pub fn bind_state<T>(
child: impl IntoUiNode,
source: impl IntoVar<T>,
state: impl IntoVar<T>,
) -> UiNodewhere
T: VarValue,Expand description
Helper for declaring state properties that are controlled by a variable.
On init the state variable is set to source and bound to it, you can use this to create state properties
that map from a context variable or to create composite properties that merge other state properties.