zng::timer

Struct TIMERS

source
pub struct TIMERS;
Expand description

App timers, deadlines and timeouts.

You can use this service to create UI bound timers, these timers run using only the app loop and awake the app to notify updates.

Timer updates can be observed using variables that update when the timer elapses, or you can register handlers to be called directly when the time elapses. Timers can be one-time, updating only once when a deadline is reached; or they can update every time on a set interval.

Note that you can also use the task::deadline function to .await deadlines, in app threads this function uses the TIMERS service too.

§Precision

Timers elapse at the specified time or a little later, depending on how busy the app main loop is. High frequency timers can also have an effective lower frequency of updates because timers only elapse once per frame cycle.

Implementations§

source§

impl TIMERS

source

pub fn deadline( &self, deadline: impl Into<Deadline>, ) -> ReadOnlyVar<Deadline, ArcVar<Deadline>>

Returns a DeadlineVar that will update once when the deadline is reached.

If the deadline is in the past the variable will still update once in the next app update. Drop all clones of the variable to cancel the timer.

let deadline = TIMERS.deadline(20.secs());

text = deadline.map(|d| if d.has_elapsed() { "20 seconds have passed" } else { "..." });

In the example above the deadline variable will update 20 seconds later when the deadline has_elapsed. The variable is read-only and will only update once.

source

pub fn interval( &self, interval: Duration, paused: bool, ) -> ReadOnlyVar<Timer, ArcVar<Timer>>

Returns a TimerVar that will update every time the interval elapses.

The timer can be controlled using methods in the variable value. The timer starts running immediately if paused is false.

let timer = TIMERS.interval(1.secs(), false);

text = timer.map(|t| match t.count() {
    0 => formatx!(""),
    1 => formatx!("1 second elapsed"),
    c => formatx!("{c} seconds elapsed")
});

In the example above the timer variable will update every second, the variable keeps a count of times the time elapsed, that is incremented every update. The variable is read-only but the value can be used to control the timer to some extent, see TimerVar for details.

source

pub fn on_deadline<H>( &self, deadline: impl Into<Deadline>, handler: H, ) -> DeadlineHandle

Register a handler that will be called once when the deadline is reached.

If the deadline is in the past the handler will be called in the next app update.

let handle = TIMERS.on_deadline(20.secs(), app_hn_once!(|_| {
    println!("20 seconds have passed");
}));
§Handler

The handler can be any of the once AppHandler implementers. You can use the macros app_hn_once! or async_hn_once! to declare a handler closure.

Async handlers execute up to the first .await immediately when the deadline is reached, subsequent awakes are scheduled like an async preview event handler.

§Handle

Returns a DeadlineHandle that can be used to cancel the timer, either by dropping the handle or by calling cancel. You can also call perm to drop the handle without cancelling.

source

pub fn on_interval<H>( &self, interval: Duration, paused: bool, handler: H, ) -> TimerHandle

Register a handler that will be called every time the interval elapses.

The timer starts running immediately if paused is false.

source§

impl TIMERS

source

pub fn wait_deadline( &self, deadline: impl Into<Deadline>, ) -> impl Future<Output = ()> + Send + Sync

Implementation of the task::deadline function when called from app threads.

Auto Trait Implementations§

§

impl Freeze for TIMERS

§

impl RefUnwindSafe for TIMERS

§

impl Send for TIMERS

§

impl Sync for TIMERS

§

impl Unpin for TIMERS

§

impl UnwindSafe for TIMERS

Blanket Implementations§

source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for T
where T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
§

impl<T> Downcast for T
where T: Any,

§

fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
§

fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
§

fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
§

fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
§

impl<T> DowncastSync for T
where T: Any + Send + Sync,

§

fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Sync + Send>

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

§

impl<T> Instrument for T

§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
source§

impl<T> Instrument for T

source§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
source§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
source§

impl<T, U> Into<U> for T
where U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T> IntoEither for T

source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
§

impl<T> Pointable for T

§

const ALIGN: usize = _

The alignment of pointer.
§

type Init = T

The type for initializers.
§

unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
§

unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
§

unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
§

unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
source§

impl<T> Same for T

source§

type Output = T

Should always be Self
source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

source§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
§

impl<V, T> VZip<V> for T
where V: MultiLane<T>,

§

fn vzip(self) -> V

§

impl<T> WithSubscriber for T

§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a [WithDispatch] wrapper. Read more
source§

impl<T> WithSubscriber for T

source§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
source§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
§

impl<T> ErasedDestructor for T
where T: 'static,

§

impl<T> MaybeSendSync for T

source§

impl<T> StateValue for T
where T: Any + Send + Sync,