pub struct FillUiNode;Expand description
A UI node that fills the available layout space.
The space is blank, the node does nothing other then layout to fill.
Trait Implementations§
Source§impl UiNodeImpl for FillUiNode
impl UiNodeImpl for FillUiNode
Source§fn children_len(&self) -> usize
fn children_len(&self) -> usize
Gets the current count of children nodes.
Source§fn try_for_each_child(
&mut self,
visitor: &mut dyn FnMut(usize, &mut UiNode) -> ControlFlow<BoxAnyVarValue>,
) -> ControlFlow<BoxAnyVarValue>
fn try_for_each_child( &mut self, visitor: &mut dyn FnMut(usize, &mut UiNode) -> ControlFlow<BoxAnyVarValue>, ) -> ControlFlow<BoxAnyVarValue>
Source§fn par_each_child(&mut self, visitor: &(dyn Fn(usize, &mut UiNode) + Sync))
fn par_each_child(&mut self, visitor: &(dyn Fn(usize, &mut UiNode) + Sync))
Calls
visitor for each child node in parallel. Read moreSource§fn par_fold_reduce(
&mut self,
identity: BoxAnyVarValue,
fold: &(dyn Fn(BoxAnyVarValue, usize, &mut UiNode) -> BoxAnyVarValue + Sync),
reduce: &(dyn Fn(BoxAnyVarValue, BoxAnyVarValue) -> BoxAnyVarValue + Sync),
) -> BoxAnyVarValue
fn par_fold_reduce( &mut self, identity: BoxAnyVarValue, fold: &(dyn Fn(BoxAnyVarValue, usize, &mut UiNode) -> BoxAnyVarValue + Sync), reduce: &(dyn Fn(BoxAnyVarValue, BoxAnyVarValue) -> BoxAnyVarValue + Sync), ) -> BoxAnyVarValue
Calls
fold for each child node in parallel, with fold accumulators produced by cloning identity, then merges the folded results
using reduce to produce the final value also in parallel. Read moreSource§fn info(&mut self, info: &mut WidgetInfoBuilder)
fn info(&mut self, info: &mut WidgetInfoBuilder)
Builds widget info. Read more
Source§fn event(&mut self, update: &EventUpdate)
fn event(&mut self, update: &EventUpdate)
Receives an event. Read more
Source§fn update(&mut self, updates: &WidgetUpdates)
fn update(&mut self, updates: &WidgetUpdates)
Receives variable and other non-event updates. Read more
Source§fn update_list(
&mut self,
updates: &WidgetUpdates,
observer: &mut dyn UiNodeListObserver,
)
fn update_list( &mut self, updates: &WidgetUpdates, observer: &mut dyn UiNodeListObserver, )
Does
update and if the node is a list notifies list changes to the observer.Source§fn measure(&mut self, wm: &mut WidgetMeasure) -> Size2D<Px, Px>
fn measure(&mut self, wm: &mut WidgetMeasure) -> Size2D<Px, Px>
Computes the widget size given the contextual layout metrics without actually updating the widget layout. Read more
Source§fn measure_list(
&mut self,
wm: &mut WidgetMeasure,
measure: &(dyn Fn(usize, &mut UiNode, &mut WidgetMeasure) -> Size2D<Px, Px> + Sync),
fold_size: &(dyn Fn(Size2D<Px, Px>, Size2D<Px, Px>) -> Size2D<Px, Px> + Sync),
) -> Size2D<Px, Px>
fn measure_list( &mut self, wm: &mut WidgetMeasure, measure: &(dyn Fn(usize, &mut UiNode, &mut WidgetMeasure) -> Size2D<Px, Px> + Sync), fold_size: &(dyn Fn(Size2D<Px, Px>, Size2D<Px, Px>) -> Size2D<Px, Px> + Sync), ) -> Size2D<Px, Px>
Source§fn layout(&mut self, wl: &mut WidgetLayout) -> Size2D<Px, Px>
fn layout(&mut self, wl: &mut WidgetLayout) -> Size2D<Px, Px>
Computes the widget layout given the contextual layout metrics. Read more
Source§fn layout_list(
&mut self,
wl: &mut WidgetLayout,
layout: &(dyn Fn(usize, &mut UiNode, &mut WidgetLayout) -> Size2D<Px, Px> + Sync),
fold_size: &(dyn Fn(Size2D<Px, Px>, Size2D<Px, Px>) -> Size2D<Px, Px> + Sync),
) -> Size2D<Px, Px>
fn layout_list( &mut self, wl: &mut WidgetLayout, layout: &(dyn Fn(usize, &mut UiNode, &mut WidgetLayout) -> Size2D<Px, Px> + Sync), fold_size: &(dyn Fn(Size2D<Px, Px>, Size2D<Px, Px>) -> Size2D<Px, Px> + Sync), ) -> Size2D<Px, Px>
Source§fn render(&mut self, frame: &mut FrameBuilder)
fn render(&mut self, frame: &mut FrameBuilder)
Generates render instructions and updates transforms and hit-test areas. Read more
Source§fn render_list(
&mut self,
frame: &mut FrameBuilder,
render: &(dyn Fn(usize, &mut UiNode, &mut FrameBuilder) + Sync),
)
fn render_list( &mut self, frame: &mut FrameBuilder, render: &(dyn Fn(usize, &mut UiNode, &mut FrameBuilder) + Sync), )
Source§fn render_update(&mut self, update: &mut FrameUpdate)
fn render_update(&mut self, update: &mut FrameUpdate)
Updates values in the last generated frame. Read more
Source§fn render_update_list(
&mut self,
update: &mut FrameUpdate,
render_update: &(dyn Fn(usize, &mut UiNode, &mut FrameUpdate) + Sync),
)
fn render_update_list( &mut self, update: &mut FrameUpdate, render_update: &(dyn Fn(usize, &mut UiNode, &mut FrameUpdate) + Sync), )
Source§fn as_widget(&mut self) -> Option<&mut (dyn WidgetUiNodeImpl + 'static)>
fn as_widget(&mut self) -> Option<&mut (dyn WidgetUiNodeImpl + 'static)>
Gets the node implementation as a
WidgetUiNodeImpl, if the node defines a widget instance scope.Auto Trait Implementations§
impl Freeze for FillUiNode
impl RefUnwindSafe for FillUiNode
impl Send for FillUiNode
impl Sync for FillUiNode
impl Unpin for FillUiNode
impl UnwindSafe for FillUiNode
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.§impl<T> DowncastSync for T
impl<T> DowncastSync for T
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more