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zng_app/
widget.rs

1//! Widget, UI node API.
2
3pub mod base;
4pub mod border;
5pub mod builder;
6pub mod info;
7pub mod inspector;
8pub mod node;
9
10mod easing;
11pub use easing::*;
12
13use atomic::Atomic;
14use std::{
15    borrow::Cow,
16    pin::Pin,
17    sync::{Arc, atomic::Ordering::Relaxed},
18};
19use zng_app_context::context_local;
20use zng_clone_move::clmv;
21use zng_handle::Handle;
22use zng_layout::unit::{DipPoint, DipToPx as _, Layout1d, Layout2d, Px, PxPoint, PxTransform};
23use zng_state_map::{OwnedStateMap, StateId, StateMapMut, StateMapRef, StateValue};
24use zng_task::UiTask;
25use zng_task::parking_lot::{Mutex, RwLock};
26use zng_txt::{Txt, formatx};
27use zng_var::{AnyVar, BoxAnyVarValue, ResponseVar, VARS, Var, VarHandle, VarHandles, VarHookArgs, VarUpdateId, VarValue};
28use zng_view_api::display_list::ReuseRange;
29
30use crate::{
31    event::{AnyEvent, Event, EventArgs},
32    handler::{APP_HANDLER, AppWeakHandle, Handler, HandlerResult},
33    update::{LayoutUpdates, RenderUpdates, UPDATES, UpdateFlags, UpdateOp, UpdatesTrace},
34    window::WINDOW,
35};
36
37use self::info::{WidgetBorderInfo, WidgetBoundsInfo, WidgetInfo};
38
39// proc-macros used internally during widget creation.
40#[doc(hidden)]
41pub use zng_app_proc_macros::{property_impl, property_meta, widget_new};
42
43pub use zng_app_proc_macros::{property, widget, widget_mixin};
44
45/// <span data-del-macro-root></span> Sets properties and when condition on a widget builder.
46///
47/// # Examples
48///
49/// ```
50/// # use zng_app::{*, widget::{base::*, node::*, widget, property}};
51/// # use zng_var::*;
52/// # #[property(CONTEXT)] pub fn enabled(child: impl IntoUiNode, enabled: impl IntoVar<bool>) -> UiNode { child.into_node() }
53/// # #[widget($crate::Wgt)]
54/// # pub struct Wgt(WidgetBase);
55/// # fn main() {
56/// # let flag = true;
57/// #
58/// let mut wgt = Wgt::widget_new();
59///
60/// if flag {
61///     widget_set! {
62///         &mut wgt;
63///         enabled = false;
64///     }
65/// }
66///
67/// widget_set! {
68///     &mut wgt;
69///     id = "wgt";
70/// }
71///
72/// let wgt = wgt.widget_build();
73/// # }
74/// ```
75///
76/// In the example above the widget will always build with custom `id`, but only will set `enabled = false` when `flag` is `true`.
77///
78/// Note that properties are designed to have a default *neutral* value that behaves as if unset, in the example case you could more easily write:
79///
80/// ```
81/// # zng_app::enable_widget_macros!();
82/// # use zng_app::{*, widget::{node::*, base::*, widget, property}};
83/// # use zng_color::*;
84/// # use zng_var::*;
85/// # #[widget($crate::Wgt)] pub struct Wgt(WidgetBase);
86/// # #[property(CONTEXT)] pub fn enabled(child: impl IntoUiNode, enabled: impl IntoVar<bool>) -> UiNode { child.into_node() }
87/// # fn main() {
88/// # let flag = true;
89/// let wgt = Wgt! {
90///     enabled = !flag;
91///     id = "wgt";
92/// };
93/// # }
94/// ```
95///
96/// You should use this macro only in contexts where a widget will be build in steps, or in very hot code paths where a widget
97/// has many properties and only some will be non-default per instance.
98///
99/// # Property Assign
100///
101/// Properties can be assigned using the `property = value;` syntax, this expands to a call to the property method, either
102/// directly implemented on the widget or from a trait.
103///
104/// ```
105/// # use zng_app::{*, widget::{node::*, property}};
106/// # use zng_color::*;
107/// # use zng_var::*;
108/// # use zng_layout::unit::*;
109/// # #[property(CONTEXT)] pub fn background_color(child: impl IntoUiNode, color: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
110/// # fn main() {
111/// # let wgt = zng_app::widget::base::WidgetBase! {
112/// id = "name";
113/// background_color = colors::BLUE;
114/// # }; }
115/// ```
116///
117/// The example above is equivalent to:
118///
119/// ```
120/// # use zng_app::{*, widget::{node::*, property}};
121/// # use zng_color::*;
122/// # use zng_var::*;
123/// # use zng_layout::unit::*;
124/// # #[property(CONTEXT)] pub fn background_color(child: impl IntoUiNode, color: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
125/// # fn main() {
126/// # let mut wgt = zng_app::widget::base::WidgetBase::widget_new();
127/// wgt.id("name");
128/// wgt.background_color(colors::BLUE);
129/// # }
130/// ```
131///
132/// Note that `id` is an intrinsic property inherited from [`WidgetBase`], but `background_color` is an extension property declared
133/// by a [`property`] function. Extension properties require `&mut self` access to the widget, intrinsic properties only require `&self`,
134/// this is done so that IDEs that use a different style for mutable methods highlight the properties that are not intrinsic to the widget.
135///
136/// ## Path Assign
137///
138/// A full or partial path can be used to specify exactly what extension property will be set:
139///
140/// ```
141/// # use zng_app::{*, widget::{node::*, property}};
142/// # use zng_color::*;
143/// # use zng_var::*;
144/// # use zng_layout::unit::*;
145/// # #[property(CONTEXT)] pub fn background_color(child: impl IntoUiNode, color: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
146/// # fn main() {
147/// # let wgt = zng_app::widget::base::WidgetBase! {
148/// self::background_color = colors::BLUE;
149/// # }; }
150/// ```
151///
152/// In the example above `self::background_color` specify that an extension property that is imported in the `self` module must be set,
153/// even if the widget gets an intrinsic `background_color` property the extension property will still be used.
154///
155/// The example above is equivalent to:
156///
157/// ```
158/// # use zng_app::{*, widget::{node::*, property}};
159/// # use zng_color::*;
160/// # use zng_var::*;
161/// # use zng_layout::unit::*;
162/// # #[property(CONTEXT)] pub fn background_color(child: impl IntoUiNode, color: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
163/// # fn main() {
164/// # let mut wgt = zng_app::widget::base::WidgetBase::widget_new();
165/// self::background_color::background_color(&mut wgt, colors::BLUE);
166/// # }
167/// ```
168///
169/// ## Named Assign
170///
171/// Properties can have multiple parameters, multiple parameters can be set using the struct init syntax:
172///
173/// ```rust,no_fmt
174/// # use zng_app::{*, widget::{node::*, property}};
175/// # use zng_color::*;
176/// # use zng_var::*;
177/// # use zng_layout::unit::*;
178/// # #[property(CONTEXT)] pub fn border(child: impl IntoUiNode, widths: impl IntoVar<SideOffsets>, sides: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
179/// # fn main() {
180/// # let wgt = zng_app::widget::base::WidgetBase! {
181/// border = {
182///     widths: 1,
183///     sides: colors::RED,
184/// };
185/// # }; }
186/// ```
187///
188/// Note that just like in struct init the parameters don't need to be in order:
189///
190/// ```rust,no_fmt
191/// # use zng_app::{*, widget::{node::*, property}};
192/// # use zng_color::*;
193/// # use zng_var::*;
194/// # use zng_layout::unit::*;
195/// # #[property(CONTEXT)] pub fn border(child: impl IntoUiNode, widths: impl IntoVar<SideOffsets>, sides: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
196/// # fn main() {
197/// # let wgt = zng_app::widget::base::WidgetBase! {
198/// border = {
199///     sides: colors::RED,
200///     widths: 1,
201/// };
202/// # }; }
203/// ```
204///
205/// Internally each property method has auxiliary methods that validate the member names and construct the property using sorted params, therefore
206/// accepting any parameter order. Note each parameter is evaluated in the order they appear, even if they are assigned in a different order after.
