pub fn bind_state<T>(
child: impl UiNode,
source: impl IntoVar<T>,
state: impl IntoVar<T>,
) -> impl UiNodewhere
T: VarValue,
Expand description
Helper for declaring state properties that are controlled by a variable.
On init the state
variable is set to source
and bound to it, you can use this to create state properties
that map from a context variable or to create composite properties that merge other state properties.