn from(handles: [VarHandle; N]) -> Self {
handles.into_iter().collect()
}
}
impl Extend<VarHandle> for VarHandles {
fn extend<T: IntoIterator<Item = VarHandle>>(&mut self, iter: T) {
for handle in iter {
self.push(handle);
}
}
}
impl IntoIterator for VarHandles {
type Item = VarHandle;
type IntoIter = std::vec::IntoIter<VarHandle>;
fn into_iter(self) -> Self::IntoIter {
self.0.into_iter()
}
}
/// Arc value that implements equality by pointer comparison.
///
/// This type allows external types that are only `Debug + Send + Sync` to become
/// a full [`VarValue`] to be allowed as a variable value.
pub struct ArcEq<T: fmt::Debug + Send + Sync>(pub Arc<T>);
impl<T: fmt::Debug + Send + Sync> ops::Deref for ArcEq<T> {
type Target = Arc<T>;
fn deref(&self) -> &Self::Target {
&self.0
}
}
impl<T: fmt::Debug + Send + Sync> ArcEq<T> {
/// Constructs a new `ArcEq<T>`.
pub fn new(value: T) -> Self {
Self(Arc::new(value))
}
}
impl<T: fmt::Debug + Send + Sync> PartialEq for ArcEq<T> {
fn eq(&self, other: &Self) -> bool {
Arc::ptr_eq(&self.0, &other.0)
}
}
impl<T: fmt::Debug + Send + Sync> Eq for ArcEq<T> {}
impl<T: fmt::Debug + Send + Sync> Clone for ArcEq<T> {
fn clone(&self) -> Self {
Self(Arc::clone(&self.0))
}
}
impl<T: fmt::Debug + Send + Sync> fmt::Debug for ArcEq<T> {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
fmt::Debug::fmt(&*self.0, f)
}
}
/// Methods of [`Var<T>`] that are object safe.
///
/// This trait is [sealed] and cannot be implemented for types outside of this crate.
///
/// [sealed]: https://rust-lang.github.io/api-guidelines/future-proofing.html#sealed-traits-protect-against-downstream-implementations-c-sealed
pub trait AnyVar: Any + Send + Sync + crate::private::Sealed {
/// Clone the variable into a type erased box.
///
/// This is never [`BoxedVar<T>`], that is not a double box.
fn clone_any(&self) -> BoxedAnyVar;
/// Access to `dyn Any` methods.
fn as_any(&self) -> &dyn Any;
/// Access to `dyn Any` methods, on the underlying variable type if boxed.
fn as_unboxed_any(&self) -> &dyn Any;
/// Access to `Box<dyn Any>` methods, with the [`BoxedVar<T>`] type.
///
/// This is a double-boxed to allow downcast to [`BoxedVar<T>`].
fn double_boxed_any(self: Box<Self>) -> Box<dyn Any>;
/// Gets the [`TypeId`] of `T` in `Var<T>`.
fn var_type_id(&self) -> TypeId;
/// Get a clone of the current value, with type erased.
fn get_any(&self) -> Box<dyn AnyVarValue>;
/// Visit the current value of the variable.
fn with_any(&self, read: &mut dyn FnMut(&dyn AnyVarValue));
/// Visit the current value of the variable, if it [`is_new`].
///
/// [`is_new`]: AnyVar::is_new
fn with_new_any(&self, read: &mut dyn FnMut(&dyn AnyVarValue)) -> bool;
/// Schedule a new `value` for the variable, it will be set in the end of the current app update.
///
/// # Panics
///
/// Panics if the `value` is not of the same [`var_type_id`].
///
/// [`var_type_id`]: AnyVar::var_type_id
fn set_any(&self, value: Box<dyn AnyVarValue>) -> Result<(), VarIsReadOnlyError>;
/// Last update ID a variable was modified, if the ID is equal to [`VARS.update_id`] the variable is *new*.
///
/// [`VARS.update_id`]: VARS::update_id
fn last_update(&self) -> VarUpdateId;
/// If the variable represents different values depending on the context where they are read.
fn is_contextual(&self) -> bool;
/// Flags that indicate what operations the variable is capable of in this update.
fn capabilities(&self) -> VarCapability;
/// Gets if the [`last_update`] is the current update, meaning the variable value just changed.
///
/// Note that this is only reliable in threads synchronized with the UI update, this status can change
/// at any time when called from other app threads.
///
/// [`last_update`]: AnyVar::last_update
fn is_new(&self) -> bool {
VARS.update_id() == self.last_update()
}
/// If the variable current value was set by an active animation.
///
/// The variable [`is_new`] when this changes to `true`, but it **may not be new** when the value changes to `false`.
/// If the variable is not updated at the last frame of the animation that has last set it, it will not update
/// just because that animation has ended. You can use [`hook_animation_stop`] to get a notification when the
/// last animation stops, or use [`wait_animation`] to get a future that is ready when `is_animating` changes
/// from `true` to `false`.
///
/// [`is_new`]: AnyVar::is_new
/// [`hook_animation_stop`]: AnyVar::hook_animation_stop
/// [`wait_animation`]: Var::wait_animation
fn is_animating(&self) -> bool;
/// Gets a value that indicates the *importance* clearance that is needed to modify this variable.
///
/// If the variable has the [`MODIFY`] capability, `modify` requests will return `Ok(())`, but they will be ignored
/// if the [`VARS.current_modify`] importance is less than the variable's at the moment the request is made.
///
/// Note that [`VARS.current_modify`] outside animations always overrides this value, so direct modify requests
/// always override running animations.
///
/// This is the mechanism that ensures that only the latest animation has *control* of the variable value, most animations
/// check this value and automatically cancel if overridden, but event assigns from custom animations made using [`VARS.animate`]
/// are ignored if the variable is modified from a newer source then the animation.
///
/// If the variable does not have [`MODIFY`] capability the value returned is undefined.
///
/// [`MODIFY`]: VarCapability::MODIFY
/// [`VARS.current_modify`]: VARS::current_modify
/// [`VARS.animate`]: VARS::animate
fn modify_importance(&self) -> usize;
/// Setups a callback for just after the variable value update is applied, the closure runs in the root app context, just like
/// the `modify` closure. The closure can return if it is retained after each call. If you modify another variable in a
/// hook the modification applies in the same update, variable mapping and binding is implemented using hooks.
///
/// The variable store a weak reference to the callback if it has the `MODIFY` or `CAPS_CHANGE` capabilities, otherwise
/// the callback is discarded and [`VarHandle::dummy`] returned.
fn hook_any(&self, pos_modify_action: Box<dyn Fn(&AnyVarHookArgs) -> bool + Send + Sync>) -> VarHandle;
/// Register a `handler` to be called when the current animation stops.
///
/// Note that the `handler` is owned by the animation, not the variable, it will only be called/dropped when the
/// animation stops.
///
/// Returns the `handler` as an error if the variable is not animating. Note that if you are interacting
/// with the variable from a non-UI thread the variable can stops animating between checking [`is_animating`]
/// and registering the hook, in this case the `handler` will be returned as an error as well.
///
/// [`modify_importance`]: AnyVar::modify_importance
/// [`is_animating`]: AnyVar::is_animating
fn hook_animation_stop(&self, handler: Box<dyn FnOnce() + Send>) -> Result<(), Box<dyn FnOnce() + Send>>;
/// Gets the number of strong references to the variable.
///
/// This is the [`Arc::strong_count`] for *Arc* variables, the context var count for [`ContextVar<T>`], the boxed var count
/// for [`BoxedVar<T>`] and `0` for [`LocalVar<T>`].
fn strong_count(&self) -> usize;
/// Gets the number of weak references to the variable.
///
/// This is the [`Arc::weak_count`] for *Arc* variables, the context var count for [`ContextVar<T>`], the boxed var count
/// for [`BoxedVar<T>`] and `0` for [`LocalVar<T>`].
fn weak_count(&self) -> usize;
/// Gets a clone of the represented var from [`ContextVar<T>`], gets a clone of `self` for other var types.
fn actual_var_any(&self) -> BoxedAnyVar;
/// Create a weak reference to this *Arc* variable.
///
/// The weak reference is made to the [`actual_var`], if the actual var is a [`LocalVar<T>`]
/// a [`types::WeakArcVar<T>`] is returned, for *Arc* vars an actual weak reference is made.
///
/// [`actual_var`]: Var::actual_var
fn downgrade_any(&self) -> BoxedAnyWeakVar;
/// Var *pointer*, that can be used to identify if two variables point to the same *rc* or *context*.
///
/// If two of these values are equal, both variables point to the same *rc* or *context* at the moment of comparison.
/// Note that this is only for comparison, trying to access the variable internals is never safe.
fn var_ptr(&self) -> VarPtr;
/// Get the value as a debug [`Txt`].
///
/// [`Txt`]: Txt
fn get_debug(&self) -> Txt;
/// Schedule a variable update, even if the value does no change.
///
/// Usually variables only notify update if the value is changed to a different one, calling
/// this method flags the variable to notify.
fn update(&self) -> Result<(), VarIsReadOnlyError>;
/// Create a [`map`] that converts from `T` to a [`Txt`] debug print.
///
/// [`map`]: Var::map
/// [`Txt`]: Txt
fn map_debug(&self) -> BoxedVar<Txt>;
/// Hold the variable in memory until the app exit.
fn perm(&self) {
VARS.perm(self.clone_any());
}
/// Keep `other` alive until the handle or `self` are dropped.
fn hold_any(&self, value: Box<dyn Any + Send + Sync>) -> VarHandle {
self.hook_any(Box::new(move |_| {
let _hold = &value;
true
}))
}
}
#[derive(Debug)]
enum VarPtrData {
Static(AppLocalId),
Arc(*const ()),
NeverEq,
}
impl PartialEq for VarPtrData {
fn eq(&self, other: &Self) -> bool {
match (self, other) {
(Self::Static(l0), Self::Static(r0)) => l0 == r0,
(Self::Arc(l0), Self::Arc(r0)) => l0 == r0,
_ => false,
}
}
}
/// Represents an [`AnyVar`] *pointer* that can be used for comparison.
///
/// If two of these values are equal, both variables point to the same *arc* or *context* at the moment of comparison.
pub struct VarPtr<'a> {
_lt: std::marker::PhantomData<&'a ()>,
eq: VarPtrData,
}
impl<'a> VarPtr<'a> {
/// Gets the pointer.
///
/// # Safety
///
/// Trying to read or write values using this pointer is **never safe**.
///
/// Trying to identify a variable using the raw pointer is only valid if you know the variable is still alive.