207///
208/// ```rust,no_fmt
209/// # use zng_app::{*, widget::{node::*, property}};
210/// # use zng_color::*;
211/// # use zng_var::*;
212/// # use zng_layout::unit::*;
213/// # #[property(CONTEXT)] pub fn border(child: impl IntoUiNode, widths: impl IntoVar<SideOffsets>, sides: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
214/// # fn main() {
215/// let mut eval_order = vec![];
216///
217/// # let wgt = zng_app::widget::base::WidgetBase! {
218/// border = {
219///     sides: {
220///         eval_order.push("sides");
221///         colors::RED
222///     },
223///     widths: {
224///         eval_order.push("widths");
225///         1
226///     },
227/// };
228/// # };
229///
230/// assert_eq!(eval_order, vec!["sides", "widths"]);
231/// # }
232/// ```
233///
234/// ## Unnamed Assign Multiple
235///
236/// Properties with multiple parameters don't need to be set using the named syntax:
237///
238/// ```rust,no_fmt
239/// # use zng_app::{*, widget::{node::*, property}};
240/// # use zng_color::*;
241/// # use zng_var::*;
242/// # use zng_layout::unit::*;
243/// # #[property(CONTEXT)] pub fn border(child: impl IntoUiNode, widths: impl IntoVar<SideOffsets>, sides: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
244/// # fn main() {
245/// # let wgt = zng_app::widget::base::WidgetBase! {
246/// border = 1, colors::RED;
247/// # }; }
248/// ```
249///
250/// The example above is equivalent to:
251///
252/// ```
253/// # use zng_app::{*, widget::{node::*, property}};
254/// # use zng_color::*;
255/// # use zng_var::*;
256/// # use zng_layout::unit::*;
257/// # #[property(CONTEXT)] pub fn border(child: impl IntoUiNode, widths: impl IntoVar<SideOffsets>, sides: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
258/// # fn main() {
259/// # let mut wgt = zng_app::widget::base::WidgetBase::widget_new();
260/// wgt.border(1, colors::RED);
261/// # }
262/// ```
263///
264/// ## Shorthand Assign
265///
266/// Is a variable with the same name as a property is in context the `= name` can be omitted:
267///
268/// ```
269/// # use zng_app::{*, widget::{node::*, property}};
270/// # use zng_color::*;
271/// # use zng_var::*;
272/// # use zng_layout::unit::*;
273/// # #[property(CONTEXT)] pub fn background_color(child: impl IntoUiNode, color: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
274/// # #[property(CONTEXT)] pub fn border(child: impl IntoUiNode, widths: impl IntoVar<SideOffsets>, sides: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
275/// # fn main() {
276/// let id = "name";
277/// let background_color = colors::BLUE;
278/// let widths = 1;
279///
280/// let wgt = zng_app::widget::base::WidgetBase! {
281///     id;
282///     self::background_color;
283///     border = {
284///         widths,
285///         sides: colors::RED,
286///     };
287/// };
288/// # }
289/// ```
290///
291/// Note that the shorthand syntax also works for path properties and parameter names.
292///
293/// The above is equivalent to:
294///
295/// ```
296/// # use zng_app::{*, widget::{node::*, property}};
297/// # use zng_color::*;
298/// # use zng_var::*;
299/// # use zng_layout::unit::*;
300/// # #[property(CONTEXT)] pub fn background_color(child: impl IntoUiNode, color: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
301/// # #[property(CONTEXT)] pub fn border(child: impl IntoUiNode, widths: impl IntoVar<SideOffsets>, sides: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
302/// # fn main() {
303/// let id = "name";
304/// let background_color = colors::BLUE;
305/// let widths = 1;
306///
307/// let wgt = zng_app::widget::base::WidgetBase! {
308///     id = id;
309///     self::background_color = background_color;
310///     border = {
311///         widths: widths,
312///         sides: colors::RED,
313///     };
314/// };
315/// # }
316/// ```
317///
318/// # Property Unset
319///
320/// All properties can be assigned to an special value `unset!`, that *removes* a property, when the widget is build the
321/// unset property will not be instantiated:
322///
323/// ```rust,no_fmt
324/// # use zng_app::{*, widget::{node::*, property}};
325/// # use zng_color::*;
326/// # use zng_var::*;
327/// # use zng_layout::unit::*;
328/// # #[property(CONTEXT)] pub fn border(child: impl IntoUiNode, widths: impl IntoVar<SideOffsets>, sides: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
329/// # fn main() {
330/// # let wgt = zng_app::widget::base::WidgetBase! {
331/// border = unset!;
332/// # }; }
333/// ```
334///
335/// The example above is equivalent to:
336///
337/// ```
338/// # use zng_app::{*, widget::{node::*, property}};
339/// # use zng_color::*;
340/// # use zng_var::*;
341/// # use zng_layout::unit::*;
342/// # #[property(CONTEXT)] pub fn border(child: impl IntoUiNode, widths: impl IntoVar<SideOffsets>, sides: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
343/// # fn main() {
344/// # let mut wgt = zng_app::widget::base::WidgetBase::widget_new();
345/// wgt.unset_border();
346/// # }
347/// ```
348///
349/// Each property method generates an auxiliary `unset_property` method, the unset is registered in the widget builder using the current
350/// importance, in `widget_intrinsic` they only unset already inherited default assigns, in instances it unsets all inherited or
351/// previous assigns, see [`WidgetBuilder::push_unset`] for more details.
352///
353/// # Generic Properties
354///
355/// Generic properties need a *turbofish* annotation on assign:
356///
357/// ```rust,no_fmt
358/// # use zng_app::{*, widget::{node::*, property}};
359/// # use zng_color::*;
360/// # use zng_var::*;
361/// # use zng_layout::unit::*;
362/// # #[property(CONTEXT)] pub fn value<T: VarValue>(child: impl IntoUiNode, value: impl IntoVar<T>) -> UiNode { child.into_node() }
363/// #
364/// # fn main() {
365/// # let wgt = zng_app::widget::base::WidgetBase! {
366/// value::<f32> = 1.0;
367/// # };}
368/// ```
369///
370/// # When
371///
372/// Conditional property assigns can be setup using `when` blocks. A `when` block has a `bool` expression and property assigns,
373/// when the expression is `true` each property has the assigned value, unless it is overridden by a later `when` block.
374///
375/// ```rust,no_fmt
376/// # use zng_app::{*, widget::{node::*, property}};
377/// # use zng_color::*;
378/// # use zng_var::*;
379/// # use zng_layout::unit::*;
380/// # #[property(CONTEXT)] pub fn background_color(child: impl IntoUiNode, color: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
381/// # #[property(EVENT)] pub fn is_pressed(child: impl IntoUiNode, state: impl IntoVar<bool>) -> UiNode { child.into_node() }
382/// # fn main() {
383/// # let _scope = APP.minimal();
384/// # let wgt = zng_app::widget::base::WidgetBase! {
385/// background_color = colors::RED;
386///
387/// when *#is_pressed {
388///     background_color = colors::GREEN;
389/// }
390/// # }; }
391/// ```
392///
393/// ## When Condition
394///
395/// The `when` block defines a condition expression, in the example above this is `*#is_pressed`. The expression can be any Rust expression
396/// that results in a [`bool`] value, you can reference properties in it using the `#` token followed by the property name or path and you
397/// can reference variables in it using the `#{var}` syntax. If a property or var is referenced the `when` block is dynamic, updating all
398/// assigned properties when the expression result changes.
399///
400/// ### Property Reference
401///
402/// The most common `when` expression reference is a property, in the example above the `is_pressed` property is instantiated for the widget
403/// and it controls when the background is set to green. Note that a reference to the value is inserted in the expression
404/// so an extra deref `*` is required. A property can also be referenced with a path, `#properties::is_pressed` also works.
405///
406/// The syntax seen so far is actually a shorthand way to reference the first input of a property, the full syntax is `#is_pressed.0` or
407/// `#is_pressed.state`. You can use the extended syntax to reference inputs of properties with more than one input, the input can be
408/// reference by tuple-style index or by name. Note that if the value it self is a tuple or `struct` you need to use the extended syntax
409/// to reference a member of the value, `#foo.0.0` or `#foo.0.name`. Methods have no ambiguity, `#foo.name()` is the same as `#foo.0.name()`.
410///
411/// Not all properties can be referenced in `when` conditions, only inputs of type `impl IntoVar<T>` and `impl IntoValue<T>` are
412/// allowed, attempting to reference a different kind of input generates a compile error.
413///
414/// ### Variable Reference
415///
416/// Other variable can also be referenced, context variables or any locally declared variable can be referenced. Like with properties
417/// the variable value is inserted in the expression as a reference so you may need to deref in case the var is a simple [`Copy`] value.
418///
419/// ```rust,no_fmt
420/// # use zng_app::{*, widget::{node::*, property, self}};
421/// # use zng_color::*;
422/// # use zng_var::*;
423/// # use zng_layout::unit::*;
424/// #
425/// # #[property(FILL)]
426/// # pub fn background_color(child: impl IntoUiNode, color: impl IntoVar<Rgba>) -> UiNode {
427/// #   let _ = color;
428/// #   child.into_node()
429/// # }
430/// #
431/// context_var! {
432///     pub static FOO_VAR: Vec<&'static str> = vec![];
433///     pub static BAR_VAR: bool = false;
434/// }
435///
436/// # fn main() {
437/// # let _scope = APP.minimal();
438/// # let wgt = widget::base::WidgetBase! {
439/// background_color = colors::RED;
440/// when !*#{BAR_VAR} && #{FOO_VAR}.contains(&"green") {
441///     background_color = colors::GREEN;
442/// }
443/// # };}
444/// ```
445///
446/// ## When Assigns
447///
448/// Inside the `when` block a list of property assigns is expected, most properties can be assigned, but `impl IntoValue<T>` properties cannot,
449/// you also cannot `unset!` in when assigns, a compile time error happens if the property cannot be assigned.
450///
451/// On instantiation a single instance of the property will be generated, the parameters will track the when expression state and update
452/// to the value assigned when it is `true`. When no block is `true` the value assigned to the property outside `when` blocks is used, or the property default value. When more then one block is `true` the *last* one sets the value.
453///
454/// ### Default Values
455///
456/// A when assign can be defined by a property without setting a default value, during instantiation if the property declaration has
457/// a default value it is used, or if the property was later assigned a value it is used as *default*, if it is not possible to generate
458/// a default value the property is not instantiated and the when assign is not used.
459///
460/// The same apply for properties referenced in the condition expression, note that all `is_state` properties have a default value so
461/// it is more rare that a default value is not available. If a condition property cannot be generated the entire when block is ignored.
