zng::event

Struct EventPropagationHandle

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pub struct EventPropagationHandle(/* private fields */);
Expand description

Event propagation handle associated with one or multiple EventArgs.

Event handlers can use this to signal subsequent handlers that the event is already handled and they should operate as if the event was not received.

You can get the propagation handle of any event argument by using the AnyEventArgs::propagation method.

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impl EventPropagationHandle

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pub fn new() -> EventPropagationHandle

New in the not stopped default state.

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pub fn stop(&self)

Signal subsequent handlers that the event is already handled.

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pub fn is_stopped(&self) -> bool

If the handler must skip this event instance.

Note that property level handlers don’t need to check this, as those handlers are not called when this is true. Direct event listeners in UiNode and AppExtension must check if this is true.

Trait Implementations§

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impl Clone for EventPropagationHandle

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fn clone(&self) -> EventPropagationHandle

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for EventPropagationHandle

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for EventPropagationHandle

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fn default() -> EventPropagationHandle

Returns the “default value” for a type. Read more
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impl Hash for EventPropagationHandle

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fn hash<H>(&self, state: &mut H)
where H: Hasher,

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq for EventPropagationHandle

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fn eq(&self, other: &EventPropagationHandle) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Eq for EventPropagationHandle

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