Struct zng_app::widget::info::WidgetPath

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pub struct WidgetPath { /* private fields */ }
Expand description

Full address of a widget.

The path is reference counted, cloning this struct does not alloc.

Implementations§

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impl WidgetPath

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pub fn new(window_id: WindowId, path: Arc<Vec<WidgetId>>) -> WidgetPath

New custom widget path.

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pub fn into_parts(self) -> (WindowId, Arc<Vec<WidgetId>>)

Into internal parts.

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pub fn window_id(&self) -> WindowId

Id of the window that contains the widgets.

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pub fn ancestors(&self) -> &[WidgetId]

Widgets that contain widget_id, root first.

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pub fn widget_id(&self) -> WidgetId

The widget.

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pub fn parent_id(&self) -> Option<WidgetId>

The widget parent, if it is not the root widget.

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pub fn widgets_path(&self) -> &[WidgetId]

ancestors and widget_id, root first.

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pub fn contains(&self, widget_id: WidgetId) -> bool

If the widget_id is part of the path.

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pub fn ancestor_path( &self, ancestor_id: WidgetId, ) -> Option<Cow<'_, WidgetPath>>

Make a path to an ancestor id that is contained in the current path.

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pub fn shared_ancestor<'a>( &'a self, other: &'a WidgetPath, ) -> Option<Cow<'a, WidgetPath>>

Get the inner most widget parent shared by both self and other.

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pub fn root_path(&self) -> Cow<'_, WidgetPath>

Gets a path to the root widget of this path.

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pub fn sub_path(&self, widget_id: WidgetId) -> Option<Cow<'_, WidgetPath>>

Gets a path to the widget_id of this path.

Trait Implementations§

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impl Clone for WidgetPath

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fn clone(&self) -> WidgetPath

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for WidgetPath

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Display for WidgetPath

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl From<InteractionPath> for WidgetPath

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fn from(p: InteractionPath) -> Self

Converts to this type from the input type.
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impl PartialEq<InteractionPath> for WidgetPath

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fn eq(&self, other: &InteractionPath) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PartialEq<WidgetPath> for InteractionPath

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fn eq(&self, other: &WidgetPath) -> bool

Paths are equal if the are the same window, widgets and interactivity.

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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PartialEq for WidgetPath

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fn eq(&self, other: &Self) -> bool

Paths are equal if they share the same window and widget paths.

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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl WidgetPathProvider for WidgetPath

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type WidgetIter<'s> = Rev<Copied<Iter<'s, WidgetId>>>

Output of widget_and_ancestors.
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fn window_id(&self) -> WindowId

The window parent.
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fn widget_and_ancestors(&self) -> Self::WidgetIter<'_>

Iterate over the widget, parent, grandparent, .., root.
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impl Eq for WidgetPath

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Clone the value.
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