pub struct MatchNodeChild<C> { /* private fields */ }
Expand description
Child node of match_node
.
When the closure does not delegate to this node the delegation happens after the closure returns.
Implementations§
source§impl<C> MatchNodeChild<C>where
C: UiNode,
impl<C> MatchNodeChild<C>where
C: UiNode,
sourcepub fn delegated(&mut self)
pub fn delegated(&mut self)
Flags the current operation as delegated, stopping the default delegation after the closure ends.
Note that each node operation methods already flags this.
sourcepub fn has_delegated(&self) -> bool
pub fn has_delegated(&self) -> bool
If the current operation was already delegated to the child.
sourcepub fn child(&mut self) -> &mut C
pub fn child(&mut self) -> &mut C
Borrow the actual child.
Note that if you delegate using this reference you must call delegated
.
Warning: that match_node
changes the child type to BoxedUiNode
when build with the "dyn_node"
feature.
To get a consistent child type use the BoxedUiNode
directly or use match_node_typed
.
Trait Implementations§
source§impl<C> UiNode for MatchNodeChild<C>where
C: UiNode,
impl<C> UiNode for MatchNodeChild<C>where
C: UiNode,
source§fn info(&mut self, info: &mut WidgetInfoBuilder)
fn info(&mut self, info: &mut WidgetInfoBuilder)
Builds widget info. Read more
source§fn event(&mut self, update: &EventUpdate)
fn event(&mut self, update: &EventUpdate)
Receives an event. Read more
source§fn update(&mut self, updates: &WidgetUpdates)
fn update(&mut self, updates: &WidgetUpdates)
Receives variable and other non-event updates. Read more
source§fn measure(&mut self, wm: &mut WidgetMeasure) -> Size2D<Px, Px>
fn measure(&mut self, wm: &mut WidgetMeasure) -> Size2D<Px, Px>
Computes the widget size given the contextual layout metrics without actually updating the widget layout. Read more
source§fn layout(&mut self, wl: &mut WidgetLayout) -> Size2D<Px, Px>
fn layout(&mut self, wl: &mut WidgetLayout) -> Size2D<Px, Px>
Computes the widget layout given the contextual layout metrics. Read more
source§fn render(&mut self, frame: &mut FrameBuilder)
fn render(&mut self, frame: &mut FrameBuilder)
Generates render instructions and updates transforms and hit-test areas. Read more
source§fn render_update(&mut self, update: &mut FrameUpdate)
fn render_update(&mut self, update: &mut FrameUpdate)
Updates values in the last generated frame. Read more
source§fn is_widget(&self) -> bool
fn is_widget(&self) -> bool
Gets if this node represents a full widget, that is, it is the outer-most widget node and defines a widget context. Read more
source§fn with_context<R, F>(
&mut self,
update_mode: WidgetUpdateMode,
f: F,
) -> Option<R>where
F: FnOnce() -> R,
fn with_context<R, F>(
&mut self,
update_mode: WidgetUpdateMode,
f: F,
) -> Option<R>where
F: FnOnce() -> R,
source§fn boxed(self) -> Box<dyn UiNodeBoxed>where
Self: Sized,
fn boxed(self) -> Box<dyn UiNodeBoxed>where
Self: Sized,
Box this node or just returns
self
if it is already a BoxedUiNode
.source§fn cfg_boxed(self) -> Box<dyn UiNodeBoxed>where
Self: Sized,
fn cfg_boxed(self) -> Box<dyn UiNodeBoxed>where
Self: Sized,
Helper for complying with the
"dyn_node"
feature, boxes the node or just returns it depending of the
compile time feature.source§fn into_widget(self) -> Box<dyn UiNodeBoxed>where
Self: Sized,
fn into_widget(self) -> Box<dyn UiNodeBoxed>where
Self: Sized,
Gets a
BoxedUiNode
that is a full widget. Read moresource§fn init_widget(
self,
) -> (Box<dyn UiNodeBoxed>, ReadOnlyVar<Response<WidgetId>, ArcVar<Response<WidgetId>>>)where
Self: Sized,
fn init_widget(
self,
) -> (Box<dyn UiNodeBoxed>, ReadOnlyVar<Response<WidgetId>, ArcVar<Response<WidgetId>>>)where
Self: Sized,
Gets a
BoxedUiNode
that already is a full widget or will be after init and a response var that
already is the widget ID or will update once after init with the ID. Read moresource§fn downcast_unbox<T>(self) -> Result<T, Box<dyn UiNodeBoxed>>
fn downcast_unbox<T>(self) -> Result<T, Box<dyn UiNodeBoxed>>
source§fn actual_type_id(&self) -> TypeId
fn actual_type_id(&self) -> TypeId
Returns the
type_id
of the unboxed node.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)where
Self: Sized,
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)where
Self: Sized,
Access to mut
dyn Any
methods.Auto Trait Implementations§
impl<C> Freeze for MatchNodeChild<C>where
C: Freeze,
impl<C> RefUnwindSafe for MatchNodeChild<C>where
C: RefUnwindSafe,
impl<C> Send for MatchNodeChild<C>where
C: Send,
impl<C> Sync for MatchNodeChild<C>where
C: Sync,
impl<C> Unpin for MatchNodeChild<C>where
C: Unpin,
impl<C> UnwindSafe for MatchNodeChild<C>where
C: UnwindSafe,
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.§impl<T> DowncastSync for T
impl<T> DowncastSync for T
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more