MouseClickArgs

Struct MouseClickArgs 

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pub struct MouseClickArgs {
    pub timestamp: DInstant,
    pub window_id: WindowId,
    pub device_id: InputDeviceId,
    pub button: MouseButton,
    pub position: DipPoint,
    pub modifiers: ModifiersState,
    pub click_count: NonZeroU32,
    pub is_repeat: bool,
    pub hits: HitTestInfo,
    pub target: InteractionPath,
    pub propagation: EventPropagationHandle,
}
Expand description

MOUSE_CLICK_EVENT arguments.

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§timestamp: DInstant

Instant the event happened.

§window_id: WindowId

Id of window that received the event.

§device_id: InputDeviceId

Id of device that generated the event.

§button: MouseButton

Which mouse button generated the event.

§position: DipPoint

Position of the mouse in the coordinates of target.

§modifiers: ModifiersState

What modifier keys where pressed when this event happened.

§click_count: NonZeroU32

Count of clicks within the double-click interval. Number 1 is single click, 2 is double click, etc.

Auto repeated clicks also increment this count.

§is_repeat: bool

If the event was generated by holding the button pressed over a widget with ClickMode::repeat.

§hits: HitTestInfo

Hit-test result for the mouse point in the window, at the moment the click event was generated.

§target: InteractionPath

Full path to the widget that got clicked.

A widget is clicked if the mouse down and mouse up happen in sequence in the same widget. Subsequent clicks (double, triple) happen on mouse down.

If a mouse down happen in a child widget and the pointer is dragged to a larger parent widget and then let go (mouse up), the click target is the parent widget.

Multi-clicks (click_count > 1) only happen to the same target.

§propagation: EventPropagationHandle

Propagation handle associated with this event instance.

Cloned arguments share the same handle, some arguments may also share the handle of another event if they share the same cause.

Implementations§

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impl MouseClickArgs

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pub fn new( timestamp: impl Into<DInstant>, propagation: EventPropagationHandle, window_id: impl Into<WindowId>, device_id: impl Into<InputDeviceId>, button: impl Into<MouseButton>, position: impl Into<DipPoint>, modifiers: impl Into<ModifiersState>, click_count: impl Into<NonZeroU32>, is_repeat: impl Into<bool>, hits: impl Into<HitTestInfo>, target: impl Into<InteractionPath>, ) -> Self

New args from values that convert into the argument types.

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pub fn now( window_id: impl Into<WindowId>, device_id: impl Into<InputDeviceId>, button: impl Into<MouseButton>, position: impl Into<DipPoint>, modifiers: impl Into<ModifiersState>, click_count: impl Into<NonZeroU32>, is_repeat: impl Into<bool>, hits: impl Into<HitTestInfo>, target: impl Into<InteractionPath>, ) -> Self

Arguments for event that happened now (INSTANT.now).

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impl MouseClickArgs

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pub fn is_primary(&self) -> bool

If the button is the primary.

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pub fn is_context(&self) -> bool

If the button is the context (right).

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pub fn is_single(&self) -> bool

If the click_count is 1.

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pub fn is_double(&self) -> bool

If the click_count is 2.

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pub fn is_triple(&self) -> bool

If the click_count is 3.

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pub fn position_wgt(&self, wgt: (WindowId, WidgetId)) -> Option<PxPoint>

Gets position in the widget inner bounds.

Trait Implementations§

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impl AnyEventArgs for MouseClickArgs

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fn is_in_target(&self, id: WidgetId) -> bool

If is in target.

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fn timestamp(&self) -> DInstant

Instant this event update happened.
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fn propagation(&self) -> &EventPropagationHandle

Propagation handle associated with this event instance. Read more
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fn clone_boxed(&self) -> Box<dyn AnyEventArgs>

Clone the args to a new box.
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impl Clone for MouseClickArgs

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fn clone(&self) -> MouseClickArgs

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for MouseClickArgs

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl From<MouseClickArgs> for ClickArgs

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fn from(args: MouseClickArgs) -> Self

Converts to this type from the input type.
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impl PartialEq for MouseClickArgs

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fn eq(&self, other: &MouseClickArgs) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl EventArgs for MouseClickArgs

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impl StructuralPartialEq for MouseClickArgs

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