Struct zng_layout::unit::euclid::Size2D
#[repr(C)]pub struct Size2D<T, U> {
pub width: T,
pub height: T,
/* private fields */
}
Expand description
A 2d size tagged with a unit.
Fields§
§width: T
The extent of the element in the U
units along the x
axis (usually horizontal).
height: T
The extent of the element in the U
units along the y
axis (usually vertical).
Implementations§
§impl<T, U> Size2D<T, U>
impl<T, U> Size2D<T, U>
pub fn zero() -> Size2D<T, U>where
T: Zero,
pub fn zero() -> Size2D<T, U>where
T: Zero,
The same as Zero::zero
but available without importing trait.
pub fn from_lengths(width: Length<T, U>, height: Length<T, U>) -> Size2D<T, U>
pub fn from_lengths(width: Length<T, U>, height: Length<T, U>) -> Size2D<T, U>
Constructor taking scalar strongly typed lengths.
pub fn splat(v: T) -> Size2D<T, U>where
T: Clone,
pub fn splat(v: T) -> Size2D<T, U>where
T: Clone,
Constructor setting all components to the same value.
pub fn from_untyped(p: Size2D<T, UnknownUnit>) -> Size2D<T, U>
pub fn from_untyped(p: Size2D<T, UnknownUnit>) -> Size2D<T, U>
Tag a unitless value with units.
§impl<T, U> Size2D<T, U>where
T: Copy,
impl<T, U> Size2D<T, U>where
T: Copy,
pub fn to_untyped(self) -> Size2D<T, UnknownUnit>
pub fn to_untyped(self) -> Size2D<T, UnknownUnit>
Drop the units, preserving only the numeric value.
pub fn round(self) -> Size2D<T, U>where
T: Round,
pub fn round(self) -> Size2D<T, U>where
T: Round,
Rounds each component to the nearest integer value.
This behavior is preserved for negative values (unlike the basic cast).
enum Mm {}
assert_eq!(size2::<_, Mm>(-0.1, -0.8).round(), size2::<_, Mm>(0.0, -1.0))
pub fn ceil(self) -> Size2D<T, U>where
T: Ceil,
pub fn ceil(self) -> Size2D<T, U>where
T: Ceil,
Rounds each component to the smallest integer equal or greater than the original value.
This behavior is preserved for negative values (unlike the basic cast).
enum Mm {}
assert_eq!(size2::<_, Mm>(-0.1, -0.8).ceil(), size2::<_, Mm>(0.0, 0.0))
pub fn floor(self) -> Size2D<T, U>where
T: Floor,
pub fn floor(self) -> Size2D<T, U>where
T: Floor,
Rounds each component to the biggest integer equal or lower than the original value.
This behavior is preserved for negative values (unlike the basic cast).
enum Mm {}
assert_eq!(size2::<_, Mm>(-0.1, -0.8).floor(), size2::<_, Mm>(-1.0, -1.0))
pub fn area(self) -> <T as Mul>::Outputwhere
T: Mul,
pub fn area(self) -> <T as Mul>::Outputwhere
T: Mul,
Returns result of multiplication of both components
pub fn lerp(self, other: Size2D<T, U>, t: T) -> Size2D<T, U>
pub fn lerp(self, other: Size2D<T, U>, t: T) -> Size2D<T, U>
Linearly interpolate each component between this size and another size.
§Example
use euclid::size2;
use euclid::default::Size2D;
let from: Size2D<_> = size2(0.0, 10.0);
let to: Size2D<_> = size2(8.0, -4.0);
assert_eq!(from.lerp(to, -1.0), size2(-8.0, 24.0));
assert_eq!(from.lerp(to, 0.0), size2( 0.0, 10.0));
assert_eq!(from.lerp(to, 0.5), size2( 4.0, 3.0));
assert_eq!(from.lerp(to, 1.0), size2( 8.0, -4.0));
assert_eq!(from.lerp(to, 2.0), size2(16.0, -18.0));
§impl<T, U> Size2D<T, U>
impl<T, U> Size2D<T, U>
pub fn cast<NewT>(self) -> Size2D<NewT, U>where
NewT: NumCast,
pub fn cast<NewT>(self) -> Size2D<NewT, U>where
NewT: NumCast,
Cast from one numeric representation to another, preserving the units.