/// The variable could be dropped and new one allocated at the same address.
pub fn raw_pointer(&self) -> *const () {
match self.eq {
VarPtrData::Arc(p) => p,
VarPtrData::Static(p) => p.get() as *const (),
VarPtrData::NeverEq => std::ptr::null(),
}
}
fn new_arc<T: ?Sized>(rc: &'a Arc<T>) -> Self {
Self {
_lt: std::marker::PhantomData,
eq: VarPtrData::Arc(Arc::as_ptr(rc) as _),
}
}
fn new_ctx_local<T: Send + Sync>(tl: &'static ContextLocal<T>) -> Self {
Self {
_lt: std::marker::PhantomData,
eq: VarPtrData::Static(tl.id()),
}
}
fn new_never_eq(_: &'a impl Any) -> Self {
Self {
_lt: std::marker::PhantomData,
eq: VarPtrData::NeverEq,
}
}
}
impl<'a> PartialEq for VarPtr<'a> {
fn eq(&self, other: &Self) -> bool {
self.eq == other.eq
}
}
impl<'a> fmt::Debug for VarPtr<'a> {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
if f.alternate() {
f.debug_tuple("VarPtr").field(&self.eq).finish()
} else {
fmt::Debug::fmt(&self.eq, f)
}
}
}
/// Represents a weak reference to an [`AnyVar`].
pub trait AnyWeakVar: Any + Send + Sync + crate::private::Sealed {
/// Clone the weak reference.
fn clone_any(&self) -> BoxedAnyWeakVar;
/// Access to `dyn Any` methods.
fn as_any(&self) -> &dyn Any;
/// Gets the number of strong references to the variable.
///
/// This is the same as [`AnyVar::strong_count`].
fn strong_count(&self) -> usize;
/// Gets the number of weak references to the variable.
///
/// This is the same as [`AnyVar::weak_count`].
fn weak_count(&self) -> usize;
/// Upgrade to a strong [`AnyVar`] clone.
///
/// Returns `None` if the [`strong_count`] is zero.
///
/// [`strong_count`]: AnyWeakVar
fn upgrade_any(&self) -> Option<BoxedAnyVar>;
}
/// Represents a weak reference to a [`Var<T>`].
pub trait WeakVar<T: VarValue>: AnyWeakVar + Clone {
/// Output of [`WeakVar::upgrade`].
type Upgrade: Var<T>;
/// Upgrade to a strong [`BoxedVar<T>`] clone.
///
/// Returns `None` if the [`strong_count`] is zero.
///
/// [`strong_count`]: AnyWeakVar
fn upgrade(&self) -> Option<Self::Upgrade>;
/// Gets the weak reference a as [`BoxedWeakVar<T>`], does not double box.
fn boxed(self) -> BoxedWeakVar<T>
where
Self: Sized,
{
Box::new(self)
}
}
/// A value-to-var conversion that consumes the value.
///
/// Every [`Var<T>`] implements this to convert to itself, every [`VarValue`] implements this to
/// convert to a [`LocalVar<T>`].
///
/// This trait is used by most properties, it allows then to accept literal values, variables and context variables
/// all with a single signature. Together with [`Var<T>`] this gives properties great flexibility of usage, at zero-cost. Widget
/// `when` blocks also use [`IntoVar<T>`] to support *changing* the property value depending on the widget state.
///
/// Value types can also manually implement this to support a shorthand literal syntax for when they are used in properties,
/// this converts the *shorthand value* like a tuple into the actual value type and wraps it into a variable, usually [`LocalVar`]
/// too. They can implement the trait multiple times to support different shorthand syntaxes or different types in the shorthand
/// value.
#[diagnostic::on_unimplemented(
note = "`IntoVar<T>` is implemented for all `T: VarValue`",
note = "`IntoVar<T>` is implemented for all `V: Var<T>`"
)]
pub trait IntoVar<T: VarValue> {
/// Variable type that will wrap the `T` value.
///
/// This is the [`LocalVar`] for most types or `Self` for variable types.
type Var: Var<T>;
/// Converts the source value into a var.
fn into_var(self) -> Self::Var;
/// Converts into [`BoxedVar<T>`].
///
/// This method exists to help the type system infer the type in this scenario:
///
/// ```
/// # use zng_var::*;
/// # let bar = true;
/// # let BAR_VAR = var(true);
/// #
/// fn foo(foo: impl IntoVar<bool>) { }
///
/// foo(if bar {
/// BAR_VAR.map(|b| !*b).boxed()
/// } else {
/// true.into_boxed_var()
/// });
/// ```
///
/// We need a `BoxedVar<bool>` to unify the input types that can be a `map` var or a `LocalVar<bool>`. Writing `true.into_var().boxed()`
/// causes the type inference to fail, requiring us to write `IntoVar::<bool>::into_var(true).boxed()`.
fn into_boxed_var(self) -> BoxedVar<T>
where
Self: Sized,
{
self.into_var().boxed()
}
}
/// Represents the current value in a [`Var::modify`] handler.
pub struct VarModify<'a, T: VarValue> {
current_value: &'a T,
value: Cow<'a, T>,
update: bool,
tags: Vec<Box<dyn AnyVarValue>>,
custom_importance: Option<usize>,
}
impl<'a, T: VarValue> VarModify<'a, T> {
/// Replace the value.
///
/// The variable will update if the new value is not equal to the previous after all modify closures apply.
pub fn set(&mut self, new_value: T) {
self.value = Cow::Owned(new_value);
}
/// Notify an update, even if the value does not actually change.
pub fn update(&mut self) {
self.update = true;
}
/// Returns a mutable reference for modification.
///
/// Note that this clones the current value if this is the first modify closure requesting it.
///
/// The variable will update if the new value is not equal to the previous after all modify closures apply.
pub fn to_mut(&mut self) -> &mut T {
self.value.to_mut()
}
/// Custom tags that will be shared with the var hooks if the value updates.
///
/// The tags where set by previous modify closures or this one during this update cycle, so
/// tags can also be used to communicate between modify closures.
pub fn tags(&self) -> &[Box<dyn AnyVarValue>] {
&self.tags
}
/// Add a custom tag object that will be shared with the var hooks if the value updates.
pub fn push_tag(&mut self, tag: impl AnyVarValue) {
self.tags.push(Box::new(tag));
}
/// Add all custom tags.
pub fn push_tags(&mut self, tags: Vec<Box<dyn AnyVarValue>>) {
if self.tags.is_empty() {
self.tags = tags;
} else {
self.tags.extend(tags);
}
}
/// Sets a custom [`AnyVar::modify_importance`] value.
///
/// Note that the modify info is already automatically set, using a custom value here
/// can easily break all future modify requests for this variable. The importance is set even if the
/// variable does not update (no actual value change or update request).
pub fn set_modify_importance(&mut self, importance: usize) {
self.custom_importance = Some(importance);
}
/// New from current value.
pub fn new(current_value: &'a T) -> Self {
Self {
current_value,
value: Cow::Borrowed(current_value),
update: false,
tags: vec![],
custom_importance: None,
}
}
/// Returns `(notify, new_value, update, tags, custom_importance)`.
pub fn finish(self) -> (bool, Option<T>, bool, Vec<Box<dyn AnyVarValue>>, Option<usize>) {
match self.value {
Cow::Borrowed(_) => {
if self.update {
return (true, None, true, self.tags, self.custom_importance);
}
}
Cow::Owned(v) => {
if self.update || self.current_value != &v {
return (true, Some(v), self.update, self.tags, self.custom_importance);
}
}
}
(false, None, false, vec![], self.custom_importance)
}
}
impl<'a, T: VarValue> ops::Deref for VarModify<'a, T> {
type Target = T;
fn deref(&self) -> &Self::Target {
self.as_ref()
}
}
impl<'a, T: VarValue> std::convert::AsRef<T> for VarModify<'a, T> {
fn as_ref(&self) -> &T {
&self.value
}
}
/// Arguments for [`AnyVar::hook_any`].
pub struct AnyVarHookArgs<'a> {
value: &'a dyn AnyVarValue,
update: bool,
tags: &'a [Box<dyn AnyVarValue>],
}
impl<'a> AnyVarHookArgs<'a> {
/// New from updated value and custom tag.
pub fn new(value: &'a dyn AnyVarValue, update: bool, tags: &'a [Box<dyn AnyVarValue>]) -> Self {
Self { value, update, tags }
}
/// Reference the updated value.
pub fn value(&self) -> &'a dyn AnyVarValue {
self.value
}
/// If update was explicitly requested.
///
/// Note that bindings/mappings propagate this update request.
pub fn update(&self) -> bool {
self.update
}
/// Value type ID.
pub fn value_type(&self) -> TypeId {
self.value.as_any().type_id()
}
/// Custom tag objects.
pub fn tags(&self) -> &[Box<dyn AnyVarValue>] {
self.tags
}
/// Clone the custom tag objects set by the code that updated the value.
pub fn tags_vec(&self) -> Vec<Box<dyn AnyVarValue>> {
self.tags.iter().map(|t| (*t).clone_boxed()).collect()
}
/// Reference the value, if it is of type `T`.
pub fn downcast_value<T: VarValue>(&self) -> Option<&T> {
self.value.as_any().downcast_ref()
}
/// Reference all custom tag values of type `T`.
pub fn downcast_tags<T: VarValue>(&self) -> impl Iterator<Item = &T> + '_ {
self.tags.iter().filter_map(|t| (*t).as_any().downcast_ref::<T>())
}
/// Try cast to strongly typed args.
pub fn as_strong<T: VarValue>(&self) -> Option<VarHookArgs<T>> {
if TypeId::of::<T>() == self.value_type() {
Some(VarHookArgs {
any: self,
_t: PhantomData,
})
} else {
None
}
}
}
/// Arguments for [`Var::hook`].
pub struct VarHookArgs<'a, T: VarValue> {
any: &'a AnyVarHookArgs<'a>,
_t: PhantomData<&'a T>,
}
impl<'a, T: VarValue> VarHookArgs<'a, T> {
/// Reference the updated value.
pub fn value(&self) -> &'a T {
self.any.value.as_any().downcast_ref::<T>().unwrap()
}
}
impl<'a, T: VarValue> ops::Deref for VarHookArgs<'a, T> {
type Target = AnyVarHookArgs<'a>;
fn deref(&self) -> &Self::Target {
self.any
}
}
/// Args for [`Var::trace_value`].
pub struct TraceValueArgs<'a, T: VarValue> {
args: &'a AnyVarHookArgs<'a>,
_type: PhantomData<&'a T>,
}
impl<'a, T: VarValue> ops::Deref for TraceValueArgs<'a, T> {
type Target = AnyVarHookArgs<'a>;
fn deref(&self) -> &Self::Target {
self.args
}
}
impl<'a, T: VarValue> TraceValueArgs<'a, T> {
/// Strongly-typed reference to the new value.
pub fn value(&self) -> &'a T {
self.args.downcast_value::<T>().unwrap()
}
}
/// Represents an observable value.
///
/// Variable types can have different capabilities, all can provide a value, in some the value can update, some
/// are read-only others allow modifying the value. Variables can also be contextual, meaning they have a different
/// value depending on the context where they are used. This trait covers all these capabilities, together with
/// [`IntoVar<T>`] it enables properties to be very flexible on what input they accept.
///
/// See [`AnyVar`] for the object safe part of variables.
///
/// This trait is [sealed] and cannot be implemented for types outside of this crate.
