Struct zng_layout::unit::BoolVector2D
pub struct BoolVector2D {
pub x: bool,
pub y: bool,
}
Expand description
A 2d vector of booleans, useful for component-wise logic operations.
Fields§
§x: bool
§y: bool
Implementations§
§impl BoolVector2D
impl BoolVector2D
pub fn none(self) -> bool
pub fn none(self) -> bool
Returns true
if all components are false
and false
otherwise. Negation of any()
.
pub fn and(self, other: BoolVector2D) -> BoolVector2D
pub fn and(self, other: BoolVector2D) -> BoolVector2D
Returns new vector with by-component AND operation applied.
pub fn or(self, other: BoolVector2D) -> BoolVector2D
pub fn or(self, other: BoolVector2D) -> BoolVector2D
Returns new vector with by-component OR operation applied.
pub fn not(self) -> BoolVector2D
pub fn not(self) -> BoolVector2D
Returns new vector with results of negation operation on each component.
pub fn select_point<T, U>(
self,
a: Point2D<T, U>,
b: Point2D<T, U>,
) -> Point2D<T, U>
pub fn select_point<T, U>( self, a: Point2D<T, U>, b: Point2D<T, U>, ) -> Point2D<T, U>
Returns point, each component of which or from a
, or from b
depending on truly value
of corresponding vector component. true
selects value from a
and false
from b
.
pub fn select_vector<T, U>(
self,
a: Vector2D<T, U>,
b: Vector2D<T, U>,
) -> Vector2D<T, U>
pub fn select_vector<T, U>( self, a: Vector2D<T, U>, b: Vector2D<T, U>, ) -> Vector2D<T, U>
Returns vector, each component of which or from a
, or from b
depending on truly value
of corresponding vector component. true
selects value from a
and false
from b
.
pub fn select_size<T, U>(self, a: Size2D<T, U>, b: Size2D<T, U>) -> Size2D<T, U>
pub fn select_size<T, U>(self, a: Size2D<T, U>, b: Size2D<T, U>) -> Size2D<T, U>
Returns size, each component of which or from a
, or from b
depending on truly value
of corresponding vector component. true
selects value from a
and false
from b
.
Trait Implementations§
§impl Clone for BoolVector2D
impl Clone for BoolVector2D
§fn clone(&self) -> BoolVector2D
fn clone(&self) -> BoolVector2D
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read more§impl Debug for BoolVector2D
impl Debug for BoolVector2D
§impl Hash for BoolVector2D
impl Hash for BoolVector2D
§impl PartialEq for BoolVector2D
impl PartialEq for BoolVector2D
impl Copy for BoolVector2D
impl Eq for BoolVector2D
impl StructuralPartialEq for BoolVector2D
Auto Trait Implementations§
impl Freeze for BoolVector2D
impl RefUnwindSafe for BoolVector2D
impl Send for BoolVector2D
impl Sync for BoolVector2D
impl Unpin for BoolVector2D
impl UnwindSafe for BoolVector2D
Blanket Implementations§
source§impl<T> AnyVarValue for Twhere
T: VarValue,
impl<T> AnyVarValue for Twhere
T: VarValue,
source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
dyn Any
methods.source§fn clone_boxed(&self) -> Box<dyn AnyVarValue>
fn clone_boxed(&self) -> Box<dyn AnyVarValue>
source§fn clone_boxed_var(&self) -> Box<dyn AnyVar>
fn clone_boxed_var(&self) -> Box<dyn AnyVar>
LocalVar<Self>
.source§fn eq_any(&self, other: &(dyn AnyVarValue + 'static)) -> bool
fn eq_any(&self, other: &(dyn AnyVarValue + 'static)) -> bool
self
equals other
.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
clone_to_uninit
)§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
key
and return true
if they are equal.§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more