Struct zng_app::widget::node::ArcNodeList
source · pub struct ArcNodeList<L: UiNodeList>(/* private fields */);
Expand description
A reference counted UiNodeList
.
Nodes can only be used in one place at a time, this struct
allows the
creation of slots that are UiNodeList
implementers that can exclusive take the
referenced list as the children.
When a slot takes the list it is deinited in the previous place and reinited in the slot place.
Slots hold a strong reference to the list when they have it as their child and a weak reference when they don’t.
Implementations§
source§impl<L: UiNodeList> ArcNodeList<L>
impl<L: UiNodeList> ArcNodeList<L>
sourcepub fn new_cyclic(list: impl FnOnce(WeakNodeList<L>) -> L) -> Self
pub fn new_cyclic(list: impl FnOnce(WeakNodeList<L>) -> L) -> Self
New rc list that contains a weak reference to itself.
Note that the weak reference cannot be upgraded during the call to list
.
sourcepub fn downgrade(&self) -> WeakNodeList<L>
pub fn downgrade(&self) -> WeakNodeList<L>
Creates a WeakNodeList<L>
reference to this list.
sourcepub fn set(&self, new_list: L)
pub fn set(&self, new_list: L)
Replace the current list with the new_list
in the current slot.
The previous list is deinited and the new_list
is inited.
sourcepub fn take_when(&self, var: impl IntoVar<bool>) -> TakeSlot<L, impl TakeOn>
pub fn take_when(&self, var: impl IntoVar<bool>) -> TakeSlot<L, impl TakeOn>
Create a slot list that takes ownership of this list when var
updates to true
.
The slot node also takes ownership on init if the var
is already true
.
The return type implements UiNodeList
.
sourcepub fn take_on<A: EventArgs>(
&self,
event: Event<A>,
filter: impl FnMut(&A) -> bool + Send + 'static,
take_on_init: bool,
) -> TakeSlot<L, impl TakeOn>
pub fn take_on<A: EventArgs>( &self, event: Event<A>, filter: impl FnMut(&A) -> bool + Send + 'static, take_on_init: bool, ) -> TakeSlot<L, impl TakeOn>
Create a slot list that takes ownership of this list when event
updates and filter
returns true
.
The slot list also takes ownership on init if take_on_init
is true
.
The return type implements UiNodeList
.
sourcepub fn take_on_init(&self) -> TakeSlot<L, impl TakeOn>
pub fn take_on_init(&self) -> TakeSlot<L, impl TakeOn>
Create a slot node list that takes ownership of this list as soon as the node is inited.
This is equivalent to self.take_when(true)
.
sourcepub fn for_each_ctx(&self, update_mode: WidgetUpdateMode, f: impl FnMut(usize))
pub fn for_each_ctx(&self, update_mode: WidgetUpdateMode, f: impl FnMut(usize))
Iterate over widget contexts.
Trait Implementations§
source§impl<L: UiNodeList> Clone for ArcNodeList<L>
impl<L: UiNodeList> Clone for ArcNodeList<L>
Auto Trait Implementations§
impl<L> Freeze for ArcNodeList<L>
impl<L> !RefUnwindSafe for ArcNodeList<L>
impl<L> Send for ArcNodeList<L>
impl<L> Sync for ArcNodeList<L>
impl<L> Unpin for ArcNodeList<L>
impl<L> !UnwindSafe for ArcNodeList<L>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
clone_to_uninit
)§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more