zng_app/widget/info.rs
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//! Widget info tree.
use std::{borrow::Cow, fmt, mem, ops, sync::Arc, time::Duration};
pub mod access;
mod tree;
use parking_lot::{MappedMutexGuard, Mutex, MutexGuard, RwLock};
use tree::Tree;
mod path;
pub use path::*;
mod builder;
pub use builder::*;
pub mod iter;
pub use iter::TreeFilter;
mod hit;
pub(crate) use hit::{HitTestClips, ParallelSegmentOffsets};
use zng_clone_move::clmv;
use zng_layout::{
context::{LayoutMask, LayoutMetricsSnapshot},
unit::{
euclid, DistanceKey, Factor, FactorUnits, Orientation2D, Px, PxBox, PxCornerRadius, PxPoint, PxRect, PxSideOffsets, PxSize,
PxTransform, PxVector,
},
};
use zng_state_map::{OwnedStateMap, StateMapRef};
use zng_txt::{formatx, Txt};
use zng_unique_id::{IdEntry, IdMap};
use zng_var::impl_from_and_into_var;
use zng_view_api::{display_list::FrameValueUpdate, window::FrameId, ViewProcessGen};
use crate::{render::TransformStyle, window::WindowId, DInstant};
pub use self::hit::RelativeHitZ;
use self::{access::AccessEnabled, hit::ParallelSegmentId, iter::TreeIterator};
use super::{node::ZIndex, WidgetId};
/// Stats over the lifetime of a widget info tree.
///
/// The stats for a tree are available in [`WidgetInfoTree::stats`].
#[derive(Debug, Clone, serde::Serialize, serde::Deserialize)]
pub struct WidgetInfoTreeStats {
/// Number of times info was rebuild for the window.
pub generation: u32,
/// Duration of the [`UiNode::info`] call for the window content.
///
/// [`UiNode::info`]: crate::widget::node::UiNode::info
pub build_time: Duration,
/// Count of widgets that where reused from a previous tree.
pub reused_widgets: u32,
/// Last window frame that rendered this tree.
///
/// Before the first render this is `FrameId::INVALID`.
pub last_frame: FrameId,
/// Last window frame that moved or resized the inner bounds of at least one widget.
pub bounds_updated_frame: FrameId,
/// Count of moved or resized widgets in the last `bounds_updated_frame`.
pub bounds_updated: u32,
/// Last window frame that changed visibility of at least one widget.
pub vis_updated_frame: FrameId,
}
impl WidgetInfoTreeStats {
fn new(build_start: DInstant, reused_widgets: u32, generation: u32) -> Self {
Self {
generation,
build_time: build_start.elapsed(),
reused_widgets,
last_frame: FrameId::INVALID,
bounds_updated_frame: FrameId::INVALID,
bounds_updated: 0,
vis_updated_frame: FrameId::INVALID,
}
}
fn update(&mut self, frame: FrameId, update: WidgetInfoTreeStatsUpdate) {
self.last_frame = frame;
if update.bounds_updated > 0 {
self.bounds_updated = update.bounds_updated;
self.bounds_updated_frame = frame;
} else if self.bounds_updated_frame == FrameId::INVALID {
self.bounds_updated_frame = frame;
}
// we don't show `vis_updated` because if can be counted twice when visibility changes from collapsed.
if update.vis_updated > 0 || self.vis_updated_frame == FrameId::INVALID {
self.vis_updated_frame = frame;
}
}
}
#[derive(Default)]
struct WidgetInfoTreeStatsUpdate {
bounds_updated: u32,
vis_updated: u32,
}
impl WidgetInfoTreeStatsUpdate {
fn take(&mut self) -> Self {
mem::take(self)
}
}
/// A tree of [`WidgetInfo`].
///
/// The tree is behind an `Arc` pointer so cloning and storing this type is very cheap.
///
/// Instantiated using [`WidgetInfoBuilder`].
#[derive(Clone)]
pub struct WidgetInfoTree(Arc<WidgetInfoTreeInner>);
struct WidgetInfoTreeInner {
window_id: WindowId,
access_enabled: AccessEnabled,
tree: Tree<WidgetInfoData>,
lookup: IdMap<WidgetId, tree::NodeId>,
interactivity_filters: InteractivityFilters,
build_meta: Arc<OwnedStateMap<WidgetInfoMeta>>,
frame: RwLock<WidgetInfoTreeFrame>,
}
// info that updates every frame
struct WidgetInfoTreeFrame {
stats: WidgetInfoTreeStats,
stats_update: WidgetInfoTreeStatsUpdate,
out_of_bounds_update: Vec<(tree::NodeId, bool)>,
scale_factor: Factor,
view_process_gen: ViewProcessGen,
out_of_bounds: Arc<Vec<tree::NodeId>>,
spatial_bounds: PxBox,
widget_count_offsets: ParallelSegmentOffsets,
transform_changed_subs: IdMap<WidgetId, PxTransform>,
visibility_changed_subs: IdMap<WidgetId, Visibility>,
}
impl PartialEq for WidgetInfoTree {
fn eq(&self, other: &Self) -> bool {
Arc::ptr_eq(&self.0, &other.0)
}
}
impl Eq for WidgetInfoTree {}
impl WidgetInfoTree {
/// Blank window that contains only the root widget taking no space.
pub fn wgt(window_id: WindowId, root_id: WidgetId) -> Self {
WidgetInfoBuilder::new(
Arc::default(),
window_id,
AccessEnabled::empty(),
root_id,
WidgetBoundsInfo::new(),
WidgetBorderInfo::new(),
1.fct(),
)
.finalize(None, false)
}
/// Statistics abound the info tree.
pub fn stats(&self) -> WidgetInfoTreeStats {
self.0.frame.read().stats.clone()
}
/// Scale factor of the last rendered frame.
pub fn scale_factor(&self) -> Factor {
self.0.frame.read().scale_factor
}
/// View-process generation.
///
/// Is [`ViewProcessGen::INVALID`] before first render and in headless apps.
///
/// [`ViewProcessGen::INVALID`]: zng_view_api::ViewProcessGen::INVALID
pub fn view_process_gen(&self) -> ViewProcessGen {
self.0.frame.read().view_process_gen
}
/// Custom metadata associated with the tree during info build.
///
/// Any widget (that was not reused) can have inserted metadata.
pub fn build_meta(&self) -> StateMapRef<WidgetInfoMeta> {
self.0.build_meta.borrow()
}
/// Reference to the root widget in the tree.
pub fn root(&self) -> WidgetInfo {
WidgetInfo::new(self.clone(), self.0.tree.root().id())
}
/// All widgets including `root`.
pub fn all_widgets(&self) -> iter::TreeIter {
self.root().self_and_descendants()
}
/// Id of the window that owns all widgets represented in the tree.
pub fn window_id(&self) -> WindowId {
self.0.window_id
}
/// Reference to the widget in the tree, if it is present.
pub fn get(&self, widget_id: impl Into<WidgetId>) -> Option<WidgetInfo> {
self.0.lookup.get(&widget_id.into()).map(|i| WidgetInfo::new(self.clone(), *i))
}
/// If the tree contains the widget.
pub fn contains(&self, widget_id: impl Into<WidgetId>) -> bool {
self.0.lookup.contains_key(&widget_id.into())
}
/// Reference to the widget or first parent that is present.
pub fn get_or_parent(&self, path: &WidgetPath) -> Option<WidgetInfo> {
self.get(path.widget_id())
.or_else(|| path.ancestors().iter().rev().find_map(|&id| self.get(id)))
}
/// If the widgets in this tree have been rendered at least once, after the first render the widget bounds info are always up-to-date
/// and spatial queries can be made on the widgets.
pub fn is_rendered(&self) -> bool {
self.0.frame.read().stats.last_frame != FrameId::INVALID
}
/// Iterator over all widgets with inner-bounds not fully contained by their parent inner bounds.
pub fn out_of_bounds(&self) -> impl std::iter::ExactSizeIterator<Item = WidgetInfo> {
let out = self.0.frame.read().out_of_bounds.clone();
let me = self.clone();
(0..out.len()).map(move |i| WidgetInfo::new(me.clone(), out[i]))
}
/// Gets the bounds box that envelops all widgets, including the out-of-bounds widgets.
pub fn spatial_bounds(&self) -> PxRect {
self.0.frame.read().spatial_bounds.to_rect()
}
/// Total number of widgets in the tree.
///
/// Is never zero, every tree has at least the root widget.
