pub type PxSideOffsets = SideOffsets2D<Px, Px>;
Expand description
Side-offsets in device pixels.
Aliased Type§
struct PxSideOffsets {
pub top: Px,
pub right: Px,
pub bottom: Px,
pub left: Px,
}
Fields§
§top: Px
Top offset.
right: Px
Right offset.
bottom: Px
Bottom offset.
left: Px
Left offset.
Implementations
Source§impl<T, U> SideOffsets2D<T, U>
impl<T, U> SideOffsets2D<T, U>
Sourcepub const fn new(top: T, right: T, bottom: T, left: T) -> SideOffsets2D<T, U>
pub const fn new(top: T, right: T, bottom: T, left: T) -> SideOffsets2D<T, U>
Constructor taking a scalar for each side.
Sides are specified in top-right-bottom-left order following CSS’s convention.
Sourcepub fn from_vectors_outer(
min: Vector2D<T, U>,
max: Vector2D<T, U>,
) -> SideOffsets2D<T, U>where
T: Neg<Output = T>,
pub fn from_vectors_outer(
min: Vector2D<T, U>,
max: Vector2D<T, U>,
) -> SideOffsets2D<T, U>where
T: Neg<Output = T>,
Construct side offsets from min and a max vector offsets.
The outer rect of the resulting side offsets is equivalent to translating a rectangle’s upper-left corner with the min vector and translating the bottom-right corner with the max vector.
Sourcepub fn from_vectors_inner(
min: Vector2D<T, U>,
max: Vector2D<T, U>,
) -> SideOffsets2D<T, U>where
T: Neg<Output = T>,
pub fn from_vectors_inner(
min: Vector2D<T, U>,
max: Vector2D<T, U>,
) -> SideOffsets2D<T, U>where
T: Neg<Output = T>,
Construct side offsets from min and a max vector offsets.
The inner rect of the resulting side offsets is equivalent to translating a rectangle’s upper-left corner with the min vector and translating the bottom-right corner with the max vector.
Sourcepub fn zero() -> SideOffsets2D<T, U>where
T: Zero,
pub fn zero() -> SideOffsets2D<T, U>where
T: Zero,
Constructor, setting all sides to zero.
Sourcepub fn is_zero(&self) -> boolwhere
T: Zero + PartialEq,
pub fn is_zero(&self) -> boolwhere
T: Zero + PartialEq,
Returns true
if all side offsets are zero.
Sourcepub fn new_all_same(all: T) -> SideOffsets2D<T, U>where
T: Copy,
pub fn new_all_same(all: T) -> SideOffsets2D<T, U>where
T: Copy,
Constructor setting the same value to all sides, taking a scalar value directly.
Sourcepub fn horizontal(&self) -> T
pub fn horizontal(&self) -> T
Left + right.
Trait Implementations
Source§impl<T, U> Add for SideOffsets2D<T, U>where
T: Add<Output = T>,
impl<T, U> Add for SideOffsets2D<T, U>where
T: Add<Output = T>,
Source§type Output = SideOffsets2D<T, U>
type Output = SideOffsets2D<T, U>
+
operator.Source§fn add(self, other: SideOffsets2D<T, U>) -> SideOffsets2D<T, U>
fn add(self, other: SideOffsets2D<T, U>) -> SideOffsets2D<T, U>
+
operation. Read moreSource§impl<T, U> AddAssign for SideOffsets2D<T, U>where
T: AddAssign,
impl<T, U> AddAssign for SideOffsets2D<T, U>where
T: AddAssign,
Source§fn add_assign(&mut self, other: SideOffsets2D<T, U>)
fn add_assign(&mut self, other: SideOffsets2D<T, U>)