462///
463/// # Attributes
464///
465/// Property assigns can be annotated with attributes, the `cfg` and lint attributes (`allow`, `warn`, etc.) are copied to the expanded
466/// code. Other attributes are transferred to a special token stream with metadata about the property assign, with the expectation they
467/// are custom proc-macro attributes that operate on property assigns.
468///
469/// An example of custom attribute is `#[easing]`, it provides animation transitions between the default and `when` assigns. Custom
470/// attribute implementers must parse data in a specific format, see the `struct PropertyAssignAttributeData` source code in the
471/// `zng-app-proc-macros` crate.
472///
473/// [`WidgetBase`]: struct@crate::widget::base::WidgetBase
474/// [`WidgetBuilder::push_unset`]: crate::widget::builder::WidgetBuilder::push_unset
475#[macro_export]
476macro_rules! widget_set {
477    (
478        $(#[$skip:meta])*
479        $($invalid:ident)::+ = $($tt:tt)*
480    ) => {
481        compile_error!{
482            "expected `&mut <wgt>;` at the beginning"
483        }
484    };
485    (
486        $(#[$skip:meta])*
487        when = $($invalid:tt)*
488    ) => {
489        compile_error!{
490            "expected `&mut <wgt>;` at the beginning"
491        }
492    };
493    (
494        $wgt_mut:ident;
495        $($tt:tt)*
496    ) => {
497        $crate::widget::widget_set! {
498            &mut *$wgt_mut;
499            $($tt)*
500        }
501    };
502    (
503        $wgt_borrow_mut:expr;
504        $($tt:tt)*
505    ) => {
506        $crate::widget::widget_new! {
507            new {
508                let wgt__ = $wgt_borrow_mut;
509            }
510            build { }
511            set { $($tt)* }
512        }
513    };
514}
515#[doc(inline)]
516pub use widget_set;
517
518/// <span data-del-macro-root></span> Implement a property on the widget to strongly associate it with the widget.
519///
520/// Widget implemented properties can be used on the widget without needing to be imported, they also show in
521/// the widget documentation page. As a general rule only properties that are captured by the widget, or only work with the widget,
522/// or have an special meaning in the widget are implemented like this, standalone properties that can be used in
523/// any widget are not implemented.
524///
525/// Note that you can also implement a property for a widget in the property declaration using the
526/// `impl(Widget)` directive in the [`property`] macro.
527///
528/// # Syntax
529///
530/// The macro syntax is one or more impl declarations, each declaration can have docs followed by the implementation
531/// visibility, usually `pub`, followed by the path to the property function, followed by a parenthesized list of
532/// the function input arguments, terminated by semicolon.
533///
534/// `pub path::to::property(input: impl IntoVar<bool>);`
535///
536/// # Examples
537///
538/// The example below declares a widget and uses this macro to implements the `align` property for the widget.
539///
540/// ```
541/// # fn main() { }
542/// # use zng_app::widget::{*, node::{UiNode, IntoUiNode}, base::WidgetBase};
543/// # use zng_layout::unit::Align;
544/// # use zng_var::IntoVar;
545/// # mod zng { use super::*; pub mod widget { use super::*; #[zng_app::widget::property(LAYOUT)] pub fn align(child: impl IntoUiNode, align: impl IntoVar<Align>) -> UiNode { child.into_node() } } }
546/// #
547/// #[widget($crate::MyWgt)]
548/// pub struct MyWgt(WidgetBase);
549///
550/// impl MyWgt {
551///     widget_impl! {
552///         /// Docs for the property in the widget.
553///         pub zng::widget::align(align: impl IntoVar<Align>);
554///     }
555/// }
556/// ```
557#[macro_export]
558macro_rules! widget_impl {
559    (
560        $(
561            $(#[$attr:meta])*
562            $vis:vis $($property:ident)::+ ($($arg:ident : $arg_ty:ty)*);
563        )+
564    ) => {
565        $(
566            $crate::widget::property_impl! {
567                attrs { $(#[$attr])* }
568                vis { $vis }
569                path { $($property)::* }
570                args { $($arg:$arg_ty),* }
571            }
572        )+
573    }
574}
575#[doc(inline)]
576pub use widget_impl;
577
578zng_unique_id::unique_id_64! {
579    /// Unique ID of a widget.
580    ///
581    /// # Name
582    ///
583    /// IDs are only unique for the same process.
584    /// You can associate a [`name`] with an ID to give it a persistent identifier.
585    ///
586    /// [`name`]: WidgetId::name
587    pub struct WidgetId;
588}
589zng_unique_id::impl_unique_id_name!(WidgetId);
590zng_unique_id::impl_unique_id_fmt!(WidgetId);
591zng_unique_id::impl_unique_id_bytemuck!(WidgetId);
592
593zng_var::impl_from_and_into_var! {
594    /// Calls [`WidgetId::named`].
595    fn from(name: &'static str) -> WidgetId {
596        WidgetId::named(name)
597    }
598    /// Calls [`WidgetId::named`].
599    fn from(name: String) -> WidgetId {
600        WidgetId::named(name)
601    }
602    /// Calls [`WidgetId::named`].
603    fn from(name: Cow<'static, str>) -> WidgetId {
604        WidgetId::named(name)
605    }
606    /// Calls [`WidgetId::named`].
607    fn from(name: char) -> WidgetId {
608        WidgetId::named(name)
609    }
610    /// Calls [`WidgetId::named`].
611    fn from(name: Txt) -> WidgetId {
612        WidgetId::named(name)
613    }
614    fn from(id: WidgetId) -> zng_view_api::access::AccessNodeId {
615        zng_view_api::access::AccessNodeId(id.get())
616    }
617
618    fn from(some: WidgetId) -> Option<WidgetId>;
619}
620impl serde::Serialize for WidgetId {
621    fn serialize<S>(&self, serializer: S) -> Result<S::Ok, S::Error>
622    where
623        S: serde::Serializer,
624    {
625        let name = self.name();
626        if name.is_empty() {
627            use serde::ser::Error;
628            return Err(S::Error::custom("cannot serialize unnamed `WidgetId`"));
629        }
630        name.serialize(serializer)
631    }
632}
633impl<'de> serde::Deserialize<'de> for WidgetId {
634    fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>
635    where
636        D: serde::Deserializer<'de>,
637    {
638        let name = Txt::deserialize(deserializer)?;
639        Ok(WidgetId::named(name))
640    }
641}
642
643/// Defines how widget update requests inside [`WIDGET::with_context`] are handled.
644#[derive(Debug, Clone, Copy, PartialEq, Eq)]
645pub enum WidgetUpdateMode {
646    /// All updates flagged during the closure call are discarded, previous pending
647    /// requests are retained.
648    ///
649    /// This mode is used by [`UiNodeOp::Measure`].
650    ///
651    /// [`UiNodeOp::Measure`]: crate::widget::node::UiNodeOp::Measure
652    Ignore,
653    /// All updates flagged after the closure call are retained and propagate to the parent widget flags.
654    ///
655    /// This is the mode is used for all [`UiNodeOp`] delegation, except measure.
656    ///
657    /// [`UiNodeOp`]: crate::widget::node::UiNodeOp
658    Bubble,
659}
660
661/// Current context widget.
662///
663/// # Panics
664///
665/// Most of the methods on this service panic if not called inside a widget context.
666pub struct WIDGET;
667impl WIDGET {
668    /// Returns `true` if called inside a widget.
669    pub fn is_in_widget(&self) -> bool {
670        !WIDGET_CTX.is_default()
671    }
672
673    /// Get the widget ID, if called inside a widget.
674    pub fn try_id(&self) -> Option<WidgetId> {
675        if self.is_in_widget() { Some(WIDGET_CTX.get().id) } else { None }
676    }
677
678    /// Get the widget info, if called inside a widget and the widget has already inited info.
679    pub fn try_info(&self) -> Option<WidgetInfo> {
680        if let Some(id) = self.try_id()
681            && let Some(info) = WINDOW.try_info()
682        {
683            return info.get(id);
684        }
685        None
686    }
687
688    /// Gets a text with detailed path to the current widget.
689    ///
690    /// This can be used to quickly identify the current widget during debug, the path printout will contain
691    /// the widget types if the inspector metadata is found for the widget.
692    ///
693    /// This method does not panic if called outside of a widget.
694    pub fn trace_path(&self) -> Txt {
695        if let Some(w_id) = WINDOW.try_id() {
696            if let Some(id) = self.try_id() {
697                let tree = WINDOW.info();
698                if let Some(wgt) = tree.get(id) {
699                    wgt.trace_path()
700                } else {
701                    formatx!("{w_id:?}//<no-info>/{id:?}")
702                }
703            } else {
704                formatx!("{w_id:?}//<no-widget>")
705            }
706        } else if let Some(id) = self.try_id() {
707            formatx!("<no-window>//{id:?}")
708        } else {
709            Txt::from_str("<no-widget>")
710        }
711    }
712
713    /// Gets a text with a detailed widget id.
714    ///
715    /// This can be used to quickly identify the current widget during debug, the printout will contain the widget
716    /// type if the inspector metadata is found for the widget.
717    ///
718    /// This method does not panic if called outside of a widget.
719    pub fn trace_id(&self) -> Txt {
720        if let Some(id) = self.try_id() {
721            if WINDOW.try_id().is_some() {
722                let tree = WINDOW.info();
723                if let Some(wgt) = tree.get(id) {
724                    wgt.trace_id()
725                } else {
726                    formatx!("{id:?}")
727                }
728            } else {
729                formatx!("{id:?}")
730            }
731        } else {
732            Txt::from("<no-widget>")
733        }
734    }
735
736    /// Get the widget ID.