#[expect(clippy::len_without_is_empty)]
pub fn len(&self) -> usize {
self.0.lookup.len()
}
fn bounds_changed(&self) {
self.0.frame.write().stats_update.bounds_updated += 1;
}
fn in_bounds_changed(&self, widget_id: WidgetId, in_bounds: bool) {
let id = *self.0.lookup.get(&widget_id).unwrap();
self.0.frame.write().out_of_bounds_update.push((id, in_bounds));
}
fn visibility_changed(&self) {
self.0.frame.write().stats_update.vis_updated += 1;
}
pub(crate) fn after_render(
&self,
frame_id: FrameId,
scale_factor: Factor,
view_process_gen: Option<ViewProcessGen>,
widget_count_offsets: Option<ParallelSegmentOffsets>,
) {
let mut frame = self.0.frame.write();
let stats_update = frame.stats_update.take();
frame.stats.update(frame_id, stats_update);
if !frame.out_of_bounds_update.is_empty() {
// update out-of-bounds list, reuses the same vec most of the time,
// unless a spatial iter was generated and not dropped before render.
let mut out_of_bounds = Arc::try_unwrap(mem::take(&mut frame.out_of_bounds)).unwrap_or_else(|rc| (*rc).clone());
for (id, remove) in frame.out_of_bounds_update.drain(..) {
if remove {
if let Some(i) = out_of_bounds.iter().position(|i| *i == id) {
out_of_bounds.swap_remove(i);
}
} else {
out_of_bounds.push(id);
}
}
frame.out_of_bounds = Arc::new(out_of_bounds);
}
let mut spatial_bounds = self.root().outer_bounds().to_box2d();
for out in frame.out_of_bounds.iter() {
let b = WidgetInfo::new(self.clone(), *out).inner_bounds().to_box2d();
spatial_bounds = spatial_bounds.union(&b);
}
frame.spatial_bounds = spatial_bounds;
frame.scale_factor = scale_factor;
if let Some(gen) = view_process_gen {
frame.view_process_gen = gen;
}
if let Some(w) = widget_count_offsets {
frame.widget_count_offsets = w;
}
let mut changes = IdMap::new();
TRANSFORM_CHANGED_EVENT.visit_subscribers::<()>(|wid| {
if let Some(wgt) = self.get(wid) {
let transform = wgt.inner_transform();
match frame.transform_changed_subs.entry(wid) {
IdEntry::Occupied(mut e) => {
let prev = e.insert(transform);
if prev != transform {
changes.insert(wid, prev);
}
}
IdEntry::Vacant(e) => {
e.insert(transform);
}
}
}
ops::ControlFlow::Continue(())
});
if !changes.is_empty() {
if (frame.transform_changed_subs.len() - changes.len()) > 500 {
frame
.transform_changed_subs
.retain(|k, _| TRANSFORM_CHANGED_EVENT.is_subscriber(*k));
}
TRANSFORM_CHANGED_EVENT.notify(TransformChangedArgs::now(self.clone(), changes));
}
drop(frame); // wgt.visibility can read frame
let mut changes = IdMap::new();
VISIBILITY_CHANGED_EVENT.visit_subscribers::<()>(|wid| {
if let Some(wgt) = self.get(wid) {
let visibility = wgt.visibility();
let mut frame = self.0.frame.write();
match frame.visibility_changed_subs.entry(wid) {
IdEntry::Occupied(mut e) => {
let prev = e.insert(visibility);
if prev != visibility {
changes.insert(wid, prev);
}
}
IdEntry::Vacant(e) => {
e.insert(visibility);
}
}
}
ops::ControlFlow::Continue(())
});
if !changes.is_empty() {
if (self.0.frame.read().visibility_changed_subs.len() - changes.len()) > 500 {
self.0
.frame
.write()
.visibility_changed_subs
.retain(|k, _| VISIBILITY_CHANGED_EVENT.is_subscriber(*k));
}
VISIBILITY_CHANGED_EVENT.notify(VisibilityChangedArgs::now(self.clone(), changes));
}
}
pub(crate) fn after_render_update(&self, frame_id: FrameId) {
let scale_factor = self.0.frame.read().scale_factor;
self.after_render(frame_id, scale_factor, None, None);
}
}
impl fmt::Debug for WidgetInfoTree {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
let nl = if f.alternate() { "\n " } else { " " };
write!(
f,
"WidgetInfoTree(Rc<{{{nl}window_id: {},{nl}widget_count: {},{nl}...}}>)",
self.0.window_id,
self.0.lookup.len(),
nl = nl
)
}
}
#[derive(Debug, Default)]
struct WidgetBoundsData {
inner_offset: PxVector,
child_offset: PxVector,
parent_child_offset: PxVector,
inline: Option<WidgetInlineInfo>,
measure_inline: Option<WidgetInlineMeasure>,
measure_outer_size: PxSize,
outer_size: PxSize,
inner_size: PxSize,
baseline: Px,
inner_offset_baseline: bool,
transform_style: TransformStyle,
perspective: f32,
perspective_origin: Option<PxPoint>,
measure_metrics: Option<LayoutMetricsSnapshot>,
measure_metrics_used: LayoutMask,
metrics: Option<LayoutMetricsSnapshot>,
metrics_used: LayoutMask,
outer_transform: PxTransform,
inner_transform: PxTransform,
rendered: Option<WidgetRenderInfo>,
outer_bounds: PxRect,
inner_bounds: PxRect,
hit_clips: HitTestClips,
hit_index: hit::HitChildIndex,
is_in_bounds: Option<bool>,
is_partially_culled: bool,
cannot_auto_hide: bool,
is_collapsed: bool,
}
/// Widget render data.
#[derive(Debug, Clone, Copy)]
pub(crate) struct WidgetRenderInfo {
// Visible/hidden.
pub visible: bool,
pub parent_perspective: Option<(f32, PxPoint)>,
// raw z-index in widget_count units.
pub seg_id: ParallelSegmentId,
pub back: usize,
pub front: usize,
}
/// Shared reference to layout size, offsets, rendered transforms and bounds of a widget.
///
/// Can be retrieved in the [`WIDGET`] and [`WidgetInfo`].
///
/// [`WIDGET`]: crate::widget::WIDGET
#[derive(Default, Clone, Debug)]
pub struct WidgetBoundsInfo(Arc<Mutex<WidgetBoundsData>>);
impl PartialEq for WidgetBoundsInfo {
fn eq(&self, other: &Self) -> bool {
Arc::ptr_eq(&self.0, &other.0)
}
}
impl Eq for WidgetBoundsInfo {}
impl WidgetBoundsInfo {
/// New default.
pub fn new() -> Self {
Self::default()
}
/// New info with bound sizes known.
pub fn new_size(outer: PxSize, inner: PxSize) -> Self {
let me = Self::new();
me.set_outer_size(outer);
me.set_inner_size(inner);
me
}
/// Gets the widget's last measured outer bounds size.
///
/// This size is expected to be the same if the widget is layout using the same exact parameters it was measured.
pub fn measure_outer_size(&self) -> PxSize {
self.0.lock().measure_outer_size
}
/// Gets the widget's last layout outer bounds size.
pub fn outer_size(&self) -> PxSize {
self.0.lock().outer_size
}
/// Gets the widget's inner bounds offset inside the outer bounds.
///
/// If [`inner_offset_baseline`] is `true` the [`baseline`] is added from this value.
///
/// [`inner_offset_baseline`]: Self::baseline
/// [`baseline`]: Self::baseline
pub fn inner_offset(&self) -> PxVector {
let mut r = self.0.lock().inner_offset;
if self.inner_offset_baseline() {
r.y += self.baseline();
}
r
}
/// If the [`baseline`] is added from the [`inner_offset`].
///
/// [`baseline`]: Self::baseline
/// [`inner_offset`]: Self::inner_offset
pub fn inner_offset_baseline(&self) -> bool {
self.0.lock().inner_offset_baseline
}
/// Gets the widget's child offset inside the inner bounds.
///
/// If the widget's child is another widget this is zero and the offset is set on that child's [`parent_child_offset`] instead.
///
/// [`parent_child_offset`]: Self::parent_child_offset
pub fn child_offset(&self) -> PxVector {
self.0.lock().child_offset
}
/// Gets the widget's inner bounds size.
pub fn inner_size(&self) -> PxSize {
self.0.lock().inner_size
}
/// The baseline offset up from the inner bounds bottom line.
///
/// Note that if [`inner_offset_baseline`] is `true` the [`inner_offset`] is already added by the baseline. Parent
/// panel widgets implementing baseline offset must use the [`final_baseline`] value to avoid offsetting more then once.
///
/// [`inner_offset_baseline`]: Self::inner_offset_baseline
/// [`inner_offset`]: Self::inner_offset
/// [`final_baseline`]: Self::final_baseline
pub fn baseline(&self) -> Px {
self.0.lock().baseline
}
/// Gets the baseline of the widget after [`inner_offset`] is applied.
///
/// Returns `Px(0)` if [`inner_offset_baseline`], otherwise returns [`baseline`].
///
/// [`inner_offset`]: Self::inner_offset
/// [`inner_offset_baseline`]: Self::inner_offset_baseline
/// [`baseline`]: Self::baseline
pub fn final_baseline(&self) -> Px {
let s = self.0.lock();
if s.inner_offset_baseline {
Px(0)
} else {
s.baseline
}
}
/// Gets the global transform of the widget's outer bounds during the last render or render update.
pub fn outer_transform(&self) -> PxTransform {
self.0.lock().outer_transform
}
/// Offset rendered in the widget inner set by the parent widget.
///
/// Note that this offset is applied to the [`outer_transform`](Self::outer_transform) already.
pub fn parent_child_offset(&self) -> PxVector {
self.0.lock().parent_child_offset
}
/// Gets the global transform of the widget's inner bounds during the last render or render update.
pub fn inner_transform(&self) -> PxTransform {
self.0.lock().inner_transform
}
/// Gets the latest inline measure info.
///
/// Note that this info may not be the same that was used to update the [`inline`] layout info.
