Function zng::config::save_state_node
source ยท pub fn save_state_node<S>(
child: impl UiNode,
enabled: impl IntoValue<SaveState>,
on_load_restore: impl FnMut(Option<S>) + Send + 'static,
on_update_save: impl FnMut(bool) -> Option<S> + Send + 'static,
) -> impl UiNodewhere
S: ConfigValue,
Expand description
Helper node for implementing widgets save.
The on_load_restore
closure is called on window load or on init if the window is already loaded. The argument
is the saved state from a previous instance.
The on_update_save
closure is called every update after the window loads, if it returns a value the config is updated.
If the argument is true
the closure must return a value, this value is used as the CONFIG fallback value that is required
by some config backends even when the config is already present.