pub fn is_indeterminate(
child: impl IntoUiNode,
state: impl IntoVar<bool>,
) -> UiNodeExpand description
P Getter property that is true when progress is indeterminate.
This event works in any context that sets PROGRESS_VAR.
pub fn is_indeterminate(
child: impl IntoUiNode,
state: impl IntoVar<bool>,
) -> UiNodeP Getter property that is true when progress is indeterminate.
This event works in any context that sets PROGRESS_VAR.