pub struct Event<A>where
A: EventArgs,{ /* private fields */ }Expand description
Represents an event.
Use the event! macro to declare events.
Implementations§
Source§impl<A> Event<A>where
A: EventArgs,
impl<A> Event<A>where
A: EventArgs,
Sourcepub fn subscribe(&self, widget_id: WidgetId) -> EventHandle
pub fn subscribe(&self, widget_id: WidgetId) -> EventHandle
Register the widget to receive targeted events from this event.
Widgets only receive events if they are in the delivery list generated by the event args and are subscribers to the event. App extensions receive all events.
Sourcepub fn is_subscriber(&self, widget_id: WidgetId) -> bool
pub fn is_subscriber(&self, widget_id: WidgetId) -> bool
Returns true if the widget is subscribed to this event.
Sourcepub fn has_subscribers(&self) -> bool
pub fn has_subscribers(&self) -> bool
Returns true if at least one widget is subscribed to this event.
Sourcepub fn visit_subscribers<T>(
&self,
visit: impl FnMut(WidgetId) -> ControlFlow<T>,
) -> Option<T>
pub fn visit_subscribers<T>( &self, visit: impl FnMut(WidgetId) -> ControlFlow<T>, ) -> Option<T>
Calls visit for each widget subscribed to this event.
Note that trying to subscribe or add hook inside visit will deadlock. Inside visit you can notify the event and
generate event updates.
Sourcepub fn has(&self, update: &EventUpdate) -> bool
pub fn has(&self, update: &EventUpdate) -> bool
Returns true if the update is for this event.
Sourcepub fn on<'a>(&self, update: &'a EventUpdate) -> Option<&'a A>
pub fn on<'a>(&self, update: &'a EventUpdate) -> Option<&'a A>
Get the event update args if the update is for this event.
Sourcepub fn on_unhandled<'a>(&self, update: &'a EventUpdate) -> Option<&'a A>
pub fn on_unhandled<'a>(&self, update: &'a EventUpdate) -> Option<&'a A>
Get the event update args if the update is for this event and propagation is not stopped.
Sourcepub fn handle<R>(
&self,
update: &EventUpdate,
handler: impl FnOnce(&A) -> R,
) -> Option<R>
pub fn handle<R>( &self, update: &EventUpdate, handler: impl FnOnce(&A) -> R, ) -> Option<R>
Calls handler if the update is for this event and propagation is not stopped, after the handler is called propagation is stopped.
Sourcepub fn new_update(&self, args: A) -> EventUpdate
pub fn new_update(&self, args: A) -> EventUpdate
Create an event update for this event with delivery list filtered by the event subscribers.
Sourcepub fn new_update_custom(
&self,
args: A,
delivery_list: UpdateDeliveryList,
) -> EventUpdate
pub fn new_update_custom( &self, args: A, delivery_list: UpdateDeliveryList, ) -> EventUpdate
Create and event update for this event with a custom delivery list.
Sourcepub fn on_pre_event(
&self,
handler: Box<dyn FnMut(&A) -> HandlerResult + Send>,
) -> EventHandle
pub fn on_pre_event( &self, handler: Box<dyn FnMut(&A) -> HandlerResult + Send>, ) -> EventHandle
Creates a preview event handler.
The event handler is called for every update that has not stopped propagation.
The handler is called before widget handlers and on_event handlers. The handler is called
after all previous registered preview handlers.
Returns an EventHandle that can be dropped to unsubscribe, you can also unsubscribe from inside the handler by calling
unsubscribe.
§Examples
let handle = FOCUS_CHANGED_EVENT.on_pre_event(hn!(|args| {
println!("focused: {:?}", args.new_focus);
}));The example listens to all FOCUS_CHANGED_EVENT events, independent of widget context and before all UI handlers.
§Handlers
the event handler can be any Handler<A>, there are multiple flavors of handlers, including
async handlers that allow calling .await. The handler closures can be declared using hn!, async_hn!,
hn_once! and async_hn_once!.
§Async
Note that for async handlers only the code before the first .await is called in the preview moment, code after runs in
subsequent event updates, after the event has already propagated, so stopping propagation
only causes the desired effect before the first .await.
Sourcepub fn on_event(
&self,
handler: Box<dyn FnMut(&A) -> HandlerResult + Send>,
) -> EventHandle
pub fn on_event( &self, handler: Box<dyn FnMut(&A) -> HandlerResult + Send>, ) -> EventHandle
Creates an event handler.
The event handler is called for every update that has not stopped propagation.
The handler is called after all on_pre_event all widget handlers and all on_event
handlers registered before this one.
Returns an EventHandle that can be dropped to unsubscribe, you can also unsubscribe from inside the handler by calling
unsubscribe in the third parameter of hn! or async_hn!.
§Examples
let handle = FOCUS_CHANGED_EVENT.on_event(hn!(|args| {
println!("focused: {:?}", args.new_focus);
}));The example listens to all FOCUS_CHANGED_EVENT events, independent of widget context, after the UI was notified.
§Handlers
the event handler can be any Handler<A>, there are multiple flavors of handlers, including
async handlers that allow calling .await. The handler closures can be declared using hn!, async_hn!,
hn_once! and async_hn_once!.
§Async
Note that for async handlers only the code before the first .await is called in the preview moment, code after runs in
subsequent event updates, after the event has already propagated, so stopping propagation
only causes the desired effect before the first .await.
Sourcepub fn receiver(&self) -> EventReceiver<A>where
A: Send,
pub fn receiver(&self) -> EventReceiver<A>where
A: Send,
Creates a receiver channel for the event. The event updates are send on hook, before even preview handlers. The receiver is unbounded, it will fill indefinitely if not drained. The receiver can be used in any thread, including non-app threads.
Drop the receiver to stop listening.
Sourcepub fn sender(&self) -> EventSender<A>where
A: Send,
pub fn sender(&self) -> EventSender<A>where
A: Send,
Creates a sender channel that can notify the event.
Events can notify from any app thread, this sender can notify other threads too.
Sourcepub fn has_hooks(&self) -> bool
pub fn has_hooks(&self) -> bool
Returns true if any app level callback is registered for this event.
This includes AnyEvent::hook, Event::on_pre_event, Event::on_event and Event::receiver.
Trait Implementations§
impl<A> Copy for Event<A>where
A: EventArgs,
impl<A> Eq for Event<A>where
A: EventArgs,
Auto Trait Implementations§
impl<A> Freeze for Event<A>
impl<A> RefUnwindSafe for Event<A>
impl<A> Send for Event<A>
impl<A> Sync for Event<A>
impl<A> Unpin for Event<A>
impl<A> UnwindSafe for Event<A>
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