/// This value is only useful for panels implementing inline, just after the widget was measured.
///
/// Returns `None` if the latest widget measure was not in an inlining context.
///
/// [`inline`]: Self::inline
pub fn measure_inline(&self) -> Option<WidgetInlineMeasure> {
self.0.lock().measure_inline.clone()
}
/// Exclusive read the latest inline layout info.
///
/// Returns `None` if the latest widget layout was not in an inlining context.
pub fn inline(&self) -> Option<MappedMutexGuard<WidgetInlineInfo>> {
let me = self.0.lock();
if me.inline.is_some() {
Some(MutexGuard::map(me, |m| m.inline.as_mut().unwrap()))
} else {
None
}
}
/// Gets the widget's latest render info, if it was rendered visible or hidden. Returns `None` if the widget was collapsed.
pub fn rendered(&self) -> Option<bool> {
self.0.lock().rendered.map(|i| i.visible)
}
pub(crate) fn render_info(&self) -> Option<WidgetRenderInfo> {
self.0.lock().rendered
}
/// Gets if the [`inner_bounds`] are fully inside the parent inner bounds.
///
/// [`inner_bounds`]: Self::inner_bounds
pub fn is_in_bounds(&self) -> bool {
self.0.lock().is_in_bounds.unwrap_or(false)
}
/// Gets if the widget only renders if [`outer_bounds`] intersects with the [`FrameBuilder::auto_hide_rect`].
///
/// This is `true` by default and can be disabled using [`allow_auto_hide`]. If set to `false`
/// the widget is always rendered, but descendant widgets can still auto-hide.
///
/// [`outer_bounds`]: Self::outer_bounds
/// [`FrameBuilder::auto_hide_rect`]: crate::render::FrameBuilder::auto_hide_rect
/// [`allow_auto_hide`]: WidgetLayout::allow_auto_hide
pub fn can_auto_hide(&self) -> bool {
!self.0.lock().cannot_auto_hide
}
fn set_can_auto_hide(&self, enabled: bool) {
self.0.lock().cannot_auto_hide = !enabled;
}
pub(crate) fn is_actually_out_of_bounds(&self) -> bool {
self.0.lock().is_in_bounds.map(|is| !is).unwrap_or(false)
}
pub(crate) fn set_rendered(&self, rendered: Option<WidgetRenderInfo>, info: &WidgetInfoTree) {
let mut m = self.0.lock();
if m.rendered.map(|i| i.visible) != rendered.map(|i| i.visible) {
info.visibility_changed();
}
m.rendered = rendered;
}
pub(crate) fn set_outer_transform(&self, transform: PxTransform, info: &WidgetInfoTree) {
let bounds = transform
.outer_transformed(PxBox::from_size(self.outer_size()))
.unwrap_or_default()
.to_rect();
let mut m = self.0.lock();
if m.outer_bounds.size.is_empty() != bounds.size.is_empty() {
info.visibility_changed();
}
m.outer_bounds = bounds;
m.outer_transform = transform;
}
pub(crate) fn set_parent_child_offset(&self, offset: PxVector) {
self.0.lock().parent_child_offset = offset;
}
pub(crate) fn set_inner_transform(
&self,
transform: PxTransform,
info: &WidgetInfoTree,
widget_id: WidgetId,
parent_inner: Option<PxRect>,
) {
let bounds = transform
.outer_transformed(PxBox::from_size(self.inner_size()))
.unwrap_or_default()
.to_rect();
let mut m = self.0.lock();
if m.inner_bounds != bounds {
m.inner_bounds = bounds;
info.bounds_changed();
}
let in_bounds = parent_inner.map(|r| r.contains_rect(&bounds)).unwrap_or(true);
if let Some(prev) = m.is_in_bounds {
if prev != in_bounds {
m.is_in_bounds = Some(in_bounds);
info.in_bounds_changed(widget_id, in_bounds);
}
} else {
m.is_in_bounds = Some(in_bounds);
if !in_bounds {
info.in_bounds_changed(widget_id, in_bounds);
}
}
m.inner_transform = transform;
}
/// Outer bounding box, updated after every render.
pub fn outer_bounds(&self) -> PxRect {
self.0.lock().outer_bounds
}
/// Calculate the bounding box that envelops the actual size and position of the inner bounds last rendered.
pub fn inner_bounds(&self) -> PxRect {
self.0.lock().inner_bounds
}
/// If the widget and descendants was collapsed during layout.
pub fn is_collapsed(&self) -> bool {
self.0.lock().is_collapsed
}
/// Gets if the widget preserves 3D perspective.
pub fn transform_style(&self) -> TransformStyle {
self.0.lock().transform_style
}
/// Gets the widget perspective and perspective origin (in the inner bounds).
pub fn perspective(&self) -> Option<(f32, PxPoint)> {
let p = self.0.lock();
if p.perspective.is_finite() {
let s = p.inner_size;
let o = p.perspective_origin.unwrap_or_else(|| PxPoint::new(s.width / 2.0, s.height / 2.0));
Some((p.perspective, o))
} else {
None
}
}
/// Snapshot of the [`LayoutMetrics`] on the last layout.
///
/// The [`metrics_used`] value indicates what fields where actually used in the last layout.
///
/// Is `None` if the widget is collapsed.
///
/// [`LayoutMetrics`]: zng_layout::context::LayoutMetrics
/// [`metrics_used`]: Self::metrics_used
pub fn metrics(&self) -> Option<LayoutMetricsSnapshot> {
self.0.lock().metrics.clone()
}
/// All [`metrics`] fields used by the widget or descendants on the last layout.
///
/// [`metrics`]: Self::metrics
pub fn metrics_used(&self) -> LayoutMask {
self.0.lock().metrics_used
}
/// Gets the relative hit-test Z for `window_point` against the hit-test shapes rendered for the widget.
pub fn hit_test_z(&self, window_point: PxPoint) -> RelativeHitZ {
let m = self.0.lock();
if m.hit_clips.is_hit_testable() {
m.hit_clips.hit_test_z(&m.inner_transform, window_point)
} else {
RelativeHitZ::NoHit
}
}
/// Index of this widget in the parent hit-test items.
fn hit_test_index(&self) -> hit::HitChildIndex {
self.0.lock().hit_index
}
/// Returns `true` if a hit-test clip that affects the `child` removes the `window_point` hit on the child.
pub fn hit_test_clip_child(&self, child: &WidgetInfo, window_point: PxPoint) -> bool {
let m = self.0.lock();
if m.hit_clips.is_hit_testable() {
m.hit_clips
.clip_child(child.bounds_info().hit_test_index(), &m.inner_transform, window_point)
} else {
false
}
}
pub(crate) fn update_hit_test_transform(&self, value: FrameValueUpdate<PxTransform>) {
self.0.lock().hit_clips.update_transform(value);
}
pub(crate) fn measure_metrics(&self) -> Option<LayoutMetricsSnapshot> {
self.0.lock().measure_metrics.clone()
}
pub(crate) fn measure_metrics_used(&self) -> LayoutMask {
self.0.lock().measure_metrics_used
}
fn set_outer_size(&self, size: PxSize) {
let mut s = self.0.lock();
if !size.is_empty() {
s.is_collapsed = false;
}
s.outer_size = size;
}
fn set_is_collapsed(&self, collapsed: bool) {
self.0.lock().is_collapsed = collapsed;
}
fn take_inline(&self) -> Option<WidgetInlineInfo> {
self.0.lock().inline.take()
}
fn set_inline(&self, inline: Option<WidgetInlineInfo>) {
self.0.lock().inline = inline;
}
pub(super) fn set_measure_inline(&self, inline: Option<WidgetInlineMeasure>) {
self.0.lock().measure_inline = inline;
}
pub(crate) fn set_measure_outer_size(&self, size: PxSize) {
self.0.lock().measure_outer_size = size;
}
fn set_inner_offset(&self, offset: PxVector) {
self.0.lock().inner_offset = offset;
}
fn set_child_offset(&self, offset: PxVector) {
self.0.lock().child_offset = offset;
}
fn set_inner_size(&self, size: PxSize) {
self.0.lock().inner_size = size;
}
fn set_baseline(&self, baseline: Px) {
self.0.lock().baseline = baseline;
}
fn set_inner_offset_baseline(&self, enabled: bool) {
self.0.lock().inner_offset_baseline = enabled;
}
fn set_transform_style(&self, style: TransformStyle) {
self.0.lock().transform_style = style;
}
fn raw_perspective(&self) -> f32 {
self.0.lock().perspective
}
fn raw_perspective_origin(&self) -> Option<PxPoint> {
self.0.lock().perspective_origin
}
fn set_perspective(&self, d: f32) {
self.0.lock().perspective = d;
}
fn set_perspective_origin(&self, o: Option<PxPoint>) {
self.0.lock().perspective_origin = o;
}
fn set_metrics(&self, metrics: Option<LayoutMetricsSnapshot>, used: LayoutMask) {
self.0.lock().metrics = metrics;
self.0.lock().metrics_used = used;
}
pub(crate) fn set_measure_metrics(&self, metrics: Option<LayoutMetricsSnapshot>, used: LayoutMask) {
self.0.lock().measure_metrics = metrics;
self.0.lock().measure_metrics_used = used;
}
pub(crate) fn set_hit_clips(&self, clips: HitTestClips) {
self.0.lock().hit_clips = clips;
}
pub(crate) fn set_hit_index(&self, index: hit::HitChildIndex) {
self.0.lock().hit_index = index;
}
pub(crate) fn is_partially_culled(&self) -> bool {
self.0.lock().is_partially_culled
}
pub(crate) fn set_is_partially_culled(&self, is: bool) {
self.0.lock().is_partially_culled = is;
}
}
#[derive(Default, Debug)]
struct WidgetBorderData {
offsets: PxSideOffsets,
corner_radius: PxCornerRadius,
}
/// Shared reference to the combined *border* and corner radius of a [`WidgetInfo`].
