Struct zng_app::render::FrameValueKey
source · pub struct FrameValueKey<T> { /* private fields */ }
Expand description
Unique key of an updatable value in the view-process frame.
Implementations§
source§impl<T> FrameValueKey<T>
impl<T> FrameValueKey<T>
sourcepub fn new_unique() -> Self
pub fn new_unique() -> Self
Generates a new unique ID.
sourcepub fn to_wr(self) -> FrameValueId
pub fn to_wr(self) -> FrameValueId
To view key.
sourcepub fn to_wr_child(self, child_index: u32) -> FrameValueId
pub fn to_wr_child(self, child_index: u32) -> FrameValueId
To view key with an extra index
modifier.
sourcepub fn bind(self, value: T, animating: bool) -> FrameValue<T>
pub fn bind(self, value: T, animating: bool) -> FrameValue<T>
Create a binding with this key.
The animating
flag controls if the binding will propagate to webrender, if true
webrender frame updates are generated for
sourcepub fn bind_child(
self,
child_index: u32,
value: T,
animating: bool,
) -> FrameValue<T>
pub fn bind_child( self, child_index: u32, value: T, animating: bool, ) -> FrameValue<T>
Like bind
but the key is modified to include the child_index
.
sourcepub fn update(self, value: T, animating: bool) -> FrameValueUpdate<T>
pub fn update(self, value: T, animating: bool) -> FrameValueUpdate<T>
Create a value update with this key.
sourcepub fn update_child(
self,
child_index: u32,
value: T,
animating: bool,
) -> FrameValueUpdate<T>
pub fn update_child( self, child_index: u32, value: T, animating: bool, ) -> FrameValueUpdate<T>
Like update
but the key is modified to include the child_index
.
sourcepub fn bind_var<VT: VarValue>(
self,
var: &impl Var<VT>,
map: impl FnOnce(&VT) -> T,
) -> FrameValue<T>
pub fn bind_var<VT: VarValue>( self, var: &impl Var<VT>, map: impl FnOnce(&VT) -> T, ) -> FrameValue<T>
Create a binding with this key and var
.
The map
must produce a copy or clone of the frame value.
sourcepub fn bind_var_child<VT: VarValue>(
self,
child_index: u32,
var: &impl Var<VT>,
map: impl FnOnce(&VT) -> T,
) -> FrameValue<T>
pub fn bind_var_child<VT: VarValue>( self, child_index: u32, var: &impl Var<VT>, map: impl FnOnce(&VT) -> T, ) -> FrameValue<T>
Like bind_var
but the key is modified to include the child_index
.
sourcepub fn bind_var_mapped<VT: VarValue>(
&self,
var: &impl Var<VT>,
value: T,
) -> FrameValue<T>
pub fn bind_var_mapped<VT: VarValue>( &self, var: &impl Var<VT>, value: T, ) -> FrameValue<T>
Create a binding with this key, var
and already mapped value
.
sourcepub fn bind_var_mapped_child<VT: VarValue>(
&self,
child_index: u32,
var: &impl Var<VT>,
value: T,
) -> FrameValue<T>
pub fn bind_var_mapped_child<VT: VarValue>( &self, child_index: u32, var: &impl Var<VT>, value: T, ) -> FrameValue<T>
Like bind_var_mapped
but the key is modified to include the child_index
.
sourcepub fn update_var<VT: VarValue>(
self,
var: &impl Var<VT>,
map: impl FnOnce(&VT) -> T,
) -> Option<FrameValueUpdate<T>>
pub fn update_var<VT: VarValue>( self, var: &impl Var<VT>, map: impl FnOnce(&VT) -> T, ) -> Option<FrameValueUpdate<T>>
Create a value update with this key and var
.
sourcepub fn update_var_child<VT: VarValue>(
self,
child_index: u32,
var: &impl Var<VT>,
map: impl FnOnce(&VT) -> T,
) -> Option<FrameValueUpdate<T>>
pub fn update_var_child<VT: VarValue>( self, child_index: u32, var: &impl Var<VT>, map: impl FnOnce(&VT) -> T, ) -> Option<FrameValueUpdate<T>>
Like update_var
but the key is modified to include the child_index
.
sourcepub fn update_var_mapped<VT: VarValue>(
self,
var: &impl Var<VT>,
value: T,
) -> Option<FrameValueUpdate<T>>
pub fn update_var_mapped<VT: VarValue>( self, var: &impl Var<VT>, value: T, ) -> Option<FrameValueUpdate<T>>
Create a value update with this key, var
and already mapped value
.
sourcepub fn update_var_mapped_child<VT: VarValue>(
self,
child_index: u32,
var: &impl Var<VT>,
value: T,
) -> Option<FrameValueUpdate<T>>
pub fn update_var_mapped_child<VT: VarValue>( self, child_index: u32, var: &impl Var<VT>, value: T, ) -> Option<FrameValueUpdate<T>>
Like update_var_mapped
but the key is modified to include the child_index
.
Trait Implementations§
source§impl<T> Clone for FrameValueKey<T>
impl<T> Clone for FrameValueKey<T>
source§impl<T: Debug> Debug for FrameValueKey<T>
impl<T: Debug> Debug for FrameValueKey<T>
source§impl From<FrameValueKey<PxTransform>> for ReferenceFrameId
impl From<FrameValueKey<PxTransform>> for ReferenceFrameId
source§fn from(value: FrameValueKey<PxTransform>) -> Self
fn from(value: FrameValueKey<PxTransform>) -> Self
source§impl<T> PartialEq for FrameValueKey<T>
impl<T> PartialEq for FrameValueKey<T>
impl<T> Copy for FrameValueKey<T>
impl<T> Eq for FrameValueKey<T>
Auto Trait Implementations§
impl<T> Freeze for FrameValueKey<T>
impl<T> RefUnwindSafe for FrameValueKey<T>where
T: RefUnwindSafe,
impl<T> Send for FrameValueKey<T>where
T: Send,
impl<T> Sync for FrameValueKey<T>where
T: Sync,
impl<T> Unpin for FrameValueKey<T>where
T: Unpin,
impl<T> UnwindSafe for FrameValueKey<T>where
T: UnwindSafe,
Blanket Implementations§
source§impl<T> AnyVarValue for Twhere
T: VarValue,
impl<T> AnyVarValue for Twhere
T: VarValue,
source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
dyn Any
methods.source§fn clone_boxed(&self) -> Box<dyn AnyVarValue>
fn clone_boxed(&self) -> Box<dyn AnyVarValue>
source§fn clone_boxed_var(&self) -> Box<dyn AnyVar>
fn clone_boxed_var(&self) -> Box<dyn AnyVar>
LocalVar<Self>
.source§fn eq_any(&self, other: &(dyn AnyVarValue + 'static)) -> bool
fn eq_any(&self, other: &(dyn AnyVarValue + 'static)) -> bool
self
equals other
.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
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unsafe fn clone_to_uninit(&self, dst: *mut T)
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source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
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into a Left
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