pub struct MouseMoveArgs {
pub timestamp: DInstant,
pub window_id: WindowId,
pub device_id: InputDeviceId,
pub modifiers: ModifiersState,
pub coalesced_pos: Vec<Point2D<Dip, Dip>>,
pub position: Point2D<Dip, Dip>,
pub hits: HitTestInfo,
pub target: InteractionPath,
pub capture: Option<CaptureInfo>,
pub propagation: EventPropagationHandle,
}Expand description
MOUSE_MOVE_EVENT arguments.
Fields§
§timestamp: DInstantInstant the event happened.
window_id: WindowIdId of window that received the event.
device_id: InputDeviceIdId of device that generated the event.
modifiers: ModifiersStateWhat modifier keys where pressed when this event happened.
coalesced_pos: Vec<Point2D<Dip, Dip>>Positions of the cursor in between the previous event and this one.
Mouse move events can be coalesced, i.e. multiple moves packed into a single event.
position: Point2D<Dip, Dip>Position of the mouse in the window’s content area.
hits: HitTestInfoHit-test result for the mouse point in the window.
target: InteractionPathFull path to the top-most hit in hits.
capture: Option<CaptureInfo>Current pointer capture.
propagation: EventPropagationHandlePropagation handle associated with this event instance.
Cloned arguments share the same handle, some arguments may also share the handle of another event if they share the same cause.
Implementations§
Source§impl MouseMoveArgs
impl MouseMoveArgs
Sourcepub fn new(
timestamp: impl Into<DInstant>,
propagation: EventPropagationHandle,
window_id: impl Into<WindowId>,
device_id: impl Into<InputDeviceId>,
modifiers: impl Into<ModifiersState>,
coalesced_pos: impl Into<Vec<Point2D<Dip, Dip>>>,
position: impl Into<Point2D<Dip, Dip>>,
hits: impl Into<HitTestInfo>,
target: impl Into<InteractionPath>,
capture: impl Into<Option<CaptureInfo>>,
) -> MouseMoveArgs
pub fn new( timestamp: impl Into<DInstant>, propagation: EventPropagationHandle, window_id: impl Into<WindowId>, device_id: impl Into<InputDeviceId>, modifiers: impl Into<ModifiersState>, coalesced_pos: impl Into<Vec<Point2D<Dip, Dip>>>, position: impl Into<Point2D<Dip, Dip>>, hits: impl Into<HitTestInfo>, target: impl Into<InteractionPath>, capture: impl Into<Option<CaptureInfo>>, ) -> MouseMoveArgs
New args from values that convert into the argument types.
Sourcepub fn now(
window_id: impl Into<WindowId>,
device_id: impl Into<InputDeviceId>,
modifiers: impl Into<ModifiersState>,
coalesced_pos: impl Into<Vec<Point2D<Dip, Dip>>>,
position: impl Into<Point2D<Dip, Dip>>,
hits: impl Into<HitTestInfo>,
target: impl Into<InteractionPath>,
capture: impl Into<Option<CaptureInfo>>,
) -> MouseMoveArgs
pub fn now( window_id: impl Into<WindowId>, device_id: impl Into<InputDeviceId>, modifiers: impl Into<ModifiersState>, coalesced_pos: impl Into<Vec<Point2D<Dip, Dip>>>, position: impl Into<Point2D<Dip, Dip>>, hits: impl Into<HitTestInfo>, target: impl Into<InteractionPath>, capture: impl Into<Option<CaptureInfo>>, ) -> MouseMoveArgs
Arguments for event that happened now (INSTANT.now).
Trait Implementations§
Source§impl AnyEventArgs for MouseMoveArgs
impl AnyEventArgs for MouseMoveArgs
Source§fn propagation(&self) -> &EventPropagationHandle
fn propagation(&self) -> &EventPropagationHandle
Source§fn clone_boxed(&self) -> Box<dyn AnyEventArgs>
fn clone_boxed(&self) -> Box<dyn AnyEventArgs>
Source§impl Clone for MouseMoveArgs
impl Clone for MouseMoveArgs
Source§fn clone(&self) -> MouseMoveArgs
fn clone(&self) -> MouseMoveArgs
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Debug for MouseMoveArgs
impl Debug for MouseMoveArgs
Source§impl PartialEq for MouseMoveArgs
impl PartialEq for MouseMoveArgs
impl EventArgs for MouseMoveArgs
impl StructuralPartialEq for MouseMoveArgs
Auto Trait Implementations§
impl Freeze for MouseMoveArgs
impl RefUnwindSafe for MouseMoveArgs
impl Send for MouseMoveArgs
impl Sync for MouseMoveArgs
impl Unpin for MouseMoveArgs
impl UnwindSafe for MouseMoveArgs
Blanket Implementations§
§impl<T> AnyEq for T
impl<T> AnyEq for T
Source§impl<T> AnyVarValue for T
impl<T> AnyVarValue for T
Source§fn clone_boxed(&self) -> BoxAnyVarValue
fn clone_boxed(&self) -> BoxAnyVarValue
Source§fn eq_any(&self, other: &(dyn AnyVarValue + 'static)) -> bool
fn eq_any(&self, other: &(dyn AnyVarValue + 'static)) -> bool
self and other are equal.Source§fn try_swap(&mut self, other: &mut (dyn AnyVarValue + 'static)) -> bool
fn try_swap(&mut self, other: &mut (dyn AnyVarValue + 'static)) -> bool
other if both are of the same type.Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.§impl<T> DowncastSync for T
impl<T> DowncastSync for T
§impl<S> FromSample<S> for S
impl<S> FromSample<S> for S
fn from_sample_(s: S) -> S
Source§impl<T> FsChangeNote for T
impl<T> FsChangeNote for T
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more