#[derive(Default, Clone, Debug)]
pub struct WidgetBorderInfo(Arc<Mutex<WidgetBorderData>>);
impl WidgetBorderInfo {
/// New default.
pub fn new() -> Self {
Self::default()
}
/// Constructor for tests.
#[cfg(test)]
pub fn new_test(offsets: PxSideOffsets, corner_radius: PxCornerRadius) -> Self {
let r = Self::default();
r.set_offsets(offsets);
r.set_corner_radius(corner_radius);
r
}
/// Sum of the widths of all borders set on the widget.
pub fn offsets(&self) -> PxSideOffsets {
self.0.lock().offsets
}
/// Corner radius set on the widget, this is the *outer* curve of border corners.
pub fn corner_radius(&self) -> PxCornerRadius {
self.0.lock().corner_radius
}
/// Computes the [`corner_radius`] deflated by [`offsets`], this is the *inner* curve of border corners.
///
/// [`corner_radius`]: Self::corner_radius
/// [`offsets`]: Self::offsets
pub fn inner_corner_radius(&self) -> PxCornerRadius {
self.corner_radius().deflate(self.offsets())
}
/// Compute the inner offset plus [`offsets`] left, top.
///
/// [`offsets`]: Self::offsets
pub fn inner_offset(&self, bounds: &WidgetBoundsInfo) -> PxVector {
let o = self.offsets();
let o = PxVector::new(o.left, o.top);
bounds.inner_offset() + o
}
/// Compute the inner size offset by [`offsets`].
///
/// [`offsets`]: Self::offsets
pub fn inner_size(&self, bounds: &WidgetBoundsInfo) -> PxSize {
let o = self.offsets();
bounds.inner_size() - PxSize::new(o.horizontal(), o.vertical())
}
/// Compute the inner transform offset by the [`offsets`].
///
/// [`offsets`]: Self::offsets
pub fn inner_transform(&self, bounds: &WidgetBoundsInfo) -> PxTransform {
let o = self.offsets();
let o = PxVector::new(o.left, o.top);
bounds.inner_transform().pre_translate(o.cast())
}
pub(super) fn set_offsets(&self, widths: PxSideOffsets) {
self.0.lock().offsets = widths;
}
pub(super) fn set_corner_radius(&self, radius: PxCornerRadius) {
self.0.lock().corner_radius = radius;
}
}
struct WidgetInfoData {
id: WidgetId,
bounds_info: WidgetBoundsInfo,
border_info: WidgetBorderInfo,
meta: Arc<OwnedStateMap<WidgetInfoMeta>>,
interactivity_filters: InteractivityFilters,
local_interactivity: Interactivity,
is_reused: bool,
cache: Mutex<WidgetInfoCache>,
}
impl Clone for WidgetInfoData {
fn clone(&self) -> Self {
Self {
id: self.id,
bounds_info: self.bounds_info.clone(),
border_info: self.border_info.clone(),
meta: self.meta.clone(),
interactivity_filters: self.interactivity_filters.clone(),
local_interactivity: self.local_interactivity,
is_reused: self.is_reused,
cache: Mutex::new(match self.cache.try_lock() {
Some(c) => c.clone(),
None => WidgetInfoCache { interactivity: None },
}),
}
}
}
impl fmt::Debug for WidgetInfoData {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.debug_struct("WidgetInfoData").field("id", &self.id).finish_non_exhaustive()
}
}
#[derive(Clone)]
struct WidgetInfoCache {
interactivity: Option<Interactivity>,
}
/// Reference to a widget info in a [`WidgetInfoTree`].
#[derive(Clone)]
pub struct WidgetInfo {
tree: WidgetInfoTree,
node_id: tree::NodeId,
}
impl PartialEq for WidgetInfo {
fn eq(&self, other: &Self) -> bool {
self.node_id == other.node_id && self.tree == other.tree
}
}
impl Eq for WidgetInfo {}
impl std::hash::Hash for WidgetInfo {
fn hash<H: std::hash::Hasher>(&self, state: &mut H) {
std::hash::Hash::hash(&self.node_id, state)
}
}
impl std::fmt::Debug for WidgetInfo {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
f.debug_struct("WidgetInfo")
.field("[path]", &self.path().to_string())
.field("[meta]", &self.meta())
.finish_non_exhaustive()
}
}
impl WidgetInfo {
fn new(tree: WidgetInfoTree, node_id: tree::NodeId) -> Self {
Self { tree, node_id }
}
fn node(&self) -> tree::NodeRef<WidgetInfoData> {
self.tree.0.tree.index(self.node_id)
}
fn info(&self) -> &WidgetInfoData {
self.node().value()
}
/// Widget id.
pub fn id(&self) -> WidgetId {
self.info().id
}
/// Full path to this widget.
pub fn path(&self) -> WidgetPath {
let mut path: Vec<_> = self.ancestors().map(|a| a.id()).collect();
path.reverse();
path.push(self.id());
path.shrink_to_fit();
WidgetPath::new(self.tree.0.window_id, path.into())
}
/// Path details to help finding the widget during debug.
///
/// If the inspector metadata is present the widget type is included.
pub fn trace_path(&self) -> Txt {
let mut ws: Vec<_> = self.self_and_ancestors().collect();
ws.reverse();
use std::fmt::*;
let mut s = String::new();
let _ = write!(&mut s, "{:?}/", self.tree.window_id());
for w in ws {
#[cfg(feature = "inspector")]
{
use crate::widget::inspector::*;
if let Some(info) = w.inspector_info() {
let mod_path = info.builder.widget_type().path;
let mod_ident = if let Some((_, ident)) = mod_path.rsplit_once(':') {
ident
} else {
mod_path
};
let id = w.id();
let name = id.name();
if !name.is_empty() {
let _ = write!(&mut s, "/{mod_ident}!({name:?})");
} else {
let _ = write!(&mut s, "/{mod_ident}!({})", id.sequential());
}
} else {
let _ = write!(&mut s, "/{}", w.id());
}
}
#[cfg(not(feature = "inspector"))]
{
let _ = write!(&mut s, "/{}", w.id());
}
}
s.into()
}
/// Detailed id text.
///
/// If the inspector metadata is present the widget type is included.
pub fn trace_id(&self) -> Txt {
#[cfg(feature = "inspector")]
{
use crate::widget::inspector::*;
if let Some(info) = self.inspector_info() {
let mod_path = info.builder.widget_type().path;
let mod_ident = if let Some((_, ident)) = mod_path.rsplit_once(':') {
ident
} else {
mod_path
};
let id = self.id();
let name = id.name();
if !name.is_empty() {
return formatx!("{mod_ident}!({name:?})");
} else {
return formatx!("{mod_ident}!({})", id.sequential());
}
}
}
formatx!("{}", self.id())
}
/// Full path to this widget with [`interactivity`] values.
///
/// [`interactivity`]: Self::interactivity
pub fn interaction_path(&self) -> InteractionPath {
let mut path = vec![];
let mut blocked = None;
let mut disabled = None;
for w in self.self_and_ancestors() {
let interactivity = w.interactivity();
if interactivity.contains(Interactivity::BLOCKED) {
blocked = Some(path.len());
}
if interactivity.contains(Interactivity::DISABLED) {
disabled = Some(path.len());
}
path.push(w.id());
}
path.reverse();
path.shrink_to_fit();
let len = path.len();
let path = WidgetPath::new(self.tree.0.window_id, path.into());
InteractionPath::new_internal(
path,
blocked.map(|i| len - i - 1).unwrap_or(len),
disabled.map(|i| len - i - 1).unwrap_or(len),
)
}
/// Gets the [`path`] if it is different from `old_path`.
///
/// Only allocates a new path if needed.
///
/// # Panics
///
/// If `old_path` does not point to the same widget id as `self`.
///
/// [`path`]: Self::path
pub fn new_path(&self, old_path: &WidgetPath) -> Option<WidgetPath> {
assert_eq!(old_path.widget_id(), self.id());
if self
.ancestors()
.zip(old_path.ancestors().iter().rev())
.any(|(ancestor, id)| ancestor.id() != *id)
{
Some(self.path())
} else {
None
}
}
/// Gets the [`interaction_path`] if it is different from `old_path`.
///
/// Only allocates a new path if needed.
///
/// # Panics
///
/// If `old_path` does not point to the same widget id as `self`.
///
/// [`interaction_path`]: Self::interaction_path
pub fn new_interaction_path(&self, old_path: &InteractionPath) -> Option<InteractionPath> {
assert_eq!(old_path.widget_id(), self.id());
if self.interactivity() != old_path.interactivity()
|| self
.ancestors()
.zip(old_path.zip().rev().skip(1))
.any(|(anc, (id, int))| anc.id() != id || anc.interactivity() != int)
{
Some(self.interaction_path())
} else {
None
}
}
/// Get the z-index of the widget in the latest frame if it was rendered.