+=
operation. Read moreSource§impl<T, U> Clone for SideOffsets2D<T, U>where
T: Clone,
impl<T, U> Clone for SideOffsets2D<T, U>where
T: Clone,
Source§fn clone(&self) -> SideOffsets2D<T, U>
fn clone(&self) -> SideOffsets2D<T, U>
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl<T, U> Debug for SideOffsets2D<T, U>where
T: Debug,
impl<T, U> Debug for SideOffsets2D<T, U>where
T: Debug,
Source§impl<T, U> Default for SideOffsets2D<T, U>where
T: Default,
impl<T, U> Default for SideOffsets2D<T, U>where
T: Default,
Source§fn default() -> SideOffsets2D<T, U>
fn default() -> SideOffsets2D<T, U>
Source§impl<'de, T, U> Deserialize<'de> for SideOffsets2D<T, U>where
T: Deserialize<'de>,
impl<'de, T, U> Deserialize<'de> for SideOffsets2D<T, U>where
T: Deserialize<'de>,
Source§fn deserialize<__D>(
__deserializer: __D,
) -> Result<SideOffsets2D<T, U>, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(
__deserializer: __D,
) -> Result<SideOffsets2D<T, U>, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
Source§impl Div<FactorSideOffsets> for SideOffsets2D<Px, Px>
impl Div<FactorSideOffsets> for SideOffsets2D<Px, Px>
Source§fn div(self, rhs: FactorSideOffsets) -> SideOffsets2D<Px, Px>
fn div(self, rhs: FactorSideOffsets) -> SideOffsets2D<Px, Px>
/
operation. Read moreSource§impl<T, U1, U2> Div<Scale<T, U1, U2>> for SideOffsets2D<T, U2>
impl<T, U1, U2> Div<Scale<T, U1, U2>> for SideOffsets2D<T, U2>
Source§impl<T, U> Div<T> for SideOffsets2D<T, U>
impl<T, U> Div<T> for SideOffsets2D<T, U>
Source§impl DivAssign<FactorSideOffsets> for SideOffsets2D<Px, Px>
impl DivAssign<FactorSideOffsets> for SideOffsets2D<Px, Px>
Source§fn div_assign(&mut self, rhs: FactorSideOffsets)
fn div_assign(&mut self, rhs: FactorSideOffsets)
/=
operation. Read moreSource§impl<T, U> DivAssign<Scale<T, U, U>> for SideOffsets2D<T, U>
impl<T, U> DivAssign<Scale<T, U, U>> for SideOffsets2D<T, U>
Source§fn div_assign(&mut self, other: Scale<T, U, U>)
fn div_assign(&mut self, other: Scale<T, U, U>)
/=
operation. Read moreSource§impl<T, U> DivAssign<T> for SideOffsets2D<T, U>
impl<T, U> DivAssign<T> for SideOffsets2D<T, U>
Source§fn div_assign(&mut self, other: T)
fn div_assign(&mut self, other: T)
/=
operation. Read moreSource§impl<T, U> From<SideOffsets2D<T, U>> for SideOffsets2D<T, U>
impl<T, U> From<SideOffsets2D<T, U>> for SideOffsets2D<T, U>
Source§fn from(value: SideOffsets2D<T, U>) -> SideOffsets2D<T, U>
fn from(value: SideOffsets2D<T, U>) -> SideOffsets2D<T, U>
Source§impl<T, U> Hash for SideOffsets2D<T, U>where
T: Hash,
impl<T, U> Hash for SideOffsets2D<T, U>where
T: Hash,
Source§impl IntoVar<SideOffsets> for SideOffsets2D<Px, Px>
impl IntoVar<SideOffsets> for SideOffsets2D<Px, Px>
Source§fn into_var(self) -> <SideOffsets2D<Px, Px> as IntoVar<SideOffsets>>::Var
fn into_var(self) -> <SideOffsets2D<Px, Px> as IntoVar<SideOffsets>>::Var
From exact lengths.