///
/// [sealed]: https://rust-lang.github.io/api-guidelines/future-proofing.html#sealed-traits-protect-against-downstream-implementations-c-sealed
pub trait Var<T: VarValue>: IntoVar<T, Var = Self> + AnyVar + Clone {
/// Output of [`Var::read_only`].
type ReadOnly: Var<T>;
/// Output of [`Var::actual_var`].
type ActualVar: Var<T>;
/// Output of [`Var::downgrade`].
type Downgrade: WeakVar<T>;
/// Output of [`Var::map`].
type Map<O: VarValue>: Var<O>;
/// Output of [`Var::map_bidi`].
type MapBidi<O: VarValue>: Var<O>;
/// Output of [`Var::flat_map`].
type FlatMap<O: VarValue, V: Var<O>>: Var<O>;
/// Output of [`Var::filter_map`].
type FilterMap<O: VarValue>: Var<O>;
/// Output of [`Var::filter_map_bidi`].
type FilterMapBidi<O: VarValue>: Var<O>;
/// Output of [`Var::map_ref`].
type MapRef<O: VarValue>: Var<O>;
/// Output of [`Var::map_ref_bidi`].
type MapRefBidi<O: VarValue>: Var<O>;
/// Output of [`Var::easing`].
type Easing: Var<T>;
/// Visit the current value of the variable.
fn with<R, F>(&self, read: F) -> R
where
F: FnOnce(&T) -> R;
/// Schedule a variable update, it will be applied on the end of the current app update.
fn modify<F>(&self, modify: F) -> Result<(), VarIsReadOnlyError>
where
F: FnOnce(&mut VarModify<T>) + Send + 'static;
/// Gets the variable as a [`BoxedVar<T>`], does not double box.
fn boxed(self) -> BoxedVar<T>
where
Self: Sized,
{
Box::new(self)
}
/// Gets the variable as a [`BoxedAnyVar`], does not double box.
fn boxed_any(self) -> BoxedAnyVar
where
Self: Sized,
{
Box::new(self)
}
/// Gets the current *inner* var represented by this var. This can be the same var or a context var.
fn actual_var(self) -> Self::ActualVar;
/// Create a weak reference to this *Arc* variable.
fn downgrade(&self) -> Self::Downgrade;
/// Convert this variable to the value, if possible moves the value, if it is shared clones it.
fn into_value(self) -> T;
/// Gets a clone of the var that is always read-only.
///
/// The returned variable can still update if `self` is modified, but it does not have the `MODIFY` capability.
fn read_only(&self) -> Self::ReadOnly;
/// Setups a callback for just after the variable value update is applied, the closure runs in the root app context, just like
/// the `modify` closure. The closure can return if it is retained after each call. If you modify another variable in a
/// hook the modification applies in the same update, variable mapping and binding is implemented using hooks.
///
/// The variable store a weak reference to the callback if it has the `MODIFY` or `CAPS_CHANGE` capabilities, otherwise
/// the callback is discarded and [`VarHandle::dummy`] returned.
fn hook(&self, pos_modify_action: impl Fn(&VarHookArgs<T>) -> bool + Send + Sync + 'static) -> VarHandle {
self.hook_any(Box::new(move |a| pos_modify_action(&a.as_strong().unwrap())))
}
/// Awaits for the [`last_update`] to change.
///
/// Note that [`is_new`] will be `true` when the future elapses only when polled
/// in sync with the UI, but it will elapse in any thread when the variable updates after the future is instantiated.
///
/// Note that outside of the UI tree there is no variable synchronization across multiple var method calls, so
/// a sequence of `get(); wait_update().await; get();` can miss a value between `get` and `wait_update`. The returned
/// future captures the [`last_update`] at the moment this method is called, this can be leveraged by double-checking to
/// avoid race conditions, see the [`wait_value`] default implementation for more details.
///
/// [`get`]: Var::get
/// [`wait_value`]: Var::wait_value
/// [`last_update`]: AnyVar::last_update
/// [`is_new`]: AnyVar::is_new
fn wait_update(&self) -> impl Future<Output = VarUpdateId> + Send + Sync {
crate::future::WaitUpdateFut::new(self)
}
/// Awaits for [`is_animating`] to change from `true` to `false`.
///
/// If the variable is not animating at the moment of this call the future will await until the animation starts and stops.
///
/// [`is_animating`]: AnyVar::is_animating
fn wait_animation(&self) -> impl Future<Output = ()> + Send + Sync {
crate::future::WaitIsNotAnimatingFut::new(self)
}
///Awaits for a value that passes the `predicate`.
fn wait_value(&self, predicate: impl Fn(&T) -> bool + Send + Sync) -> impl Future<Output = ()> + Send + Sync {
async move {
while !self.with(&predicate) {
let future = self.wait_update();
if self.with(&predicate) {
break;
}
future.await;
}
}
}
/// Visit the current value of the variable, if it [`is_new`].
///
/// [`is_new`]: AnyVar::is_new
fn with_new<R, F>(&self, read: F) -> Option<R>
where
F: FnOnce(&T) -> R,
{
if self.is_new() {
Some(self.with(read))
} else {
None
}
}
/// Get a clone of the current value.
fn get(&self) -> T {
self.with(Clone::clone)
}
/// Gets the value as a display [`Txt`].
///
/// [`Txt`]: Txt
fn get_txt(&self) -> Txt
where
T: fmt::Display,
{
self.with(ToTxt::to_txt)
}
/// Gets the value as a display [`String`].
fn get_string(&self) -> String
where
T: fmt::Display,
{
self.with(ToString::to_string)
}
/// Get a clone of the current value into `value`.
fn get_into(&self, value: &mut T) {
self.with(var_get_into(value))
}
/// Get a clone of the current value into `value` if the current value is not equal to it.
fn get_ne(&self, value: &mut T) -> bool {
self.with(var_get_ne(value))
}
/// Get a clone of the current value, if it [`is_new`].
///
/// [`is_new`]: AnyVar::is_new
fn get_new(&self) -> Option<T> {
if self.is_new() {
Some(self.with(Clone::clone))
} else {
None
}
}
/// Get a clone of the current value into `value` if the current value [`is_new`].
///
/// [`is_new`]: AnyVar::is_new
fn get_new_into(&self, value: &mut T) -> bool {
let is_new = self.is_new();
if is_new {
self.with(var_get_into(value));
}
is_new
}
/// Get a clone of the current value into `value` if the variable value [`is_new`] and not equal to the `value`.
///
/// [`is_new`]: AnyVar::is_new
fn get_new_ne(&self, value: &mut T) -> bool {
self.is_new() && self.get_ne(value)
}
/// Schedule a new `value` for the variable, it will be set in the end of the current app update.
fn set<I>(&self, value: I) -> Result<(), VarIsReadOnlyError>
where
I: Into<T>,
{
self.modify(var_set(value.into()))
}
/// Schedule a new `value` for the variable, it will be set in the end of the current app update to the updated
/// value of `other`, so if the other var has already scheduled an update, the updated value will be used.
///
/// This can be used in combination with binding to create a binding that starts with synchronized values.
fn set_from<I>(&self, other: &I) -> Result<(), VarIsReadOnlyError>
where
I: Var<T>,
{
if other.capabilities().is_always_static() {
self.set(other.get())
} else {
self.modify(var_set_from(other.clone().actual_var()))
}
}
/// Set from `other` value at the time of update, mapped to the type of `self`.
fn set_from_map<Iv, I, M>(&self, other: &I, map: M) -> Result<(), VarIsReadOnlyError>
where
Iv: VarValue,
I: Var<Iv>,
M: FnOnce(&Iv) -> T + Send + 'static,
{
if other.capabilities().is_always_static() {
self.set(other.with(map))
} else {
self.modify(var_set_from_map(other.clone().actual_var(), map))
}
}
/// Create a var that redirects to this variable until the first value update, then it behaves like a [`ArcVar<T>`].
///
/// The return variable is *clone-on-write* and has the `MODIFY` capability independent of the source capabilities, when
/// a modify request is made the source value is cloned and offered for modification, if modified the source variable is dropped
/// and the cow var behaves like a [`ArcVar<T>`], if the modify closure does not update the cloned value it is dropped and the cow
/// continues to redirect to the source variable.
fn cow(&self) -> types::ArcCowVar<T, Self> {
types::ArcCowVar::new(self.clone())
}
/// Creates a var that maps from this variable.
///
/// The `map` closure is called once on initialization, and then once every time
/// the source variable updates.
///
/// The mapping variable is read-only, you can use [`map_bidi`] to map back.
///
/// Note that the mapping var can be [contextualized] for context vars, meaning the map binding will initialize in
/// the fist usage context, not the creation context, so `property = CONTEXT_VAR.map(|&b|!b);` will bind with
/// the `CONTEXT_VAR` in the `property` context, not the property instantiation. The `map` closure itself runs in
/// the root app context, trying to read other context variables inside it will only read the default value.
///
/// For other variables types the `map` can run once in the caller context.
///
/// If `self` can change the output variable will keep it alive, this is to support chaining maps.
///
/// [`map_bidi`]: Var::map_bidi
/// [contextualized]: types::ContextualizedVar
fn map<O, M>(&self, map: M) -> Self::Map<O>
where
O: VarValue,
M: FnMut(&T) -> O + Send + 'static;
/// Creates a [`map`] that converts from `T` to `O` using [`Into<O>`].
///
/// [`map`]: Var::map
fn map_into<O>(&self) -> Self::Map<O>
where
O: VarValue,
T: Into<O>,
{
self.map(|v| v.clone().into())
}
/// Creates a [`map`] that converts from `T` to [`Txt`] using [`ToTxt`].
///
/// [`map`]: Var::map
/// [`Txt`]: Txt
/// [`ToTxt`]: ToTxt
fn map_to_txt(&self) -> Self::Map<Txt>
where
T: ToTxt,
{
self.map(ToTxt::to_txt)
}
/// Create a [`map`] that converts from `T` to [`String`] using [`ToString`].
///
/// [`map`]: Var::map
fn map_to_string(&self) -> Self::Map<String>
where
T: ToString,
{
self.map(ToString::to_string)
}
/// Create a var that maps from this variable on read and to it on write.
///
/// The `map` closure is called once on initialization, and then once every time
/// the source variable updates, the `map_back` closure is called every time the output value is modified directly.
///
/// The mapping var can be [contextualized], see [`Var::map`] for more details.
///
/// If `self` can change the output variable will keep it alive, this is to support chaining maps.
///
/// [contextualized]: types::ContextualizedVar
fn map_bidi<O, M, B>(&self, map: M, map_back: B) -> Self::MapBidi<O>
where
O: VarValue,
M: FnMut(&T) -> O + Send + 'static,
B: FnMut(&O) -> T + Send + 'static;
/// Create a var that maps to an inner variable that is found inside the value of this variable.
///
/// The mapping var can be [contextualized] if self is contextual, otherwise `map` evaluates immediately to start. Note
/// that the "mapped-to" var can be contextual even when the mapping var is not.
///
/// The mapping var has the same capabilities of the inner var, plus `CAPS_CHANGE`, modifying the mapping var modifies the inner var.
