Expand description
Style mix-in and other types.
A Style!
is an special widget that represents a set of properties that are dynamically loaded onto
another styleable widget. Styleable widgets inherit from StyleMix<P>
and provide a contextual
style_fn
property that sets the widget style.
Styles extend the contextual style by default, only replacing the intersection of properties.
The special replace
property can be set on a style to fully replace the contextual style.
The example below demonstrates multiple contexts setting style for buttons.
use zng::prelude::*;
Stack! {
direction = StackDirection::top_to_bottom();
spacing = 5;
zng::button::style_fn = Style! {
// override the default background_color for all buttons in the Stack.
// note that this does not override the hovered/pressed background.
widget::background_color = colors::BLUE;
};
children = ui_vec![
// these buttons have the default style with blue background.
Button! { child = Text!("Default+BLUE") },
Button! { child = Text!("Default+BLUE") },
Stack! {
direction = StackDirection::top_to_bottom();
spacing = 5;
zng::button::style_fn = Style! {
// override the default border for all buttons in the Stack.
widget::border = 2, colors::GREEN;
};
children = ui_vec![
// these buttons have the default style, with blue background and green border.
Button! { child = Text!("Default+BLUE+GREEN") },
Button! { child = Text!("Default+BLUE+GREEN") },
Stack! {
direction = StackDirection::top_to_bottom();
spacing = 5;
zng::button::style_fn = Style! {
// override the context style background_color in the Stack.
widget::background_color = colors::RED;
};
children = ui_vec![
// these buttons have the default style, with green border and red background.
Button! { child = Text!("Default+GREEN+RED") },
Button! { child = Text!("Default+GREEN+RED") },
// this button ignores the contextual style by setting the `style_fn` to a style
// that is `replace=true`.
Button! {
child = Text!("Default");
style_fn = zng::button::DefaultStyle!();
},
]
},
]
},
Stack! {
direction = StackDirection::top_to_bottom();
spacing = 5;
zng::button::style_fn = Style! {
// replace the default style with this one.
replace = true;
widget::background_color = colors::RED;
};
// these buttons only have the red background.
children = ui_vec![
Button! { child = Text!("RED") },
Button! { child = Text!("RED") },
]
}
]
}
§Shared Styles
Style instances can be set directly on style_fn
properties, but if the style is used by more then one widget property values
that can’t be cloned will only appear on the last widget to use the style. The style_fn!
macro can be used to declare a
closure that instantiates the style for each usage. The property values that can’t be cloned are impl UiNode
and impl UiNodeList
.
The example below demonstrates this issue:
use zng::prelude::*;
Stack!(
top_to_bottom,
20,
ui_vec![
Stack! {
direction = StackDirection::top_to_bottom();
spacing = 5;
widget::parallel = false; // init buttons sequentially
zng::button::style_fn = Style! {
// background is `impl UiNode` that can't be cloned. Nodes
// are moved to the last place that requests it.
widget::background = zng::color::flood(colors::AZURE);
};
children = ui_vec![
Button! { child = Text!("Default") },
// the last button to init takes the background node.
Button! { child = Text!("Default+AZURE") },
]
},
Stack! {
direction = StackDirection::top_to_bottom();
spacing = 5;
// Sets the style to a closure that will be called for each button.
zng::button::style_fn = style_fn!(|_| Style! {
widget::background = zng::color::flood(colors::AZURE);
});
children = ui_vec![
// each button gets its own background node.
Button! { child = Text!("Default+AZURE") },
Button! { child = Text!("Default+AZURE") },
]
}
]
)
Macros§
- Implements the contextual
STYLE_FN_VAR
andstyle_fn
. - Declares a style function closure.
Structs§
W
Represents a set of properties that can be applied to any styleable widget.- Arguments for
StyleFn
closure. - Represents a style instance.
- Boxed shared closure that generates a style instance for a given widget context.
m
Styleable widget mixin.