737    pub fn id(&self) -> WidgetId {
738        WIDGET_CTX.get().id
739    }
740
741    /// Gets the widget info.
742    #[must_use] // easy to confuse with update_info
743    pub fn info(&self) -> WidgetInfo {
744        WINDOW.info().get(WIDGET.id()).expect("widget info not init")
745    }
746
747    /// Widget bounds, updated every layout.
748    pub fn bounds(&self) -> WidgetBoundsInfo {
749        WIDGET_CTX.get().bounds.lock().clone()
750    }
751
752    /// Widget border, updated every layout.
753    pub fn border(&self) -> WidgetBorderInfo {
754        WIDGET_CTX.get().border.lock().clone()
755    }
756
757    /// Gets the parent widget or `None` if is root.
758    ///
759    /// Panics if not called inside a widget.
760    pub fn parent_id(&self) -> Option<WidgetId> {
761        WIDGET_CTX.get().parent_id.load(Relaxed)
762    }
763
764    /// Schedule an [`UpdateOp`] for the current widget.
765    pub fn update_op(&self, op: UpdateOp) -> &Self {
766        match op {
767            UpdateOp::Update => self.update(),
768            UpdateOp::Info => self.update_info(),
769            UpdateOp::Layout => self.layout(),
770            UpdateOp::Render => self.render(),
771            UpdateOp::RenderUpdate => self.render_update(),
772        }
773    }
774
775    fn update_impl(&self, flag: UpdateFlags) -> &Self {
776        let _ = WIDGET_CTX.get().flags.fetch_update(Relaxed, Relaxed, |mut f| {
777            if !f.contains(flag) {
778                f.insert(flag);
779                Some(f)
780            } else {
781                None
782            }
783        });
784        self
785    }
786
787    /// Schedule an update for the current widget.
788    ///
789    /// After the current update the app-extensions, parent window and widgets will update again.
790    pub fn update(&self) -> &Self {
791        UpdatesTrace::log_update();
792        self.update_impl(UpdateFlags::UPDATE)
793    }
794
795    /// Schedule an info rebuild for the current widget.
796    ///
797    /// After all requested updates apply the parent window and widgets will re-build the info tree.
798    pub fn update_info(&self) -> &Self {
799        UpdatesTrace::log_info();
800        self.update_impl(UpdateFlags::INFO)
801    }
802
803    /// Schedule a re-layout for the current widget.
804    ///
805    /// After all requested updates apply the parent window and widgets will re-layout.
806    pub fn layout(&self) -> &Self {
807        UpdatesTrace::log_layout();
808        self.update_impl(UpdateFlags::LAYOUT)
809    }
810
811    /// Schedule a re-render for the current widget.
812    ///
813    /// After all requested updates and layouts apply the parent window and widgets will re-render.
814    ///
815    /// This also overrides any pending [`render_update`] request.
816    ///
817    /// [`render_update`]: Self::render_update
818    pub fn render(&self) -> &Self {
819        UpdatesTrace::log_render();
820        self.update_impl(UpdateFlags::RENDER)
821    }
822
823    /// Schedule a frame update for the current widget.
824    ///
825    /// After all requested updates and layouts apply the parent window and widgets will update the frame.
826    ///
827    /// This request is supplanted by any [`render`] request.
828    ///
829    /// [`render`]: Self::render
830    pub fn render_update(&self) -> &Self {
831        UpdatesTrace::log_render();
832        self.update_impl(UpdateFlags::RENDER_UPDATE)
833    }
834
835    /// Flags the widget to re-init after the current update returns.
836    ///
837    /// The widget responds to this request differently depending on the node method that calls it:
838    ///
839    /// * [`UiNode::init`] and [`UiNode::deinit`]: Request is ignored, removed.
840    /// * [`UiNode::update`]: If the widget is pending a reinit, it is reinited and the update ignored.
841    ///   If a reinit is requested during update the widget is reinited immediately after the update.
842    /// * Other methods: Reinit request is flagged and an [`UiNode::update`] is requested for the widget.
843    ///
844    /// [`UiNode::init`]: crate::widget::node::UiNode::init
845    /// [`UiNode::deinit`]: crate::widget::node::UiNode::deinit
846    /// [`UiNode::update`]: crate::widget::node::UiNode::update
847    pub fn reinit(&self) {
848        let _ = WIDGET_CTX.get().flags.fetch_update(Relaxed, Relaxed, |mut f| {
849            if !f.contains(UpdateFlags::REINIT) {
850                f.insert(UpdateFlags::REINIT);
851                Some(f)
852            } else {
853                None
854            }
855        });
856    }
857
858    /// Calls `f` with a read lock on the current widget state map.
859    pub fn with_state<R>(&self, f: impl FnOnce(StateMapRef<WIDGET>) -> R) -> R {
860        f(WIDGET_CTX.get().state.read().borrow())
861    }
862
863    /// Calls `f` with a write lock on the current widget state map.
864    pub fn with_state_mut<R>(&self, f: impl FnOnce(StateMapMut<WIDGET>) -> R) -> R {
865        f(WIDGET_CTX.get().state.write().borrow_mut())
866    }
867
868    /// Get the widget state `id`, if it is set.
869    pub fn get_state<T: StateValue + Clone>(&self, id: impl Into<StateId<T>>) -> Option<T> {
870        let id = id.into();
871        self.with_state(|s| s.get_clone(id))
872    }
873
874    /// Require the widget state `id`.
875    ///
876    /// Panics if the `id` is not set.
877    pub fn req_state<T: StateValue + Clone>(&self, id: impl Into<StateId<T>>) -> T {
878        let id = id.into();
879        self.with_state(|s| s.req(id).clone())
880    }
881
882    /// Set the widget state `id` to `value`.
883    ///
884    /// Returns the previous set value.
885    pub fn set_state<T: StateValue>(&self, id: impl Into<StateId<T>>, value: impl Into<T>) -> Option<T> {
886        let id = id.into();
887        let value = value.into();
888        self.with_state_mut(|mut s| s.set(id, value))
889    }
890
891    /// Sets the widget state `id` without value.
892    ///
893    /// Returns if the state `id` was already flagged.
894    pub fn flag_state(&self, id: impl Into<StateId<()>>) -> bool {
895        let id = id.into();
896        self.with_state_mut(|mut s| s.flag(id))
897    }
898
899    /// Calls `init` and sets `id` if it is not already set in the widget.
900    pub fn init_state<T: StateValue>(&self, id: impl Into<StateId<T>>, init: impl FnOnce() -> T) {
901        let id = id.into();
902        self.with_state_mut(|mut s| {
903            s.entry(id).or_insert_with(init);
904        });
905    }
906
907    /// Sets the `id` to the default value if it is not already set.
908    pub fn init_state_default<T: StateValue + Default>(&self, id: impl Into<StateId<T>>) {
909        self.init_state(id.into(), Default::default)
910    }
911
912    /// Returns `true` if the `id` is set or flagged in the widget.
913    pub fn contains_state<T: StateValue>(&self, id: impl Into<StateId<T>>) -> bool {
914        let id = id.into();
915        self.with_state(|s| s.contains(id))
916    }
917
918    /// Subscribe to receive [`UpdateOp`] when the `var` changes.
919    pub fn sub_var_op(&self, op: UpdateOp, var: &AnyVar) -> &Self {
920        let w = WIDGET_CTX.get();
921        let s = var.subscribe(op, w.id);
922
923        // function to avoid generics code bloat
924        fn push(w: Arc<WidgetCtxData>, s: VarHandle) {
925            if WIDGET_HANDLES_CTX.is_default() {
926                w.handles.var_handles.lock().push(s);
927            } else {
928                WIDGET_HANDLES_CTX.get().var_handles.lock().push(s);
929            }
930        }
931        push(w, s);
932
933        self
934    }
935
936    /// Subscribe to receive [`UpdateOp`] when the `var` changes and `predicate` approves the new value.
937    ///
938    /// Note that the `predicate` does not run in the widget context, it runs on the app context.
939    pub fn sub_var_op_when<T: VarValue>(
940        &self,
941        op: UpdateOp,
942        var: &Var<T>,
943        predicate: impl Fn(&VarHookArgs<'_, T>) -> bool + Send + Sync + 'static,
944    ) -> &Self {
945        let w = WIDGET_CTX.get();
946        let s = var.subscribe_when(op, w.id, predicate);
947
948        // function to avoid generics code bloat
949        fn push(w: Arc<WidgetCtxData>, s: VarHandle) {
950            if WIDGET_HANDLES_CTX.is_default() {
951                w.handles.var_handles.lock().push(s);
952            } else {
953                WIDGET_HANDLES_CTX.get().var_handles.lock().push(s);
954            }
955        }
956        push(w, s);
957
958        self
959    }
960
961    /// Subscribe to receive updates when the `var` changes.
962    pub fn sub_var(&self, var: &AnyVar) -> &Self {
963        self.sub_var_op(UpdateOp::Update, var)
964    }
965    /// Subscribe to receive updates when the `var` changes and the `predicate` approves the new value.
966    ///
967    /// Note that the `predicate` does not run in the widget context, it runs on the app context.