///
/// If `self` can change the output variable will keep it alive, this is to support chaining maps.
///
/// [contextualized]: types::ContextualizedVar
fn flat_map<O, V, M>(&self, map: M) -> Self::FlatMap<O, V>
where
O: VarValue,
V: Var<O>,
M: FnMut(&T) -> V + Send + 'static;
/// Creates a ref-counted var that maps from this variable, but can retain a previous mapped value.
///
/// The `map` closure is called once on initialization, if it returns `None` the `fallback` closure is called to generate
/// a fallback value, after, the `map` closure is called once every time
/// the mapping variable reads and is out of sync with the source variable, if it returns `Some(_)` the mapping variable value changes,
/// otherwise the previous value is retained.
///
/// The mapping variable is read-only, use [`filter_map_bidi`] to map back.
///
/// The mapping var can be [contextualized], see [`Var::map`] for more details.
///
/// If `self` can change the output variable will keep it alive, this is to support chaining maps.
///
/// [contextualized]: types::ContextualizedVar
/// [`map_bidi`]: Var::map_bidi
/// [`filter_map_bidi`]: Var::filter_map_bidi
fn filter_map<O, M, I>(&self, map: M, fallback: I) -> Self::FilterMap<O>
where
O: VarValue,
M: FnMut(&T) -> Option<O> + Send + 'static,
I: Fn() -> O + Send + Sync + 'static;
/// Create a [`filter_map`] that tries to convert from `T` to `O` using [`TryInto<O>`].
///
/// [`filter_map`]: Var::filter_map
fn filter_try_into<O, I>(&self, fallback: I) -> Self::FilterMap<O>
where
O: VarValue,
T: TryInto<O>,
I: Fn() -> O + Send + Sync + 'static,
{
self.filter_map(|v| v.clone().try_into().ok(), fallback)
}
/// Create a [`filter_map`] that tries to convert from `T` to `O` using [`FromStr`].
///
/// [`filter_map`]: Var::filter_map
/// [`FromStr`]: std::str::FromStr
fn filter_parse<O, I>(&self, fallback: I) -> Self::FilterMap<O>
where
O: VarValue + std::str::FromStr,
T: AsRef<str>,
I: Fn() -> O + Send + Sync + 'static,
{
self.filter_map(|v| v.as_ref().parse().ok(), fallback)
}
/// Create a var that maps from this variable on read and to it on write, mapping in both directions can skip
/// updates, retaining the previous mapped value.
///
/// The `map` closure is called once on initialization, if it returns `None` the `fallback` closure is called
/// to generate a fallback value, after, the `map` closure is called once every time
/// the mapping variable reads and is out of sync with the source variable, if it returns `Some(_)` the mapping variable value changes,
/// otherwise the previous value is retained. The `map_back` closure
/// is called every time the output value is modified directly, if it returns `Some(_)` the source variable is set.
///
/// The mapping var can be [contextualized], see [`Var::map`] for more details.
///
/// If `self` can change the output variable will keep it alive, this is to support chaining maps.
///
/// [contextualized]: types::ContextualizedVar
fn filter_map_bidi<O, M, B, I>(&self, map: M, map_back: B, fallback: I) -> Self::FilterMapBidi<O>
where
O: VarValue,
M: FnMut(&T) -> Option<O> + Send + 'static,
B: FnMut(&O) -> Option<T> + Send + 'static,
I: Fn() -> O + Send + Sync + 'static;
/// Create a mapping wrapper around `self`. The `map` closure is called for each value access, it must reference the
/// value `O` that already exists in `T`.
fn map_ref<O, M>(&self, map: M) -> Self::MapRef<O>
where
O: VarValue,
M: Fn(&T) -> &O + Send + Sync + 'static;
/// Create a mapping wrapper around `self`. The `map` closure is called for each value access, it must reference the
/// value `O` that already exists in `T`, the `map_mut` closure is called for every modify request, it must do the same
/// as `map` but with mutable access.
fn map_ref_bidi<O, M, B>(&self, map: M, map_mut: B) -> Self::MapRefBidi<O>
where
O: VarValue,
M: Fn(&T) -> &O + Send + Sync + 'static,
B: Fn(&mut T) -> &mut O + Send + Sync + 'static;
/// Setup a hook that assigns `other` with the new values of `self` transformed by `map`.
///
/// Only a weak reference to the `other` variable is held, both variables update in the same app update cycle.
///
/// Note that the current value is not assigned, only the subsequent updates, you can use [`set_from_map`]
/// to sync the initial value.
///
/// [`set_from_map`]: Self::set_from_map
fn bind_map<T2, V2, M>(&self, other: &V2, map: M) -> VarHandle
where
T2: VarValue,
V2: Var<T2>,
M: FnMut(&T) -> T2 + Send + 'static,
{
var_bind_map(self, other, map)
}
/// Setup a hook that assigns `other` with the new values of `self` transformed by `map`, if the closure returns a value.
///
/// Only a weak reference to the `other` variable is held, both variables update in the same app update cycle.
///
/// Note that the current value is not assigned, only the subsequent updates, you can assign
/// `other` and then bind to fully sync the variables.
fn bind_filter_map<T2, V2, F>(&self, other: &V2, map: F) -> VarHandle
where
T2: VarValue,
V2: Var<T2>,
F: FnMut(&T) -> Option<T2> + Send + 'static,
{
var_bind_filter_map(self, other, map)
}
/// Bind `self` to `other` and back without causing an infinite loop.
///
/// Only a weak reference to each variable is held by the other, if both variables are scheduled to update in the same cycle
/// both get assigned, but only one bind transfer per app cycle is allowed for each variable. Returns two handles on the
/// the *map* hook and one for the *map-back* hook.
///
/// Note that the current value is not assigned, only the subsequent updates, you can assign
/// `other` and `self` and then bind to fully sync the variables.
fn bind_map_bidi<T2, V2, M, B>(&self, other: &V2, map: M, map_back: B) -> VarHandles
where
T2: VarValue,
V2: Var<T2>,
M: FnMut(&T) -> T2 + Send + 'static,
B: FnMut(&T2) -> T + Send + 'static,
{
var_bind_map_bidi(self, other, map, map_back)
}
/// Bind `self` to `other` and back with the new values of `self` transformed by `map` and the new values of `other` transformed
/// by `map_back`, the value is assigned in a update only if the closures returns a value.
///
/// Only a weak reference to each variable is held by the other, both variables update in the same app update cycle.
///
/// Note that the current value is not assigned, only the subsequent updates, you can assign
/// `other` and then bind to fully sync the variables.
fn bind_filter_map_bidi<T2, V2, M, B>(&self, other: &V2, map: M, map_back: B) -> VarHandles
where
T2: VarValue,
V2: Var<T2>,
M: FnMut(&T) -> Option<T2> + Send + 'static,
B: FnMut(&T2) -> Option<T> + Send + 'static,
{
var_bind_filter_map_bidi(self, other, map, map_back)
}
/// Setup a hook that assigns `other` with the new values of `self`.
///
/// Only a weak reference to the `other` variable is held.
///
/// Note that the current value is not assigned, only the subsequent updates, you can use
/// [`set_from`] to sync the initial value.
///
/// [`set_from`]: Self::set_from
fn bind<V2>(&self, other: &V2) -> VarHandle
where
V2: Var<T>,
{
self.bind_map(other, Clone::clone)
}
/// Calls `other.set_from(self)` and `self.bind(other)`.
fn set_bind<V2>(&self, other: &V2) -> VarHandle
where
V2: Var<T>,
{
let _ = other.set_from(self);
self.bind(other)
}
/// Setup two hooks that assigns `other` with the new values of `self` and `self` with the new values of `other`.
///
/// Only a weak reference to each variable is held by the other.
///
/// Note that the current value is not assigned, only the subsequent updates, you can assign
/// `other` using [`set_from`] and then bind to fully sync the variables.
///
/// [`set_from`]: Var::set_from
fn bind_bidi<V2>(&self, other: &V2) -> VarHandles
where
V2: Var<T>,
{
self.bind_map_bidi(other, Clone::clone, Clone::clone)
}
/// Debug helper for tracing the lifetime of a value in this variable.
///
/// The `enter_value` closure is called every time the variable updates, it can return
/// an implementation agnostic *scope* or *span* `S` that is only dropped when the variable updates again.
///
/// The `enter_value` is also called immediately when this method is called to start tracking the first value.
///
/// Returns a [`VarHandle`] that can be used to stop tracing.
///
/// If this variable can never update the span is immediately dropped and a dummy handle is returned. Note that
/// the trace is set on the [`actual_var`].
///
/// [`tracing`]: https://docs.rs/tracing
/// [`actual_var`]: Var::actual_var
fn trace_value<E, S>(&self, mut enter_value: E) -> VarHandle
where
E: FnMut(&TraceValueArgs<T>) -> S + Send + 'static,
S: Send + 'static,
{
let span = self.with(|v| {
enter_value(&TraceValueArgs {
args: &AnyVarHookArgs::new(v, false, &[]),
_type: PhantomData,
})
});
let data = Mutex::new((Some(span), enter_value));
self.hook_any(Box::new(move |args| {
let mut data = data.lock();
let (span, enter_value) = &mut *data;
let _ = span.take();
*span = Some(enter_value(&TraceValueArgs { args, _type: PhantomData }));
true
}))
}
/// Schedule an animation that targets this variable.
///
/// If the variable is always read-only no animation is created and a dummy handle returned. The animation
/// targets the current [`actual_var`] and is stopped if the variable is dropped.
///
/// The `animate` closure is called every frame, starting after next frame, the closure inputs are
/// the [`Animation`] args and *modify* access to the variable value, the args
/// can be used to calculate the new variable value and to control or stop the animation.
///
/// [`actual_var`]: Var::actual_var
/// [`Animation`]: animation::Animation
fn animate<A>(&self, animate: A) -> animation::AnimationHandle
where
A: FnMut(&animation::Animation, &mut VarModify<T>) + Send + 'static,
{
animation::var_animate(self, animate)
}
/// Schedule animations started by `animate`, the closure is called once at the start to begin, then again every time
/// the variable stops animating.
///
/// This can be used to create a sequence of animations or to repeat an animation. The sequence stops when `animate` returns
/// a dummy handle or the variable is modified outside of `animate`, or animations are disabled, or the returned handle is dropped.
fn sequence<A>(&self, animate: A) -> VarHandle
where
A: FnMut(&<<Self::ActualVar as Var<T>>::Downgrade as WeakVar<T>>::Upgrade) -> animation::AnimationHandle + Send + 'static,
{
animation::var_sequence(self, animate)
}
/// Schedule an easing transition from the `start_value` to `end_value`.
///
/// The variable updates every time the [`EasingStep`] for each frame changes and a different value is sampled.
