pub fn interactive_node(
child: impl UiNode,
interactive: impl IntoVar<bool>,
) -> impl UiNode
Expand description
Create a node that controls interaction for all widgets inside node
.
When the interactive
var is false
all descendant widgets are BLOCKED
.
Unlike the interactive
property this does not apply to the contextual widget, only child
and descendants.
The node works for either if the child
is a widget or if it only contains widgets, the performance
is slightly better if the child
is a widget.