Struct zng::image::Img

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pub struct Img { /* private fields */ }
Expand description

State of an ImageVar.

Each instance of this struct represent a single state,

Implementations§

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impl Img

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pub fn new(view: ViewImage) -> Img

New from existing ViewImage.

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pub fn dummy(error: Option<Txt>) -> Img

Create a dummy image in the loaded or error state.

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pub fn is_loading(&self) -> bool

Returns true if the is still acquiring or decoding the image bytes.

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pub fn is_loaded(&self) -> bool

If the image is successfully loaded in the view-process.

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pub fn is_error(&self) -> bool

If the image failed to load.

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pub fn error(&self) -> Option<Txt>

Returns an error message if the image failed to load.

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pub fn wait_done(&self) -> impl Future<Output = ()> + Send + Sync + 'static

Returns a future that awaits until this image is loaded or encountered an error.

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pub fn size(&self) -> Size2D<Px, Px>

Returns the image size in pixels, or zero if it is not loaded.

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pub fn ppi(&self) -> Option<ImagePpi>

Returns the image pixel-per-inch metadata if the image is loaded and the metadata was retrieved.

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pub fn is_opaque(&self) -> bool

Returns true if the image is fully opaque or it is not loaded.

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pub fn is_mask(&self) -> bool

Returns true if the image pixels are a single channel (A8).

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pub fn view(&self) -> Option<&ViewImage>

Connection to the image resource, if it is loaded.

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pub fn layout_size(&self, ctx: &LayoutMetrics) -> Size2D<Px, Px>

Calculate an ideal layout size for the image.

The image is scaled considering the ppi and screen scale factor. If the image has no ppi falls back to the screen_ppi in both dimensions.

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pub fn calc_size( &self, ctx: &LayoutMetrics, fallback_ppi: ImagePpi, ignore_image_ppi: bool, ) -> Size2D<Px, Px>

Calculate a layout size for the image.

§Parameters
  • ctx: Used to get the screen resolution.
  • fallback_ppi: Resolution used if ppi is None.
  • ignore_image_ppi: If true always uses the fallback_ppi as the resolution.
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pub fn pixels(&self) -> Option<IpcBytes>

Reference the decoded pre-multiplied BGRA8 pixel buffer or A8 if is_mask.

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pub fn copy_pixels(&self, rect: Rect<Px, Px>) -> Option<(Rect<Px, Px>, Vec<u8>)>

Copy the rect selection from pixels.

The rect is in pixels, with the origin (0, 0) at the top-left of the image.

Returns the copied selection and the pixel buffer.

Note that the selection can change if rect is not fully contained by the image area.

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pub async fn encode(&self, format: Txt) -> Result<IpcBytes, EncodeError>

Encode the image to the format.

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pub async fn save(&self, path: impl Into<PathBuf>) -> Result<(), Error>

Encode and write the image to path.

The image format is guessed from the file extension.

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pub async fn save_with_format( &self, format: Txt, path: impl Into<PathBuf>, ) -> Result<(), Error>

Encode and write the image to path.

The image is encoded to the format, the file extension can be anything.

Trait Implementations§

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impl Clone for Img

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fn clone(&self) -> Img

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Img

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Img for Img

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fn renderer_id(&self, renderer: &ViewRenderer) -> ImageTextureId

Gets the image ID in the renderer namespace. Read more
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fn alpha_type(&self) -> AlphaType

Returns a value that indicates if the image is already pre-multiplied. Read more
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impl PartialEq for Img

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fn eq(&self, other: &Img) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.

Auto Trait Implementations§

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impl !Freeze for Img

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impl !RefUnwindSafe for Img

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impl Send for Img

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impl Sync for Img

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impl Unpin for Img

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impl !UnwindSafe for Img

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Clone the value.
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