zng/
toggle.rs

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
//! Toggle button widget and styles for check box, combo box, radio button and switch button.
//!
//! The [`Toggle!`](struct@Toggle) widget has three states, `Some(true)`, `Some(false)` and `None`. How
//! the widget toggles between this values is defined by what property is used to bind the state.
//!
//! The [`checked`](struct@Toggle#checked) property binds to a `bool` variable and toggles between `true` and `false` only.
//! The example below makes use of the property.
//!
//! ```
//! use zng::prelude::*;
//! # let _scope = APP.defaults();
//!
//! let checked = var(false);
//! # let _ =
//! Toggle! {
//!     child = Text!(checked.map(|b| formatx!("checked = {b}")));
//!     checked;
//! }
//! # ;
//! ```
//!
//! The [`checked_opt`](struct@Toggle#method.checked_opt) and [`tristate`](struct@Toggle#method.tristate) properties can be used to toggle
//! between `Some(true)` and `Some(false)` and accept the `None` value, or with tristate enabled to include `None` in the toggle cycle.
//! Note that even if tristate is not enabled the variable can be set to `None` from another source and the widget will display the
//! `None` appearance.
//!
//! ```
//! use zng::prelude::*;
//! # let _scope = APP.defaults();
//!
//! let checked = var(Some(false));
//! # let _ =
//! Toggle! {
//!     child = Text!(checked.map(|b| formatx!("checked = {b:?}")));
//!     tristate = true;
//!     checked_opt = checked;
//! }
//! # ;
//! ```
//!
//! The [`selector`](fn@selector) and [`value`](struct@Toggle#method.value) properties can be used to have the toggle insert and
//! remove a value from a contextual selection of values. The example below declares a stack with 10 toggle buttons each
//! representing a value, the stack is also setup as a selector context for these toggle buttons, when each toggle button
//! is clicked it replaces the selected value.
//!
//! Note that the toggle does not know what the selection actually is, the [`Selector`] type abstracts over multiple
//! selection kinds, including custom implementations of [`SelectorImpl`].
//!
//! ```
//! use zng::prelude::*;
//! # let _scope = APP.defaults();
//!
//! let selected_item = var(1_i32);
//! # let _ =
//! Stack! {
//!     toggle::selector = toggle::Selector::single(selected_item.clone());
//!
//!     spacing = 5;
//!     children = (1..=10_i32).map(|i| {
//!         Toggle! {
//!             child = Text!("Item {i}");
//!             value::<i32> = i;
//!         }
//!         .boxed()
//!     }).collect::<Vec<_>>();
//! }
//! # ;
//! ```
//!
//! Regardless of how the checked state of a toggle is defined the [`IS_CHECKED_VAR`] variable and [`is_checked`](fn@is_checked) property
//! can be used to track the checked state of the widget. The example below defines a toggle that changes background color to green
//! when it is in the `Some(true)` state.
//!
//! ```
//! # use zng::prelude::*;
//! # let _scope = APP.defaults();
//! # let _ =
//! Toggle! {
//!     checked = var(false);
//!     // checked_opt = var(Some(false));
//!     // value<i32> = 42;
//!
//!     widget::background_color = colors::RED;
//!     when *#is_checked {
//!         widget::background_color = colors::GREEN;
//!     }
//! }
//! # ;
//! ```
//!
//! # Styles
//!
//! Toggle is a versatile widget, it can be styled to represent check boxes, switches, radio buttons and combo boxes.
//!
//! ## Check & Switch
//!
//! The [`CheckStyle!`](struct@CheckStyle) changes the toggle into a check box. The [`SwitchStyle!`](struct@SwitchStyle)
//! changes the toggle into an on/off switch.
//!
//! ```
//! use zng::prelude::*;
//! # let _scope = APP.defaults();
//!
//! # let _ =
//! Toggle! {
//!     child = Text!(toggle::IS_CHECKED_VAR.map(|&s| match s {
//!         Some(true) => Txt::from("checked text"),
//!         Some(false) => Txt::from("unchecked text"),
//!         None => Txt::from(""),
//!     }));
//!     checked = var(false);
//!     style_fn = toggle::SwitchStyle!();
//! }
//! # ;
//! ```
//!
//! The example above declares a toggle switch that changes the text depending on the state.
//!
//! ## Radio
//!
//! The [`RadioStyle!`](struct@RadioStyle) can be used in `value` toggle areas. The example below
//! declares a stack that is a selector context and sets the toggle style for all toggle buttons inside.
//!
//! ```
//! # use zng::prelude::*;
//! # let _scope = APP.defaults();
//! let selected_item = var(1_i32);
//! # let _ =
//! Stack! {
//!     toggle::style_fn = style_fn!(|_| toggle::RadioStyle!());
//!     toggle::selector = toggle::Selector::single(selected_item.clone());
//!     // ..
//! }
//! # ;
//! ```
//!
//! ## Combo
//!
//! The [`ComboStyle!`](struct@ComboStyle) together with the [`checked_popup`](struct@Toggle#method.checked_popup) property can be used
//! to declare a combo box, that is a toggle for a drop down that contains another toggle selector context that selects a value.
//!
//! Note that the `checked_popup` setups the `checked` state, you cannot set one of the other checked properties in the same
//! widget.
//!
//! The example below declares a combo box with a `TextInput!` content, users can type a custom option or open the popup and pick
//! an option. Note that the `ComboStyle!` also restyles `Toggle!` inside the popup to look like a menu item.
//!
//! ```
//! use zng::prelude::*;
//! # let _scope = APP.defaults();
//!
//! let txt = var(Txt::from_static("Combo"));
//! let options = ["Combo", "Congo", "Pombo"];
//! # let _ =
//! Toggle! {
//!     child = TextInput! {
//!         txt = txt.clone();
//!         gesture::on_click = hn!(|a: &gesture::ClickArgs| a.propagation().stop());
//!     };
//!     style_fn = toggle::ComboStyle!();
//!
//!     checked_popup = wgt_fn!(|_| popup::Popup! {
//!         id = "popup";
//!         child = Stack! {
//!             toggle::selector = toggle::Selector::single(txt.clone());
//!             direction = StackDirection::top_to_bottom();
//!             children = options.into_iter().map(|o| Toggle! {
//!                 child = Text!(o);
//!                 value::<Txt> = o;
//!             })
//!             .collect::<UiVec>();
//!         };
//!     })
//! }
//! # ;
//! ```
//!
//! # Full API
//!
//! See [`zng_wgt_toggle`] for the full widget API.

pub use zng_wgt_toggle::{
    check_spacing, combo_spacing, deselect_on_deinit, deselect_on_new, is_checked, radio_spacing, scroll_on_select, select_on_init,
    select_on_new, selector, style_fn, switch_spacing, tristate, CheckStyle, ComboStyle, DefaultStyle, LightStyle, RadioStyle, Selector,
    SelectorError, SelectorImpl, SwitchStyle, Toggle, IS_CHECKED_VAR,
};

/// Toggle commands.
pub mod cmd {
    pub use zng_wgt_toggle::cmd::{SelectOp, SELECT_CMD, TOGGLE_CMD};
}