///
/// See [`Var::animate`] for details about animations.
fn set_ease<S, E, F>(&self, start_value: S, end_value: E, duration: Duration, easing: F) -> animation::AnimationHandle
where
T: Transitionable,
S: Into<T>,
E: Into<T>,
F: Fn(EasingTime) -> EasingStep + Send + 'static,
{
self.set_ease_with(start_value, end_value, duration, easing, animation::Transition::sample)
}
/// Oscillate between `start_value` to `end_value` with an easing transition.
///
/// The `duration` defines the easing duration between the two values.
///
/// Note that you can use [`Var::sequence`] to create more complex looping animations.
fn set_ease_oci<S, E, F>(&self, start_value: S, end_value: E, duration: Duration, easing: F) -> animation::AnimationHandle
where
T: Transitionable,
S: Into<T>,
E: Into<T>,
F: Fn(EasingTime) -> EasingStep + Send + 'static,
{
self.set_ease_oci_with(start_value, end_value, duration, easing, animation::Transition::sample)
}
/// Schedule an easing transition from the `start_value` to `end_value` using a custom value sampler.
///
/// The variable updates every time the [`EasingStep`] for each frame changes and a different value is sampled.
///
/// See [`Var::animate`] for details about animations.
fn set_ease_with<S, E, F, Sa>(
&self,
start_value: S,
end_value: E,
duration: Duration,
easing: F,
sampler: Sa,
) -> animation::AnimationHandle
where
T: Transitionable,
S: Into<T>,
E: Into<T>,
F: Fn(EasingTime) -> EasingStep + Send + 'static,
Sa: Fn(&animation::Transition<T>, EasingStep) -> T + Send + 'static,
{
self.animate(animation::var_set_ease_with(
start_value.into(),
end_value.into(),
duration,
easing,
999.fct(),
sampler,
))
}
/// Oscillate between `start_value` to `end_value` with an easing transition using a custom value sampler.
///
/// The `duration` defines the easing duration between the two values.
///
/// Note that you can use [`Var::sequence`] to create more complex looping animations.
fn set_ease_oci_with<S, E, F, Sa>(
&self,
start_value: S,
end_value: E,
duration: Duration,
easing: F,
sampler: Sa,
) -> animation::AnimationHandle
where
T: Transitionable,
S: Into<T>,
E: Into<T>,
F: Fn(EasingTime) -> EasingStep + Send + 'static,
Sa: Fn(&animation::Transition<T>, EasingStep) -> T + Send + 'static,
{
self.animate(animation::var_set_ease_oci_with(
start_value.into(),
end_value.into(),
duration,
easing,
999.fct(),
sampler,
))
}
/// Schedule an easing transition from the current value to `new_value`.
///
/// The variable updates every time the [`EasingStep`] for each frame changes and a different value is sampled.
///
/// See [`Var::animate`] for details about animations.
fn ease<E, F>(&self, new_value: E, duration: Duration, easing: F) -> animation::AnimationHandle
where
T: Transitionable,
E: Into<T>,
F: Fn(EasingTime) -> EasingStep + Send + 'static,
{
self.ease_with(new_value, duration, easing, animation::Transition::sample)
}
/// Oscillate between the current value and `new_value` with an easing transition.
///
/// The `duration` defines the easing duration between the two values.
///
/// Note that you can use [`Var::sequence`] to create more complex looping animations.
fn ease_oci<E, F>(&self, new_value: E, duration: Duration, easing: F) -> animation::AnimationHandle
where
T: Transitionable,
E: Into<T>,
F: Fn(EasingTime) -> EasingStep + Send + 'static,
{
self.ease_oci_with(new_value, duration, easing, animation::Transition::sample)
}
/// Schedule an easing transition from the current value to `new_value` using a custom value sampler.
///
/// The variable updates every time the [`EasingStep`] for each frame changes and a different value is sampled.
///
/// See [`Var::animate`] for details about animations.
fn ease_with<E, F, S>(&self, new_value: E, duration: Duration, easing: F, sampler: S) -> animation::AnimationHandle
where
T: Transitionable,
E: Into<T>,
F: Fn(EasingTime) -> EasingStep + Send + 'static,
S: Fn(&animation::Transition<T>, EasingStep) -> T + Send + 'static,
{
self.animate(animation::var_set_ease_with(
self.get(),
new_value.into(),
duration,
easing,
0.fct(),
sampler,
))
}
/// Oscillate between the current value and `new_value` with an easing transition and a custom value sampler.
///
/// The `duration` defines the easing duration between the two values.
///
/// Note that you can use [`Var::sequence`] to create more complex looping animations.
fn ease_oci_with<E, F, S>(&self, new_value: E, duration: Duration, easing: F, sampler: S) -> animation::AnimationHandle
where
T: Transitionable,
E: Into<T>,
F: Fn(EasingTime) -> EasingStep + Send + 'static,
S: Fn(&animation::Transition<T>, EasingStep) -> T + Send + 'static,
{
self.animate(animation::var_set_ease_oci_with(
self.get(),
new_value.into(),
duration,
easing,
0.fct(),
sampler,
))
}
/// Schedule a keyframed transition animation for the variable, starting from the first key.
///
/// The variable will be set to the first keyframe, then animated across all other keys.
///
/// See [`Var::animate`] for details about animations.
fn set_ease_keyed<F>(&self, keys: Vec<(Factor, T)>, duration: Duration, easing: F) -> animation::AnimationHandle
where
T: Transitionable,
F: Fn(EasingTime) -> EasingStep + Send + 'static,
{
self.set_ease_keyed_with(keys, duration, easing, animation::TransitionKeyed::sample)
}
/// Schedule a keyframed transition animation for the variable, starting from the first key, using a custom value sampler.
///
/// The variable will be set to the first keyframe, then animated across all other keys.
///
/// See [`Var::animate`] for details about animations.
fn set_ease_keyed_with<F, S>(&self, keys: Vec<(Factor, T)>, duration: Duration, easing: F, sampler: S) -> animation::AnimationHandle
where
T: Transitionable,
F: Fn(EasingTime) -> EasingStep + Send + 'static,
S: Fn(&animation::TransitionKeyed<T>, EasingStep) -> T + Send + 'static,
{
if let Some(transition) = animation::TransitionKeyed::new(keys) {
self.animate(animation::var_set_ease_keyed_with(transition, duration, easing, 999.fct(), sampler))
} else {
animation::AnimationHandle::dummy()
}
}
/// Schedule a keyframed transition animation for the variable, starting from the current value.
///
/// The variable will be set to the first keyframe, then animated across all other keys.
///
/// See [`Var::animate`] for details about animations.
fn ease_keyed<F>(&self, keys: Vec<(Factor, T)>, duration: Duration, easing: F) -> animation::AnimationHandle
where
T: Transitionable,
F: Fn(EasingTime) -> EasingStep + Send + 'static,
{
self.ease_keyed_with(keys, duration, easing, animation::TransitionKeyed::sample)
}
/// Schedule a keyframed transition animation for the variable, starting from the current value, using a custom value sampler.
///
/// The variable will be set to the first keyframe, then animated across all other keys.
///
/// See [`Var::animate`] for details about animations.
fn ease_keyed_with<F, S>(&self, mut keys: Vec<(Factor, T)>, duration: Duration, easing: F, sampler: S) -> animation::AnimationHandle
where
T: Transitionable,
F: Fn(EasingTime) -> EasingStep + Send + 'static,
S: Fn(&animation::TransitionKeyed<T>, EasingStep) -> T + Send + 'static,
{
keys.insert(0, (0.fct(), self.get()));
let transition = animation::TransitionKeyed::new(keys).unwrap();
self.animate(animation::var_set_ease_keyed_with(transition, duration, easing, 0.fct(), sampler))
}
/// Set the variable to `new_value` after a `delay`.
///
/// The variable [`is_animating`] until the delay elapses and the value is set.
///
/// See [`Var::animate`] for details about animations.
///
/// [`is_animating`]: AnyVar::is_animating
fn step<N>(&self, new_value: N, delay: Duration) -> animation::AnimationHandle
where
N: Into<T>,
{
self.animate(animation::var_step(new_value.into(), delay))
}
/// Oscillate between the current value and `new_value`, every time the `delay` elapses the variable is set to the next value.
fn step_oci<N>(&self, new_value: N, delay: Duration) -> animation::AnimationHandle
where
N: Into<T>,
{
self.animate(animation::var_step_oci([self.get(), new_value.into()], delay, false))
}
/// Oscillate between `from` and `to`, the variable is set to `from` to start and every time the `delay` elapses
/// the variable is set to the next value.
fn set_step_oci<V0, V1>(&self, from: V0, to: V1, delay: Duration) -> animation::AnimationHandle
where
V0: Into<T>,
V1: Into<T>,
{
self.animate(animation::var_step_oci([from.into(), to.into()], delay, true))
}
/// Set the variable to a sequence of values as a time `duration` elapses.
///
/// An animation curve is used to find the first factor in `steps` above or at the curve line at the current time,
/// the variable is set to this step value, continuing animating across the next steps until the last or the animation end.
/// The variable [`is_animating`] from the start, even if no step applies and stays *animating* until the last *step* applies
/// or the duration is reached.
///
/// # Examples
///
/// Creates a variable that outputs text every 5% of a 5 seconds animation, advanced linearly.
///
/// ```
/// # use zng_var::{*, animation::easing};
/// # use zng_txt::*;
/// # use zng_unit::*;
/// # fn demo(text_var: impl Var<Txt>) {
/// let steps = (0..=100).step_by(5).map(|i| (i.pct().fct(), formatx!("{i}%"))).collect();
/// # let _ =
/// text_var.steps(steps, 5.secs(), easing::linear)
/// # ;}
/// ```
///
/// The variable is set to `"0%"`, after 5% of the `duration` elapses it is set to `"5%"` and so on
/// until the value is set to `"100%` at the end of the animation.
///
/// Returns an [`AnimationHandle`]. See [`Var::animate`] for details about animations.
///
/// [`is_animating`]: AnyVar::is_animating
/// [`AnimationHandle`]: animation::AnimationHandle
fn steps<F>(&self, steps: Vec<(Factor, T)>, duration: Duration, easing: F) -> animation::AnimationHandle
where
F: Fn(EasingTime) -> EasingStep + Send + 'static,
{
self.animate(animation::var_steps(steps, duration, easing))
}
/// Starts an easing animation that *chases* a target value that can be changed using the [`ChaseAnimation<T>`] handle.
///
/// [`ChaseAnimation<T>`]: animation::ChaseAnimation
fn chase<N, F>(&self, first_target: N, duration: Duration, easing: F) -> animation::ChaseAnimation<T>
where
N: Into<T>,
F: Fn(EasingTime) -> EasingStep + Send + 'static,
T: Transitionable,
{
animation::var_chase(self.clone().boxed(), first_target.into(), duration, easing)
}
/// Create a vars that [`ease`] to each new value of `self`.
///
/// Note that the mapping var can be [contextualized], see [`map`] for more details.
///
/// If `self` can change the output variable will keep it alive.
///
/// [contextualized]: types::ContextualizedVar
/// [`ease`]: Var::ease
/// [`map`]: Var::map
fn easing<F>(&self, duration: Duration, easing: F) -> Self::Easing
where
T: Transitionable,
F: Fn(EasingTime) -> EasingStep + Send + Sync + 'static;
/// Create a vars that [`ease_with`] to each new value of `self`.
