zng_view_api

Trait Api

source
pub trait Api {
Show 57 methods // Required methods fn init( &mut self, gen: ViewProcessGen, is_respawn: bool, device_events: bool, headless: bool, ); fn exit(&mut self); fn open_window(&mut self, request: WindowRequest); fn open_headless(&mut self, request: HeadlessRequest); fn close(&mut self, id: WindowId); fn set_title(&mut self, id: WindowId, title: Txt); fn set_visible(&mut self, id: WindowId, visible: bool); fn set_always_on_top(&mut self, id: WindowId, always_on_top: bool); fn set_movable(&mut self, id: WindowId, movable: bool); fn set_resizable(&mut self, id: WindowId, resizable: bool); fn set_taskbar_visible(&mut self, id: WindowId, visible: bool); fn bring_to_top(&mut self, id: WindowId); fn set_state(&mut self, id: WindowId, state: WindowStateAll); fn set_headless_size( &mut self, id: WindowId, size: DipSize, scale_factor: Factor, ); fn set_icon(&mut self, id: WindowId, icon: Option<ImageId>); fn set_cursor(&mut self, id: WindowId, cursor: Option<CursorIcon>); fn set_cursor_image(&mut self, id: WindowId, cursor: Option<CursorImage>); fn set_focus_indicator( &mut self, id: WindowId, indicator: Option<FocusIndicator>, ); fn set_enabled_buttons(&mut self, id: WindowId, buttons: WindowButton); fn focus(&mut self, id: WindowId) -> FocusResult; fn drag_move(&mut self, id: WindowId); fn drag_resize(&mut self, id: WindowId, direction: ResizeDirection); fn open_title_bar_context_menu(&mut self, id: WindowId, position: DipPoint); fn add_image(&mut self, request: ImageRequest<IpcBytes>) -> ImageId; fn add_image_pro( &mut self, request: ImageRequest<IpcBytesReceiver>, ) -> ImageId; fn forget_image(&mut self, id: ImageId); fn use_image(&mut self, id: WindowId, image_id: ImageId) -> ImageTextureId; fn update_image_use( &mut self, id: WindowId, texture_id: ImageTextureId, image_id: ImageId, ); fn delete_image_use(&mut self, id: WindowId, texture_id: ImageTextureId); fn image_decoders(&mut self) -> Vec<Txt>; fn image_encoders(&mut self) -> Vec<Txt>; fn encode_image(&mut self, id: ImageId, format: Txt); fn add_font_face( &mut self, id: WindowId, bytes: IpcBytes, index: u32, ) -> FontFaceId; fn delete_font_face(&mut self, id: WindowId, font_face_id: FontFaceId); fn add_font( &mut self, id: WindowId, font_face_id: FontFaceId, glyph_size: Px, options: FontOptions, variations: Vec<(FontVariationName, f32)>, ) -> FontId; fn delete_font(&mut self, id: WindowId, font_id: FontId); fn set_capture_mode(&mut self, id: WindowId, enable: bool); fn frame_image( &mut self, id: WindowId, mask: Option<ImageMaskMode>, ) -> ImageId; fn frame_image_rect( &mut self, id: WindowId, rect: PxRect, mask: Option<ImageMaskMode>, ) -> ImageId; fn set_video_mode(&mut self, id: WindowId, mode: VideoMode); fn render(&mut self, id: WindowId, frame: FrameRequest); fn render_update(&mut self, id: WindowId, frame: FrameUpdateRequest); fn access_update(&mut self, id: WindowId, update: AccessTreeUpdate); fn message_dialog(&mut self, id: WindowId, dialog: MsgDialog) -> DialogId; fn file_dialog(&mut self, id: WindowId, dialog: FileDialog) -> DialogId; fn read_clipboard( &mut self, data_type: ClipboardType, ) -> Result<ClipboardData, ClipboardError>; fn write_clipboard( &mut self, data: ClipboardData, ) -> Result<(), ClipboardError>; fn start_drag_drop( &mut self, id: WindowId, data: Vec<DragDropData>, allowed_effects: DragDropEffect, ) -> Result<DragDropId, DragDropError>; fn cancel_drag_drop(&mut self, id: WindowId, drag_id: DragDropId); fn drag_dropped( &mut self, id: WindowId, drop_id: DragDropId, applied: DragDropEffect, ); fn set_ime_area(&mut self, id: WindowId, area: Option<DipRect>); fn set_system_shutdown_warn(&mut self, id: WindowId, reason: Txt); fn third_party_licenses(&mut self) -> Vec<LicenseUsed>; fn app_extension( &mut self, extension_id: ApiExtensionId, extension_request: ApiExtensionPayload, ) -> ApiExtensionPayload; fn window_extension( &mut self, id: WindowId, extension_id: ApiExtensionId, extension_request: ApiExtensionPayload, ) -> ApiExtensionPayload; fn render_extension( &mut self, id: WindowId, extension_id: ApiExtensionId, extension_request: ApiExtensionPayload, ) -> ApiExtensionPayload; // Provided method fn respond(&mut self, request: Request) -> Response { ... }
}
Expand description

