Struct zng_app::window::WindowId

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pub struct WindowId(/* private fields */);
Expand description

Unique identifier of an open window.

Can be obtained from WINDOW.id inside a window.

§Name

IDs are only unique for the same process. You can associate a name with an ID to give it a persistent identifier.

§Memory

The internal number is a NonZeroU32, that means that Option<WindowId> and WindowId are the same size as u32.

§As Hash

The generated internal number has good statistical distribution and can be used as its own hash, although it is not cryptographically safe, as it is simply a sequential counter scrambled using a modified splitmix64.

§Static

The unique ID cannot be generated at compile time, but you can use the static_id! macro to declare a lazy static that instantiates the ID.

Implementations§

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impl WindowId

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pub fn new_unique() -> Self

Generates a new unique ID.

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pub fn get(self) -> u32

Retrieve the underlying value.

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pub fn sequential(self) -> u32

Un-scramble the underlying value to get the original sequential count number.

If two IDs, id0 and id1 where generated by the same thread then id0.sequential() < id1.sequential().

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pub fn from_raw(raw: u32) -> Self

Creates an ID from a raw value.

The value must not be zero, panics if it is, the value must have been provided by get otherwise the ID will not be unique.

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pub fn from_sequential(num: u32) -> Self

Creates an ID from a sequential number.

§Safety

The value must not be zero, panics if it is, the value must have been provided by sequential otherwise the ID will not be unique.

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impl WindowId

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pub fn named(name: impl Into<Txt>) -> Self

Get or generate an ID with associated name.

If the name is already associated with an ID, returns it. If the name is new, generates a new ID and associated it with the name. If name is an empty string just returns a new ID.

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pub fn debug_named(name: impl Into<Txt>) -> Self

Calls named in a debug build and new_unique in a release build.

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pub fn named_new(name: impl Into<Txt>) -> Result<Self, IdNameError<Self>>

Generate a new ID with associated name.

If the name is already associated with an ID, returns the NameUsed error. If the name is an empty string just returns a new ID.

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pub fn name(self) -> Txt

Returns the name associated with the ID or "".

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pub fn set_name(self, name: impl Into<Txt>) -> Result<(), IdNameError<Self>>

Associate a name with the ID, if it is not named.

If the name is already associated with a different ID, returns the NameUsed error. If the ID is already named, with a name different from name, returns the AlreadyNamed error. If the name is an empty string or already is the name of the ID, does nothing.

Trait Implementations§

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impl Clone for WindowId

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fn clone(&self) -> Self

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for WindowId

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for WindowId

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fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>
where D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Display for WindowId

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl From<&'static str> for WindowId

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fn from(name: &'static str) -> Self

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impl From<Cow<'static, str>> for WindowId

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fn from(name: Cow<'static, str>) -> Self

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impl From<String> for WindowId

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fn from(name: String) -> Self

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impl From<Txt> for WindowId

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fn from(name: Txt) -> Self

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impl From<WindowId> for CommandScope

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fn from(id: WindowId) -> Self

Converts to this type from the input type.
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impl From<char> for WindowId

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fn from(name: char) -> Self

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impl Hash for WindowId

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fn hash<H>(&self, state: &mut H)
where H: Hasher,

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl IntoVar<CommandScope> for WindowId

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type Var = LocalVar<CommandScope>

Variable type that will wrap the T value. Read more
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fn into_var(self) -> Self::Var

Converts the source value into a var.
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fn into_boxed_var(self) -> Box<dyn VarBoxed<T>>
where Self: Sized,

Converts into BoxedVar<T>. Read more
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impl IntoVar<Option<WindowId>> for WindowId

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type Var = LocalVar<Option<WindowId>>

Variable type that will wrap the T value. Read more
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fn into_var(self) -> Self::Var

Converts the source value into a var.
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fn into_boxed_var(self) -> Box<dyn VarBoxed<T>>
where Self: Sized,

Converts into BoxedVar<T>. Read more
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impl IntoVar<WindowId> for &'static str

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fn into_var(self) -> Self::Var

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type Var = LocalVar<WindowId>

Variable type that will wrap the T value. Read more
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fn into_boxed_var(self) -> Box<dyn VarBoxed<T>>
where Self: Sized,

Converts into BoxedVar<T>. Read more
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impl IntoVar<WindowId> for Cow<'static, str>

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fn into_var(self) -> Self::Var

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type Var = LocalVar<WindowId>

Variable type that will wrap the T value. Read more
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fn into_boxed_var(self) -> Box<dyn VarBoxed<T>>
where Self: Sized,

Converts into BoxedVar<T>. Read more
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impl IntoVar<WindowId> for String

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fn into_var(self) -> Self::Var

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type Var = LocalVar<WindowId>

Variable type that will wrap the T value. Read more
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fn into_boxed_var(self) -> Box<dyn VarBoxed<T>>
where Self: Sized,

Converts into BoxedVar<T>. Read more
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impl IntoVar<WindowId> for Txt

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fn into_var(self) -> Self::Var

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type Var = LocalVar<WindowId>

Variable type that will wrap the T value. Read more
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fn into_boxed_var(self) -> Box<dyn VarBoxed<T>>
where Self: Sized,

Converts into BoxedVar<T>. Read more
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impl IntoVar<WindowId> for char

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fn into_var(self) -> Self::Var

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type Var = LocalVar<WindowId>

Variable type that will wrap the T value. Read more
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fn into_boxed_var(self) -> Box<dyn VarBoxed<T>>
where Self: Sized,

Converts into BoxedVar<T>. Read more
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impl PartialEq for WindowId

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fn eq(&self, other: &Self) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for WindowId

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fn serialize<S>(&self, serializer: S) -> Result<S::Ok, S::Error>
where S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl UniqueId for WindowId

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fn new_unique() -> Self

New unique ID.
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impl Copy for WindowId

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impl Eq for WindowId

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impl IntoValue<CommandScope> for WindowId

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impl IntoValue<Option<WindowId>> for WindowId

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impl IntoValue<WindowId> for &'static str

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impl IntoValue<WindowId> for Cow<'static, str>

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impl IntoValue<WindowId> for String

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impl IntoValue<WindowId> for Txt

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impl IntoValue<WindowId> for char

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impl NoUninit for WindowId

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impl PodInOption for WindowId

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impl ZeroableInOption for WindowId

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Clone the value.
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Clone the value into a new boxed LocalVar<Self>.
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unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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