Struct zng_layout::unit::euclid::Angle

pub struct Angle<T> {
    pub radians: T,
}
Expand description

An angle in radians

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§radians: T

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impl<T> Angle<T>

pub fn radians(radians: T) -> Angle<T>

pub fn get(self) -> T

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impl<T> Angle<T>
where T: Trig,

pub fn degrees(deg: T) -> Angle<T>

pub fn to_degrees(self) -> T

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impl<T> Angle<T>
where T: Sub<Output = T> + Rem<Output = T> + Add<Output = T> + Zero + FloatConst + PartialOrd + Copy,

pub fn positive(&self) -> Angle<T>

Returns this angle in the [0..2*PI[ range.

pub fn signed(&self) -> Angle<T>

Returns this angle in the ]-PI..PI] range.

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impl<T> Angle<T>
where T: Rem<Output = T> + Sub<Output = T> + Add<Output = T> + Mul<Output = T> + One + FloatConst + Copy,

pub fn angle_to(&self, to: Angle<T>) -> Angle<T>

Returns the shortest signed angle between two angles.

Takes wrapping and signs into account.

pub fn lerp(&self, other: Angle<T>, t: T) -> Angle<T>

Linear interpolation between two angles, using the shortest path.

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impl<T> Angle<T>
where T: Float,

pub fn is_finite(self) -> bool

Returns true if the angle is a finite number.

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impl<T> Angle<T>
where T: Real,

pub fn sin_cos(self) -> (T, T)

Returns (sin(self), cos(self)).

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impl<T> Angle<T>
where T: Zero,

pub fn zero() -> Angle<T>

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impl<T> Angle<T>
where T: FloatConst + Add<Output = T>,

pub fn pi() -> Angle<T>

pub fn two_pi() -> Angle<T>

pub fn frac_pi_2() -> Angle<T>

pub fn frac_pi_3() -> Angle<T>

pub fn frac_pi_4() -> Angle<T>

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impl<T> Angle<T>
where T: NumCast + Copy,

pub fn cast<NewT>(&self) -> Angle<NewT>
where NewT: NumCast,

Cast from one numeric representation to another.

pub fn try_cast<NewT>(&self) -> Option<Angle<NewT>>
where NewT: NumCast,

Fallible cast from one numeric representation to another.

pub fn to_f32(&self) -> Angle<f32>

Cast angle to f32.

pub fn to_f64(&self) -> Angle<f64>

Cast angle f64.

Trait Implementations§

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impl<T> Add<&Angle<T>> for Angle<T>
where T: Copy + Add<Output = T>,

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type Output = Angle<T>

The resulting type after applying the + operator.
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fn add(self, other: &Angle<T>) -> Angle<T>

Performs the + operation. Read more
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impl<T> Add for Angle<T>
where T: Add<Output = T>,

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type Output = Angle<T>

The resulting type after applying the + operator.
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fn add(self, other: Angle<T>) -> Angle<T>

Performs the + operation. Read more
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impl<T> AddAssign for Angle<T>
where T: AddAssign,

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fn add_assign(&mut self, other: Angle<T>)

Performs the += operation. Read more
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impl<T> ApproxEq<T> for Angle<T>
where T: ApproxEq<T>,

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fn approx_epsilon() -> T

Default epsilon value
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fn approx_eq_eps(&self, other: &Angle<T>, approx_epsilon: &T) -> bool

Returns true is this object is approximately equal to the other one, using a provided epsilon value.
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fn approx_eq(&self, other: &Self) -> bool

Returns true is this object is approximately equal to the other one, using the approx_epsilon() epsilon value.
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impl<T> Clone for Angle<T>
where T: Clone,

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fn clone(&self) -> Angle<T>

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<T> Debug for Angle<T>
where T: Debug,

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl<T> Default for Angle<T>
where T: Default,

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fn default() -> Angle<T>

Returns the “default value” for a type. Read more
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impl<'de, T> Deserialize<'de> for Angle<T>
where T: Deserialize<'de>,

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fn deserialize<__D>( __deserializer: __D ) -> Result<Angle<T>, <__D as Deserializer<'de>>::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl<T> Div<T> for Angle<T>
where T: Div<Output = T>,

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type Output = Angle<T>

The resulting type after applying the / operator.
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fn div(self, factor: T) -> Angle<T>

Performs the / operation. Read more
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impl<T> Div for Angle<T>
where T: Div<Output = T>,

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type Output = T

The resulting type after applying the / operator.
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fn div(self, other: Angle<T>) -> T