When casting from floating point to integer coordinates, the decimals are truncated
as one would expect from a simple cast, but this behavior does not always make sense
geometrically. Consider using round()
, ceil()
or floor()
before casting.
pub fn try_cast<NewT>(self) -> Option<Size2D<NewT, U>>where
NewT: NumCast,
pub fn try_cast<NewT>(self) -> Option<Size2D<NewT, U>>where
NewT: NumCast,
Fallible cast from one numeric representation to another, preserving the units.
When casting from floating point to integer coordinates, the decimals are truncated
as one would expect from a simple cast, but this behavior does not always make sense
geometrically. Consider using round()
, ceil()
or floor()
before casting.
pub fn to_usize(self) -> Size2D<usize, U>
pub fn to_usize(self) -> Size2D<usize, U>
Cast into an uint
size, truncating decimals if any.
When casting from floating point sizes, it is worth considering whether
to round()
, ceil()
or floor()
before the cast in order to obtain
the desired conversion behavior.
pub fn to_u32(self) -> Size2D<u32, U>
pub fn to_u32(self) -> Size2D<u32, U>
Cast into an u32
size, truncating decimals if any.
When casting from floating point sizes, it is worth considering whether
to round()
, ceil()
or floor()
before the cast in order to obtain
the desired conversion behavior.
pub fn to_u64(self) -> Size2D<u64, U>
pub fn to_u64(self) -> Size2D<u64, U>
Cast into an u64
size, truncating decimals if any.
When casting from floating point sizes, it is worth considering whether
to round()
, ceil()
or floor()
before the cast in order to obtain
the desired conversion behavior.
§impl<T, U> Size2D<T, U>where
T: Signed,
impl<T, U> Size2D<T, U>where
T: Signed,
pub fn abs(self) -> Size2D<T, U>
pub fn abs(self) -> Size2D<T, U>
Computes the absolute value of each component.
For f32
and f64
, NaN
will be returned for component if the component is NaN
.
For signed integers, ::MIN
will be returned for component if the component is ::MIN
.
pub fn is_positive(self) -> bool
pub fn is_positive(self) -> bool
Returns true
if both components is positive and false
any component is zero or negative.
§impl<T, U> Size2D<T, U>where
T: PartialOrd,
impl<T, U> Size2D<T, U>where
T: PartialOrd,
pub fn min(self, other: Size2D<T, U>) -> Size2D<T, U>
pub fn min(self, other: Size2D<T, U>) -> Size2D<T, U>
Returns the size each component of which are minimum of this size and another.
pub fn max(self, other: Size2D<T, U>) -> Size2D<T, U>
pub fn max(self, other: Size2D<T, U>) -> Size2D<T, U>
Returns the size each component of which are maximum of this size and another.
pub fn clamp(self, start: Size2D<T, U>, end: Size2D<T, U>) -> Size2D<T, U>where
T: Copy,
pub fn clamp(self, start: Size2D<T, U>, end: Size2D<T, U>) -> Size2D<T, U>where
T: Copy,
Returns the size each component of which clamped by corresponding
components of start
and end
.
Shortcut for self.max(start).min(end)
.
pub fn contains(self, other: Size2D<T, U>) -> bool
pub fn greater_than(self, other: Size2D<T, U>) -> BoolVector2D
pub fn greater_than(self, other: Size2D<T, U>) -> BoolVector2D
Returns vector with results of “greater then” operation on each component.
pub fn lower_than(self, other: Size2D<T, U>) -> BoolVector2D
pub fn lower_than(self, other: Size2D<T, U>) -> BoolVector2D
Returns vector with results of “lower then” operation on each component.