968    pub fn sub_var_when<T: VarValue>(
969        &self,
970        var: &Var<T>,
971        predicate: impl Fn(&VarHookArgs<'_, T>) -> bool + Send + Sync + 'static,
972    ) -> &Self {
973        self.sub_var_op_when(UpdateOp::Update, var, predicate)
974    }
975
976    /// Subscribe to receive info rebuild requests when the `var` changes.
977    pub fn sub_var_info(&self, var: &AnyVar) -> &Self {
978        self.sub_var_op(UpdateOp::Info, var)
979    }
980    /// Subscribe to receive info rebuild requests when the `var` changes and the `predicate` approves the new value.
981    ///
982    /// Note that the `predicate` does not run in the widget context, it runs on the app context.
983    pub fn sub_var_info_when<T: VarValue>(
984        &self,
985        var: &Var<T>,
986        predicate: impl Fn(&VarHookArgs<'_, T>) -> bool + Send + Sync + 'static,
987    ) -> &Self {
988        self.sub_var_op_when(UpdateOp::Info, var, predicate)
989    }
990
991    /// Subscribe to receive layout requests when the `var` changes.
992    pub fn sub_var_layout(&self, var: &AnyVar) -> &Self {
993        self.sub_var_op(UpdateOp::Layout, var)
994    }
995    /// Subscribe to receive layout requests when the `var` changes and the `predicate` approves the new value.
996    ///
997    /// Note that the `predicate` does not run in the widget context, it runs on the app context.
998    pub fn sub_var_layout_when<T: VarValue>(
999        &self,
1000        var: &Var<T>,
1001        predicate: impl Fn(&VarHookArgs<'_, T>) -> bool + Send + Sync + 'static,
1002    ) -> &Self {
1003        self.sub_var_op_when(UpdateOp::Layout, var, predicate)
1004    }
1005
1006    /// Subscribe to receive render requests when the `var` changes.
1007    pub fn sub_var_render(&self, var: &AnyVar) -> &Self {
1008        self.sub_var_op(UpdateOp::Render, var)
1009    }
1010    /// Subscribe to receive render requests when the `var` changes and the `predicate` approves the new value.
1011    ///
1012    /// Note that the `predicate` does not run in the widget context, it runs on the app context.
1013    pub fn sub_var_render_when<T: VarValue>(
1014        &self,
1015        var: &Var<T>,
1016        predicate: impl Fn(&VarHookArgs<'_, T>) -> bool + Send + Sync + 'static,
1017    ) -> &Self {
1018        self.sub_var_op_when(UpdateOp::Render, var, predicate)
1019    }
1020
1021    /// Subscribe to receive render update requests when the `var` changes.
1022    pub fn sub_var_render_update(&self, var: &AnyVar) -> &Self {
1023        self.sub_var_op(UpdateOp::RenderUpdate, var)
1024    }
1025    /// Subscribe to receive render update requests when the `var` changes and the `predicate` approves the new value.
1026    ///
1027    /// Note that the `predicate` does not run in the widget context, it runs on the app context.
1028    pub fn sub_var_render_update_when<T: VarValue>(
1029        &self,
1030        var: &Var<T>,
1031        predicate: impl Fn(&VarHookArgs<'_, T>) -> bool + Send + Sync + 'static,
1032    ) -> &Self {
1033        self.sub_var_op_when(UpdateOp::RenderUpdate, var, predicate)
1034    }
1035
1036    /// Subscribe to receive [`UpdateOp`] when the `event` notifies.
1037    pub fn sub_event_op(&self, op: UpdateOp, event: &AnyEvent) -> &Self {
1038        let w = WIDGET_CTX.get();
1039        let s = event.subscribe(op, w.id);
1040
1041        // function to avoid generics code bloat
1042        fn push(w: Arc<WidgetCtxData>, s: VarHandle) {
1043            if WIDGET_HANDLES_CTX.is_default() {
1044                w.handles.var_handles.lock().push(s);
1045            } else {
1046                WIDGET_HANDLES_CTX.get().var_handles.lock().push(s);
1047            }
1048        }
1049        push(w, s);
1050
1051        self
1052    }
1053
1054    /// Subscribe to receive [`UpdateOp`] when the `event` notifies and `predicate` approves the args.
1055    ///
1056    /// Note that the `predicate` does not run in the widget context, it runs on the app context.
1057    pub fn sub_event_op_when<A: EventArgs>(
1058        &self,
1059        op: UpdateOp,
1060        event: &Event<A>,
1061        predicate: impl Fn(&A) -> bool + Send + Sync + 'static,
1062    ) -> &Self {
1063        let w = WIDGET_CTX.get();
1064        let s = event.subscribe_when(op, w.id, predicate);
1065
1066        // function to avoid generics code bloat
1067        fn push(w: Arc<WidgetCtxData>, s: VarHandle) {
1068            if WIDGET_HANDLES_CTX.is_default() {
1069                w.handles.var_handles.lock().push(s);
1070            } else {
1071                WIDGET_HANDLES_CTX.get().var_handles.lock().push(s);
1072            }
1073        }
1074        push(w, s);
1075
1076        self
1077    }
1078
1079    /// Subscribe to receive updates when the `event` notifies.
1080    pub fn sub_event(&self, event: &AnyEvent) -> &Self {
1081        self.sub_event_op(UpdateOp::Update, event)
1082    }
1083    /// Subscribe to receive updates when the `event` notifies and the `predicate` approves the args.
1084    ///
1085    /// Note that the `predicate` does not run in the widget context, it runs on the app context.
1086    pub fn sub_event_when<A: EventArgs>(&self, event: &Event<A>, predicate: impl Fn(&A) -> bool + Send + Sync + 'static) -> &Self {
1087        self.sub_event_op_when(UpdateOp::Update, event, predicate)
1088    }
1089
1090    /// Subscribe to receive info rebuild requests when the `event` notifies.
1091    pub fn sub_event_info(&self, event: &AnyEvent) -> &Self {
1092        self.sub_event_op(UpdateOp::Info, event)
1093    }
1094    /// Subscribe to receive info rebuild requests when the `event` notifies and the `predicate` approves the args.
1095    ///
1096    /// Note that the `predicate` does not run in the widget context, it runs on the app context.
1097    pub fn sub_event_info_when<A: EventArgs>(&self, event: &Event<A>, predicate: impl Fn(&A) -> bool + Send + Sync + 'static) -> &Self {
1098        self.sub_event_op_when(UpdateOp::Info, event, predicate)
1099    }
1100
1101    /// Subscribe to receive layout requests when the `event` notifies.
1102    pub fn sub_event_layout(&self, event: &AnyEvent) -> &Self {
1103        self.sub_event_op(UpdateOp::Layout, event)
1104    }
1105    /// Subscribe to receive layout requests when the `event` notifies and the `predicate` approves the args.
1106    ///
1107    /// Note that the `predicate` does not run in the widget context, it runs on the app context.
1108    pub fn sub_event_layout_when<A: EventArgs>(&self, event: &Event<A>, predicate: impl Fn(&A) -> bool + Send + Sync + 'static) -> &Self {
1109        self.sub_event_op_when(UpdateOp::Layout, event, predicate)
1110    }
1111
1112    /// Subscribe to receive render requests when the `event` notifies.
1113    pub fn sub_event_render(&self, event: &AnyEvent) -> &Self {
1114        self.sub_event_op(UpdateOp::Render, event)
1115    }
1116    /// Subscribe to receive render requests when the `event` notifies and the `predicate` approves the args.
1117    ///
1118    /// Note that the `predicate` does not run in the widget context, it runs on the app context.
1119    pub fn sub_event_render_when<A: EventArgs>(&self, event: &Event<A>, predicate: impl Fn(&A) -> bool + Send + Sync + 'static) -> &Self {
1120        self.sub_event_op_when(UpdateOp::Render, event, predicate)
1121    }
1122
1123    /// Subscribe to receive render update requests when the `event` notifies.
1124    pub fn sub_event_render_update(&self, event: &AnyEvent) -> &Self {
1125        self.sub_event_op(UpdateOp::RenderUpdate, event)
1126    }
1127    /// Subscribe to receive render update requests when the `event` notifies and the `predicate` approves the args.
1128    ///
1129    /// Note that the `predicate` does not run in the widget context, it runs on the app context.
1130    pub fn sub_event_render_update_when<A: EventArgs>(
1131        &self,
1132        event: &Event<A>,
1133        predicate: impl Fn(&A) -> bool + Send + Sync + 'static,
1134    ) -> &Self {
1135        self.sub_event_op_when(UpdateOp::RenderUpdate, event, predicate)
1136    }
1137
1138    /// Hold the var `handle` until the widget is deinited.
1139    pub fn push_var_handle(&self, handle: VarHandle) {
1140        if WIDGET_HANDLES_CTX.is_default() {
1141            WIDGET_CTX.get().handles.var_handles.lock().push(handle);
1142        } else {
1143            WIDGET_HANDLES_CTX.get().var_handles.lock().push(handle);
1144        }
1145    }
1146
1147    /// Hold the var `handles` until the widget is deinited.
1148    pub fn push_var_handles(&self, handles: VarHandles) {
1149        if WIDGET_HANDLES_CTX.is_default() {
1150            WIDGET_CTX.get().handles.var_handles.lock().extend(handles);
1151        } else {
1152            WIDGET_HANDLES_CTX.get().var_handles.lock().extend(handles);
1153        }
1154    }
1155
1156    /// Transform point in the window space to the widget inner bounds.
