#[non_exhaustive]pub struct RendererConfigArgs<'a> {
pub config: Option<&'a ApiExtensionPayload>,
pub options: &'a mut WebRenderOptions,
pub blobs: &'a mut Vec<Box<dyn BlobExtension>>,
pub window: Option<&'a Window>,
pub context: &'a mut dyn OpenGlContext,
}Expand description
Arguments for RendererExtension::configure
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This struct is marked as non-exhaustive
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Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.config: Option<&'a ApiExtensionPayload>Config payload send with the renderer creation request addressed to this extension.
Note that this extension will participate in the renderer creation even if there is no config for it.
options: &'a mut WebRenderOptionsWebrender options.
Note that this config is modified by the window and other extensions. Some options must not be set by extensions:
workerswill be already set by the window, blob rasterizers may clone and use these threads.blob_image_handlerwill be set by the window to an object that aggregates all extension blob image handlers. Add your own blob handler toblobsinstead.
blobs: &'a mut Vec<Box<dyn BlobExtension>>Blob extensions.
Use this API instead of blob_image_handler in options to support multiple blob handlers.
window: Option<&'a Window>Winit window if the renderer is associated with a headed window.
context: &'a mut dyn OpenGlContextOpenGL context that will be used by the new renderer.
Auto Trait Implementations§
impl<'a> Freeze for RendererConfigArgs<'a>
impl<'a> !RefUnwindSafe for RendererConfigArgs<'a>
impl<'a> !Send for RendererConfigArgs<'a>
impl<'a> !Sync for RendererConfigArgs<'a>
impl<'a> Unpin for RendererConfigArgs<'a>
impl<'a> !UnwindSafe for RendererConfigArgs<'a>
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