///
/// Note that widgets can render in the back and front of each descendant, these indexes are the *back-most* index, the moment
/// the widget starts rendering and the *front-most* index at the moment the widget and all contents finishes rendering.
///
/// This value is updated every [`render`] without causing a tree rebuild.
///
/// [`render`]: crate::widget::node::UiNode::render
pub fn z_index(&self) -> Option<(ZIndex, ZIndex)> {
self.info().bounds_info.render_info().map(|i| {
let offset = self.tree.0.frame.read().widget_count_offsets.offset(i.seg_id);
(ZIndex((i.back + offset) as u32), ZIndex((i.front + offset) as u32))
})
}
/// Gets the visibility of the widget or the widget's descendants in the last rendered frame.
///
/// A widget is [`Visible`] if it rendered at least one display item, [`Hidden`] if it rendered only space and
/// hit-test items, [`Collapsed`] if it did not render. All widgets are [`Visible`] if no frame was ever rendered.
///
/// [`Visible`]: Visibility::Visible
/// [`Hidden`]: Visibility::Hidden
/// [`Collapsed`]: Visibility::Collapsed
pub fn visibility(&self) -> Visibility {
match self.info().bounds_info.rendered() {
Some(vis) => {
if vis {
Visibility::Visible
} else {
Visibility::Hidden
}
}
None => {
if self.tree.is_rendered() {
Visibility::Collapsed
} else {
Visibility::Visible
}
}
}
}
/// Get or compute the interactivity of the widget.
///
/// The interactivity of a widget is the combined result of all interactivity filters applied to it and its ancestors.
/// If a parent is blocked this is blocked, same for disabled.
pub fn interactivity(&self) -> Interactivity {
let cached = self.info().cache.lock().interactivity;
if let Some(cache) = cached {
cache
} else {
let mut cache = self.info().cache.lock();
let mut interactivity = self.info().local_interactivity;
if interactivity != Interactivity::BLOCKED_DISABLED {
interactivity |= self.parent().map(|n| n.interactivity()).unwrap_or(Interactivity::ENABLED);
if interactivity != Interactivity::BLOCKED_DISABLED {
let args = InteractivityFilterArgs { info: self.clone() };
for filter in &self.tree.0.interactivity_filters {
interactivity |= filter(&args);
if interactivity == Interactivity::BLOCKED_DISABLED {
break;
}
}
}
}
cache.interactivity = Some(interactivity);
interactivity
}
}
/// All the transforms introduced by this widget, starting from the outer info.
///
/// This information is up-to-date, it is updated every layout and render without causing a tree rebuild.
pub fn bounds_info(&self) -> WidgetBoundsInfo {
self.info().bounds_info.clone()
}
/// Clone a reference to the widget border and corner radius information.
///
/// This information is up-to-date, it is updated every layout without causing a tree rebuild.
pub fn border_info(&self) -> WidgetBorderInfo {
self.info().border_info.clone()
}
/// Gets the 3D perspective for this widget.
///
/// The `f32` is a distance from the Z-plane to the viewer, the point is the vanishing center in the parent widget inner bounds.
pub fn perspective(&self) -> Option<(f32, PxPoint)> {
self.parent()?.bounds_info().perspective()
}
/// Gets the transform style for this widget.
///
/// Is `Flat` unless it or the parent widget sets `Preserve3D`.
pub fn transform_style(&self) -> TransformStyle {
if let TransformStyle::Flat = self.bounds_info().transform_style() {
if let Some(p) = self.parent() {
p.bounds_info().transform_style()
} else {
TransformStyle::Flat
}
} else {
TransformStyle::Preserve3D
}
}
/// Size of the widget outer area, not transformed.
///
/// Returns an up-to-date size, the size is updated every layout without causing a tree rebuild.
pub fn outer_size(&self) -> PxSize {
self.info().bounds_info.outer_size()
}
/// Size of the widget inner area, not transformed.
///
/// Returns an up-to-date size, the size is updated every layout without causing a tree rebuild.
pub fn inner_size(&self) -> PxSize {
self.info().bounds_info.inner_size()
}
/// Size of the widget child area, not transformed.
///
/// Returns an up-to-date size, the size is updated every layout without causing a tree rebuild.
pub fn inner_border_size(&self) -> PxSize {
let info = self.info();
info.border_info.inner_size(&info.bounds_info)
}
/// Gets the baseline offset up from the inner bounds bottom line.
pub fn baseline(&self) -> Px {
self.info().bounds_info.baseline()
}
/// Widget outer transform in window space.
///
/// Returns an up-to-date transform, the transform is updated every render or render update without causing a tree rebuild.
pub fn outer_transform(&self) -> PxTransform {
self.info().bounds_info.outer_transform()
}
/// Widget inner transform in the window space.
///
/// Returns an up-to-date transform, the transform is updated every render or render update without causing a tree rebuild.
pub fn inner_transform(&self) -> PxTransform {
self.info().bounds_info.inner_transform()
}
/// Widget outer rectangle in the window space.
///
/// Returns an up-to-date rect, the bounds are updated every render or render update without causing a tree rebuild.
pub fn outer_bounds(&self) -> PxRect {
let info = self.info();
info.bounds_info.outer_bounds()
}
/// Widget inner rectangle in the window space.
///
/// Returns an up-to-date rect, the bounds are updated every render or render update without causing a tree rebuild.
pub fn inner_bounds(&self) -> PxRect {
let info = self.info();
info.bounds_info.inner_bounds()
}
/// Compute the bounding box that envelops self and descendants inner bounds.
pub fn spatial_bounds(&self) -> PxBox {
self.out_of_bounds()
.fold(self.inner_bounds().to_box2d(), |acc, w| acc.union(&w.inner_bounds().to_box2d()))
}
/// Widget inner bounds center in the window space.
pub fn center(&self) -> PxPoint {
self.inner_bounds().center()
}
/// Custom metadata associated with the widget during info build.
pub fn meta(&self) -> StateMapRef<WidgetInfoMeta> {
self.info().meta.borrow()
}
/// Reference the [`WidgetInfoTree`] that owns `self`.
pub fn tree(&self) -> &WidgetInfoTree {
&self.tree
}
/// If the widget info and all descendants did not change in the last rebuild.
pub fn is_reused(&self) -> bool {
self.info().is_reused
}
/// Reference to the root widget.
pub fn root(&self) -> Self {
self.tree.root()
}
/// Reference to the widget that contains this widget.
///
/// Is `None` only for [`root`](WidgetInfoTree::root).
pub fn parent(&self) -> Option<Self> {
self.node().parent().map(move |n| WidgetInfo::new(self.tree.clone(), n.id()))
}
/// Reference to the previous widget within the same parent.
pub fn prev_sibling(&self) -> Option<Self> {
self.node().prev_sibling().map(move |n| WidgetInfo::new(self.tree.clone(), n.id()))
}
/// Reference to the next widget within the same parent.
pub fn next_sibling(&self) -> Option<Self> {
self.node().next_sibling().map(move |n| WidgetInfo::new(self.tree.clone(), n.id()))
}
/// Reference to the first widget within this widget.
pub fn first_child(&self) -> Option<Self> {
self.node().first_child().map(move |n| WidgetInfo::new(self.tree.clone(), n.id()))
}
/// Reference to the last widget within this widget.
pub fn last_child(&self) -> Option<Self> {
self.node().last_child().map(move |n| WidgetInfo::new(self.tree.clone(), n.id()))
}
/// If the parent widget has multiple children.
pub fn has_siblings(&self) -> bool {
self.node().has_siblings()
}
/// If the widget has at least one child.
pub fn has_children(&self) -> bool {
self.node().has_children()
}
/// All parent children except this widget.
pub fn siblings(&self) -> impl Iterator<Item = WidgetInfo> {
self.prev_siblings().chain(self.next_siblings())
}
/// Iterator over the direct descendants of the widget.
pub fn children(&self) -> iter::Children {
let mut r = self.self_and_children();
r.next();
r.next_back();
r
}
/// Count of [`children`].
///
/// [`children`]: Self::children
pub fn children_count(&self) -> usize {
self.node().children_count()
}
/// Iterator over the widget and the direct descendants of the widget.
pub fn self_and_children(&self) -> iter::Children {
iter::Children::new(self.clone())
}
/// Iterator over all widgets contained by this widget.
pub fn descendants(&self) -> iter::TreeIter {
let mut d = self.self_and_descendants();
d.next();
d
}
/// Total number of [`descendants`].