///
/// Note that the mapping var can be [contextualized], see [`map`] for more details.
/// If `self` can change the output variable will keep it alive.
///
/// [contextualized]: types::ContextualizedVar
/// [`ease_with`]: Var::ease_with
/// [`map`]: Var::map
fn easing_with<F, S>(&self, duration: Duration, easing: F, sampler: S) -> Self::Easing
where
T: Transitionable,
F: Fn(EasingTime) -> EasingStep + Send + Sync + 'static,
S: Fn(&animation::Transition<T>, EasingStep) -> T + Send + Sync + 'static;
/// Returns a wrapper that implements [`fmt::Debug`] to write the var value.
fn debug(&self) -> types::VarDebug<T, Self> {
types::VarDebug {
var: self,
_t: PhantomData,
}
}
/// Returns a wrapper that implements [`fmt::Display`] to write the var value.
fn display(&self) -> types::VarDisplay<T, Self>
where
T: fmt::Display,
{
types::VarDisplay {
var: self,
_t: PhantomData,
}
}
/// Keep `value` alive until the handle or `self` are dropped.
fn hold<V>(&self, value: V) -> VarHandle
where
V: Any + Send,
{
let value = Mutex::new(value); // + Sync
self.hook_any(Box::new(move |_| {
let _hold = &value;
true
}))
}
}
fn var_bind_map<T, T2, V2, M>(source: &impl Var<T>, other: &V2, map: M) -> VarHandle
where
T: VarValue,
T2: VarValue,
V2: Var<T2>,
M: FnMut(&T) -> T2 + Send + 'static,
{
#[cfg(feature = "dyn_closure")]
let map: Box<dyn FnMut(&T) -> T2 + Send> = Box::new(map);
var_bind_map_impl(source, other, map)
}
fn var_bind_map_impl<T, T2, V2, M>(source: &impl Var<T>, other: &V2, mut map: M) -> VarHandle
where
T: VarValue,
T2: VarValue,
V2: Var<T2>,
M: FnMut(&T) -> T2 + Send + 'static,
{
var_bind(source, other, move |value, args, other| {
let value = map(value);
let update = args.update;
let _ = other.modify(move |vm| {
vm.set(value);
if update {
vm.update();
}
});
})
}
fn var_bind_filter_map<T, T2, V2, F>(source: &impl Var<T>, other: &V2, map: F) -> VarHandle
where
T: VarValue,
T2: VarValue,
V2: Var<T2>,
F: FnMut(&T) -> Option<T2> + Send + 'static,
{
#[cfg(feature = "dyn_closure")]
let map: Box<dyn FnMut(&T) -> Option<T2> + Send> = Box::new(map);
var_bind_filter_map_impl(source, other, map)
}
fn var_bind_filter_map_impl<T, T2, V2, F>(source: &impl Var<T>, other: &V2, mut map: F) -> VarHandle
where
T: VarValue,
T2: VarValue,
V2: Var<T2>,
F: FnMut(&T) -> Option<T2> + Send + 'static,
{
var_bind(source, other, move |value, args, other| {
if let Some(value) = map(value) {
let update = args.update;
let _ = other.modify(move |vm| {
vm.set(value);
if update {
vm.update();
}
});
}
})
}
fn var_bind_map_bidi<T, T2, V2, M, B>(source: &impl Var<T>, other: &V2, map: M, map_back: B) -> VarHandles
where
T: VarValue,
T2: VarValue,
V2: Var<T2>,
M: FnMut(&T) -> T2 + Send + 'static,
B: FnMut(&T2) -> T + Send + 'static,
{
#[cfg(feature = "dyn_closure")]
let map: Box<dyn FnMut(&T) -> T2 + Send + 'static> = Box::new(map);
#[cfg(feature = "dyn_closure")]
let map_back: Box<dyn FnMut(&T2) -> T + Send + 'static> = Box::new(map_back);
var_bind_map_bidi_impl(source, other, map, map_back)
}
fn var_bind_map_bidi_impl<T, T2, V2, M, B>(source: &impl Var<T>, other: &V2, mut map: M, mut map_back: B) -> VarHandles
where
T: VarValue,
T2: VarValue,
V2: Var<T2>,
M: FnMut(&T) -> T2 + Send + 'static,
B: FnMut(&T2) -> T + Send + 'static,
{
let source_tag = types::SourceVarTag::new(source);
let source_to_other = var_bind(source, other, move |value, args, other| {
let is_from_other = args
.downcast_tags::<types::SourceVarTag>()
.any(|&b| b == types::SourceVarTag::new(&other));
if !is_from_other {
let value = map(value);
let update = args.update;
let _ = other.modify(move |vm| {
vm.set(value);
vm.push_tag(source_tag);
if update {
vm.update();
}
});
}
});
let other_tag = types::SourceVarTag::new(other);
let other_to_source = var_bind(other, source, move |value, args, source| {
let is_from_source = args
.downcast_tags::<types::SourceVarTag>()
.any(|&b| b == types::SourceVarTag::new(&source));
if !is_from_source {
let value = map_back(value);
let update = args.update;
let _ = source.modify(move |vm| {
vm.set(value);
vm.push_tag(other_tag);
if update {
vm.update();
}
});
}
});
[source_to_other, other_to_source].into_iter().collect()
}
fn var_bind_filter_map_bidi<T, T2, V2, M, B>(source: &impl Var<T>, other: &V2, map: M, map_back: B) -> VarHandles
where
T: VarValue,
T2: VarValue,
V2: Var<T2>,
M: FnMut(&T) -> Option<T2> + Send + 'static,
B: FnMut(&T2) -> Option<T> + Send + 'static,
{
#[cfg(feature = "dyn_closure")]
let map: Box<dyn FnMut(&T) -> Option<T2> + Send + 'static> = Box::new(map);
#[cfg(feature = "dyn_closure")]
let map_back: Box<dyn FnMut(&T2) -> Option<T> + Send + 'static> = Box::new(map_back);
var_bind_filter_map_bidi_impl(source, other, map, map_back)
}
fn var_bind_filter_map_bidi_impl<T, T2, V2, M, B>(source: &impl Var<T>, other: &V2, mut map: M, mut map_back: B) -> VarHandles
where
T: VarValue,
T2: VarValue,
V2: Var<T2>,
M: FnMut(&T) -> Option<T2> + Send + 'static,
B: FnMut(&T2) -> Option<T> + Send + 'static,
{
let source_tag = types::SourceVarTag::new(source);
let source_to_other = var_bind(source, other, move |value, args, other| {
let is_from_other = args
.downcast_tags::<types::SourceVarTag>()
.any(|&b| b == types::SourceVarTag::new(&other));
if !is_from_other {
if let Some(value) = map(value) {
let update = args.update;
let _ = other.modify(move |vm| {
vm.set(value);
vm.push_tag(source_tag);
if update {
vm.update();
}
});
}
}
});
let other_tag = types::SourceVarTag::new(other);
let other_to_source = var_bind(other, source, move |value, args, source| {
let is_from_source = args
.downcast_tags::<types::SourceVarTag>()
.any(|&b| b == types::SourceVarTag::new(&source));
if !is_from_source {
if let Some(value) = map_back(value) {
let update = args.update;
let _ = source.modify(move |vm| {
vm.set(value);
vm.push_tag(other_tag);
if update {
vm.update();
}
});
}
}
});
[source_to_other, other_to_source].into_iter().collect()
}
fn var_hold_hook(source: &dyn AnyVar) -> Box<dyn Fn(&AnyVarHookArgs) -> bool + Send + Sync> {
let source = source.clone_any();
Box::new(move |_| {
let _hold = &source;
true
})
}
fn var_map<T: VarValue, O: VarValue>(source: &impl Var<T>, map: impl FnMut(&T) -> O + Send + 'static) -> ReadOnlyArcVar<O> {
#[cfg(feature = "dyn_closure")]
let map: Box<dyn FnMut(&T) -> O + Send> = Box::new(map);
var_map_impl(source, map)
}
fn var_map_impl<T: VarValue, O: VarValue>(source: &impl Var<T>, mut map: impl FnMut(&T) -> O + Send + 'static) -> ReadOnlyArcVar<O> {
let mapped = var(source.with(&mut map));
var_bind_map_impl(source, &mapped, map).perm();
mapped.hook_any(var_hold_hook(source)).perm();
mapped.read_only()
}
fn var_map_ctx<T: VarValue, O: VarValue>(
source: &impl Var<T>,
map: impl FnMut(&T) -> O + Send + 'static,
) -> contextualized::ContextualizedVar<O> {
#[cfg(feature = "dyn_closure")]
let map: Box<dyn FnMut(&T) -> O + Send> = Box::new(map);
var_map_ctx_impl(source, map)
}
fn var_map_ctx_impl<T: VarValue, O: VarValue>(
source: &impl Var<T>,
map: impl FnMut(&T) -> O + Send + 'static,
) -> contextualized::ContextualizedVar<O> {
let source = source.clone();
let map = Arc::new(Mutex::new(map));
types::ContextualizedVar::new(move || {
let other = var(source.with(&mut *map.lock()));
let map = map.clone();
source.bind_map(&other, move |t| map.lock()(t)).perm();
other.read_only()
})
}
fn var_map_mixed<T: VarValue, O: VarValue>(source: &impl Var<T>, map: impl FnMut(&T) -> O + Send + 'static) -> BoxedVar<O> {
#[cfg(feature = "dyn_closure")]
let map: Box<dyn FnMut(&T) -> O + Send> = Box::new(map);
if source.is_contextual() {
var_map_ctx_impl(source, map).boxed()
} else if source.capabilities().is_always_static() {
LocalVar(source.with(map)).boxed()
} else {
var_map_impl(source, map).boxed()
}
}
fn var_map_bidi<T, O, M, B>(source: &impl Var<T>, map: M, map_back: B) -> ArcVar<O>
where
T: VarValue,
O: VarValue,
M: FnMut(&T) -> O + Send + 'static,
B: FnMut(&O) -> T + Send + 'static,
{
#[cfg(feature = "dyn_closure")]
let map: Box<dyn FnMut(&T) -> O + Send> = Box::new(map);
#[cfg(feature = "dyn_closure")]
let map_back: Box<dyn FnMut(&O) -> T + Send> = Box::new(map_back);
var_map_bidi_impl(source, map, map_back)
}
fn var_map_bidi_impl<T, O, M, B>(source: &impl Var<T>, mut map: M, map_back: B) -> ArcVar<O>
where
T: VarValue,
O: VarValue,
M: FnMut(&T) -> O + Send + 'static,
B: FnMut(&O) -> T + Send + 'static,
{
let mapped = var(source.with(&mut map));
var_bind_map_bidi_impl(source, &mapped, map, map_back).perm();
mapped.hook_any(var_hold_hook(source)).perm();
mapped
}
