Struct zng_wgt_layer::AnchorMode

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pub struct AnchorMode {
    pub transform: AnchorTransform,
    pub min_size: AnchorSize,
    pub max_size: AnchorSize,
    pub viewport_bound: bool,
    pub visibility: bool,
    pub interactivity: bool,
    pub corner_radius: bool,
}
Expand description

Defines what properties the layered widget takes from the anchor widget.

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§transform: AnchorTransform

What transforms are copied from the anchor widget and applied as a parent transform of the widget.

§min_size: AnchorSize

What size is copied from the anchor widget and used as the available and final min size of the widget.

§max_size: AnchorSize

What size is copied from the anchor widget and used as the available and final max size of the widget.

§viewport_bound: bool

After the transform and size are resolved the transform is adjusted so that the layered widget is fully visible in the window.

Has no effect if AnchorTransform::None.

§visibility: bool

If the widget is only layout if the anchor widget is not Collapsed and is only rendered if the anchor widget is rendered.

§interactivity: bool

The widget interactivity is set to the same as the anchor widget.

§corner_radius: bool

The widget’s corner radius is set for the layer.

If size is InnerBorder the corner radius are deflated to fit the inner curve of the borders.

Implementations§

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impl AnchorMode

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pub fn window() -> Self

Mode where widget behaves like an unanchored widget, except that it is still only layout an rendered if the anchor widget exists in the same window.

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pub fn foreground() -> Self

Mode where the widget behaves like a foreground to the target widget.

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pub fn popup(place: AnchorOffset) -> Self

Mode where widget behaves like a flyout menu for the anchor.

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pub fn tooltip() -> Self

Mode where the widget behaves like a tooltip anchored to the cursor.

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pub fn tooltip_shortcut() -> Self

Mode where the widget behaves like a tooltip anchored to the widget.

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pub fn context_menu() -> Self

Mode where the widget behaves like a context-menu anchored to the cursor.

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pub fn context_menu_shortcut() -> Self

Mode where the widget behaves like a context-menu anchored to widget.

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pub fn with_transform(self, transform: impl Into<AnchorTransform>) -> Self

Returns the mode with transform set.

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pub fn with_min_size(self, size: impl Into<AnchorSize>) -> Self

Returns the mode with min_size set.

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pub fn with_max_size(self, size: impl Into<AnchorSize>) -> Self

Returns the mode with max_size set.

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pub fn with_size(self, size: impl Into<AnchorSize>) -> Self

Returns the mode with min_size and max_size set.

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pub fn with_visibility(self, visibility: bool) -> Self

Returns the mode with visibility set.

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pub fn with_interactivity(self, interactivity: bool) -> Self

Returns the mode with interactivity set.

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pub fn with_corner_radius(self, corner_radius: bool) -> Self

Returns the mode with corner_radius set.

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pub fn with_viewport_bound(self, viewport_bound: bool) -> Self

Returns the mode with viewport_bound set.

Trait Implementations§

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impl Clone for AnchorMode

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fn clone(&self) -> AnchorMode

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for AnchorMode

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for AnchorMode

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fn default() -> Self

Transform InnerOffset top-left, size infinite, copy visibility and corner-radius.

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impl<'de> Deserialize<'de> for AnchorMode

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl<T: Into<AnchorTransform>, S: Into<AnchorSize>> From<(T, S)> for AnchorMode

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fn from((transform, size): (T, S)) -> Self

Custom transform and size, all else default.

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impl From<AnchorOffset> for AnchorMode

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fn from(inner_offset: AnchorOffset) -> Self

Transform InnerOffset, all else default.

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impl From<AnchorTransform> for AnchorMode

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fn from(transform: AnchorTransform) -> Self

Custom transform, all else default.

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impl<T: Into<AnchorTransform>, S: Into<AnchorSize>> IntoVar<AnchorMode> for (T, S)

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fn into_var(self) -> Self::Var

Custom transform and size, all else default.

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type Var = LocalVar<AnchorMode>

Variable type that will wrap the T value. Read more
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fn into_boxed_var(self) -> Box<dyn VarBoxed<T>>
where Self: Sized,

Converts into BoxedVar<T>. Read more
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impl IntoVar<AnchorMode> for AnchorOffset

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fn into_var(self) -> Self::Var

Transform InnerOffset, all else default.

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type Var = LocalVar<AnchorMode>

Variable type that will wrap the T value. Read more
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fn into_boxed_var(self) -> Box<dyn VarBoxed<T>>
where Self: Sized,

Converts into BoxedVar<T>. Read more
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impl IntoVar<AnchorMode> for AnchorTransform

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fn into_var(self) -> Self::Var

Custom transform, all else default.

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type Var = LocalVar<AnchorMode>

Variable type that will wrap the T value. Read more
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fn into_boxed_var(self) -> Box<dyn VarBoxed<T>>
where Self: Sized,

Converts into BoxedVar<T>. Read more
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impl PartialEq for AnchorMode

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fn eq(&self, other: &AnchorMode) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for AnchorMode

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl<T: Into<AnchorTransform>, S: Into<AnchorSize>> IntoValue<AnchorMode> for (T, S)

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impl IntoValue<AnchorMode> for AnchorOffset

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impl IntoValue<AnchorMode> for AnchorTransform

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impl StructuralPartialEq for AnchorMode

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