///
/// [`descendants`]: Self::descendants
pub fn descendants_len(&self) -> usize {
self.node().descendants_range().len()
}
/// Iterator over the widget and all widgets contained by it.
pub fn self_and_descendants(&self) -> iter::TreeIter {
iter::TreeIter::self_and_descendants(self.clone())
}
/// Iterator over parent -> grandparent -> .. -> root.
pub fn ancestors(&self) -> iter::Ancestors {
let mut r = self.self_and_ancestors();
r.next();
r
}
/// Gets a value that can check if widgets are descendant of `self` in O(1) time.
pub fn descendants_range(&self) -> WidgetDescendantsRange {
WidgetDescendantsRange {
tree: Some(self.tree.clone()),
range: self.node().descendants_range(),
}
}
/// If `self` is an ancestor of `maybe_descendant`.
pub fn is_ancestor(&self, maybe_descendant: &WidgetInfo) -> bool {
self.descendants_range().contains(maybe_descendant)
}
/// If `self` is inside `maybe_ancestor`.
pub fn is_descendant(&self, maybe_ancestor: &WidgetInfo) -> bool {
maybe_ancestor.descendants_range().contains(self)
}
/// Iterator over self -> parent -> grandparent -> .. -> root.
pub fn self_and_ancestors(&self) -> iter::Ancestors {
iter::Ancestors::new(self.clone())
}
/// Iterator over all previous widgets within the same parent.
pub fn prev_siblings(&self) -> iter::PrevSiblings {
let mut r = self.self_and_prev_siblings();
r.next();
r
}
/// Iterator over self and all previous widgets within the same parent.
pub fn self_and_prev_siblings(&self) -> iter::PrevSiblings {
iter::PrevSiblings::new(self.clone())
}
/// Iterator over all next widgets within the same parent.
pub fn next_siblings(&self) -> iter::NextSiblings {
let mut r = self.self_and_next_siblings();
r.next();
r
}
/// Iterator over self and all next widgets within the same parent.
pub fn self_and_next_siblings(&self) -> iter::NextSiblings {
iter::NextSiblings::new(self.clone())
}
/// Iterator over all previous widgets within the same `ancestor`, including descendants of siblings.
///
/// If `ancestor` is not actually an ancestor iterates to the root.
pub fn prev_siblings_in(&self, ancestor: &WidgetInfo) -> iter::RevTreeIter {
iter::TreeIter::prev_siblings_in(self.clone(), ancestor.clone())
}
/// Iterator over self, descendants and all previous widgets within the same `ancestor`.
///
/// If `ancestor` is not actually an ancestor iterates to the root.
pub fn self_and_prev_siblings_in(&self, ancestor: &WidgetInfo) -> iter::RevTreeIter {
iter::TreeIter::self_and_prev_siblings_in(self.clone(), ancestor.clone())
}
/// Iterator over all next widgets within the same `ancestor`, including descendants of siblings.
///
/// If `ancestor` is not actually an ancestor iterates to the root.
pub fn next_siblings_in(&self, ancestor: &WidgetInfo) -> iter::TreeIter {
iter::TreeIter::next_siblings_in(self.clone(), ancestor.clone())
}
/// Iterator over self, descendants and all next widgets within the same `ancestor`.
///
/// If `ancestor` is not actually an ancestor iterates to the root.
pub fn self_and_next_siblings_in(&self, ancestor: &WidgetInfo) -> iter::TreeIter {
iter::TreeIter::self_and_next_siblings_in(self.clone(), ancestor.clone())
}
/// The [`center`] orientation in relation to an `origin`.
///
/// Returns `None` if the `origin` is the center.
///
/// [`center`]: Self::center
pub fn orientation_from(&self, origin: PxPoint) -> Option<Orientation2D> {
let o = self.center();
[
Orientation2D::Above,
Orientation2D::Right,
Orientation2D::Below,
Orientation2D::Left,
]
.iter()
.find(|&&d| d.point_is(origin, o))
.copied()
}
/// Value that indicates the distance between this widget center and `origin`.
pub fn distance_key(&self, origin: PxPoint) -> DistanceKey {
DistanceKey::from_points(origin, self.center())
}
/// Count of ancestors.
pub fn depth(&self) -> usize {
self.ancestors().count()
}
/// First ancestor of `self` and `other`.
///
/// Returns `None` if `other` is not from the same tree.
pub fn shared_ancestor(&self, other: &Self) -> Option<WidgetInfo> {
if self.tree == other.tree {
let a = self.path();
let b = other.path();
let shared = a.shared_ancestor(&b).unwrap();
self.tree.get(shared.widget_id())
} else {
None
}
}
/// Gets Z-index a hit-test of `point` against the hit-test shapes rendered for this widget and hit-test clips of parent widgets.
///
/// A hit happens if the point is inside [`inner_bounds`] and at least one hit-test shape rendered for the widget contains the point.
///
/// [`inner_bounds`]: WidgetInfo::inner_bounds
fn hit_test_z(&self, point: PxPoint) -> Option<ZIndex> {
let bounds = &self.info().bounds_info;
if bounds.inner_bounds().contains(point) {
let z = match bounds.hit_test_z(point) {
RelativeHitZ::NoHit => None,
RelativeHitZ::Back => bounds.render_info().map(|i| (i.seg_id, i.back)),
RelativeHitZ::Over(w) => self
.tree
.get(w)
.and_then(|w| w.info().bounds_info.render_info())
.map(|i| (i.seg_id, i.front)),
RelativeHitZ::Front => bounds.render_info().map(|i| (i.seg_id, i.front)),
};
match z {
Some((seg_id, z)) => {
let mut parent = self.parent();
let mut child = self.clone();
while let Some(p) = parent {
if p.info().bounds_info.hit_test_clip_child(&child, point) {
return None;
}
parent = p.parent();
child = p;
}
Some(ZIndex((z + self.tree.0.frame.read().widget_count_offsets.offset(seg_id)) as u32))
}
None => None,
}
} else {
None
}
}
/// Returns `true` if this widget's inner bounds are fully contained by the parent inner bounds.
pub fn is_in_bounds(&self) -> bool {
self.info().bounds_info.is_in_bounds()
}
/// Iterator over all descendants with inner bounds not fully contained by their parent inner bounds.
pub fn out_of_bounds(&self) -> impl Iterator<Item = WidgetInfo> {
let range = self.descendants_range();
self.tree.out_of_bounds().filter(move |w| range.contains(w))
}
/// Iterator over self and descendants, first self, then all in-bounds descendants, then all out-of-bounds descendants.
///
/// If the `filter` returns `false` the widget and all it's in-bounds descendants are skipped, otherwise they are yielded. After
/// all in-bounds descendants reachable from `self` and filtered the iterator changes to each out-of-bounds descendants and their
/// in-bounds descendants that are also filtered.
pub fn spatial_iter(&self, filter: impl Fn(&WidgetInfo) -> bool + Clone) -> impl Iterator<Item = WidgetInfo> {
let self_id = self.id();
self.self_and_descendants()
.tree_filter(clmv!(filter, |w| {
if (w.is_in_bounds() || w.id() == self_id) && filter(w) {
TreeFilter::Include
} else {
TreeFilter::SkipAll
}
}))
.chain(self.out_of_bounds().flat_map(clmv!(filter, |w| {
let out_of_bound_root_id = w.id();
w.self_and_descendants().tree_filter(clmv!(filter, |w| {
if (w.is_in_bounds() || w.id() == out_of_bound_root_id) && filter(w) {
TreeFilter::Include
} else {
TreeFilter::SkipAll
}
}))
})))
}
/// Iterator over self and all descendants with inner bounds that contain the `point`.
pub fn inner_contains(&self, point: PxPoint) -> impl Iterator<Item = WidgetInfo> {
self.spatial_iter(move |w| w.inner_bounds().contains(point))
}
/// Spatial iterator over self and descendants with inner bounds that intersects the `rect`.
pub fn inner_intersects(&self, rect: PxRect) -> impl Iterator<Item = WidgetInfo> {
let rect = rect.to_box2d();
self.spatial_iter(move |w| w.inner_bounds().to_box2d().intersects(&rect))
}
/// Spatial iterator over self and descendants with inner bounds that fully envelops the `rect`.
pub fn inner_contains_rect(&self, rect: PxRect) -> impl Iterator<Item = WidgetInfo> {
let rect = rect.to_box2d();
self.spatial_iter(move |w| w.inner_bounds().to_box2d().contains_box(&rect))
}
/// Spatial iterator over self and descendants with inner bounds that are fully inside the `rect`.
pub fn inner_contained(&self, rect: PxRect) -> impl Iterator<Item = WidgetInfo> {
let rect = rect.to_box2d();
self.spatial_iter(move |w| rect.contains_box(&w.inner_bounds().to_box2d()))
}
/// Spatial iterator over self and descendants with center point inside the `area`.
pub fn center_contained(&self, area: PxRect) -> impl Iterator<Item = WidgetInfo> {
let area = area.to_box2d();
self.spatial_iter(move |w| w.inner_bounds().to_box2d().intersects(&area))
.filter(move |w| area.contains(w.center()))
}
/// Spatial iterator over self and descendants with center point within the `max_radius` of the `origin`.
pub fn center_in_distance(&self, origin: PxPoint, max_radius: Px) -> impl Iterator<Item = WidgetInfo> + '_ {
let area = PxRect::new(origin, PxSize::splat(max_radius))
.inflate(max_radius, max_radius)
.to_box2d();
let distance_key = DistanceKey::from_distance(max_radius);
self.spatial_iter(move |w| w.inner_bounds().to_box2d().intersects(&area))
.filter(move |w| w.distance_key(origin) <= distance_key)
}
/// Gets all widgets of self and descendants hit by a `point`, sorted by z-index of the hit, front to back.
pub fn hit_test(&self, point: PxPoint) -> HitTestInfo {
let _span = tracing::trace_span!("hit_test").entered();
let mut hits: Vec<_> = self
.inner_contains(point)
.filter_map(|w| {
w.hit_test_z(point).map(|z| HitInfo {
widget_id: w.id(),
z_index: z,
})
})
.collect();
hits.sort_by(|a, b| b.z_index.cmp(&a.z_index));
HitTestInfo {
window_id: self.tree.0.window_id,
frame_id: self.tree.0.frame.read().stats.last_frame,
point,
hits,
}
}
/// Find the descendant with center point nearest of `origin` within the `max_radius`.
