Struct zng_app::render::FrameValueUpdate
source · pub struct FrameValueUpdate<T> {
pub id: FrameValueId,
pub value: T,
pub animating: bool,
}
Expand description
Represents an update targeting a previously setup FrameValue
.
Fields§
§id: FrameValueId
Value ID.
value: T
New value.
animating: bool
If the value is updating rapidly.
Trait Implementations§
source§impl<T> Clone for FrameValueUpdate<T>where
T: Clone,
impl<T> Clone for FrameValueUpdate<T>where
T: Clone,
source§fn clone(&self) -> FrameValueUpdate<T>
fn clone(&self) -> FrameValueUpdate<T>
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl<T> Debug for FrameValueUpdate<T>where
T: Debug,
impl<T> Debug for FrameValueUpdate<T>where
T: Debug,
source§impl<'de, T> Deserialize<'de> for FrameValueUpdate<T>where
T: Deserialize<'de>,
impl<'de, T> Deserialize<'de> for FrameValueUpdate<T>where
T: Deserialize<'de>,
source§fn deserialize<__D>(
__deserializer: __D,
) -> Result<FrameValueUpdate<T>, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(
__deserializer: __D,
) -> Result<FrameValueUpdate<T>, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl<T> Serialize for FrameValueUpdate<T>where
T: Serialize,
impl<T> Serialize for FrameValueUpdate<T>where
T: Serialize,
source§fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
Serialize this value into the given Serde serializer. Read more
impl<T> Copy for FrameValueUpdate<T>where
T: Copy,
Auto Trait Implementations§
impl<T> Freeze for FrameValueUpdate<T>where
T: Freeze,
impl<T> RefUnwindSafe for FrameValueUpdate<T>where
T: RefUnwindSafe,
impl<T> Send for FrameValueUpdate<T>where
T: Send,
impl<T> Sync for FrameValueUpdate<T>where
T: Sync,
impl<T> Unpin for FrameValueUpdate<T>where
T: Unpin,
impl<T> UnwindSafe for FrameValueUpdate<T>where
T: UnwindSafe,
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more