zng_layout::unit::euclid::default

Type Alias Box3D

pub type Box3D<T> = Box3D<T, UnknownUnit>;

Aliased Type§

struct Box3D<T> {
    pub min: Point3D<T, UnknownUnit>,
    pub max: Point3D<T, UnknownUnit>,
}

Fields§

§min: Point3D<T, UnknownUnit>§max: Point3D<T, UnknownUnit>