Struct zng::color::PreMulRgba

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pub struct PreMulRgba {
    pub red: f32,
    pub green: f32,
    pub blue: f32,
    pub alpha: f32,
}
Expand description

Pre-multiplied RGB + alpha.

Use from/into conversion to create.

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§red: f32

Rgba::red multiplied by alpha.

§green: f32

Rgba::green multiplied by alpha.

§blue: f32

Rgba::blue multiplied by alpha.

§alpha: f32

Alpha channel value, in the [0.0..=1.0] range.

Trait Implementations§

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impl Clone for PreMulRgba

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fn clone(&self) -> PreMulRgba

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for PreMulRgba

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for PreMulRgba

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fn deserialize<__D>( __deserializer: __D, ) -> Result<PreMulRgba, <__D as Deserializer<'de>>::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl From<Hsla> for PreMulRgba

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fn from(c: Hsla) -> PreMulRgba

Converts to this type from the input type.
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impl From<Hsva> for PreMulRgba

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fn from(c: Hsva) -> PreMulRgba

Converts to this type from the input type.
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impl From<PreMulRgba> for Hsla

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fn from(c: PreMulRgba) -> Hsla

Converts to this type from the input type.
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impl From<PreMulRgba> for Hsva

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fn from(c: PreMulRgba) -> Hsva

Converts to this type from the input type.
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impl From<PreMulRgba> for Rgba

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fn from(c: PreMulRgba) -> Rgba

Converts to this type from the input type.
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impl From<Rgba> for PreMulRgba

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fn from(c: Rgba) -> PreMulRgba

Converts to this type from the input type.
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impl Hash for PreMulRgba

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fn hash<H>(&self, state: &mut H)
where H: Hasher,

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl IntoVar<Hsla> for PreMulRgba

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type Var = LocalVar<Hsla>

Variable type that will wrap the T value. Read more
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fn into_var(self) -> <PreMulRgba as IntoVar<Hsla>>::Var

Converts the source value into a var.
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fn into_boxed_var(self) -> Box<dyn VarBoxed<T>>
where Self: Sized,

Converts into BoxedVar<T>. Read more
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impl IntoVar<Hsva> for PreMulRgba

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type Var = LocalVar<Hsva>

Variable type that will wrap the T value. Read more
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fn into_var(self) -> <PreMulRgba as IntoVar<Hsva>>::Var

Converts the source value into a var.
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fn into_boxed_var(self) -> Box<dyn VarBoxed<T>>
where Self: Sized,

Converts into BoxedVar<T>. Read more
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impl IntoVar<PreMulRgba> for Hsla

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type Var = LocalVar<PreMulRgba>

Variable type that will wrap the T value. Read more
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fn into_var(self) -> <Hsla as IntoVar<PreMulRgba>>::Var

Converts the source value into a var.
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fn into_boxed_var(self) -> Box<dyn VarBoxed<T>>
where Self: Sized,

Converts into BoxedVar<T>. Read more
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impl IntoVar<PreMulRgba> for Hsva

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type Var = LocalVar<PreMulRgba>

Variable type that will wrap the T value. Read more
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fn into_var(self) -> <Hsva as IntoVar<PreMulRgba>>::Var

Converts the source value into a var.
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fn into_boxed_var(self) -> Box<dyn VarBoxed<T>>
where Self: Sized,

Converts into BoxedVar<T>. Read more
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impl IntoVar<PreMulRgba> for Rgba

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type Var = LocalVar<PreMulRgba>

Variable type that will wrap the T value. Read more
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fn into_var(self) -> <Rgba as IntoVar<PreMulRgba>>::Var

Converts the source value into a var.
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fn into_boxed_var(self) -> Box<dyn VarBoxed<T>>
where Self: Sized,

Converts into BoxedVar<T>. Read more
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impl IntoVar<Rgba> for PreMulRgba

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type Var = LocalVar<Rgba>

Variable type that will wrap the T value. Read more
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fn into_var(self) -> <PreMulRgba as IntoVar<Rgba>>::Var