§impl<T, U> Size2D<T, U>where
T: PartialEq,
impl<T, U> Size2D<T, U>where
T: PartialEq,
pub fn equal(self, other: Size2D<T, U>) -> BoolVector2D
pub fn equal(self, other: Size2D<T, U>) -> BoolVector2D
Returns vector with results of “equal” operation on each component.
pub fn not_equal(self, other: Size2D<T, U>) -> BoolVector2D
pub fn not_equal(self, other: Size2D<T, U>) -> BoolVector2D
Returns vector with results of “not equal” operation on each component.
Trait Implementations§
§impl<T, U> AddAssign<Size2D<T, U>> for Point2D<T, U>where
T: AddAssign,
impl<T, U> AddAssign<Size2D<T, U>> for Point2D<T, U>where
T: AddAssign,
§fn add_assign(&mut self, other: Size2D<T, U>)
fn add_assign(&mut self, other: Size2D<T, U>)
+=
operation. Read more§impl<T, U> AddAssign for Size2D<T, U>where
T: AddAssign,
impl<T, U> AddAssign for Size2D<T, U>where
T: AddAssign,
§fn add_assign(&mut self, other: Size2D<T, U>)
fn add_assign(&mut self, other: Size2D<T, U>)
+=
operation. Read more§impl<'de, T, U> Deserialize<'de> for Size2D<T, U>where
T: Deserialize<'de>,
impl<'de, T, U> Deserialize<'de> for Size2D<T, U>where
T: Deserialize<'de>,
§fn deserialize<D>(
deserializer: D,
) -> Result<Size2D<T, U>, <D as Deserializer<'de>>::Error>where
D: Deserializer<'de>,
fn deserialize<D>(
deserializer: D,
) -> Result<Size2D<T, U>, <D as Deserializer<'de>>::Error>where
D: Deserializer<'de>,
Deserializes 2d size from tuple of width and height.
source§impl DivAssign<Factor> for Size2D<Dip, Dip>
impl DivAssign<Factor> for Size2D<Dip, Dip>
source§fn div_assign(&mut self, rhs: Factor)
fn div_assign(&mut self, rhs: Factor)
/=
operation. Read moresource§impl DivAssign<Factor> for Size2D<Px, Px>
impl DivAssign<Factor> for Size2D<Px, Px>
source§fn div_assign(&mut self, rhs: Factor)
fn div_assign(&mut self, rhs: Factor)
/=
operation. Read moresource§impl DivAssign<Factor> for Size2D<f32, Px>
impl DivAssign<Factor> for Size2D<f32, Px>
source§fn div_assign(&mut self, rhs: Factor)
fn div_assign(&mut self, rhs: Factor)
/=
operation. Read more§impl<T, U> DivAssign<Scale<T, U, U>> for Size2D<T, U>
impl<T, U> DivAssign<Scale<T, U, U>> for Size2D<T, U>
§fn div_assign(&mut self, other: Scale<T, U, U>)
fn div_assign(&mut self, other: Scale<T, U, U>)
/=
operation. Read more§impl<T, U> DivAssign<T> for Size2D<T, U>
impl<T, U> DivAssign<T> for Size2D<T, U>
§fn div_assign(&mut self, other: T)
fn div_assign(&mut self, other: T)
/=
operation. Read moresource§impl MulAssign<Factor> for Size2D<Dip, Dip>
impl MulAssign<Factor> for Size2D<Dip, Dip>
source§fn mul_assign(&mut self, rhs: Factor)
fn mul_assign(&mut self, rhs: Factor)
*=
operation. Read moresource§impl MulAssign<Factor> for Size2D<Px, Px>
impl MulAssign<Factor> for Size2D<Px, Px>
source§fn mul_assign(&mut self, rhs: Factor)
fn mul_assign(&mut self, rhs: Factor)
*=
operation. Read moresource§impl MulAssign<Factor> for Size2D<f32, Px>
impl MulAssign<Factor> for Size2D<f32, Px>
source§fn mul_assign(&mut self, rhs: Factor)
fn mul_assign(&mut self, rhs: Factor)
*=
