zng/grid.rs
1#![cfg(feature = "grid")]
2
3//! Grid layout widgets.
4//!
5//! The [`Grid!`](struct@Grid) layout widget that defines a grid using column and row widgets and then size and position
6//! cell widgets into this grid.
7//!
8//! The example below defines a 3x3 grid that demonstrates different length units.
9//!
10//! ```
11//! use zng::prelude::*;
12//!
13//! # let _scope = APP.defaults();
14//! let length_color = [
15//! (Length::Default, colors::RED), // default (auto)
16//! (200.dip(), colors::GREEN), // exact
17//! (1.lft(), colors::BLUE), // leftover
18//! ];
19//!
20//! # let _ =
21//! Grid! {
22//! columns = length_color.iter().map(|(length, color)| grid::Column! {
23//! width = length.clone();
24//! widget::background_color = color.with_alpha(10.pct());
25//! })
26//! .collect::<UiVec>();
27//!
28//! rows = length_color.iter().map(|(length, color)| grid::Row! {
29//! height = length.clone();
30//! widget::background_color = color.with_alpha(10.pct());
31//! })
32//! .collect::<UiVec>();
33//!
34//! cells = (0..3).flat_map(|col| (0..3usize).map(move |row| Text! {
35//! grid::cell::at = (col, row);
36//! txt = formatx!("({col}, {row})");
37//!
38//! txt_align = Align::CENTER;
39//! layout::padding = 10;
40//! widget::border = 1, colors::AZURE.transparent();
41//! when *#gesture::is_hovered {
42//! widget::border = 1, colors::AZURE;
43//! }
44//! }))
45//! .collect::<UiVec>();
46//! };
47//! # ;
48//! ```
49//!
50//! The grid can also auto-grow rows or columns and auto-position cells, the following example
51//! defines a 3x6 grid that auto-grows rows (by default) and generates custom row widgets that
52//! have an alternating background color.
53//!
54//! ```
55//! use zng::prelude::*;
56//! # let _scope = APP.defaults();
57//!
58//! # let _ =
59//! Grid! {
60//! columns = ui_vec![grid::Column!(1.lft()), grid::Column!(2.lft()), grid::Column!(1.lft())];
61//! auto_grow_fn = wgt_fn!(|_| grid::Row! {
62//! when *#is_odd {
63//! widget::background_color = colors::BLACK.with_alpha(10.pct());
64//! }
65//! });
66//!
67//! cells = (0..6).flat_map(|row| (0..3usize).map(move |col| Text! {
68//! grid::cell::at = grid::cell::AT_AUTO;
69//! txt = formatx!("({col}, {row})");
70//!
71//! txt_align = Align::CENTER;
72//! layout::padding = 10;
73//! widget::border = 1, colors::AZURE.transparent();
74//! when *#gesture::is_hovered {
75//! widget::border = 1, colors::AZURE;
76//! }
77//! }))
78//! .collect::<UiVec>();
79//! }
80//! # ;
81//! ```
82//!
83//! # Full API
84//!
85//! See [`zng_wgt_grid`] for the full widget API.
86
87pub use zng_wgt_grid::{AutoGrowFnArgs, AutoGrowMode, Cell, Column, Grid, Row, node};
88
89/// Cell widget and properties.
90pub mod cell {
91 pub use zng_wgt_grid::cell::{AT_AUTO, Cell, CellInfo, at, column, column_span, row, row_span, span};
92}
93
94/// Column widget and properties.
95pub mod column {
96 pub use zng_wgt_grid::column::{Column, get_index, get_index_len, get_rev_index, is_even, is_first, is_last, is_odd};
97}
98
99/// Row widget and properties.
100pub mod row {
101 pub use zng_wgt_grid::row::{Row, get_index, get_index_len, get_rev_index, is_even, is_first, is_last, is_odd};
102}