The view-process API.

Required Methods§

source

fn init( &mut self, gen: ViewProcessGen, is_respawn: bool, device_events: bool, headless: bool, )

Called once on init.

Sends an Event::Inited once the view is completely online. Other methods may only be called after this event.

source

fn exit(&mut self)

Called once after exit, if running in a managed external process it will be killed after this call.

source

fn open_window(&mut self, request: WindowRequest)

Open a window.

Sends an Event::WindowOpened once the window, context and renderer have finished initializing or a Event::WindowOrHeadlessOpenError if it failed.

source

fn open_headless(&mut self, request: HeadlessRequest)

Open a headless surface.

This is a real renderer but not connected to any window, you can requests pixels to get the rendered frames.

Sends an Event::HeadlessOpened once the context and renderer have finished initializing or a Event::WindowOrHeadlessOpenError if it failed.

source

fn close(&mut self, id: WindowId)

Close the window or headless surface.

All documents associated with the window or surface are also closed.

source

fn set_title(&mut self, id: WindowId, title: Txt)

Set window title.

source

fn set_visible(&mut self, id: WindowId, visible: bool)

Set window visible.

source

fn set_always_on_top(&mut self, id: WindowId, always_on_top: bool)

Set if the window is “top-most”.

source

fn set_movable(&mut self, id: WindowId, movable: bool)

Set if the user can drag-move the window when it is in Normal mode.

source

fn set_resizable(&mut self, id: WindowId, resizable: bool)

Set if the user can resize the window when it is in Normal mode.

source

fn set_taskbar_visible(&mut self, id: WindowId, visible: bool)

Set the window taskbar icon visibility.

source

fn bring_to_top(&mut self, id: WindowId)

Bring the window to the Z top, without focusing it.

source

fn set_state(&mut self, id: WindowId, state: WindowStateAll)

Set the window state, position, size.

source

fn set_headless_size( &mut self, id: WindowId, size: DipSize, scale_factor: Factor, )

Set the headless surface or document area size (viewport size).

source

fn set_icon(&mut self, id: WindowId, icon: Option<ImageId>)

Set the window icon, the icon image must be loaded.

source

fn set_cursor(&mut self, id: WindowId, cursor: Option<CursorIcon>)

Set the window cursor icon and visibility.

source

fn set_cursor_image(&mut self, id: WindowId, cursor: Option<CursorImage>)

Set the window cursor to a custom image.

Falls back to cursor icon if not supported or if set to None.

source

fn set_focus_indicator( &mut self, id: WindowId, indicator: Option<FocusIndicator>, )

Sets the user attention request indicator, the indicator is cleared when the window is focused or if canceled by setting to None.

source

fn set_enabled_buttons(&mut self, id: WindowId, buttons: WindowButton)

Set enabled window chrome buttons.

source

fn focus(&mut self, id: WindowId) -> FocusResult

Brings the window to the front and sets input focus.

Sends an Event::FocusChanged if the window is focused, the request can be ignored by the window manager, or if the window is not visible, minimized or already focused.