Performs the / operation. Read more
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impl<T> DivAssign<T> for Angle<T>
where T: DivAssign,

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fn div_assign(&mut self, factor: T)

Performs the /= operation. Read more
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impl From<AngleRadian> for Angle<f32>

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fn from(rad: AngleRadian) -> Angle<f32>

Converts to this type from the input type.
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impl<T> Hash for Angle<T>
where T: Hash,

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fn hash<__H>(&self, state: &mut __H)
where __H: Hasher,

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl<T> Mul<T> for Angle<T>
where T: Mul<Output = T>,

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type Output = Angle<T>

The resulting type after applying the * operator.
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fn mul(self, factor: T) -> Angle<T>

Performs the * operation. Read more
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impl<T> MulAssign<T> for Angle<T>
where T: MulAssign,

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fn mul_assign(&mut self, factor: T)

Performs the *= operation. Read more
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impl<T> Neg for Angle<T>
where T: Neg<Output = T>,

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type Output = Angle<T>

The resulting type after applying the - operator.
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fn neg(self) -> Angle<T>

Performs the unary - operation. Read more
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impl<T> PartialEq for Angle<T>
where T: PartialEq,

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fn eq(&self, other: &Angle<T>) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<T> PartialOrd for Angle<T>
where T: PartialOrd,

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fn partial_cmp(&self, other: &Angle<T>) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

This method tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

This method tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl<T> Serialize for Angle<T>
where T: Serialize,

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fn serialize<__S>( &self, __serializer: __S ) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl<T> Sub for Angle<T>
where T: Sub<Output = T>,

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type Output = Angle<T>

The resulting type after applying the - operator.
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fn sub(self, other: Angle<T>) -> <Angle<T> as Sub>::Output

Performs the - operation. Read more
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impl<T> SubAssign for Angle<T>
where T: SubAssign,

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fn sub_assign(&mut self, other: Angle<T>)

Performs the -= operation. Read more
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impl<'a, T> Sum<&'a Angle<T>> for Angle<T>
where T: 'a + Add + Copy + Zero,

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fn sum<I>(iter: I) -> Angle<T>
where I: Iterator<Item = &'a Angle<T>>,

Method which takes an iterator and generates Self from the elements by “summing up” the items.
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impl<T> Sum for Angle<T>
where T: Add + Zero,

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fn sum<I>(iter: I) -> Angle<T>
where I: Iterator<Item = Angle<T>>,

Method which takes an iterator and generates Self from the elements by “summing up” the items.
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impl<T> Zeroable for Angle<T>
where T: Zeroable,

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fn zeroed() -> Self

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impl<T> Copy for Angle<T>
where T: Copy,

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impl<T> Eq for Angle<T>
where T: Eq,

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impl<T> Pod for Angle<T>
where T: Pod,

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impl<T> StructuralPartialEq for Angle<T>

Auto Trait Implementations§

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impl<T> Freeze for Angle<T>
where T: Freeze,

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impl<T> RefUnwindSafe for Angle<T>
where T: RefUnwindSafe,

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impl<T> Send for Angle<T>
where T: Send,

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impl<T> Sync for Angle<T>
where T: Sync,

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impl<T> Unpin for Angle<T>
where T: Unpin,

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impl<T> UnwindSafe for Angle<T>
where T: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> AnyVarValue for T
where T: VarValue,

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fn as_any(&self) -> &(dyn Any + 'static)

Access to dyn Any methods.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Access to mut dyn Any methods.
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fn clone_boxed(&self) -> Box<dyn AnyVarValue>

Clone the value.
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fn clone_boxed_var(&self) -> Box<dyn AnyVar>

Clone the value into a new boxed LocalVar<Self>.
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fn into_any(self: Box<T>) -> Box<dyn Any>

Access to Box<dyn Any> methods.
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CheckedBitPattern for T
where T: AnyBitPattern,

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type Bits = T

Self must have the same layout as the specified Bits except for the possible invalid bit patterns being checked during is_valid_bit_pattern.
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fn is_valid_bit_pattern(_bits: &T) -> bool

If this function returns true, then it must be valid to reinterpret bits as &Self.
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> IntoVar<T> for T
where T: VarValue,

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type Var = LocalVar<T>

Variable type that will wrap the T value. Read more
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fn into_var(self) -> <T as IntoVar<T>>::Var

Converts the source value into a var.
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fn into_boxed_var(self) -> Box<dyn VarBoxed<T>>
where Self: Sized,

Converts into BoxedVar<T>. Read more
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impl<T> Pointable for T

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const ALIGN: usize = _

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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Performs the conversion.
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where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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