Converts the source value into a var.
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fn into_boxed_var(self) -> Box<dyn VarBoxed<T>>
where Self: Sized,

Converts into BoxedVar<T>. Read more
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impl MixAdjust for PreMulRgba

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fn mix_normal(self, background: PreMulRgba) -> PreMulRgba

MixAdjust background over self using the MixBlendMode::Normal. Read more
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fn mix_multiply(self, background: PreMulRgba) -> PreMulRgba

MixAdjust background over self using the MixBlendMode::Multiply. Read more
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fn mix_screen(self, background: PreMulRgba) -> PreMulRgba

MixAdjust background over self using the MixBlendMode::Screen. Read more
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fn mix_overlay(self, background: PreMulRgba) -> PreMulRgba

MixAdjust background over self using the MixBlendMode::Overlay. Read more
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fn mix_darken(self, background: PreMulRgba) -> PreMulRgba

MixAdjust background over self using the MixBlendMode::Darken. Read more
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fn mix_lighten(self, background: PreMulRgba) -> PreMulRgba

MixAdjust background over self using the MixBlendMode::Lighten. Read more
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fn mix_colordodge(self, background: PreMulRgba) -> PreMulRgba

MixAdjust background over self using the MixBlendMode::ColorDodge. Read more
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fn mix_colorburn(self, background: PreMulRgba) -> PreMulRgba

MixAdjust background over self using the MixBlendMode::ColorBurn. Read more
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fn mix_hardlight(self, background: PreMulRgba) -> PreMulRgba

MixAdjust background over self using the MixBlendMode::HardLight. Read more
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fn mix_softlight(self, background: PreMulRgba) -> PreMulRgba

MixAdjust background over self using the MixBlendMode::SoftLight. Read more
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fn mix_difference(self, background: PreMulRgba) -> PreMulRgba

MixAdjust background over self using the MixBlendMode::Difference. Read more
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fn mix_exclusion(self, background: PreMulRgba) -> PreMulRgba

MixAdjust background over self using the MixBlendMode::Exclusion. Read more
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fn mix_hue(self, background: PreMulRgba) -> PreMulRgba

MixAdjust self over background using the MixBlendMode::Hue`. Read more
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fn mix_saturation(self, background: PreMulRgba) -> PreMulRgba

MixAdjust self over background using the MixBlendMode::Saturation`. Read more
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fn mix_color(self, background: PreMulRgba) -> PreMulRgba

MixAdjust self over background using the MixBlendMode::Color`. Read more
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fn mix_luminosity(self, background: PreMulRgba) -> PreMulRgba

MixAdjust self over background using the MixBlendMode::Luminosity`. Read more
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fn lighten<A>(self, amount: A) -> PreMulRgba
where A: Into<Factor>,

Adds the amount to the color lightness. Read more
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fn darken<A>(self, amount: A) -> PreMulRgba
where A: Into<Factor>,

Subtracts the amount from the color lightness. Read more
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fn desaturate<A>(self, amount: A) -> PreMulRgba
where A: Into<Factor>,

Subtracts the amount from the color saturation. Read more
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fn with_lightness<L>(self, lightness: L) -> PreMulRgba
where L: Into<Factor>,

Returns a copy of this color with a new lightness.
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fn mix(self, mode: MixBlendMode, background: Self) -> Self
where Self: Sized,

MixAdjust background over self using the mode.
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impl PartialEq for PreMulRgba

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fn eq(&self, other: &PreMulRgba) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for PreMulRgba

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fn serialize<__S>( &self, __serializer: __S, ) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl Copy for PreMulRgba

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impl IntoValue<Hsla> for PreMulRgba

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impl IntoValue<Hsva> for PreMulRgba

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impl IntoValue<PreMulRgba> for Hsla

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impl IntoValue<PreMulRgba> for Hsva

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impl IntoValue<PreMulRgba> for Rgba

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impl IntoValue<Rgba> for PreMulRgba

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Clone the value.
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