This request can steal focus from other apps disrupting the user, be careful with it.

source

fn drag_move(&mut self, id: WindowId)

Moves the window with the left mouse button until the button is released.

There’s no guarantee that this will work unless the left mouse button was pressed immediately before this function is called.

source

fn drag_resize(&mut self, id: WindowId, direction: ResizeDirection)

Resizes the window with the left mouse button until the button is released.

There’s no guarantee that this will work unless the left mouse button was pressed immediately before this function is called.

source

fn open_title_bar_context_menu(&mut self, id: WindowId, position: DipPoint)

Open the system title bar context menu.

source

fn add_image(&mut self, request: ImageRequest<IpcBytes>) -> ImageId

Cache an image resource.

The image is decoded asynchronously, the events Event::ImageMetadataLoaded, Event::ImageLoaded or Event::ImageLoadError will be send when the image is ready for use or failed.

The ImageRequest::data handle must contain the full image data already, it will be dropped after the image finishes decoding.

Images are shared between renderers, to use an image in a window you must first call use_image this will register the image data with the renderer.

source

fn add_image_pro(&mut self, request: ImageRequest<IpcBytesReceiver>) -> ImageId

Cache an image from data that has not fully loaded.

If the view-process implementation supports progressive decoding it will start decoding the image as more data is received, otherwise it will collect all data first and then add_image. Each ImageRequest::data` package is the continuation of the previous call, send an empty package to indicate finish.

The events Event::ImageMetadataLoaded, Event::ImageLoaded or Event::ImageLoadError will be send while decoding.

source

fn forget_image(&mut self, id: ImageId)

Remove an image from cache.

Note that if the image is in use in a renderer it will remain in memory until delete_image_use is called or the renderer is deinited by closing the window.

source

fn use_image(&mut self, id: WindowId, image_id: ImageId) -> ImageTextureId

Add an image resource to the window renderer.

Returns the new image texture ID. If the image_id is not loaded returns the INVALID image ID.

source

fn update_image_use( &mut self, id: WindowId, texture_id: ImageTextureId, image_id: ImageId, )

Replace the image resource in the window renderer.

The ImageTextureId will be associated with the new ImageId.

source

fn delete_image_use(&mut self, id: WindowId, texture_id: ImageTextureId)

Delete the image resource in the window renderer.

source

fn image_decoders(&mut self) -> Vec<Txt>

Returns a list of image decoders supported by this implementation.

Each string is the lower-case file extension.

source

fn image_encoders(&mut self) -> Vec<Txt>

Returns a list of image encoders supported by this implementation.

Each string is the lower-case file extension.

source

fn encode_image(&mut self, id: ImageId, format: Txt)

Encode the image into the format.

The format must be one of the values returned by image_encoders.

Returns immediately. The encoded data will be send as the event Event::ImageEncoded or Event::ImageEncodeError.

source

fn add_font_face( &mut self, id: WindowId, bytes: IpcBytes, index: u32, ) -> FontFaceId

Add a raw font resource to the window renderer.

Returns the new font key.

source

fn delete_font_face(&mut self, id: WindowId, font_face_id: FontFaceId)

Delete the font resource in the window renderer.

source

fn add_font( &mut self, id: WindowId, font_face_id: FontFaceId, glyph_size: Px, options: FontOptions, variations: Vec<(FontVariationName, f32)>, ) -> FontId

Add a sized font to the window renderer.

Returns the new fond ID.

source

fn delete_font(&mut self, id: WindowId, font_id: FontId)

Delete a font instance.

source

fn set_capture_mode(&mut self, id: WindowId, enable: bool)

Sets if the headed window is in capture-mode. If true the resources used to capture a screenshot may be kept in memory to be reused in the next screenshot capture.

Note that capture must still be requested in each frame request.

source

fn frame_image(&mut self, id: WindowId, mask: Option<ImageMaskMode>) -> ImageId

Create a new image resource from the current rendered frame.

If mask is set captures an A8 mask, otherwise captures a full BGRA8 image.