fn var_map_bidi_ctx<T, O, M, B>(source: &impl Var<T>, map: M, map_back: B) -> types::ContextualizedVar<O>
where
T: VarValue,
O: VarValue,
M: FnMut(&T) -> O + Send + 'static,
B: FnMut(&O) -> T + Send + 'static,
{
#[cfg(feature = "dyn_closure")]
let map: Box<dyn FnMut(&T) -> O + Send> = Box::new(map);
#[cfg(feature = "dyn_closure")]
let map_back: Box<dyn FnMut(&O) -> T + Send> = Box::new(map_back);
var_map_bidi_ctx_impl(source, map, map_back)
}
fn var_map_bidi_ctx_impl<T, O, M, B>(source: &impl Var<T>, map: M, map_back: B) -> types::ContextualizedVar<O>
where
T: VarValue,
O: VarValue,
M: FnMut(&T) -> O + Send + 'static,
B: FnMut(&O) -> T + Send + 'static,
{
let me = source.clone();
let map = Arc::new(Mutex::new(map));
let map_back = Arc::new(Mutex::new(map_back));
types::ContextualizedVar::new(move || {
let other = var(me.with(&mut *map.lock()));
let map = map.clone();
let map_back = map_back.clone();
me.bind_map_bidi(&other, move |i| map.lock()(i), move |o| map_back.lock()(o)).perm();
other
})
}
fn var_map_bidi_mixed<T, O, M, B>(source: &impl Var<T>, map: M, map_back: B) -> BoxedVar<O>
where
T: VarValue,
O: VarValue,
M: FnMut(&T) -> O + Send + 'static,
B: FnMut(&O) -> T + Send + 'static,
{
#[cfg(feature = "dyn_closure")]
let map: Box<dyn FnMut(&T) -> O + Send> = Box::new(map);
#[cfg(feature = "dyn_closure")]
let map_back: Box<dyn FnMut(&O) -> T + Send> = Box::new(map_back);
if source.is_contextual() {
var_map_bidi_ctx_impl(source, map, map_back).boxed()
} else if source.capabilities().is_always_static() {
LocalVar(source.with(map)).boxed()
} else {
var_map_bidi_impl(source, map, map_back).boxed()
}
}
fn var_flat_map<T, O, V, M>(source: &impl Var<T>, map: M) -> types::ArcFlatMapVar<O, V>
where
T: VarValue,
O: VarValue,
V: Var<O>,
M: FnMut(&T) -> V + Send + 'static,
{
#[cfg(feature = "dyn_closure")]
let map: Box<dyn FnMut(&T) -> V + Send + 'static> = Box::new(map);
var_flat_map_impl(source, map)
}
fn var_flat_map_impl<T, O, V, M>(source: &impl Var<T>, map: M) -> types::ArcFlatMapVar<O, V>
where
T: VarValue,
O: VarValue,
V: Var<O>,
M: FnMut(&T) -> V + Send + 'static,
{
types::ArcFlatMapVar::new(source, map)
}
fn var_flat_map_ctx<T, O, V, M>(source: &impl Var<T>, map: M) -> types::ContextualizedVar<O>
where
T: VarValue,
O: VarValue,
V: Var<O>,
M: FnMut(&T) -> V + Send + 'static,
{
#[cfg(feature = "dyn_closure")]
let map: Box<dyn FnMut(&T) -> V + Send + 'static> = Box::new(map);
var_flat_map_ctx_impl(source, map)
}
fn var_flat_map_ctx_impl<T, O, V, M>(source: &impl Var<T>, map: M) -> types::ContextualizedVar<O>
where
T: VarValue,
O: VarValue,
V: Var<O>,
M: FnMut(&T) -> V + Send + 'static,
{
let me = source.clone();
let map = Arc::new(Mutex::new(map));
types::ContextualizedVar::new(move || {
let map = map.clone();
types::ArcFlatMapVar::new(&me, move |i| map.lock()(i))
})
}
fn var_flat_map_mixed<T, O, V, M>(source: &impl Var<T>, map: M) -> BoxedVar<O>
where
T: VarValue,
O: VarValue,
V: Var<O>,
M: FnMut(&T) -> V + Send + 'static,
{
#[cfg(feature = "dyn_closure")]
let map: Box<dyn FnMut(&T) -> V + Send + 'static> = Box::new(map);
if source.is_contextual() {
var_flat_map_ctx_impl(source, map).boxed()
} else if source.capabilities().is_always_static() {
source.with(map).boxed()
} else {
var_flat_map_impl(source, map).boxed()
}
}
fn var_filter_map<T, O, M, I>(source: &impl Var<T>, map: M, fallback: I) -> ReadOnlyArcVar<O>
where
T: VarValue,
O: VarValue,
M: FnMut(&T) -> Option<O> + Send + 'static,
I: Fn() -> O + Send + Sync + 'static,
{
#[cfg(feature = "dyn_closure")]
let map: Box<dyn FnMut(&T) -> Option<O> + Send + 'static> = Box::new(map);
#[cfg(feature = "dyn_closure")]
let fallback: Box<dyn Fn() -> O + Send + Sync + 'static> = Box::new(fallback);
var_filter_map_impl(source, map, fallback)
}
fn var_filter_map_impl<T, O, M, I>(source: &impl Var<T>, mut map: M, fallback: I) -> ReadOnlyArcVar<O>
where
T: VarValue,
O: VarValue,
M: FnMut(&T) -> Option<O> + Send + 'static,
I: Fn() -> O + Send + Sync + 'static,
{
let mapped = var(source.with(&mut map).unwrap_or_else(&fallback));
source.bind_filter_map(&mapped, map).perm();
mapped.hook_any(var_hold_hook(source)).perm();
mapped.read_only()
}
fn var_filter_map_ctx<T, O, M, I>(source: &impl Var<T>, map: M, fallback: I) -> types::ContextualizedVar<O>
where
T: VarValue,
O: VarValue,
M: FnMut(&T) -> Option<O> + Send + 'static,
I: Fn() -> O + Send + Sync + 'static,
{
#[cfg(feature = "dyn_closure")]
let map: Box<dyn FnMut(&T) -> Option<O> + Send + 'static> = Box::new(map);
#[cfg(feature = "dyn_closure")]
let fallback: Box<dyn Fn() -> O + Send + Sync + 'static> = Box::new(fallback);
var_filter_map_ctx_impl(source, map, fallback)
}
fn var_filter_map_ctx_impl<T, O, M, I>(source: &impl Var<T>, map: M, fallback: I) -> types::ContextualizedVar<O>
where
T: VarValue,
O: VarValue,
M: FnMut(&T) -> Option<O> + Send + 'static,
I: Fn() -> O + Send + Sync + 'static,
{
let me = source.clone();
let map = Arc::new(Mutex::new(map));
types::ContextualizedVar::new(move || {
let other = var(me.with(&mut *map.lock()).unwrap_or_else(&fallback));
let map = map.clone();
me.bind_filter_map(&other, move |i| map.lock()(i)).perm();
other.read_only()
})
}
fn var_filter_map_mixed<T, O, M, I>(source: &impl Var<T>, map: M, fallback: I) -> BoxedVar<O>
where
T: VarValue,
O: VarValue,
M: FnMut(&T) -> Option<O> + Send + 'static,
I: Fn() -> O + Send + Sync + 'static,
{
#[cfg(feature = "dyn_closure")]
let map: Box<dyn FnMut(&T) -> Option<O> + Send + 'static> = Box::new(map);
#[cfg(feature = "dyn_closure")]
let fallback: Box<dyn Fn() -> O + Send + Sync + 'static> = Box::new(fallback);
if source.is_contextual() {
var_filter_map_ctx_impl(source, map, fallback).boxed()
} else if source.capabilities().is_always_static() {
LocalVar(source.with(map).unwrap_or_else(fallback)).boxed()
} else {
var_filter_map_impl(source, map, fallback).boxed()
}
}
fn var_filter_map_bidi<T, O, M, B, I>(source: &impl Var<T>, map: M, map_back: B, fallback: I) -> ArcVar<O>
where
T: VarValue,
O: VarValue,
M: FnMut(&T) -> Option<O> + Send + 'static,
B: FnMut(&O) -> Option<T> + Send + 'static,
I: Fn() -> O + Send + Sync + 'static,
{
#[cfg(feature = "dyn_closure")]
let map: Box<dyn FnMut(&T) -> Option<O> + Send + 'static> = Box::new(map);
#[cfg(feature = "dyn_closure")]
let map_back: Box<dyn FnMut(&O) -> Option<T> + Send + 'static> = Box::new(map_back);
#[cfg(feature = "dyn_closure")]
let fallback: Box<dyn Fn() -> O + Send + Sync + 'static> = Box::new(fallback);
var_filter_map_bidi_impl(source, map, map_back, fallback)
}
fn var_filter_map_bidi_impl<T, O, M, B, I>(source: &impl Var<T>, mut map: M, map_back: B, fallback: I) -> ArcVar<O>
where
T: VarValue,
O: VarValue,
M: FnMut(&T) -> Option<O> + Send + 'static,
B: FnMut(&O) -> Option<T> + Send + 'static,
I: Fn() -> O + Send + Sync + 'static,
{
let mapped = var(source.with(&mut map).unwrap_or_else(&fallback));
source.bind_filter_map_bidi(&mapped, map, map_back).perm();
mapped.hook_any(var_hold_hook(source)).perm();
mapped
}
fn var_filter_map_bidi_ctx<T, O, M, B, I>(source: &impl Var<T>, map: M, map_back: B, fallback: I) -> types::ContextualizedVar<O>
where
T: VarValue,
O: VarValue,
M: FnMut(&T) -> Option<O> + Send + 'static,
B: FnMut(&O) -> Option<T> + Send + 'static,
I: Fn() -> O + Send + Sync + 'static,
{
#[cfg(feature = "dyn_closure")]
let map: Box<dyn FnMut(&T) -> Option<O> + Send + 'static> = Box::new(map);
#[cfg(feature = "dyn_closure")]
let map_back: Box<dyn FnMut(&O) -> Option<T> + Send + 'static> = Box::new(map_back);
#[cfg(feature = "dyn_closure")]
let fallback: Box<dyn Fn() -> O + Send + Sync + 'static> = Box::new(fallback);
var_filter_map_bidi_ctx_impl(source, map, map_back, fallback)
}
fn var_filter_map_bidi_ctx_impl<T, O, M, B, I>(source: &impl Var<T>, map: M, map_back: B, fallback: I) -> types::ContextualizedVar<O>
where
T: VarValue,
O: VarValue,
M: FnMut(&T) -> Option<O> + Send + 'static,
B: FnMut(&O) -> Option<T> + Send + 'static,
I: Fn() -> O + Send + Sync + 'static,
{
let me = source.clone();
let map = Arc::new(Mutex::new(map));
let map_back = Arc::new(Mutex::new(map_back));
types::ContextualizedVar::new(move || {
let other = var(me.with(&mut *map.lock()).unwrap_or_else(&fallback));
let map = map.clone();
let map_back = map_back.clone();
me.bind_filter_map_bidi(&other, move |i| map.lock()(i), move |o| map_back.lock()(o))
.perm();
other
})
}
fn var_filter_map_bidi_mixed<T, O, M, B, I>(source: &impl Var<T>, map: M, map_back: B, fallback: I) -> BoxedVar<O>
where
T: VarValue,
O: VarValue,
M: FnMut(&T) -> Option<O> + Send + 'static,
