pub fn on_progress(child: impl IntoUiNode, handler: Handler<Progress>) -> UiNodeExpand description
P Event raised for each progress update, and once after info init.
This event works in any context that sets PROGRESS_VAR.
pub fn on_progress(child: impl IntoUiNode, handler: Handler<Progress>) -> UiNodeP Event raised for each progress update, and once after info init.
This event works in any context that sets PROGRESS_VAR.