Returns immediately if an Event::FrameImageReady will be send when the image is ready. Returns 0 if the window is not found.

source

fn frame_image_rect( &mut self, id: WindowId, rect: PxRect, mask: Option<ImageMaskMode>, ) -> ImageId

Create a new image from a selection of the current rendered frame.

If mask is set captures an A8 mask, otherwise captures a full BGRA8 image.

Returns immediately if an Event::FrameImageReady will be send when the image is ready. Returns 0 if the window is not found.

source

fn set_video_mode(&mut self, id: WindowId, mode: VideoMode)

Set the video mode used when the window is in exclusive fullscreen.

source

fn render(&mut self, id: WindowId, frame: FrameRequest)

Render a new frame.

source

fn render_update(&mut self, id: WindowId, frame: FrameUpdateRequest)

Update the current frame and re-render it.

source

fn access_update(&mut self, id: WindowId, update: AccessTreeUpdate)

Update the window’s accessibility info tree.

source

fn message_dialog(&mut self, id: WindowId, dialog: MsgDialog) -> DialogId

Shows a native message dialog for the window.

Returns an ID that identifies the response event.

source

fn file_dialog(&mut self, id: WindowId, dialog: FileDialog) -> DialogId

Shows a native file/folder picker for the window.

Returns the ID that identifies the response event.

source

fn read_clipboard( &mut self, data_type: ClipboardType, ) -> Result<ClipboardData, ClipboardError>

Get the clipboard content that matches the data_type.

source

fn write_clipboard(&mut self, data: ClipboardData) -> Result<(), ClipboardError>

Set the clipboard content.

source

fn start_drag_drop( &mut self, id: WindowId, data: Vec<DragDropData>, allowed_effects: DragDropEffect, ) -> Result<DragDropId, DragDropError>

Start a drag and drop operation, if the window is pressed.

source

fn cancel_drag_drop(&mut self, id: WindowId, drag_id: DragDropId)

Cancel a drag and drop operation.

source

fn drag_dropped( &mut self, id: WindowId, drop_id: DragDropId, applied: DragDropEffect, )

Notify the drag source of what effect was applied for a received drag&drop.

source

fn set_ime_area(&mut self, id: WindowId, area: Option<DipRect>)

Enable or disable IME by setting a cursor area.

In mobile platforms also shows the software keyboard for Some(_) and hides it for None.

source

fn set_system_shutdown_warn(&mut self, id: WindowId, reason: Txt)

Attempt to set a system wide shutdown warning associated with the window.

Operating systems that support this show the reason in a warning for the user, it must be a short text that identifies the critical operation that cannot be cancelled.

Note that there is no guarantee that the view-process or operating system will actually set a block, there is no error result because operating systems can silently ignore block requests at any moment, even after an initial successful block.

Set to an empty text to remove the warning.

source

fn third_party_licenses(&mut self) -> Vec<LicenseUsed>

Licenses that may be required to be displayed in the app about screen.

This is specially important for prebuilt view users, as the tools that scrap licenses may not find the prebuilt dependencies.

source

fn app_extension( &mut self, extension_id: ApiExtensionId, extension_request: ApiExtensionPayload, ) -> ApiExtensionPayload

Call the API extension.

The extension_id is the index of an extension in the extensions list provided by the view-process on init. The extension_request is any data required by the extension.

Returns the extension response or ApiExtensionPayload::unknown_extension if the extension_id is not on the list, or ApiExtensionPayload::invalid_request if the extension_request is not in a format expected by the extension.

source

fn window_extension( &mut self, id: WindowId, extension_id: ApiExtensionId, extension_request: ApiExtensionPayload, ) -> ApiExtensionPayload

Call the API extension.

This is similar to Api::app_extension, but is targeting the instance of an extension associated with the id window or headless surface.

source

fn render_extension( &mut self, id: WindowId, extension_id: ApiExtensionId, extension_request: ApiExtensionPayload, ) -> ApiExtensionPayload

Call the API extension.

This is similar to Api::app_extension, but is targeting the instance of an extension associated with the id renderer.

Provided Methods§

source

fn respond(&mut self, request: Request) -> Response

Already implemented, matches a request, calls the corresponding method and packages the response.

Implementors§