Function zng_wgt_transform::rotate_y
source ยท pub fn rotate_y(
child: impl UiNode,
angle: impl IntoVar<AngleRadian>,
) -> impl UiNode
Expand description
P
Rotate transform.
This property is a shorthand way of setting transform
to new_rotate_y(angle)
using variable mapping.
The rotation is done around the y axis that passes trough the transform_origin
in 3D.