1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
use std::{fmt, marker::PhantomData, ops};

use serde::{Deserialize, Serialize};

/// A group of 2D side offsets, which correspond to top/right/bottom/left for borders, padding,
/// and margins in CSS, optionally tagged with a unit.
#[derive(Serialize, Deserialize)]
#[serde(bound(serialize = "T: Serialize", deserialize = "T: Deserialize<'de>"))]
pub struct SideOffsets2D<T, U> {
    /// Top offset.
    pub top: T,
    /// Right offset.
    pub right: T,
    /// Bottom offset.
    pub bottom: T,
    /// Left offset.
    pub left: T,
    #[doc(hidden)]
    #[serde(skip)] // euclid does not skip this field
    pub _unit: PhantomData<U>,
}
impl<T, U> From<euclid::SideOffsets2D<T, U>> for SideOffsets2D<T, U> {
    fn from(value: euclid::SideOffsets2D<T, U>) -> Self {
        Self {
            top: value.top,
            right: value.right,
            bottom: value.bottom,
            left: value.left,
            _unit: PhantomData,
        }
    }
}
impl<T, U> From<SideOffsets2D<T, U>> for euclid::SideOffsets2D<T, U> {
    fn from(value: SideOffsets2D<T, U>) -> Self {
        Self {
            top: value.top,
            right: value.right,
            bottom: value.bottom,
            left: value.left,
            _unit: PhantomData,
        }
    }
}
impl<T: Copy, U> Copy for SideOffsets2D<T, U> {}
impl<T: Clone, U> Clone for SideOffsets2D<T, U> {
    fn clone(&self) -> Self {
        SideOffsets2D {
            top: self.top.clone(),
            right: self.right.clone(),
            bottom: self.bottom.clone(),
            left: self.left.clone(),
            _unit: PhantomData,
        }
    }
}
impl<T, U> Eq for SideOffsets2D<T, U> where T: Eq {}
impl<T, U> PartialEq for SideOffsets2D<T, U>
where
    T: PartialEq,
{
    fn eq(&self, other: &Self) -> bool {
        self.top == other.top && self.right == other.right && self.bottom == other.bottom && self.left == other.left
    }
}
impl<T, U> std::hash::Hash for SideOffsets2D<T, U>
where
    T: std::hash::Hash,
{
    fn hash<H: std::hash::Hasher>(&self, h: &mut H) {
        self.top.hash(h);
        self.right.hash(h);
        self.bottom.hash(h);
        self.left.hash(h);
    }
}
impl<T: fmt::Debug, U> fmt::Debug for SideOffsets2D<T, U> {
    fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
        write!(f, "({:?},{:?},{:?},{:?})", self.top, self.right, self.bottom, self.left)
    }
}
impl<T: Default, U> Default for SideOffsets2D<T, U> {
    fn default() -> Self {
        SideOffsets2D {
            top: Default::default(),
            right: Default::default(),
            bottom: Default::default(),
            left: Default::default(),
            _unit: PhantomData,
        }
    }
}
impl<T, U> SideOffsets2D<T, U> {
    /// Constructor taking a scalar for each side.
    ///
    /// Sides are specified in top-right-bottom-left order following
    /// CSS's convention.
    pub const fn new(top: T, right: T, bottom: T, left: T) -> Self {
        SideOffsets2D {
            top,
            right,
            bottom,
            left,
            _unit: PhantomData,
        }
    }

    /// Construct side offsets from min and a max vector offsets.
    ///
    /// The outer rect of the resulting side offsets is equivalent to translating
    /// a rectangle's upper-left corner with the min vector and translating the
    /// bottom-right corner with the max vector.
    pub fn from_vectors_outer(min: euclid::Vector2D<T, U>, max: euclid::Vector2D<T, U>) -> Self
    where
        T: ops::Neg<Output = T>,
    {
        SideOffsets2D {
            left: -min.x,
            top: -min.y,
            right: max.x,
            bottom: max.y,
            _unit: PhantomData,
        }
    }

    /// Construct side offsets from min and a max vector offsets.
    ///
    /// The inner rect of the resulting side offsets is equivalent to translating
    /// a rectangle's upper-left corner with the min vector and translating the
    /// bottom-right corner with the max vector.
    pub fn from_vectors_inner(min: euclid::Vector2D<T, U>, max: euclid::Vector2D<T, U>) -> Self
    where
        T: ops::Neg<Output = T>,
    {
        SideOffsets2D {
            left: min.x,
            top: min.y,
            right: -max.x,
            bottom: -max.y,
            _unit: PhantomData,
        }
    }

    /// Constructor, setting all sides to zero.
    pub fn zero() -> Self
    where
        T: euclid::num::Zero,
    {
        use euclid::num::Zero;
        SideOffsets2D::new(Zero::zero(), Zero::zero(), Zero::zero(), Zero::zero())
    }

    /// Returns `true` if all side offsets are zero.
    pub fn is_zero(&self) -> bool
    where
        T: euclid::num::Zero + PartialEq,
    {
        let zero = T::zero();
        self.top == zero && self.right == zero && self.bottom == zero && self.left == zero
    }

