zng::color::gradient

Struct TiledConicGradient

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pub struct TiledConicGradient<S, C, A, E, O, T, TS> { /* private fields */ }
Expand description

Tiled conic gradient.

Can be used as a node that fills the available space with the gradient tiles, or can continue building the gradient.

Use ConicGradient::tile to build.

Implementations§

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impl<S, C, A, E, O, T, TS> TiledConicGradient<S, C, A, E, O, T, TS>
where S: Var<GradientStops>, C: Var<Point>, A: Var<AngleRadian>, E: Var<ExtendMode>, O: Var<Point>, T: Var<Size>, TS: Var<Size>,

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pub fn tile_spacing<TS2>( self, spacing: TS2, ) -> TiledConicGradient<S, C, A, E, O, T, <TS2 as IntoVar<Size>>::Var>
where TS2: IntoVar<Size>,

Set the space between tiles.

Relative values are resolved on the tile size, so setting this to 100.pct() will skip a tile.

Leftover values are resolved on the space taken by tiles that do not fully fit in the available space, so setting this to 1.lft() will cause the border tiles to always touch the full bounds and the middle filled with the maximum full tiles that fit or empty space.

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pub fn tile_origin<O2>( self, origin: O2, ) -> TiledConicGradient<S, C, A, E, <O2 as IntoVar<Point>>::Var, T, TS>
where O2: IntoVar<Point>,

Sets the tile offset.

Relative values are resolved on the tile size, so setting this to 100.pct() will offset a full turn.

Trait Implementations§

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impl<S, C, A, E, O, T, TS> UiNode for TiledConicGradient<S, C, A, E, O, T, TS>
where S: Var<GradientStops>, C: Var<Point>, A: Var<AngleRadian>, E: Var<ExtendMode>, O: Var<Point>, T: Var<Size>, TS: Var<Size>,

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fn init(&mut self)

Initializes the node in a new UI context. Read more
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fn update(&mut self, _: &WidgetUpdates)

Receives variable and other non-event updates. Read more
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fn measure(&mut self, _: &mut WidgetMeasure) -> Size2D<Px, Px>

Computes the widget size given the contextual layout metrics without actually updating the widget layout. Read more
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fn layout(&mut self, _: &mut WidgetLayout) -> Size2D<Px, Px>

Computes the widget layout given the contextual layout metrics. Read more
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fn render(&mut self, frame: &mut FrameBuilder)

Generates render instructions and updates transforms and hit-test areas. Read more
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fn info(&mut self, info: &mut WidgetInfoBuilder)

Builds widget info. Read more
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fn deinit(&mut self)

Deinitializes the node in the current UI context. Read more
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fn event(&mut self, update: &EventUpdate)

Receives an event. Read more
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fn render_update(&mut self, update: &mut FrameUpdate)

Updates values in the last generated frame. Read more
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fn boxed(self) -> Box<dyn UiNodeBoxed>
where Self: Sized,

Box this node or just returns self if it is already a BoxedUiNode.
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fn cfg_boxed(self) -> Box<dyn UiNodeBoxed>
where Self: Sized,

Helper for complying with the "dyn_node" feature, boxes the node or just returns it depending of the compile time feature.
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fn is_widget(&self) -> bool

Gets if this node represents a full widget, that is, it is the outer-most widget node and defines a widget context. Read more
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fn is_nil(&self) -> bool

Gets if this node does nothing and is layout collapsed. Read more
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fn with_context<R, F>( &mut self, update_mode: WidgetUpdateMode, f: F, ) -> Option<R>
where F: FnOnce() -> R,

Calls f with the WIDGET context of the node if it is_widget. Read more
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fn into_widget(self) -> Box<dyn UiNodeBoxed>
where Self: Sized,

Gets a BoxedUiNode that is a full widget. Read more
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fn init_widget( self, ) -> (Box<dyn UiNodeBoxed>, ReadOnlyVar<Response<WidgetId>, ArcVar<Response<WidgetId>>>)
where Self: Sized,

Gets a BoxedUiNode that already is a full widget or will be after init and a response var that already is the widget ID or will update once after init with the ID. Read more
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fn downcast_unbox<T>(self) -> Result<T, Box<dyn UiNodeBoxed>>
where T: UiNode, Self: Sized,

Downcast to T, if self is T or self is a BoxedUiNode that is T.
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fn actual_type_id(&self) -> TypeId

Returns the type_id of the unboxed node.
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fn as_any(&self) -> &(dyn Any + 'static)
where Self: Sized,

Access to dyn Any methods.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
where Self: Sized,

Access to mut dyn Any methods.
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fn trace<E, S>(self, enter_mtd: E) -> Box<dyn UiNodeBoxed>
where Self: Sized, E: FnMut(UiNodeOpMethod) -> S + Send + 'static,

Wraps the node in a node that, before delegating each method, calls a closure with the UiNodeOpMethod, the closure can return a span that is dropped after the method delegation. Read more
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fn op(&mut self, op: UiNodeOp<'_>)

Runs the UiNodeOp.

Auto Trait Implementations§

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impl<S, C, A, E, O, T, TS> Freeze for TiledConicGradient<S, C, A, E, O, T, TS>
where S: Freeze, C: Freeze, A: Freeze, E: Freeze, O: Freeze, T: Freeze, TS: Freeze,

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impl<S, C, A, E, O, T, TS> RefUnwindSafe for TiledConicGradient<S, C, A, E, O, T, TS>

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impl<S, C, A, E, O, T, TS> Send for TiledConicGradient<S, C, A, E, O, T, TS>
where S: Send, C: Send, A: Send, E: Send, O: Send, T: Send, TS: Send,

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impl<S, C, A, E, O, T, TS> Sync for TiledConicGradient<S, C, A, E, O, T, TS>
where S: Sync, C: Sync, A: Sync, E: Sync, O: Sync, T: Sync, TS: Sync,

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impl<S, C, A, E, O, T, TS> Unpin for TiledConicGradient<S, C, A, E, O, T, TS>
where S: Unpin, C: Unpin, A: Unpin, E: Unpin, O: Unpin, T: Unpin, TS: Unpin,

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impl<S, C, A, E, O, T, TS> UnwindSafe for TiledConicGradient<S, C, A, E, O, T, TS>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Downcast for T
where T: Any,

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Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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where T: Any + Send + Sync,

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Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
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Returns the argument unchanged.

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Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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const ALIGN: usize = _

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

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