1157    pub fn win_point_to_wgt(&self, point: DipPoint) -> Option<PxPoint> {
1158        let wgt_info = WIDGET.info();
1159        wgt_info
1160            .inner_transform()
1161            .inverse()?
1162            .transform_point(point.to_px(wgt_info.tree().scale_factor()))
1163    }
1164
1165    /// Gets the transform from the window space to the widget inner bounds.
1166    pub fn win_to_wgt(&self) -> Option<PxTransform> {
1167        WIDGET.info().inner_transform().inverse()
1168    }
1169
1170    /// Calls `f` with an override target for var and event subscription handles.
1171    ///
1172    /// By default when vars and events are subscribed using the methods of this service the
1173    /// subscriptions live until the widget is deinited. This method intersects these
1174    /// subscriptions, registering then in `handles` instead.
1175    pub fn with_handles<R>(&self, handles: &mut WidgetHandlesCtx, f: impl FnOnce() -> R) -> R {
1176        WIDGET_HANDLES_CTX.with_context(&mut handles.0, f)
1177    }
1178
1179    /// Calls `f` while the widget is set to `ctx`.
1180    ///
1181    /// If `update_mode` is [`WidgetUpdateMode::Bubble`] the update flags requested for the `ctx` after `f` will be copied to the
1182    /// caller widget context, otherwise they are ignored.
1183    ///
1184    /// This method can be used to manually define a widget context, note that widgets already define their own context.
1185    #[inline(always)]
1186    pub fn with_context<R>(&self, ctx: &mut WidgetCtx, update_mode: WidgetUpdateMode, f: impl FnOnce() -> R) -> R {
1187        struct Restore<'a> {
1188            update_mode: WidgetUpdateMode,
1189            parent_id: Option<WidgetId>,
1190            prev_flags: UpdateFlags,
1191            ctx: &'a mut WidgetCtx,
1192        }
1193        impl<'a> Restore<'a> {
1194            fn new(ctx: &'a mut WidgetCtx, update_mode: WidgetUpdateMode) -> Self {
1195                let parent_id = WIDGET.try_id();
1196
1197                if let Some(ctx) = ctx.0.as_mut() {
1198                    ctx.parent_id.store(parent_id, Relaxed);
1199                } else {
1200                    unreachable!()
1201                }
1202
1203                let prev_flags = match update_mode {
1204                    WidgetUpdateMode::Ignore => ctx.0.as_mut().unwrap().flags.load(Relaxed),
1205                    WidgetUpdateMode::Bubble => UpdateFlags::empty(),
1206                };
1207
1208                Self {
1209                    update_mode,
1210                    parent_id,
1211                    prev_flags,
1212                    ctx,
1213                }
1214            }
1215        }
1216        impl<'a> Drop for Restore<'a> {
1217            fn drop(&mut self) {
1218                let ctx = match self.ctx.0.as_mut() {
1219                    Some(c) => c,
1220                    None => return, // can happen in case of panic
1221                };
1222
1223                match self.update_mode {
1224                    WidgetUpdateMode::Ignore => {
1225                        ctx.flags.store(self.prev_flags, Relaxed);
1226                    }
1227                    WidgetUpdateMode::Bubble => {
1228                        let wgt_flags = ctx.flags.load(Relaxed);
1229
1230                        if let Some(parent) = self.parent_id.map(|_| WIDGET_CTX.get()) {
1231                            let propagate = wgt_flags
1232                                & (UpdateFlags::UPDATE
1233                                    | UpdateFlags::INFO
1234                                    | UpdateFlags::LAYOUT
1235                                    | UpdateFlags::RENDER
1236                                    | UpdateFlags::RENDER_UPDATE);
1237
1238                            let _ = parent.flags.fetch_update(Relaxed, Relaxed, |mut u| {
1239                                if !u.contains(propagate) {
1240                                    u.insert(propagate);
1241                                    Some(u)
1242                                } else {
1243                                    None
1244                                }
1245                            });
1246                            ctx.parent_id.store(None, Relaxed);
1247                        } else if let Some(window_id) = WINDOW.try_id() {
1248                            // is at root, register `UPDATES`
1249                            UPDATES.update_flags_root(wgt_flags, window_id, ctx.id);
1250                            // some builders don't clear the root widget flags like they do for other widgets.
1251                            ctx.flags.store(wgt_flags & UpdateFlags::REINIT, Relaxed);
1252                        } else {
1253                            // used outside window
1254                            UPDATES.update_flags(wgt_flags, ctx.id);
1255                            ctx.flags.store(UpdateFlags::empty(), Relaxed);
1256                        }
1257                    }
1258                }
1259            }
1260        }
1261
1262        let mut _restore = Restore::new(ctx, update_mode);
1263        WIDGET_CTX.with_context(&mut _restore.ctx.0, f)
1264    }
1265    /// Calls `f` while no widget is available in the context.
1266    #[inline(always)]
1267    pub fn with_no_context<R>(&self, f: impl FnOnce() -> R) -> R {
1268        WIDGET_CTX.with_default(f)
1269    }
1270
1271    #[cfg(any(test, doc, feature = "test_util"))]
1272    pub(crate) fn test_root_updates(&self) {
1273        let ctx = WIDGET_CTX.get();
1274        // is at root, register `UPDATES`
1275        UPDATES.update_flags_root(ctx.flags.load(Relaxed), WINDOW.id(), ctx.id);
1276        // some builders don't clear the root widget flags like they do for other widgets.
1277        ctx.flags.store(UpdateFlags::empty(), Relaxed);
1278    }
1279
1280    pub(crate) fn layout_is_pending(&self, layout_widgets: &LayoutUpdates) -> bool {
1281        let ctx = WIDGET_CTX.get();
1282        ctx.flags.load(Relaxed).contains(UpdateFlags::LAYOUT) || layout_widgets.delivery_list().enter_widget(ctx.id)
1283    }
1284
1285    /// Remove update flag and returns if it intersected.
1286    pub(crate) fn take_update(&self, flag: UpdateFlags) -> bool {
1287        let mut r = false;
1288        let _ = WIDGET_CTX.get().flags.fetch_update(Relaxed, Relaxed, |mut f| {
1289            if f.intersects(flag) {
1290                r = true;
1291                f.remove(flag);
1292                Some(f)
1293            } else {
1294                None
1295            }
1296        });
1297        r
1298    }
1299
1300    /// Current pending updates.
1301    #[cfg(debug_assertions)]
1302    pub(crate) fn pending_update(&self) -> UpdateFlags {
1303        WIDGET_CTX.get().flags.load(Relaxed)
1304    }
1305
1306    /// Remove the render reuse range if render was not invalidated on this widget.
1307    pub(crate) fn take_render_reuse(&self, render_widgets: &RenderUpdates, render_update_widgets: &RenderUpdates) -> Option<ReuseRange> {
1308        let ctx = WIDGET_CTX.get();
1309        let mut try_reuse = true;
1310
1311        // take RENDER, RENDER_UPDATE
1312        let _ = ctx.flags.fetch_update(Relaxed, Relaxed, |mut f| {
1313            if f.intersects(UpdateFlags::RENDER | UpdateFlags::RENDER_UPDATE) {
1314                try_reuse = false;
1315                f.remove(UpdateFlags::RENDER | UpdateFlags::RENDER_UPDATE);
1316                Some(f)
1317            } else {
1318                None
1319            }
1320        });
1321
1322        if try_reuse && !render_widgets.delivery_list().enter_widget(ctx.id) && !render_update_widgets.delivery_list().enter_widget(ctx.id)
1323        {
1324            ctx.render_reuse.lock().take()
1325        } else {
1326            None
1327        }
1328    }
1329
1330    pub(crate) fn set_render_reuse(&self, range: Option<ReuseRange>) {
1331        *WIDGET_CTX.get().render_reuse.lock() = range;
1332    }
1333}
1334
1335context_local! {
1336    pub(crate) static WIDGET_CTX: WidgetCtxData = WidgetCtxData::no_context();
1337    static WIDGET_HANDLES_CTX: WidgetHandlesCtxData = WidgetHandlesCtxData::dummy();
1338}
1339
1340/// Defines the backing data of [`WIDGET`].
1341///
1342/// Each widget owns this data and calls [`WIDGET.with_context`] to delegate to it's child node.
1343///
1344/// [`WIDGET.with_context`]: WIDGET::with_context
1345pub struct WidgetCtx(Option<Arc<WidgetCtxData>>);
1346impl WidgetCtx {
1347    /// New widget context.
1348    pub fn new(id: WidgetId) -> Self {
1349        Self(Some(Arc::new(WidgetCtxData {
1350            parent_id: Atomic::new(None),
1351            id,
1352            flags: Atomic::new(UpdateFlags::empty()),
1353            state: RwLock::new(OwnedStateMap::default()),
1354            handles: WidgetHandlesCtxData::dummy(),
1355            bounds: Mutex::new(WidgetBoundsInfo::default()),
1356            border: Mutex::new(WidgetBorderInfo::default()),
1357            render_reuse: Mutex::new(None),
1358        })))
1359    }
1360
1361    /// Drops all var and event handles, clears all state.
1362    ///
1363    /// If `retain_state` is enabled the state will not be cleared and can still read.
1364    pub fn deinit(&mut self, retain_state: bool) {
1365        let ctx = self.0.as_mut().unwrap();
1366        ctx.handles.var_handles.lock().clear();
1367        ctx.flags.store(UpdateFlags::empty(), Relaxed);
1368        *ctx.render_reuse.lock() = None;
1369
1370        if !retain_state {
1371            ctx.state.write().clear();
1372        }
1373    }
1374
1375    /// Returns `true` if reinit was requested for the widget.