    /// Constructor setting the same value to all sides, taking a scalar value directly.
    pub fn new_all_same(all: T) -> Self
    where
        T: Copy,
    {
        SideOffsets2D::new(all, all, all, all)
    }

    /// Left + right.
    pub fn horizontal(&self) -> T
    where
        T: Copy + ops::Add<T, Output = T>,
    {
        self.left + self.right
    }

    /// Top + bottom.
    pub fn vertical(&self) -> T
    where
        T: Copy + ops::Add<T, Output = T>,
    {
        self.top + self.bottom
    }
}
impl<T, U> ops::Add for SideOffsets2D<T, U>
where
    T: ops::Add<T, Output = T>,
{
    type Output = Self;
    fn add(self, other: Self) -> Self {
        SideOffsets2D::new(
            self.top + other.top,
            self.right + other.right,
            self.bottom + other.bottom,
            self.left + other.left,
        )
    }
}
impl<T, U> ops::AddAssign<Self> for SideOffsets2D<T, U>
where
    T: ops::AddAssign<T>,
{
    fn add_assign(&mut self, other: Self) {
        self.top += other.top;
        self.right += other.right;
        self.bottom += other.bottom;
        self.left += other.left;
    }
}
impl<T, U> ops::Sub for SideOffsets2D<T, U>
where
    T: ops::Sub<T, Output = T>,
{
    type Output = Self;
    fn sub(self, other: Self) -> Self {
        SideOffsets2D::new(
            self.top - other.top,
            self.right - other.right,
            self.bottom - other.bottom,
            self.left - other.left,
        )
    }
}
impl<T, U> ops::SubAssign<Self> for SideOffsets2D<T, U>
where
    T: ops::SubAssign<T>,
{
    fn sub_assign(&mut self, other: Self) {
        self.top -= other.top;
        self.right -= other.right;
        self.bottom -= other.bottom;
        self.left -= other.left;
    }
}

impl<T, U> ops::Neg for SideOffsets2D<T, U>
where
    T: ops::Neg<Output = T>,
{
    type Output = Self;
    fn neg(self) -> Self {
        SideOffsets2D {
            top: -self.top,
            right: -self.right,
            bottom: -self.bottom,
            left: -self.left,
            _unit: PhantomData,
        }
    }
}
impl<T: Copy + ops::Mul, U> ops::Mul<T> for SideOffsets2D<T, U> {
    type Output = SideOffsets2D<T::Output, U>;

    #[inline]
    fn mul(self, scale: T) -> Self::Output {
        SideOffsets2D::new(self.top * scale, self.right * scale, self.bottom * scale, self.left * scale)
    }
}
impl<T: Copy + ops::MulAssign, U> ops::MulAssign<T> for SideOffsets2D<T, U> {
    #[inline]
    fn mul_assign(&mut self, other: T) {
        self.top *= other;
        self.right *= other;
        self.bottom *= other;
        self.left *= other;
    }
}
impl<T: Copy + ops::Mul, U1, U2> ops::Mul<euclid::Scale<T, U1, U2>> for SideOffsets2D<T, U1> {
    type Output = SideOffsets2D<T::Output, U2>;

    #[inline]
    fn mul(self, scale: euclid::Scale<T, U1, U2>) -> Self::Output {
        SideOffsets2D::new(self.top * scale.0, self.right * scale.0, self.bottom * scale.0, self.left * scale.0)
    }
}
impl<T: Copy + ops::MulAssign, U> ops::MulAssign<euclid::Scale<T, U, U>> for SideOffsets2D<T, U> {
    #[inline]
    fn mul_assign(&mut self, other: euclid::Scale<T, U, U>) {
        *self *= other.0;
    }
}
impl<T: Copy + ops::Div, U> ops::Div<T> for SideOffsets2D<T, U> {
    type Output = SideOffsets2D<T::Output, U>;

    #[inline]
    fn div(self, scale: T) -> Self::Output {
        SideOffsets2D::new(self.top / scale, self.right / scale, self.bottom / scale, self.left / scale)
    }
}
impl<T: Copy + ops::DivAssign, U> ops::DivAssign<T> for SideOffsets2D<T, U> {
    #[inline]
    fn div_assign(&mut self, other: T) {
        self.top /= other;
        self.right /= other;
        self.bottom /= other;
        self.left /= other;
    }
}
impl<T: Copy + ops::Div, U1, U2> ops::Div<euclid::Scale<T, U1, U2>> for SideOffsets2D<T, U2> {
    type Output = SideOffsets2D<T::Output, U1>;

    #[inline]
    fn div(self, scale: euclid::Scale<T, U1, U2>) -> Self::Output {
        SideOffsets2D::new(self.top / scale.0, self.right / scale.0, self.bottom / scale.0, self.left / scale.0)
    }
}
impl<T: Copy + ops::DivAssign, U> ops::DivAssign<euclid::Scale<T, U, U>> for SideOffsets2D<T, U> {
    fn div_assign(&mut self, other: euclid::Scale<T, U, U>) {
        *self /= other.0;
    }
}