B: FnMut(&O) -> Option<T> + Send + 'static,
I: Fn() -> O + Send + Sync + 'static,
{
#[cfg(feature = "dyn_closure")]
let map: Box<dyn FnMut(&T) -> Option<O> + Send + 'static> = Box::new(map);
#[cfg(feature = "dyn_closure")]
let map_back: Box<dyn FnMut(&O) -> Option<T> + Send + 'static> = Box::new(map_back);
#[cfg(feature = "dyn_closure")]
let fallback: Box<dyn Fn() -> O + Send + Sync + 'static> = Box::new(fallback);
if source.is_contextual() {
var_filter_map_bidi_ctx_impl(source, map, map_back, fallback).boxed()
} else if source.capabilities().is_always_static() {
LocalVar(source.with(map).unwrap_or_else(fallback)).boxed()
} else {
var_filter_map_bidi_impl(source, map, map_back, fallback).boxed()
}
}
fn var_map_ref<T, S, O, M>(source: &S, map: M) -> types::MapRef<T, O, S>
where
T: VarValue,
S: Var<T>,
O: VarValue,
M: Fn(&T) -> &O + Send + Sync + 'static,
{
types::MapRef::new(source.clone(), Arc::new(map))
}
fn var_map_ref_bidi<T, S, O, M, B>(source: &S, map: M, map_mut: B) -> types::MapRefBidi<T, O, S>
where
T: VarValue,
S: Var<T>,
O: VarValue,
M: Fn(&T) -> &O + Send + Sync + 'static,
B: Fn(&mut T) -> &mut O + Send + Sync + 'static,
{
types::MapRefBidi::new(source.clone(), Arc::new(map), Arc::new(map_mut))
}
fn var_easing<T, F>(source: &impl Var<T>, duration: Duration, easing: F) -> ReadOnlyArcVar<T>
where
T: VarValue + Transitionable,
F: Fn(EasingTime) -> EasingStep + Send + Sync + 'static,
{
let easing_fn = Arc::new(easing);
let easing_var = var(source.get());
let mut _anim_handle = animation::AnimationHandle::dummy();
var_bind(source, &easing_var, move |value, args, easing_var| {
_anim_handle = easing_var.ease(value.clone(), duration, clmv!(easing_fn, |t| easing_fn(t)));
if args.update {
easing_var.update();
}
})
.perm();
easing_var.hook_any(var_hold_hook(source)).perm();
easing_var.read_only()
}
fn var_easing_ctx<T, F>(source: &impl Var<T>, duration: Duration, easing: F) -> types::ContextualizedVar<T>
where
T: VarValue + Transitionable,
F: Fn(EasingTime) -> EasingStep + Send + Sync + 'static,
{
let source = source.clone();
let easing_fn = Arc::new(easing);
types::ContextualizedVar::new(move || {
let easing_var = var(source.get());
let easing_fn = easing_fn.clone();
let mut _anim_handle = animation::AnimationHandle::dummy();
var_bind(&source, &easing_var, move |value, args, easing_var| {
let easing_fn = easing_fn.clone();
_anim_handle = easing_var.ease(value.clone(), duration, move |t| easing_fn(t));
if args.update {
easing_var.update();
}
})
.perm();
easing_var.read_only()
})
}
fn var_easing_mixed<T, F>(source: &impl Var<T>, duration: Duration, easing: F) -> BoxedVar<T>
where
T: VarValue + Transitionable,
F: Fn(EasingTime) -> EasingStep + Send + Sync + 'static,
{
if source.is_contextual() {
var_easing_ctx(source, duration, easing).boxed()
} else if source.capabilities().is_always_static() {
source.clone().boxed()
} else {
var_easing(source, duration, easing).boxed()
}
}
fn var_easing_with<T, F, S>(source: &impl Var<T>, duration: Duration, easing: F, sampler: S) -> ReadOnlyArcVar<T>
where
T: VarValue + Transitionable,
F: Fn(EasingTime) -> EasingStep + Send + Sync + 'static,
S: Fn(&animation::Transition<T>, EasingStep) -> T + Send + Sync + 'static,
{
let fns = Arc::new((easing, sampler));
let easing_var = var(source.get());
let mut _anim_handle = animation::AnimationHandle::dummy();
var_bind(source, &easing_var, move |value, args, easing_var| {
_anim_handle = easing_var.ease_with(
value.clone(),
duration,
clmv!(fns, |t| (fns.0)(t)),
clmv!(fns, |t, s| (fns.1)(t, s)),
);
if args.update {
easing_var.update();
}
})
.perm();
easing_var.hook_any(var_hold_hook(source)).perm();
easing_var.read_only()
}
fn var_easing_with_ctx<T, F, S>(source: &impl Var<T>, duration: Duration, easing: F, sampler: S) -> types::ContextualizedVar<T>
where
T: VarValue + Transitionable,
F: Fn(EasingTime) -> EasingStep + Send + Sync + 'static,
S: Fn(&animation::Transition<T>, EasingStep) -> T + Send + Sync + 'static,
{
let source = source.clone();
let fns = Arc::new((easing, sampler));
types::ContextualizedVar::new(move || {
let easing_var = var(source.get());
let fns = fns.clone();
let mut _anim_handle = animation::AnimationHandle::dummy();
var_bind(&source, &easing_var, move |value, args, easing_var| {
_anim_handle = easing_var.ease_with(
value.clone(),
duration,
clmv!(fns, |t| (fns.0)(t)),
clmv!(fns, |t, s| (fns.1)(t, s)),
);
if args.update {
easing_var.update();
}
})
.perm();
easing_var.read_only()
})
}
fn var_easing_with_mixed<T, F, S>(source: &impl Var<T>, duration: Duration, easing: F, sampler: S) -> BoxedVar<T>
where
T: VarValue + Transitionable,
F: Fn(EasingTime) -> EasingStep + Send + Sync + 'static,
S: Fn(&animation::Transition<T>, EasingStep) -> T + Send + Sync + 'static,
{
if source.is_contextual() {
var_easing_with_ctx(source, duration, easing, sampler).boxed()
} else if source.capabilities().is_always_static() {
source.clone().boxed()
} else {
var_easing_with(source, duration, easing, sampler).boxed()
}
}
// Closure type independent of the variable type, hopefully reduces LLVM lines:
fn var_get_into<T>(value: &mut T) -> impl FnOnce(&T) + '_
where
T: VarValue,
{
move |var_value| value.clone_from(var_value)
}
fn var_get_ne<T>(value: &mut T) -> impl FnOnce(&T) -> bool + '_
where
T: VarValue + PartialEq,
{
move |var_value| {
let ne = var_value != value;
if ne {
value.clone_from(var_value);
}
ne
}
}
fn var_set<T>(value: T) -> impl FnOnce(&mut VarModify<T>)
where
T: VarValue,
{
move |var_value| {
var_value.set(value);
}
}
fn var_set_from<T, I>(other: I) -> impl FnOnce(&mut VarModify<T>)
where
T: VarValue,
I: Var<T>,
{
move |vm| {
let other_tag = types::SourceVarTag::new(&other);
let importance = other.modify_importance();
other.with(|other| {
if vm.as_ref() != other {
vm.set(other.clone());
vm.push_tag(other_tag);
}
vm.set_modify_importance(importance);
})
}
}
fn var_set_from_map<T, Iv, I, M>(other: I, map: M) -> impl FnOnce(&mut VarModify<T>)
where
Iv: VarValue,
I: Var<Iv>,
M: FnOnce(&Iv) -> T + Send + 'static,
T: VarValue,
{
move |vm| {
let value = other.with(map);
if vm.as_ref() != &value {
vm.set(value);
vm.push_tag(types::SourceVarTag::new(&other));
}
vm.set_modify_importance(other.modify_importance());
}
}
fn var_set_any<T>(value: Box<dyn AnyVarValue>) -> impl FnOnce(&mut VarModify<T>)
where
T: VarValue,
{
match value.into_any().downcast::<T>() {
Ok(value) => var_set(*value),
Err(_) => panic!("cannot `set_any`, incompatible type"),
}
}
fn var_update<T>(var_value: &mut VarModify<T>)
where
T: VarValue,
{
var_value.update();
}
fn var_debug<T>(value: &T) -> Txt
where
T: VarValue,
{
formatx!("{value:?}")
}
fn var_bind<I, O, V>(
input: &impl Var<I>,
output: &V,
update_output: impl FnMut(&I, &AnyVarHookArgs, <V::Downgrade as WeakVar<O>>::Upgrade) + Send + 'static,
) -> VarHandle
where
I: VarValue,
O: VarValue,
V: Var<O>,
{
if input.capabilities().is_always_static() || output.capabilities().is_always_read_only() {
VarHandle::dummy()
} else {
#[cfg(feature = "dyn_closure")]
let update_output: Box<dyn FnMut(&I, &AnyVarHookArgs, <V::Downgrade as WeakVar<O>>::Upgrade) + Send + 'static> =
Box::new(update_output);
var_bind_ok(input, output.downgrade(), update_output)
}
}
fn var_bind_ok<I, O, W>(
input: &impl Var<I>,
wk_output: W,
update_output: impl FnMut(&I, &AnyVarHookArgs, W::Upgrade) + Send + 'static,
) -> VarHandle
where
I: VarValue,
O: VarValue,
W: WeakVar<O>,
{
let update_output = Mutex::new(update_output);
input.hook_any(Box::new(move |args| {
if let Some(output) = wk_output.upgrade() {
if output.capabilities().contains(VarCapability::MODIFY) {
if let Some(value) = args.downcast_value::<I>() {
update_output.lock()(value, args, output);
}
}
true
} else {
false
}
}))
}
macro_rules! impl_infallible_write {
(for<$T:ident>) => {
/// Infallible [`Var::modify`].
pub fn modify(&self, modify: impl FnOnce(&mut $crate::VarModify<$T>) + Send + 'static) {
Var::modify(self, modify).unwrap()
}
/// Infallible [`Var::set`].
pub fn set(&self, value: impl Into<$T>) {
Var::set(self, value).unwrap()
}
/// Infallible [`AnyVar::update`].
pub fn update(&self) {
AnyVar::update(self).unwrap()
}
/// Infallible [`Var::set_from`].
pub fn set_from<I: Var<$T>>(&self, other: &I) {
Var::set_from(self, other).unwrap()
}
/// Infallible [`Var::set_from_map`].
pub fn set_from_map<Iv, I, M>(&self, other: &I, map: M)
where
Iv: VarValue,
I: Var<Iv>,
M: FnOnce(&Iv) -> $T + Send + 'static,
{
Var::set_from_map(self, other, map).unwrap()
}
};
}
use impl_infallible_write;