1376    ///
1377    /// Note that widget implementers must use [`take_reinit`] to fulfill the request.
1378    ///
1379    /// [`take_reinit`]: Self::take_reinit
1380    pub fn is_pending_reinit(&self) -> bool {
1381        self.0.as_ref().unwrap().flags.load(Relaxed).contains(UpdateFlags::REINIT)
1382    }
1383
1384    /// Returns `true` if an [`WIDGET.reinit`] request was made.
1385    ///
1386    /// Unlike other requests, the widget implement must re-init immediately.
1387    ///
1388    /// [`WIDGET.reinit`]: WIDGET::reinit
1389    pub fn take_reinit(&mut self) -> bool {
1390        let ctx = self.0.as_mut().unwrap();
1391
1392        let mut flags = ctx.flags.load(Relaxed);
1393        let r = flags.contains(UpdateFlags::REINIT);
1394        if r {
1395            flags.remove(UpdateFlags::REINIT);
1396            ctx.flags.store(flags, Relaxed);
1397        }
1398
1399        r
1400    }
1401
1402    /// Gets the widget id.
1403    pub fn id(&self) -> WidgetId {
1404        self.0.as_ref().unwrap().id
1405    }
1406    /// Gets the widget bounds.
1407    pub fn bounds(&self) -> WidgetBoundsInfo {
1408        self.0.as_ref().unwrap().bounds.lock().clone()
1409    }
1410
1411    /// Gets the widget borders.
1412    pub fn border(&self) -> WidgetBorderInfo {
1413        self.0.as_ref().unwrap().border.lock().clone()
1414    }
1415
1416    /// Call `f` with an exclusive lock to the widget state.
1417    pub fn with_state<R>(&mut self, f: impl FnOnce(&mut OwnedStateMap<WIDGET>) -> R) -> R {
1418        f(&mut self.0.as_mut().unwrap().state.write())
1419    }
1420
1421    /// Clone a reference to the widget context.
1422    ///
1423    /// This must be used only if the widget implementation is split.
1424    pub fn share(&mut self) -> Self {
1425        Self(self.0.clone())
1426    }
1427}
1428
1429pub(crate) struct WidgetCtxData {
1430    parent_id: Atomic<Option<WidgetId>>,
1431    pub(crate) id: WidgetId,
1432    flags: Atomic<UpdateFlags>,
1433    state: RwLock<OwnedStateMap<WIDGET>>,
1434    handles: WidgetHandlesCtxData,
1435    pub(crate) bounds: Mutex<WidgetBoundsInfo>,
1436    border: Mutex<WidgetBorderInfo>,
1437    render_reuse: Mutex<Option<ReuseRange>>,
1438}
1439impl WidgetCtxData {
1440    #[track_caller]
1441    fn no_context() -> Self {
1442        panic!("no widget in context")
1443    }
1444}
1445
1446struct WidgetHandlesCtxData {
1447    var_handles: Mutex<VarHandles>,
1448}
1449
1450impl WidgetHandlesCtxData {
1451    const fn dummy() -> Self {
1452        Self {
1453            var_handles: Mutex::new(VarHandles::dummy()),
1454        }
1455    }
1456}
1457
1458/// Defines the backing data for [`WIDGET.with_handles`].
1459///
1460/// [`WIDGET.with_handles`]: WIDGET::with_handles
1461pub struct WidgetHandlesCtx(Option<Arc<WidgetHandlesCtxData>>);
1462impl WidgetHandlesCtx {
1463    /// New empty.
1464    pub fn new() -> Self {
1465        Self(Some(Arc::new(WidgetHandlesCtxData::dummy())))
1466    }
1467
1468    /// Drop all handles.
1469    pub fn clear(&mut self) {
1470        let h = self.0.as_ref().unwrap();
1471        h.var_handles.lock().clear();
1472    }
1473}
1474impl Default for WidgetHandlesCtx {
1475    fn default() -> Self {
1476        Self::new()
1477    }
1478}
1479
1480/// Extension method to subscribe any widget to a variable.
1481///
1482/// Also see [`WIDGET`] methods for the primary way to subscribe from inside a widget.
1483pub trait AnyVarSubscribe {
1484    /// Register the widget to receive an [`UpdateOp`] when this variable is new.
1485    ///
1486    /// Variables without the [`NEW`] capability return [`VarHandle::dummy`].
1487    ///
1488    /// [`NEW`]: zng_var::VarCapability::NEW
1489    /// [`VarHandle::dummy`]: zng_var::VarHandle
1490    fn subscribe(&self, op: UpdateOp, widget_id: WidgetId) -> VarHandle;
1491}
1492impl AnyVarSubscribe for AnyVar {
1493    fn subscribe(&self, op: UpdateOp, widget_id: WidgetId) -> VarHandle {
1494        if !self.capabilities().is_const() {
1495            self.hook(move |_| {
1496                UPDATES.update_op(op, widget_id);
1497                true
1498            })
1499        } else {
1500            VarHandle::dummy()
1501        }
1502    }
1503}
1504
1505/// Extension methods to subscribe any widget to a variable or app handlers to a variable.
1506///
1507/// Also see [`WIDGET`] methods for the primary way to subscribe from inside a widget.
1508pub trait VarSubscribe<T: VarValue>: AnyVarSubscribe {
1509    /// Register the widget to receive an [`UpdateOp`] when this variable is new and the `predicate` approves the new value.
1510    ///
1511    /// Variables without the [`NEW`] capability return [`VarHandle::dummy`].
1512    ///
1513    /// [`NEW`]: zng_var::VarCapability::NEW
1514    /// [`VarHandle::dummy`]: zng_var::VarHandle
1515    fn subscribe_when(
1516        &self,
1517        op: UpdateOp,
1518        widget_id: WidgetId,
1519        predicate: impl Fn(&VarHookArgs<'_, T>) -> bool + Send + Sync + 'static,
1520    ) -> VarHandle;
1521
1522    /// Add a preview `handler` that is called every time this variable updates,
1523    /// the handler is called before UI update.
1524    ///
1525    /// Note that the handler runs on the app context, all [`ContextVar<T>`] used inside will have the default value.
1526    ///
1527    /// [`ContextVar<T>`]: zng_var::ContextVar
1528    fn on_pre_new(&self, handler: Handler<OnVarArgs<T>>) -> VarHandle;
1529
1530    /// Add a `handler` that is called every time this variable updates,
1531    /// the handler is called after UI update.
1532    ///
1533    /// Note that the handler runs on the app context, all [`ContextVar<T>`] used inside will have the default value.
1534    ///
1535    /// [`ContextVar<T>`]: zng_var::ContextVar
1536    fn on_new(&self, handler: Handler<OnVarArgs<T>>) -> VarHandle;
1537}
1538impl<T: VarValue> AnyVarSubscribe for Var<T> {
1539    fn subscribe(&self, op: UpdateOp, widget_id: WidgetId) -> VarHandle {
1540        self.as_any().subscribe(op, widget_id)
1541    }
1542}
1543impl<T: VarValue> VarSubscribe<T> for Var<T> {
1544    fn subscribe_when(
1545        &self,
1546        op: UpdateOp,
1547        widget_id: WidgetId,
1548        predicate: impl Fn(&VarHookArgs<'_, T>) -> bool + Send + Sync + 'static,
1549    ) -> VarHandle {
1550        self.hook(move |a| {
1551            if predicate(a) {
1552                UPDATES.update_op(op, widget_id);
1553            }
1554            true
1555        })
1556    }
1557
1558    fn on_pre_new(&self, handler: Handler<OnVarArgs<T>>) -> VarHandle {
1559        var_on_new(self, handler, true)
1560    }
1561
1562    fn on_new(&self, handler: Handler<OnVarArgs<T>>) -> VarHandle {
1563        var_on_new(self, handler, false)
1564    }
1565}
1566
1567/// Extension methods to subscribe app handlers to a response variable.
1568pub trait ResponseVarSubscribe<T: VarValue> {
1569    /// Add a `handler` that is called once when the response is received,
1570    /// the handler is called before all other UI updates.
1571    ///
1572    /// The handler is not called if already [`is_done`], in this case a dummy handle is returned.
1573    ///
1574    /// [`is_done`]: ResponseVar::is_done
1575    fn on_pre_rsp(&self, handler: Handler<OnVarArgs<T>>) -> VarHandle;
1576
1577    /// Add a `handler` that is called once when the response is received,
1578    /// the handler is called after all other UI updates.
1579    ///
1580    /// The handler is not called if already [`is_done`], in this case a dummy handle is returned.