operation. Read more§impl<T, U> MulAssign<Scale<T, U, U>> for Size2D<T, U>
impl<T, U> MulAssign<Scale<T, U, U>> for Size2D<T, U>
§fn mul_assign(&mut self, other: Scale<T, U, U>)
fn mul_assign(&mut self, other: Scale<T, U, U>)
*=
operation. Read more§impl<T, U> MulAssign<T> for Size2D<T, U>
impl<T, U> MulAssign<T> for Size2D<T, U>
§fn mul_assign(&mut self, other: T)
fn mul_assign(&mut self, other: T)
*=
operation. Read more§impl<T, U> Serialize for Size2D<T, U>where
T: Serialize,
impl<T, U> Serialize for Size2D<T, U>where
T: Serialize,
§fn serialize<S>(
&self,
serializer: S,
) -> Result<<S as Serializer>::Ok, <S as Serializer>::Error>where
S: Serializer,
fn serialize<S>(
&self,
serializer: S,
) -> Result<<S as Serializer>::Ok, <S as Serializer>::Error>where
S: Serializer,
Serializes 2d size to tuple of width and height.
§impl<T, U> SubAssign<Size2D<T, U>> for Point2D<T, U>where
T: SubAssign,
impl<T, U> SubAssign<Size2D<T, U>> for Point2D<T, U>where
T: SubAssign,
§fn sub_assign(&mut self, other: Size2D<T, U>)
fn sub_assign(&mut self, other: Size2D<T, U>)
-=
operation. Read more§impl<T, U> SubAssign for Size2D<T, U>where
T: SubAssign,
impl<T, U> SubAssign for Size2D<T, U>where
T: SubAssign,
§fn sub_assign(&mut self, other: Size2D<T, U>)
fn sub_assign(&mut self, other: Size2D<T, U>)
-=
operation. Read moresource§impl<T, U> Transitionable for Size2D<T, U>
impl<T, U> Transitionable for Size2D<T, U>
impl<T, U> Copy for Size2D<T, U>where
T: Copy,
impl<T, U> Eq for Size2D<T, U>where
T: Eq,
impl<T, U> Pod for Size2D<T, U>where
T: Pod,
U: 'static,
Auto Trait Implementations§
impl<T, U> Freeze for Size2D<T, U>where
T: Freeze,
impl<T, U> RefUnwindSafe for Size2D<T, U>where
T: RefUnwindSafe,
U: RefUnwindSafe,
impl<T, U> Send for Size2D<T, U>
impl<T, U> Sync for Size2D<T, U>
impl<T, U> Unpin for Size2D<T, U>
impl<T, U> UnwindSafe for Size2D<T, U>where
T: UnwindSafe,
U: UnwindSafe,
Blanket Implementations§
source§impl<T> AnyVarValue for Twhere
T: VarValue,
impl<T> AnyVarValue for Twhere
T: VarValue,
source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
dyn Any
methods.source§fn clone_boxed(&self) -> Box<dyn AnyVarValue>
fn clone_boxed(&self) -> Box<dyn AnyVarValue>
source§fn clone_boxed_var(&self) -> Box<dyn AnyVar>
fn clone_boxed_var(&self) -> Box<dyn AnyVar>
LocalVar<Self>
.source§fn eq_any(&self, other: &(dyn AnyVarValue + 'static)) -> bool
fn eq_any(&self, other: &(dyn AnyVarValue + 'static)) -> bool
self
equals other
.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
§impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
§type Bits = T
type Bits = T
Self
must have the same layout as the specified Bits
except for
the possible invalid bit patterns being checked during
is_valid_bit_pattern
.§fn is_valid_bit_pattern(_bits: &T) -> bool
fn is_valid_bit_pattern(_bits: &T) -> bool
bits
as &Self
.source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
clone_to_uninit
)§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
key
and return true
if they are equal.§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more