///
/// This method is faster than using sorting the result of [`center_in_distance`], but is slower if any point in distance is acceptable.
///
/// [`center_in_distance`]: Self::center_in_distance
pub fn nearest(&self, origin: PxPoint, max_radius: Px) -> Option<WidgetInfo> {
self.nearest_filtered(origin, max_radius, |_| true)
}
/// Find the widget, self or descendant, with center point nearest of `origin` within the `max_radius` and approved by the `filter` closure.
pub fn nearest_filtered(&self, origin: PxPoint, max_radius: Px, filter: impl FnMut(&WidgetInfo) -> bool) -> Option<WidgetInfo> {
self.nearest_bounded_filtered(origin, max_radius, self.tree.spatial_bounds(), filter)
}
/// Find the widget, self or descendant, with center point nearest of `origin` within the `max_radius` and inside `bounds`;
/// and approved by the `filter` closure.
pub fn nearest_bounded_filtered(
&self,
origin: PxPoint,
max_radius: Px,
bounds: PxRect,
mut filter: impl FnMut(&WidgetInfo) -> bool,
) -> Option<WidgetInfo> {
// search quadrants of `128` -> `256` -> .. until one quadrant finds at least a widget centered in it,
// the nearest widget centered in the smallest quadrant is selected.
let max_quad = self.tree.spatial_bounds().intersection(&bounds)?;
let mut source_quad = PxRect::new(origin - PxVector::splat(Px(64)), PxSize::splat(Px(128)));
let mut search_quad = source_quad.intersection(&max_quad)?;
let max_diameter = max_radius * Px(2);
let mut dist = if max_radius != Px::MAX {
DistanceKey::from_distance(max_radius + Px(1))
} else {
DistanceKey::NONE_MAX
};
let mut nearest = None;
loop {
for w in self.center_contained(search_quad) {
let w_dist = w.distance_key(origin);
if w_dist < dist && filter(&w) {
dist = w_dist;
nearest = Some(w);
}
}
let source_width = source_quad.width();
if nearest.is_some() || source_width >= max_diameter {
break;
} else {
source_quad = source_quad.inflate(source_width, source_width);
let new_search = match source_quad.intersection(&max_quad) {
Some(b) if b != search_quad => b,
_ => break, // filled bounds
};
search_quad = new_search;
}
}
if nearest.is_some() {
// ensure that we are not skipping a closer widget because the nearest was in a corner of the search quad.
let distance = PxVector::splat(Px(2) * dist.distance().unwrap_or(Px(0)));
let quad = euclid::Box2D::new(origin - distance, origin + distance).intersection_unchecked(&max_quad.to_box2d());
for w in self.center_contained(quad.to_rect()) {
let w_dist = w.distance_key(origin);
if w_dist < dist && filter(&w) {
dist = w_dist;
nearest = Some(w);
}
}
}
nearest
}
/// Spatial iterator over all widgets, self and descendants, with [`center`] in the direction defined by `orientation` and
/// within `max_distance` of the `origin`, widgets are only visited once and the distance is clipped by the [`spatial_bounds`].
///
/// Use `Px::MAX` on the distance to visit all widgets in the direction.
///
/// The direction is defined by a 45ยบ frustum cast from the `origin`, see [`Orientation2D::point_is`] for more details.
///
/// [`spatial_bounds`]: WidgetInfoTree::spatial_bounds
/// [`center`]: WidgetInfo::center
/// [`Orientation2D::point_is`]: zng_layout::unit::Orientation2D::point_is
pub fn oriented(&self, origin: PxPoint, max_distance: Px, orientation: Orientation2D) -> impl Iterator<Item = WidgetInfo> {
let distance_bounded = max_distance != Px::MAX;
let distance_key = if distance_bounded {
DistanceKey::from_distance(max_distance)
} else {
DistanceKey::NONE_MAX
};
let me = self.clone();
orientation
.search_bounds(origin, max_distance, self.tree.spatial_bounds().to_box2d())
.flat_map(move |sq| me.inner_intersects(sq.to_rect()).map(move |w| (sq, w)))
.filter_map(move |(sq, w)| {
let center = w.center();
if sq.contains(center)
&& orientation.point_is(origin, center)
&& (!distance_bounded || DistanceKey::from_points(origin, center) <= distance_key)
{
Some(w)
} else {
None
}
})
}
/// Spatial iterator over all widgets, self and descendants, with [`inner_bounds`] in the direction defined by `orientation`
/// in relation to `origin` and with [`center`] within `max_distance` of the `origin` center. Widgets are only visited once and
/// the distance is clipped by the [`spatial_bounds`].
///
/// Use `Px::MAX` on the distance to visit all widgets in the direction.
///
/// The direction is a collision check between inner-bounds and origin, see [`Orientation2D::box_is`] for more details.
///
/// [`spatial_bounds`]: WidgetInfoTree::spatial_bounds
/// [`inner_bounds`]: WidgetInfo::inner_bounds
/// [`center`]: WidgetInfo::center
/// [`Orientation2D::box_is`]: zng_layout::unit::Orientation2D::box_is
pub fn oriented_box(&self, origin: PxBox, max_distance: Px, orientation: Orientation2D) -> impl Iterator<Item = WidgetInfo> {
let distance_bounded = max_distance != Px::MAX;
let distance_key = if distance_bounded {
DistanceKey::from_distance(max_distance)
} else {
DistanceKey::NONE_MAX
};
let me = self.clone();
let origin_center = origin.center();
orientation
.search_bounds(origin_center, max_distance, self.tree.spatial_bounds().to_box2d())
.flat_map(move |sq| me.inner_intersects(sq.to_rect()).map(move |w| (sq, w)))
.filter_map(move |(sq, w)| {
let bounds = w.inner_bounds().to_box2d();
if sq.intersects(&bounds)
&& orientation.box_is(origin, bounds)
&& (!distance_bounded || DistanceKey::from_points(origin_center, bounds.center()) <= distance_key)
{
Some(w)
} else {
None
}
})
}
/// Find the widget with center point nearest of `origin` within the `max_distance` and with `orientation` to origin.
///
/// This method is faster than searching the result of [`oriented`].
///
/// [`oriented`]: Self::oriented
pub fn nearest_oriented(&self, origin: PxPoint, max_distance: Px, orientation: Orientation2D) -> Option<WidgetInfo> {
self.nearest_oriented_filtered(origin, max_distance, orientation, |_| true)
}
/// Find the widget with center point nearest of `origin` within the `max_distance` and with `orientation` to origin,
/// and approved by the `filter` closure.
///
/// This method is faster than searching the result of [`oriented`].
///
/// [`oriented`]: Self::oriented
pub fn nearest_oriented_filtered(
&self,
origin: PxPoint,
max_distance: Px,
orientation: Orientation2D,
filter: impl FnMut(&WidgetInfo) -> bool,
) -> Option<WidgetInfo> {
self.nearest_oriented_filtered_impl(origin, max_distance, orientation, filter, |w| {
orientation.point_is(origin, w.center())
})
}
/// Find the widget with center point nearest to `origin` center within the `max_distance` and with box `orientation` to origin.
///
/// This method is faster than searching the result of [`oriented_box`].
///
/// [`oriented_box`]: Self::oriented_box
pub fn nearest_box_oriented(&self, origin: PxBox, max_distance: Px, orientation: Orientation2D) -> Option<WidgetInfo> {
self.nearest_box_oriented_filtered(origin, max_distance, orientation, |_| true)
}
/// Find the widget with center point nearest to `origin` center within the `max_distance` and with box `orientation` to origin,
/// and approved by the `filter` closure.
///
/// This method is faster than searching the result of [`oriented_box`].
