HeadlessMonitor

Struct HeadlessMonitor 

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#[non_exhaustive]
pub struct HeadlessMonitor { pub scale_factor: Option<Factor>, pub size: DipSize, pub density: PxDensity, }
Expand description

“Monitor” configuration used by windows in headless mode.

Fields (Non-exhaustive)§

This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.
§scale_factor: Option<Factor>

The scale factor used for the headless layout and rendering.

If set to None, falls back to the parent scale-factor, or 1.0 if the headless window has not parent.

None by default.

§size: DipSize

Size of the imaginary monitor screen that contains the headless window.

This is used to calculate relative lengths in the window size definition and is defined in layout pixels instead of device like in a real monitor info.

(11608, 8708) by default.

§density: PxDensity

Pixel density used for the headless layout and rendering.

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impl HeadlessMonitor

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pub fn new(size: DipSize) -> Self

New with custom size at None scale.

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pub fn new_scaled(size: DipSize, scale_factor: Factor) -> Self

New with custom size and scale.

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pub fn new_scale(scale_factor: Factor) -> Self

New with default size (11608, 8708) and custom scale.

Trait Implementations§

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impl Clone for HeadlessMonitor

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fn clone(&self) -> HeadlessMonitor

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for HeadlessMonitor

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for HeadlessMonitor

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fn default() -> Self

New (11608, 8708) at None scale.

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impl<W: Into<Dip>, H: Into<Dip>> From<(W, H)> for HeadlessMonitor

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fn from((width, height): (W, H)) -> Self

Converts to this type from the input type.
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impl<W: Into<Dip>, H: Into<Dip>, F: Into<Factor>> From<(W, H, F)> for HeadlessMonitor

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fn from((width, height, scale): (W, H, F)) -> Self

Converts to this type from the input type.
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impl<W: Into<Dip>, H: Into<Dip>> IntoVar<HeadlessMonitor> for (W, H)

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impl<W: Into<Dip>, H: Into<Dip>, F: Into<Factor>> IntoVar<HeadlessMonitor> for (W, H, F)

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impl PartialEq for HeadlessMonitor

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fn eq(&self, other: &HeadlessMonitor) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for HeadlessMonitor

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impl<W: Into<Dip>, H: Into<Dip>> IntoValue<HeadlessMonitor> for (W, H)

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impl<W: Into<Dip>, H: Into<Dip>, F: Into<Factor>> IntoValue<HeadlessMonitor> for (W, H, F)

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impl StructuralPartialEq for HeadlessMonitor

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