1581    ///
1582    /// [`is_done`]: ResponseVar::is_done
1583    fn on_rsp(&self, handler: Handler<OnVarArgs<T>>) -> VarHandle;
1584}
1585impl<T: VarValue> ResponseVarSubscribe<T> for ResponseVar<T> {
1586    fn on_pre_rsp(&self, mut handler: Handler<OnVarArgs<T>>) -> VarHandle {
1587        if self.is_done() {
1588            return VarHandle::dummy();
1589        }
1590
1591        self.on_pre_new(Box::new(move |args| {
1592            if let zng_var::Response::Done(value) = &args.value {
1593                APP_HANDLER.unsubscribe();
1594                handler(&OnVarArgs::new(value.clone(), args.tags.clone()))
1595            } else {
1596                HandlerResult::Done
1597            }
1598        }))
1599    }
1600
1601    fn on_rsp(&self, mut handler: Handler<OnVarArgs<T>>) -> VarHandle {
1602        if self.is_done() {
1603            return VarHandle::dummy();
1604        }
1605
1606        self.on_new(Box::new(move |args| {
1607            if let zng_var::Response::Done(value) = &args.value {
1608                APP_HANDLER.unsubscribe();
1609                handler(&OnVarArgs::new(value.clone(), args.tags.clone()))
1610            } else {
1611                HandlerResult::Done
1612            }
1613        }))
1614    }
1615}
1616
1617fn var_on_new<T>(var: &Var<T>, mut handler: Handler<OnVarArgs<T>>, is_preview: bool) -> VarHandle
1618where
1619    T: VarValue,
1620{
1621    if var.capabilities().is_const() {
1622        return VarHandle::dummy();
1623    }
1624
1625    var_on_new_any(
1626        var,
1627        Arc::new(Mutex::new(
1628            move |any_value: BoxAnyVarValue, tags: Vec<BoxAnyVarValue>| -> HandlerResult {
1629                handler(&OnVarArgs::new(any_value.downcast().unwrap(), tags))
1630            },
1631        )),
1632        is_preview,
1633    )
1634}
1635fn var_on_new_any(
1636    var: &AnyVar,
1637    handler: Arc<Mutex<dyn FnMut(BoxAnyVarValue, Vec<BoxAnyVarValue>) -> HandlerResult + Send + 'static>>,
1638    is_preview: bool,
1639) -> VarHandle {
1640    let (inner_handle_owner, inner_handle) = Handle::new(());
1641    let mut update = VarUpdateId::never();
1642    var.hook(move |args| {
1643        if inner_handle_owner.is_dropped() {
1644            return false;
1645        }
1646
1647        // already scheduled update for this cycle
1648        let u = VARS.update_id();
1649        if update == u {
1650            return true;
1651        }
1652        update = u;
1653
1654        let handle = inner_handle.downgrade();
1655        let mut value = Some(args.value().clone_boxed());
1656        let mut tags: Vec<_> = args.tags().to_vec();
1657
1658        let update_once: Handler<crate::update::UpdateArgs> = Box::new(clmv!(handler, |_| {
1659            APP_HANDLER.unsubscribe(); // once
1660            APP_HANDLER.with(AppWeakHandle::clone_boxed(&handle), is_preview, || {
1661                (handler.lock())(value.take().unwrap(), std::mem::take(&mut tags))
1662            })
1663        }));
1664
1665        if is_preview {
1666            UPDATES.on_pre_update(update_once).perm();
1667        } else {
1668            UPDATES.on_update(update_once).perm();
1669        }
1670        true
1671    })
1672}
1673
1674/// Arguments for a var event handler.
1675#[non_exhaustive]
1676pub struct OnVarArgs<T: VarValue> {
1677    /// The new value.
1678    pub value: T,
1679    /// Custom tag objects that where set when the value was modified.
1680    pub tags: Vec<BoxAnyVarValue>,
1681}
1682impl<T: VarValue> OnVarArgs<T> {
1683    /// New from value and custom modify tags.
1684    pub fn new(value: T, tags: Vec<BoxAnyVarValue>) -> Self {
1685        Self { value, tags }
1686    }
1687
1688    /// Reference all custom tag values of type `T`.
1689    pub fn downcast_tags<Ta: VarValue>(&self) -> impl Iterator<Item = &Ta> + '_ {
1690        self.tags.iter().filter_map(|t| (*t).downcast_ref::<Ta>())
1691    }
1692}
1693impl<T: VarValue> Clone for OnVarArgs<T> {
1694    fn clone(&self) -> Self {
1695        Self {
1696            value: self.value.clone(),
1697            tags: self.tags.iter().map(|t| (*t).clone_boxed()).collect(),
1698        }
1699    }
1700}
1701
1702/// Extension methods to layout var values.
1703pub trait VarLayout<T: VarValue> {
1704    /// Compute the pixel value in the current [`LAYOUT`] context.
1705    ///
1706    /// [`LAYOUT`]: zng_layout::context::LAYOUT
1707    fn layout(&self) -> T::Px
1708    where
1709        T: Layout2d;
1710
1711    /// Compute the pixel value in the current [`LAYOUT`] context with `default`.
1712    ///
1713    /// [`LAYOUT`]: zng_layout::context::LAYOUT
1714    fn layout_dft(&self, default: T::Px) -> T::Px
1715    where
1716        T: Layout2d;
1717
1718    /// Compute the pixel value in the current [`LAYOUT`] context ***x*** axis.
1719    ///
1720    /// [`LAYOUT`]: zng_layout::context::LAYOUT
1721    fn layout_x(&self) -> Px
1722    where
1723        T: Layout1d;
1724
1725    /// Compute the pixel value in the current [`LAYOUT`] context ***y*** axis.
1726    ///
1727    /// [`LAYOUT`]: zng_layout::context::LAYOUT
1728    fn layout_y(&self) -> Px
1729    where
1730        T: Layout1d;
1731
1732    /// Compute the pixel value in the current [`LAYOUT`] context ***z*** axis.
1733    ///
1734    /// [`LAYOUT`]: zng_layout::context::LAYOUT
1735    fn layout_z(&self) -> Px
1736    where
1737        T: Layout1d;
1738
1739    /// Compute the pixel value in the current [`LAYOUT`] context ***x*** axis with `default`.
1740    ///
1741    /// [`LAYOUT`]: zng_layout::context::LAYOUT
1742    fn layout_dft_x(&self, default: Px) -> Px
1743    where
1744        T: Layout1d;
1745
1746    /// Compute the pixel value in the current [`LAYOUT`] context ***y*** axis with `default`.
1747    ///
1748    /// [`LAYOUT`]: zng_layout::context::LAYOUT
1749    fn layout_dft_y(&self, default: Px) -> Px
1750    where
1751        T: Layout1d;
1752
1753    /// Compute the pixel value in the current [`LAYOUT`] context ***z*** axis with `default`.
1754    ///
1755    /// [`LAYOUT`]: zng_layout::context::LAYOUT
1756    fn layout_dft_z(&self, default: Px) -> Px
1757    where
1758        T: Layout1d;
1759}
1760impl<T: VarValue> VarLayout<T> for Var<T> {
1761    fn layout(&self) -> <T>::Px
1762    where
1763        T: Layout2d,
1764    {
1765        self.with(|s| s.layout())
1766    }
1767
1768    fn layout_dft(&self, default: <T>::Px) -> <T>::Px
1769    where
1770        T: Layout2d,
1771    {
1772        self.with(move |s| s.layout_dft(default))
1773    }
1774
1775    fn layout_x(&self) -> Px
1776    where
1777        T: Layout1d,
1778    {
1779        self.with(|s| s.layout_x())
1780    }
1781
1782    fn layout_y(&self) -> Px
1783    where
1784        T: Layout1d,
1785    {
1786        self.with(|s| s.layout_y())
1787    }
1788
1789    fn layout_z(&self) -> Px
1790    where
1791        T: Layout1d,
1792    {
1793        self.with(|s| s.layout_z())
1794    }
1795
1796    fn layout_dft_x(&self, default: Px) -> Px
1797    where
1798        T: Layout1d,
1799    {
1800        self.with(move |s| s.layout_dft_x(default))
1801    }
1802
1803    fn layout_dft_y(&self, default: Px) -> Px
1804    where
1805        T: Layout1d,
1806    {
1807        self.with(move |s| s.layout_dft_y(default))
1808    }
1809
1810    fn layout_dft_z(&self, default: Px) -> Px
1811    where
1812        T: Layout1d,
1813    {
1814        self.with(move |s| s.layout_dft_z(default))
1815    }
1816}
1817
1818/// Integrate [`UiTask`] with widget updates.
1819pub trait UiTaskWidget<R> {
1820    /// Create a UI bound future executor.
1821    ///
1822    /// The `task` is inert and must be polled using [`update`] to start, and it must be polled every
1823    /// [`UiNode::update`] after that, in widgets the `target` can be set so that the update requests are received.
1824    ///
1825    /// [`update`]: UiTask::update
1826    /// [`UiNode::update`]: crate::widget::node::UiNode::update
1827    /// [`UiNode::info`]: crate::widget::node::UiNode::info
1828    fn new<F>(target: Option<WidgetId>, task: impl IntoFuture<IntoFuture = F>) -> Self
1829    where
1830        F: Future<Output = R> + Send + 'static;
1831
1832    /// Like [`new`], from an already boxed and pinned future.
1833    ///
1834    /// [`new`]: UiTaskWidget::new
1835    fn new_boxed(target: Option<WidgetId>, task: Pin<Box<dyn Future<Output = R> + Send + 'static>>) -> Self;
1836}
1837impl<R> UiTaskWidget<R> for UiTask<R> {
1838    fn new<F>(target: Option<WidgetId>, task: impl IntoFuture<IntoFuture = F>) -> Self
1839    where
1840        F: Future<Output = R> + Send + 'static,
1841    {
1842        UiTask::new_raw(UPDATES.waker(target), task)
1843    }
1844
1845    fn new_boxed(target: Option<WidgetId>, task: Pin<Box<dyn Future<Output = R> + Send + 'static>>) -> Self {
1846        UiTask::new_raw_boxed(UPDATES.waker(target), task)
1847    }
1848}