///
/// [`oriented_box`]: Self::oriented_box
pub fn nearest_box_oriented_filtered(
&self,
origin: PxBox,
max_distance: Px,
orientation: Orientation2D,
filter: impl FnMut(&WidgetInfo) -> bool,
) -> Option<WidgetInfo> {
self.nearest_oriented_filtered_impl(origin.center(), max_distance, orientation, filter, |w| {
orientation.box_is(origin, w.inner_bounds().to_box2d())
})
}
fn nearest_oriented_filtered_impl(
&self,
origin: PxPoint,
max_distance: Px,
orientation: Orientation2D,
mut filter: impl FnMut(&WidgetInfo) -> bool,
intersect: impl Fn(&WidgetInfo) -> bool,
) -> Option<WidgetInfo> {
let mut dist = DistanceKey::from_distance(max_distance + Px(1));
let mut nearest = None;
let mut last_quad = euclid::Box2D::zero();
for search_quad in orientation.search_bounds(origin, max_distance, self.tree.spatial_bounds().to_box2d()) {
for w in self.center_contained(search_quad.to_rect()) {
if intersect(&w) {
let w_dist = w.distance_key(origin);
if w_dist < dist && filter(&w) {
dist = w_dist;
nearest = Some(w);
}
}
}
if nearest.is_some() {
last_quad = search_quad;
break;
}
}
if nearest.is_some() {
// ensure that we are not skipping a closer widget because the nearest was in a corner of the search quad.
match orientation {
Orientation2D::Above => {
let extra = last_quad.height() / Px(2);
last_quad.max.y = last_quad.min.y;
last_quad.min.y -= extra;
}
Orientation2D::Right => {
let extra = last_quad.width() / Px(2);
last_quad.min.x = last_quad.max.x;
last_quad.max.x += extra;
}
Orientation2D::Below => {
let extra = last_quad.height() / Px(2);
last_quad.min.y = last_quad.max.y;
last_quad.max.y += extra;
}
Orientation2D::Left => {
let extra = last_quad.width() / Px(2);
last_quad.max.x = last_quad.min.x;
last_quad.min.x -= extra;
}
}
for w in self.center_contained(last_quad.to_rect()) {
let w_dist = w.distance_key(origin);
if w_dist < dist && filter(&w) {
dist = w_dist;
nearest = Some(w);
}
}
}
nearest
}
}
/// Argument for a interactivity filter function.
///
/// See [`WidgetInfoBuilder::push_interactivity_filter`] for more details.
#[derive(Debug)]
pub struct InteractivityFilterArgs {
/// Widget being filtered.
pub info: WidgetInfo,
}
impl InteractivityFilterArgs {
/// New from `info`.
pub fn new(info: WidgetInfo) -> Self {
Self { info }
}
}
type InteractivityFilters = Vec<Arc<dyn Fn(&InteractivityFilterArgs) -> Interactivity + Send + Sync>>;
bitflags::bitflags! {
/// Represents the level of interaction allowed for a widget.
#[derive(Clone, Copy, PartialEq, Eq, Hash, serde::Serialize, serde::Deserialize)]
#[serde(transparent)]
pub struct Interactivity: u8 {
/// Normal interactions allowed.
///
/// This is the default value.
const ENABLED = 0b00;
/// Only "disabled" interactions allowed and disabled visuals.
///
/// An example of disabled interaction is a tooltip that explains why a disabled button cannot be clicked.
const DISABLED = 0b01;
/// No interaction allowed, the widget must behave like a background visual.
///
/// Note that widgets with blocked interaction are still hit-testable, so they can still be "clicked"
/// as a visual part of an interactive parent.
const BLOCKED = 0b10;
/// `BLOCKED` with `DISABLED` visuals.
const BLOCKED_DISABLED = Self::DISABLED.bits() | Self::BLOCKED.bits();
}
}
impl Interactivity {
/// Normal interactions allowed.
pub fn is_enabled(self) -> bool {
self == Self::ENABLED
}
/// Enabled visuals, may still be blocked.
pub fn is_vis_enabled(self) -> bool {
!self.contains(Self::DISABLED)
}
/// Only "disabled" interactions allowed and disabled visuals.
pub fn is_disabled(self) -> bool {
self == Self::DISABLED
}
/// Disabled visuals, maybe also blocked.
pub fn is_vis_disabled(self) -> bool {
self.contains(Self::DISABLED)
}
/// No interaction allowed, may still be visually enabled.
pub fn is_blocked(self) -> bool {
self.contains(Self::BLOCKED)
}
}
impl Default for Interactivity {
/// `ENABLED`.
fn default() -> Self {
Interactivity::ENABLED
}
}
impl_from_and_into_var! {
/// * `true` -> `ENABLED`
/// * `false` -> `DISABLED`
fn from(enabled: bool) -> Interactivity {
if enabled {
Interactivity::ENABLED
} else {
Interactivity::DISABLED
}
}
}
impl fmt::Debug for Interactivity {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
if self.is_enabled() {
return write!(f, "ENABLED");
}
if *self == Self::BLOCKED_DISABLED {
return write!(f, "BLOCKED_DISABLED");
}
if *self == Self::DISABLED {
return write!(f, "DISABLED");
}
if *self == Self::BLOCKED {
return write!(f, "BLOCKED");
}
write!(f, "Interactivity({:x})", self.bits())
}
}
/// Widget visibility.
///
/// The visibility state of a widget is computed from its bounds in the last layout and if it rendered anything,
/// the visibility of a parent widget affects all descendant widgets, you can inspect the visibility using the
/// [`WidgetInfo::visibility`] method.
///
/// You can also explicitly hide or collapse a widget using the `visibility` property.
///
/// [`WidgetInfo::visibility`]: crate::widget::info::WidgetInfo::visibility
#[derive(Copy, Clone, Eq, PartialEq, serde::Serialize, serde::Deserialize)]
pub enum Visibility {
/// The widget is visible.
///
/// This is also the default state, before the first layout and render.
Visible,
/// The widget is not visible, but still affects layout.
///
/// Hidden widgets reserve space in their parent but do not render.
Hidden,
/// The widget is not visible and does not affect layout.
///
/// Collapsed widgets always measure to zero and do not render.
Collapsed,
}
impl Visibility {
/// Is visible.
pub fn is_visible(self) -> bool {
matches!(self, Self::Visible)
}
/// Is hidden.
pub fn is_hidden(self) -> bool {
matches!(self, Self::Hidden)
}
/// Is collapsed.
pub fn is_collapsed(self) -> bool {
matches!(self, Self::Collapsed)
}
}
impl fmt::Debug for Visibility {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
if f.alternate() {
write!(f, "Visibility::")?;
}
match self {
Visibility::Visible => write!(f, "Visible"),
Visibility::Hidden => write!(f, "Hidden"),
Visibility::Collapsed => write!(f, "Collapsed"),
}
}
}
impl Default for Visibility {
/// [` Visibility::Visible`]
fn default() -> Self {
Visibility::Visible
}
}
impl ops::BitOr for Visibility {
type Output = Self;
/// `Collapsed` | `Hidden` | `Visible` short circuit from left to right.
fn bitor(self, rhs: Self) -> Self::Output {
use Visibility::*;
match (self, rhs) {
(Collapsed, _) | (_, Collapsed) => Collapsed,
(Hidden, _) | (_, Hidden) => Hidden,
_ => Visible,
}
}
}
impl ops::BitOrAssign for Visibility {
fn bitor_assign(&mut self, rhs: Self) {
*self = *self | rhs;
}
}
impl_from_and_into_var! {
/// * `true` -> `Visible`
/// * `false` -> `Collapsed`
fn from(visible: bool) -> Visibility {
if visible {
Visibility::Visible
} else {
Visibility::Collapsed
}
}
}
/// Represents the descendants of a widget, allows checking if widgets are descendant with O(1) time.
#[derive(Clone, PartialEq, Eq, Default)]
pub struct WidgetDescendantsRange {
tree: Option<WidgetInfoTree>,
range: std::ops::Range<usize>,
}
impl WidgetDescendantsRange {
/// If the widget is a descendant.
pub fn contains(&self, wgt: &WidgetInfo) -> bool {
self.range.contains(&wgt.node_id.get()) && self.tree.as_ref() == Some(&wgt.tree)
}
}
/// A hit-test hit.
#[derive(Clone, Debug)]
pub struct HitInfo {
/// ID of widget hit.
pub widget_id: WidgetId,
/// Z-index of the hit.
pub z_index: ZIndex,
}
/// A hit-test result.
#[derive(Clone, Debug)]
pub struct HitTestInfo {
window_id: WindowId,
frame_id: FrameId,
point: PxPoint,
hits: Vec<HitInfo>,
}
impl HitTestInfo {
/// No hits info
pub fn no_hits(window_id: WindowId) -> Self {
HitTestInfo {
window_id,
frame_id: FrameId::INVALID,
point: PxPoint::new(Px(-1), Px(-1)),
hits: vec![],
}
}
/// The window that was hit-tested.
pub fn window_id(&self) -> WindowId {
self.window_id
}
/// The window frame that was hit-tested.
pub fn frame_id(&self) -> FrameId {
self.frame_id
}
/// The point in the window that was hit-tested.
pub fn point(&self) -> PxPoint {
self.point
}
/// All hits, from top-most.
pub fn hits(&self) -> &[HitInfo] {
&self.hits
}
/// The top hit.
pub fn target(&self) -> Option<&HitInfo> {
self.hits.first()
}
/// Search the widget in the hit-test result.
pub fn find(&self, widget_id: WidgetId) -> Option<&HitInfo> {
self.hits.iter().find(|h| h.widget_id == widget_id)
}
/// If the widget was hit.
pub fn contains(&self, widget_id: WidgetId) -> bool {
self.hits.iter().any(|h| h.widget_id == widget_id)
}
/// Gets a clone of `self` that only contains the hits that also happen in `other`.
pub fn intersection(&self, other: &HitTestInfo) -> HitTestInfo {
let mut hits: Vec<_> = self.hits.iter().filter(|h| other.contains(h.widget_id)).cloned().collect();
hits.shrink_to_fit();
HitTestInfo {
window_id: self.window_id,
frame_id: self.frame_id,
point: self.point,
hits,
}
}
}