zng::window

Struct WindowRoot

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pub struct WindowRoot { /* private fields */ }
Expand description

Window root node and values.

The Window! widget instantiates this type.

This struct contains the window config that does not change, other window config is available in WINDOW.vars().

Implementations§

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impl WindowRoot

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pub fn new( root_id: WidgetId, start_position: StartPosition, kiosk: bool, transparent: bool, render_mode: Option<RenderMode>, headless_monitor: HeadlessMonitor, start_focused: bool, root: impl UiNode, ) -> WindowRoot

New window from a root node that forms the window root widget.

  • root_id - Widget ID of root.
  • start_position - Position of the window when it first opens.
  • kiosk - Only allow fullscreen mode. Note this does not configure the windows manager, only blocks the app itself from accidentally exiting fullscreen. Also causes subsequent open windows to be child of this window.
  • transparent - If the window should be created in a compositor mode that renders semi-transparent pixels as “see-through”.
  • render_mode - Render mode preference overwrite for this window, note that the actual render mode selected can be different.
  • headless_monitor - “Monitor” configuration used in headless mode.
  • start_focused - If the window is forced to be the foreground keyboard focus after opening.
  • root - The root widget’s outermost CONTEXT node, the window uses this and the root_id to form the root widget.
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pub fn new_container( root_id: WidgetId, start_position: StartPosition, kiosk: bool, transparent: bool, render_mode: Option<RenderMode>, headless_monitor: HeadlessMonitor, start_focused: bool, child: impl UiNode, ) -> WindowRoot

New window from a child node that becomes the child of the window root widget.

The child parameter is a node that is the window’s content, if it is a full widget the root_id is the id of an internal container widget that is the parent of child, if it is not a widget it will still be placed in the inner nest group of the root widget.

See new for other parameters.

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pub fn new_test(child: impl UiNode) -> WindowRoot

New test window.

Trait Implementations§

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impl ImageRenderWindowRoot for WindowRoot

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fn into_any(self: Box<WindowRoot>) -> Box<dyn Any>

Cast to Box<dyn Any>.

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