Source§fn into_boxed_var(self) -> Box<dyn VarBoxed<T>>where
Self: Sized,
fn into_boxed_var(self) -> Box<dyn VarBoxed<T>>where
Self: Sized,
BoxedVar<T>
. Read moreSource§impl Mul<FactorSideOffsets> for SideOffsets2D<Px, Px>
impl Mul<FactorSideOffsets> for SideOffsets2D<Px, Px>
Source§fn mul(self, rhs: FactorSideOffsets) -> SideOffsets2D<Px, Px>
fn mul(self, rhs: FactorSideOffsets) -> SideOffsets2D<Px, Px>
*
operation. Read moreSource§impl<T, U1, U2> Mul<Scale<T, U1, U2>> for SideOffsets2D<T, U1>
impl<T, U1, U2> Mul<Scale<T, U1, U2>> for SideOffsets2D<T, U1>
Source§impl<T, U> Mul<T> for SideOffsets2D<T, U>
impl<T, U> Mul<T> for SideOffsets2D<T, U>
Source§impl MulAssign<FactorSideOffsets> for SideOffsets2D<Px, Px>
impl MulAssign<FactorSideOffsets> for SideOffsets2D<Px, Px>
Source§fn mul_assign(&mut self, rhs: FactorSideOffsets)
fn mul_assign(&mut self, rhs: FactorSideOffsets)
*=
operation. Read moreSource§impl<T, U> MulAssign<Scale<T, U, U>> for SideOffsets2D<T, U>
impl<T, U> MulAssign<Scale<T, U, U>> for SideOffsets2D<T, U>
Source§fn mul_assign(&mut self, other: Scale<T, U, U>)
fn mul_assign(&mut self, other: Scale<T, U, U>)
*=
operation. Read moreSource§impl<T, U> MulAssign<T> for SideOffsets2D<T, U>
impl<T, U> MulAssign<T> for SideOffsets2D<T, U>
Source§fn mul_assign(&mut self, other: T)
fn mul_assign(&mut self, other: T)
*=
operation. Read moreSource§impl<T, U> Neg for SideOffsets2D<T, U>where
T: Neg<Output = T>,
impl<T, U> Neg for SideOffsets2D<T, U>where
T: Neg<Output = T>,
Source§type Output = SideOffsets2D<T, U>
type Output = SideOffsets2D<T, U>
-
operator.Source§fn neg(self) -> SideOffsets2D<T, U>
fn neg(self) -> SideOffsets2D<T, U>
-
operation. Read moreSource§impl<T, U> PartialEq for SideOffsets2D<T, U>where
T: PartialEq,
impl<T, U> PartialEq for SideOffsets2D<T, U>where
T: PartialEq,
Source§impl PxToWr for SideOffsets2D<Px, Px>
impl PxToWr for SideOffsets2D<Px, Px>
Source§type AsDevice = SideOffsets2D<i32, DevicePixel>
type AsDevice = SideOffsets2D<i32, DevicePixel>
Self
equivalent in webrender::units::DevicePixel
units.Source§type AsLayout = SideOffsets2D<f32, LayoutPixel>
type AsLayout = SideOffsets2D<f32, LayoutPixel>
Self
equivalent in webrender::units::LayoutPixel
units.Source§type AsWorld = SideOffsets2D<f32, WorldPixel>
type AsWorld = SideOffsets2D<f32, WorldPixel>
Self
equivalent in `webrender::units::WorldPixel units.Source§fn to_wr_device(self) -> <SideOffsets2D<Px, Px> as PxToWr>::AsDevice
fn to_wr_device(self) -> <SideOffsets2D<Px, Px> as PxToWr>::AsDevice
self
in webrender::units::DevicePixel
units.Source§fn to_wr_world(self) -> <SideOffsets2D<Px, Px> as PxToWr>::AsWorld
fn to_wr_world(self) -> <SideOffsets2D<Px, Px> as PxToWr>::AsWorld
self
in webrender::units::WorldPixel
units.Source§impl<T, U> Serialize for SideOffsets2D<T, U>where
T: Serialize,
impl<T, U> Serialize for SideOffsets2D<T, U>where
T: Serialize,
Source§fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
Source§impl<T, U> Sub for SideOffsets2D<T, U>where
T: Sub<Output = T>,
impl<T, U> Sub for SideOffsets2D<T, U>where
T: Sub<Output = T>,
Source§type Output = SideOffsets2D<T, U>
type Output = SideOffsets2D<T, U>
-
operator.Source§fn sub(self, other: SideOffsets2D<T, U>) -> SideOffsets2D<T, U>
fn sub(self, other: SideOffsets2D<T, U>) -> SideOffsets2D<T, U>
-
operation. Read moreSource§impl<T, U> SubAssign for SideOffsets2D<T, U>where
T: SubAssign,
impl<T, U> SubAssign for SideOffsets2D<T, U>where
T: SubAssign,
Source§fn sub_assign(&mut self, other: SideOffsets2D<T, U>)
fn sub_assign(&mut self, other: SideOffsets2D<T, U>)
-=
operation. Read more